Android手勢(shì)ImageView三部曲 第三部
接著上一節(jié) Android手勢(shì)ImageView三部曲(二)的往下走,我們講到了github上的GestureDetector框架,
先附上github鏈接:
https://github.com/Almeros/android-gesture-detectors
其實(shí)把這個(gè)框架的主體思想也是參考的Android自帶的ScaleGestureDetector工具類,ScaleGestureDetector估計(jì)是參考的GestureDetector工具類,不管誰(shuí)參考誰(shuí)的,既然被我們遇到了,我們就要變成自己的東西,真不能全變成自己的東西的話,至少
我們要了解下它的思想。
我們先了解一下android自帶的ScaleGestureDetector(縮放手勢(shì)監(jiān)測(cè)器):
ScaleGestureDetector跟GestureDetector構(gòu)造都差不多,但是ScaleGestureDetector只能用于監(jiān)測(cè)縮放的手勢(shì),而GestureDetector監(jiān)測(cè)的手勢(shì)就比較多了,我們上一節(jié)內(nèi)容中有提到。
ScaleGestureDetector的一些用法跟api,小伙伴自行去查看官網(wǎng)文檔:
https://developer.android.google.cn/reference/android/view/ScaleGestureDetector.html
我們?cè)趺词褂盟兀ㄎ乙缘谝还?jié)中最后一個(gè)demo為例)?
首先創(chuàng)建一個(gè)ScaleGestureDetector對(duì)象:
private void initView() {
....
mScaleDetector = new ScaleGestureDetector(getContext(), new ScaleListener());
....
}
然后傳遞一個(gè)叫ScaleListener的回調(diào)接口給它,ScaleListener里面有三個(gè)回調(diào)方法:
private class ScaleListener extends ScaleGestureDetector.SimpleOnScaleGestureListener {
@Override
public boolean onScale(ScaleGestureDetector detector) {
mScaleFactor *= detector.getScaleFactor(); // scale change since previous event
// Don't let the object get too small or too large.
mScaleFactor = Math.max(0.1f, Math.min(mScaleFactor, 10.0f));
changeMatrix();
return true;
}
@Override
public boolean onScaleBegin(ScaleGestureDetector detector) {
return super.onScaleBegin(detector);
}
@Override
public void onScaleEnd(ScaleGestureDetector detector) {
super.onScaleEnd(detector);
}
}
小伙伴應(yīng)該看得懂哈,就是onScale放縮時(shí)回調(diào),onScaleBegin縮放開(kāi)始時(shí)回調(diào),onScaleEnd縮放完畢后回調(diào)。
最后在view的onTouchEvent方法中把事件給ScaleGestureDetector對(duì)象:
@Override
public boolean onTouchEvent(MotionEvent event) {
//把縮放事件給mScaleDetector
mScaleDetector.onTouchEvent(event);
return true;
}
好啦~??!上
一節(jié)最后的時(shí)候,我寫(xiě)了一個(gè)小demo去實(shí)現(xiàn)了圖片的位移,下面我們繼續(xù)加上圖片的縮放:
public class MatrixImageView extends ImageView {
private Matrix currMatrix;
private GestureDetector detector;
private ScaleGestureDetector scaleDetector;
private float currX;//當(dāng)前圖片的x坐標(biāo)值
private float currY;//當(dāng)前圖片的y坐標(biāo)值
private float scaleFactor=1f;//當(dāng)前圖片的縮放值
public MatrixImageView(Context context, AttributeSet attrs) {
super(context, attrs);
initView();
detector=new GestureDetector(context,onGestureListener);
//創(chuàng)建一個(gè)縮放手勢(shì)監(jiān)測(cè)器
scaleDetector=new ScaleGestureDetector(context,onScaleGestureListener);
}
private void initView() {
currMatrix = new Matrix();
DisplayMetrics dm = getResources().getDisplayMetrics();
Bitmap bitmap = BitmapFactory.decodeResource(getResources(), R.mipmap.test);
bitmap = Bitmap.createScaledBitmap(bitmap, dm.widthPixels, dm.heightPixels, true);
setImageBitmap(bitmap);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
detector.onTouchEvent(event);
//把事件給scaleDetector
scaleDetector.onTouchEvent(event);
return true;
}
private void setMatrix(){
currMatrix.reset();
currMatrix.postTranslate(currX,currY);
currMatrix.postScale(scaleFactor,scaleFactor,getMeasuredWidth()/2,getMeasuredHeight()/2);
setImageMatrix(currMatrix);
}
private GestureDetector.SimpleOnGestureListener onGestureListener=new GestureDetector.SimpleOnGestureListener(){
@Override
public boolean onDown(MotionEvent e) {
return true;
}
@Override
public boolean onScroll(MotionEvent e1, MotionEvent e2, float distanceX, float distanceY) {
currX-=distanceX;
currY-=distanceY;
setMatrix();
return super.onScroll(e1, e2, distanceX, distanceY);
}
};
private ScaleGestureDetector.SimpleOnScaleGestureListener onScaleGestureListener=new ScaleGestureDetector.SimpleOnScaleGestureListener(){
@Override
public boolean onScale(ScaleGestureDetector detector) {
scaleFactor*=detector.getScaleFactor();
setMatrix();
/**
* 因?yàn)間etScaleFactor=當(dāng)前兩個(gè)手指之間的距離(preEvent)/手指按下時(shí)候兩個(gè)點(diǎn)的距離(currEvent)
* 這里如果返回true的話,會(huì)在move操作的時(shí)候去更新之前的event,
* 如果為false的話,不會(huì)去更新之前按下時(shí)候保存的event
*/
return true;
}
};
}
尷尬了,模擬器不太好用于兩個(gè)手指縮放的錄制,所以效果小伙伴自己拿到代碼運(yùn)行一下哈~?。。?/p>
下面一起擼一擼ScaleGestureDetector的源碼:
我們知道,ScaleGestureDetector核心代碼也就是onTouchEvent,于是我們點(diǎn)開(kāi)onTouchEvent:
@SuppressLint("NewApi")
public boolean onTouchEvent(MotionEvent event) {
//獲取當(dāng)前event事件
mCurrTime = event.getEventTime();
final int action = event.getActionMasked();
// Forward the event to check for double tap gesture
if (mQuickScaleEnabled) {
mGestureDetector.onTouchEvent(event);
}
//獲取手指?jìng)€(gè)數(shù)
final int count = event.getPointerCount();
final boolean isStylusButtonDown =
(event.getButtonState() & MotionEvent.BUTTON_STYLUS_PRIMARY) != 0;
final boolean anchoredScaleCancelled =
mAnchoredScaleMode == ANCHORED_SCALE_MODE_STYLUS && !isStylusButtonDown;
final boolean streamComplete = action == MotionEvent.ACTION_UP ||
action == MotionEvent.ACTION_CANCEL || anchoredScaleCancelled;
//手指按下的時(shí)候
if (action == MotionEvent.ACTION_DOWN || streamComplete) {
// Reset any scale in progress with the listener.
// If it's an ACTION_DOWN we're beginning a new event stream.
// This means the app probably didn't give us all the events. Shame on it.
if (mInProgress) {
mListener.onScaleEnd(this);
mInProgress = false;
mInitialSpan = 0;
mAnchoredScaleMode = ANCHORED_SCALE_MODE_NONE;
} else if (inAnchoredScaleMode() && streamComplete) {
mInProgress = false;
mInitialSpan = 0;
mAnchoredScaleMode = ANCHORED_SCALE_MODE_NONE;
}
if (streamComplete) {
return true;
}
}
if (!mInProgress && mStylusScaleEnabled && !inAnchoredScaleMode()
&& !streamComplete && isStylusButtonDown) {
// Start of a button scale gesture
mAnchoredScaleStartX = event.getX();
mAnchoredScaleStartY = event.getY();
mAnchoredScaleMode = ANCHORED_SCALE_MODE_STYLUS;
mInitialSpan = 0;
}
final boolean configChanged = action == MotionEvent.ACTION_DOWN ||
action == MotionEvent.ACTION_POINTER_UP ||
action == MotionEvent.ACTION_POINTER_DOWN || anchoredScaleCancelled;
final boolean pointerUp = action == MotionEvent.ACTION_POINTER_UP;
final int skipIndex = pointerUp ? event.getActionIndex() : -1;
//處理多點(diǎn)之間距離
float sumX = 0, sumY = 0;
final int div = pointerUp ? count - 1 : count;
final float focusX;
final float focusY;
if (inAnchoredScaleMode()) {
// In anchored scale mode, the focal pt is always where the double tap
// or button down gesture started
focusX = mAnchoredScaleStartX;
focusY = mAnchoredScaleStartY;
if (event.getY() < focusY) {
mEventBeforeOrAboveStartingGestureEvent = true;
} else {
mEventBeforeOrAboveStartingGestureEvent = false;
}
} else {
for (int i = 0; i < count; i++) {
if (skipIndex == i) continue;
sumX += event.getX(i);
sumY += event.getY(i);
}
focusX = sumX / div;
focusY = sumY / div;
}
// Determine average deviation from focal point
float devSumX = 0, devSumY = 0;
for (int i = 0; i < count; i++) {
if (skipIndex == i) continue;
// Convert the resulting diameter into a radius.
devSumX += Math.abs(event.getX(i) - focusX);
devSumY += Math.abs(event.getY(i) - focusY);
}
final float devX = devSumX / div;
final float devY = devSumY / div;
final float spanX = devX * 2;
final float spanY = devY * 2;
final float span;
if (inAnchoredScaleMode()) {
span = spanY;
} else {
span = (float) Math.hypot(spanX, spanY);
}
// Dispatch begin/end events as needed.
// If the configuration changes, notify the app to reset its current state by beginning
// a fresh scale event stream.
final boolean wasInProgress = mInProgress;
mFocusX = focusX;
mFocusY = focusY;
if (!inAnchoredScaleMode() && mInProgress && (span < mMinSpan || configChanged)) {
mListener.onScaleEnd(this);
mInProgress = false;
mInitialSpan = span;
}
if (configChanged) {
mPrevSpanX = mCurrSpanX = spanX;
mPrevSpanY = mCurrSpanY = spanY;
mInitialSpan = mPrevSpan = mCurrSpan = span;
}
final int minSpan = inAnchoredScaleMode() ? mSpanSlop : mMinSpan;
if (!mInProgress && span >= minSpan &&
(wasInProgress || Math.abs(span - mInitialSpan) > mSpanSlop)) {
mPrevSpanX = mCurrSpanX = spanX;
mPrevSpanY = mCurrSpanY = spanY;
mPrevSpan = mCurrSpan = span;
mPrevTime = mCurrTime;
mInProgress = mListener.onScaleBegin(this);
}
// Handle motion; focal point and span/scale factor are changing.
if (action == MotionEvent.ACTION_MOVE) {
mCurrSpanX = spanX;
mCurrSpanY = spanY;
mCurrSpan = span;
boolean updatePrev = true;
if (mInProgress) {
updatePrev = mListener.onScale(this);
}
if (updatePrev) {
mPrevSpanX = mCurrSpanX;
mPrevSpanY = mCurrSpanY;
mPrevSpan = mCurrSpan;
mPrevTime = mCurrTime;
}
}
return true;
}
一堆代碼,數(shù)學(xué)不太好的看起來(lái)還真比較艱難,大概就是根據(jù)多個(gè)觸碰點(diǎn)的x坐標(biāo)算出一個(gè)x軸平均值,然后y軸也一樣,然后通過(guò)Math.hypot(spanX, spanY);算出斜邊長(zhǎng),斜邊長(zhǎng)即為兩點(diǎn)之間的距離,然后保存當(dāng)前的span跟移動(dòng)過(guò)后的span。
最后當(dāng)我們調(diào)用getScaleFactor獲取縮放比例的時(shí)候,即用現(xiàn)在的span/之前的span:
public float getScaleFactor() {
if (inAnchoredScaleMode()) {
// Drag is moving up; the further away from the gesture
// start, the smaller the span should be, the closer,
// the larger the span, and therefore the larger the scale
final boolean scaleUp =
(mEventBeforeOrAboveStartingGestureEvent && (mCurrSpan < mPrevSpan)) ||
(!mEventBeforeOrAboveStartingGestureEvent && (mCurrSpan > mPrevSpan));
final float spanDiff = (Math.abs(1 - (mCurrSpan / mPrevSpan)) * SCALE_FACTOR);
return mPrevSpan <= 0 ? 1 : scaleUp ? (1 + spanDiff) : (1 - spanDiff);
}
return mPrevSpan > 0 ? mCurrSpan / mPrevSpan : 1;
}
這數(shù)學(xué)渣真的是硬傷啊~~~
有了android自帶的ScaleGestureDetector作為參考,我們能自己實(shí)現(xiàn)ScaleGestureDetector嗎?? 當(dāng)然github上大神已經(jīng)實(shí)現(xiàn)了,但是如果沒(méi)有的話,你能寫(xiě)出來(lái)么?
先寫(xiě)到這,未完待續(xù)。
以上就是本文的全部?jī)?nèi)容,希望對(duì)大家的學(xué)習(xí)有所幫助,也希望大家多多支持腳本之家。
- Android手勢(shì)ImageView三部曲 第二部
- Android手勢(shì)ImageView三部曲 第一部
- Android自定義GestureDetector實(shí)現(xiàn)手勢(shì)ImageView
- Android使用ImageView實(shí)現(xiàn)支持手勢(shì)縮放效果
- Android ImageView隨手勢(shì)變化動(dòng)態(tài)縮放圖片
- Android手勢(shì)滑動(dòng)實(shí)現(xiàn)ImageView縮放圖片大小
- Android實(shí)現(xiàn)手勢(shì)控制ImageView圖片大小
- Android通過(guò)手勢(shì)實(shí)現(xiàn)的縮放處理實(shí)例代碼
- android開(kāi)發(fā)之為activity增加左右手勢(shì)識(shí)別示例
- android使用gesturedetector手勢(shì)識(shí)別示例分享
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