iOS實(shí)現(xiàn)的多條折線圖封裝實(shí)例
前言
有時(shí)候我們?cè)谔幚硪恍?shù)據(jù)的時(shí)候,需要用到折線圖來(lái)呈現(xiàn)數(shù)據(jù),讓用戶能夠?qū)?shù)據(jù)更加清晰明,本文主要給大家介紹了關(guān)于iOS實(shí)現(xiàn)多條折線圖的相關(guān)內(nèi)容,下面話不多說(shuō),來(lái)看看詳細(xì)的介紹吧。
效果圖如下:
1、封裝類(lèi)
.h
#define XYQColor(r, g, b) [UIColor colorWithRed:(r)/255.0 green:(g)/255.0 blue:(b)/255.0 alpha:1.0] #define XYQRandomColor XYQColor(arc4random_uniform(256), arc4random_uniform(256), arc4random_uniform(256)) #define MARGIN 30 // 坐標(biāo)軸與畫(huà)布間距 #define Y_EVERY_MARGIN 20 // y軸每一個(gè)值的間隔數(shù) #import <UIKit/UIKit.h> // 線條類(lèi)型 typedef NS_ENUM(NSInteger, LineType) { LineType_Straight, // 折線 LineType_Curve // 曲線 }; @interface BezierCurveView : UIView //初始化畫(huà)布 +(instancetype)initWithFrame:(CGRect)frame; //畫(huà)多根折線圖 -(void)drawMoreLineChartViewWithX_Value_Names:(NSMutableArray *)x_names TargetValues:(NSMutableArray *)targetValues LineType:(LineType) lineType; @end
.m
#import "BezierCurveView.h" static CGRect myFrame; @interface BezierCurveView () @end
@implementation BezierCurveView //初始化畫(huà)布 +(instancetype)initWithFrame:(CGRect)frame{ BezierCurveView *bezierCurveView = [[BezierCurveView alloc]init]; bezierCurveView.frame = frame; //背景視圖 UIView *backView = [[UIView alloc] initWithFrame:CGRectMake(0, 0, frame.size.width, frame.size.height)]; backView.backgroundColor = [UIColor clearColor]; [bezierCurveView addSubview:backView]; myFrame = frame; return bezierCurveView; }
/** * 畫(huà)坐標(biāo)軸 */ -(void)drawXYLine:(NSMutableArray *)x_names{ UIBezierPath *path = [UIBezierPath bezierPath]; //1.Y軸、X軸的直線 [path moveToPoint:CGPointMake(MARGIN, CGRectGetHeight(myFrame)-MARGIN)]; [path addLineToPoint:CGPointMake(MARGIN, MARGIN)]; [path moveToPoint:CGPointMake(MARGIN, CGRectGetHeight(myFrame)-MARGIN)]; [path addLineToPoint:CGPointMake(CGRectGetWidth(myFrame), CGRectGetHeight(myFrame)-MARGIN)]; // //2.添加箭頭 // [path moveToPoint:CGPointMake(MARGIN, MARGIN)]; // [path addLineToPoint:CGPointMake(MARGIN-5, MARGIN+5)]; // [path moveToPoint:CGPointMake(MARGIN, MARGIN)]; // [path addLineToPoint:CGPointMake(MARGIN+5, MARGIN+5)]; // // [path moveToPoint:CGPointMake(CGRectGetWidth(myFrame), CGRectGetHeight(myFrame)-MARGIN)]; // [path addLineToPoint:CGPointMake(CGRectGetWidth(myFrame)-5, CGRectGetHeight(myFrame)-MARGIN-5)]; // [path moveToPoint:CGPointMake(CGRectGetWidth(myFrame), CGRectGetHeight(myFrame)-MARGIN)]; // [path addLineToPoint:CGPointMake(CGRectGetWidth(myFrame)-5, CGRectGetHeight(myFrame)-MARGIN+5)]; //3.添加索引格 //X軸 for (int i=0; i<x_names.count; i++) { CGFloat X = MARGIN + (CGRectGetWidth(myFrame)-30)/x_names.count*(i+1)-(CGRectGetWidth(myFrame)-30)/x_names.count/2.0; CGPoint point = CGPointMake(X,CGRectGetHeight(myFrame)-MARGIN); [path moveToPoint:point]; [path addLineToPoint:CGPointMake(point.x, point.y-3)]; } //Y軸(實(shí)際長(zhǎng)度為200,此處比例縮小一倍使用) for (int i=0; i<11; i++) { CGFloat Y = CGRectGetHeight(myFrame)-MARGIN-Y_EVERY_MARGIN*i; CGPoint point = CGPointMake(MARGIN,Y); [path moveToPoint:point]; [path addLineToPoint:CGPointMake(point.x+3, point.y)]; } //4.添加索引格文字 //X軸 for (int i=0; i<x_names.count; i++) { CGFloat X = MARGIN + (CGRectGetWidth(myFrame)-30)/x_names.count/2.0 + (CGRectGetWidth(myFrame)-30)/x_names.count*i-(CGRectGetWidth(myFrame)-30)/x_names.count/2.0; UILabel *textLabel = [[UILabel alloc] initWithFrame:CGRectMake(X, CGRectGetHeight(myFrame)-MARGIN, (CGRectGetWidth(myFrame)-60)/x_names.count, 20)]; textLabel.text = x_names[i]; textLabel.font = [UIFont systemFontOfSize:10]; textLabel.textAlignment = NSTextAlignmentCenter; textLabel.textColor = [UIColor blueColor]; [self addSubview:textLabel]; } //Y軸 for (int i=0; i<11; i++) { CGFloat Y = CGRectGetHeight(myFrame)-MARGIN-Y_EVERY_MARGIN*i; UILabel *textLabel = [[UILabel alloc] initWithFrame:CGRectMake(0, Y-5, MARGIN, 10)]; textLabel.text = [NSString stringWithFormat:@"%d",10*i]; textLabel.font = [UIFont systemFontOfSize:10]; textLabel.textAlignment = NSTextAlignmentCenter; textLabel.textColor = [UIColor redColor]; [self addSubview:textLabel]; } //5.渲染路徑 CAShapeLayer *shapeLayer = [CAShapeLayer layer]; shapeLayer.path = path.CGPath; shapeLayer.strokeColor = [UIColor blackColor].CGColor; shapeLayer.fillColor = [UIColor clearColor].CGColor; shapeLayer.borderWidth = 2.0; [self.subviews[0].layer addSublayer:shapeLayer]; }
/** * 畫(huà)多根折線圖 */ -(void)drawMoreLineChartViewWithX_Value_Names:(NSMutableArray *)x_names TargetValues:(NSMutableArray *)targetValues LineType:(LineType) lineType{ //1.畫(huà)坐標(biāo)軸 [self drawXYLine:x_names]; for (int j=0; j<targetValues.count; j++) { //2.獲取目標(biāo)值點(diǎn)坐標(biāo) NSMutableArray *allPoints = [NSMutableArray array]; for (int i=0; i<[targetValues[j] count]; i++) { CGFloat doubleValue = 2*[targetValues[j][i] floatValue]; //目標(biāo)值放大兩倍 CGFloat X = MARGIN + (CGRectGetWidth(myFrame)-30)/x_names.count*(i+1)-(CGRectGetWidth(myFrame)-30)/x_names.count/2.0; CGFloat Y = CGRectGetHeight(myFrame)-MARGIN-doubleValue; CGPoint point = CGPointMake(X,Y); UIBezierPath *path = [UIBezierPath bezierPathWithRoundedRect:CGRectMake(point.x-1, point.y-1, 2.5, 2.5) cornerRadius:2.5]; CAShapeLayer *layer = [CAShapeLayer layer]; layer.strokeColor = [UIColor purpleColor].CGColor; layer.fillColor = [UIColor purpleColor].CGColor; layer.path = path.CGPath; [self.subviews[0].layer addSublayer:layer]; [allPoints addObject:[NSValue valueWithCGPoint:point]]; } //3.坐標(biāo)連線 UIBezierPath *path = [UIBezierPath bezierPath]; [path moveToPoint:[allPoints[0] CGPointValue]]; CGPoint PrePonit; switch (lineType) { case LineType_Straight: //直線 for (int i =1; i<allPoints.count; i++) { CGPoint point = [allPoints[i] CGPointValue]; [path addLineToPoint:point]; } break; case LineType_Curve: //曲線 for (int i =0; i<allPoints.count; i++) { if (i==0) { PrePonit = [allPoints[0] CGPointValue]; }else{ CGPoint NowPoint = [allPoints[i] CGPointValue]; [path addCurveToPoint:NowPoint controlPoint1:CGPointMake((PrePonit.x+NowPoint.x)/2, PrePonit.y) controlPoint2:CGPointMake((PrePonit.x+NowPoint.x)/2, NowPoint.y)]; //三次曲線 PrePonit = NowPoint; } } break; } CAShapeLayer *shapeLayer = [CAShapeLayer layer]; shapeLayer.path = path.CGPath; shapeLayer.strokeColor = XYQRandomColor.CGColor; shapeLayer.fillColor = [UIColor clearColor].CGColor; shapeLayer.borderWidth = 2.0; [self.subviews[0].layer addSublayer:shapeLayer]; } }
2、調(diào)用
#define SCREEN_W [UIScreen mainScreen].bounds.size.width #define SCREEN_H [UIScreen mainScreen].bounds.size.height
//1.初始化 _bezierView = [BezierCurveView initWithFrame:CGRectMake(30, 30, SCREEN_W-60, 280)]; _bezierView.center = self.view.center; [self.view addSubview:_bezierView]; // 多根折線圖 [_bezierView drawMoreLineChartViewWithX_Value_Names:(NSMutableArray *)@[@"語(yǔ)文",@"數(shù)學(xué)",@"英語(yǔ)",@"物理",@"化學(xué)",@"生物",@"政治",@"歷史",@"地理"] TargetValues:(NSMutableArray *)@[@[@60,@20,@50,@30,@90,@30,@100,@70, @20],@[@20,@40,@20,@50,@30,@90,@30,@100,@70],@[@10,@30,@40,@70,@50,@30,@20,@10,@80]] LineType:LineType_Straight];
總結(jié)
以上就是這篇文章的全部?jī)?nèi)容了,希望本文的內(nèi)容對(duì)大家的學(xué)習(xí)或者工作能帶來(lái)一定的幫助,如果有疑問(wèn)大家可以留言交流,謝謝大家對(duì)腳本之家的支持。
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