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java語(yǔ)言實(shí)現(xiàn)權(quán)重隨機(jī)算法完整實(shí)例

 更新時(shí)間:2017年11月27日 16:55:33   作者:buqutianya  
這篇文章主要介紹了java語(yǔ)言實(shí)現(xiàn)權(quán)重隨機(jī)算法完整實(shí)例,具有一定借鑒價(jià)值,需要的朋友可以參考下。

前言

現(xiàn)在app就是雨后春筍,嗖嗖的往外冒啊,有經(jīng)驗(yàn)的、沒(méi)經(jīng)驗(yàn)的、有資歷的、沒(méi)資歷的都想著創(chuàng)業(yè),創(chuàng)業(yè)的90%以上都要做一個(gè)app出來(lái),好像成了創(chuàng)業(yè)的標(biāo)配。

做了app就得推廣啊,怎么推,發(fā)券送錢是最多用的被不可少的了,現(xiàn)在好多產(chǎn)品或者運(yùn)營(yíng)都要求能夠隨機(jī)出優(yōu)惠券的金額,但是呢又不能過(guò)于隨機(jī),送出去的券都是錢嗎,投資人的錢,是吧。

所以,在隨機(jī)生成的金額中就要求,小額度的幾率要大,大額度的幾率要小,比如說(shuō)3元的70%,5塊的25%,10塊的5%,這個(gè)樣子的概率去生成優(yōu)惠券,這個(gè)怎么辦呢?

對(duì)于上述的問(wèn)題,直接用我們的Random.next(Integer range);就不夠了。因?yàn)檫@個(gè)偽隨機(jī)不帶權(quán)重,3,5,10出現(xiàn)的概率都是一樣的。

實(shí)現(xiàn)思路

還是拿上述的例子,3出現(xiàn)的概率是70%,我們給他的權(quán)重賦值為70,5出現(xiàn)的概率為25%,我們給他的權(quán)重賦值為25,10出現(xiàn)的概率為5%,我們給他的權(quán)重賦值為5.

我們按照順序計(jì)算出權(quán)重的加和,把當(dāng)前數(shù)字出現(xiàn)的權(quán)重加和前的值作為其權(quán)重范圍的起點(diǎn)值,把加和后的值作為其權(quán)重范圍的終點(diǎn)值。

這樣的話,我們就可以使用Random.next(100)來(lái)做隨機(jī)數(shù),然后判斷隨機(jī)數(shù)落在的范圍,然后映射到對(duì)應(yīng)的優(yōu)惠券數(shù)值即可。

java實(shí)現(xiàn)

package com.nggirl.test.weight.random;
import java.util.ArrayList;
import java.util.HashMap;
import java.util.List;
import java.util.Random;
public class WeightRandom {
	public static void main(String[] args){
		WeightRandom wr = new WeightRandom();
		wr.initWeight(new String[]{
			"1","2","3","4"
		}
		, new Integer[]{
			100,100,200,600
		}
		);
		Random r = new Random();
		for (int i = 0; i < 10; i++){
			Integer rv = r.nextint(wr.getMaxRandomValue());
			System.out.println(rv);
			System.out.println(wr.getElementByRandomValue(rv).getKey() + " " + rv);
		}
		HashMap<String, Integer> keyCount = new HashMap<String, Integer>();
		keyCount.put("1", 0);
		keyCount.put("2", 0);
		keyCount.put("3", 0);
		keyCount.put("4", 0);
		for (int i = 0; i < 10000; i++){
			Integer rv = r.nextint(wr.getMaxRandomValue());
			String key = wr.getElementByRandomValue(rv).getKey();
			keyCount.put(key, keyCount.get(key).intValue()+1);
		}
		System.out.println("");
	}
	private List<WeightElement> weightElements;
	public void initWeight(String[] keys, Integer[] weights){
		if(keys == null || weights == null || keys.length != weights.length){
			return;
		}
		weightElements = new ArrayList<WeightElement>();
		for (int i=0; i< keys.length; i++){
			weightElements.add(new WeightElement(keys[i], weights[i]));
		}
		rangeWeightElemnts();
		printRvs();
	}
	private void rangeWeightElemnts(){
		if(weightElements.size() == 0){
			return;
		}
		WeightElement ele0 = weightElements.get(0);
		ele0.setThresholdLow(0);
		ele0.setThresholdHigh(ele0.getWeight());
		for (int i = 1; i < weightElements.size(); i++){
			WeightElement curElement = weightElements.get(i);
			WeightElement preElement = weightElements.get(i - 1);
			curElement.setThresholdLow(preElement.getThresholdHigh());
			curElement.setThresholdHigh(curElement.getThresholdLow() + curElement.getWeight());
		}
	}
	public WeightElement getElementByRandomValue(Integer rv){
		//因?yàn)樵貦?quán)重范圍有序遞增,所以這里可以改為二分查找
		for (WeightElement e:weightElements){
			if(rv >= e.getThresholdLow() && rv < e.getThresholdHigh()){
				return e;
			}
		}
		return null;
	}
	public Integer getMaxRandomValue(){
		if(weightElements == null || weightElements.size() == 0){
			return null;
		}
		return weightElements.get(weightElements.size() - 1).getThresholdHigh();
	}
	public void printRvs(){
		for (WeightElement e:weightElements){
			System.out.println(e.toString());
		}
	}
	static class WeightElement{
		/**
     * 元素標(biāo)記
     */
		private String key;
		/**
     * 元素權(quán)重
     */
		private Integer weight;
		/**
     * 權(quán)重對(duì)應(yīng)隨機(jī)數(shù)范圍低線
     */
		private Integer thresholdLow;
		/**
     * 權(quán)重對(duì)應(yīng)隨機(jī)數(shù)范圍高線
     */
		private Integer thresholdHigh;
		public WeightElement(){
		}
		public WeightElement(Integer weight){
			this.key = weight.toString();
			this.weight = weight;
		}
		public WeightElement(String key, Integer weight){
			this.key = key;
			this.weight = weight;
		}
		public String getKey() {
			return key;
		}
		public void setKey(String key) {
			this.key = key;
		}
		public Integer getWeight() {
			return weight;
		}
		public void setWeight(Integer weight) {
			this.weight = weight;
		}
		public Integer getThresholdLow() {
			return thresholdLow;
		}
		public void setThresholdLow(Integer thresholdLow) {
			this.thresholdLow = thresholdLow;
		}
		public Integer getThresholdHigh() {
			return thresholdHigh;
		}
		public void setThresholdHigh(Integer thresholdHigh) {
			this.thresholdHigh = thresholdHigh;
		}
		public String toString(){
			return "key:"+this.key + " weight:" + this.weight + " low:"+this.thresholdLow+" heigh:"+this.thresholdHigh;
		}
	}
}

結(jié)果:

2 102
876
4 876

二分法的實(shí)現(xiàn)

public WeightElement getElementByRandomValue(Integer rv){
	if(rv < 0 || rv > getMaxRandomValue()-1){
		return null;
	}
	//此時(shí)rv必然在0 - getMaxRandomValue()-1范圍內(nèi),
	//也就是必然能夠命中某一個(gè)值
	int start = 0, end = weightElements.size() - 1;
	int index = weightElements.size()/2;
	while(true){
		if(rv < weightElements.get(index).getThresholdLow()){
			end = index - 1;
		} else if(rv >= weightElements.get(index).getThresholdHigh()){
			start = index + 1;
		} else{
			return weightElements.get(index);
		}
		index = (start + end)/2;
	}
}

下面再分享一則實(shí)例,加強(qiáng)對(duì)權(quán)重隨機(jī)算法的理解,一次到位!

權(quán)重隨機(jī)算法在抽獎(jiǎng),資源調(diào)度等系統(tǒng)中應(yīng)用還是比較廣泛的,一個(gè)簡(jiǎn)單的按照權(quán)重來(lái)隨機(jī)的實(shí)現(xiàn),權(quán)重為幾個(gè)隨機(jī)對(duì)象(分類)的命中的比例,權(quán)重設(shè)置越高命中越容易,之和可以不等于100;

簡(jiǎn)單實(shí)現(xiàn)代碼如下:

import java.util.ArrayList;
import java.util.List;
import java.util.Random;
public class WeightRandom {
	static List<WeightCategory> categorys = new ArrayList<WeightCategory>();
	private static Random random = new Random();
	public static void initData() {
		WeightCategory wc1 = new WeightCategory("A",60);
		WeightCategory wc2 = new WeightCategory("B",20);
		WeightCategory wc3 = new WeightCategory("C",20);
		categorys.add(wc1);
		categorys.add(wc2);
		categorys.add(wc3);
	}
	public static void main(String[] args) {
		initData();
		Integer weightSum = 0;
		for (WeightCategory wc : categorys) {
			weightSum += wc.getWeight();
		}
		if (weightSum <= 0) {
			System.err.println("Error: weightSum=" + weightSum.toString());
			return;
		}
		Integer n = random.nextint(weightSum);
		// n in [0, weightSum) 
		Integer m = 0;
		for (WeightCategory wc : categorys) {
			if (m <= n && n < m + wc.getWeight()) {
				System.out.println("This Random Category is "+wc.getCategory());
				break;
			}
			m += wc.getWeight();
		}
	}
}
class WeightCategory {
	private String category;
	private Integer weight;
	public WeightCategory() {
		super();
	}
	public WeightCategory(String category, Integer weight) {
		super();
		this.setCategory(category);
		this.setWeight(weight);
	}
	public Integer getWeight() {
		return weight;
	}
	public void setWeight(Integer weight) {
		this.weight = weight;
	}
	public String getCategory() {
		return category;
	}
	public void setCategory(String category) {
		this.category = category;
	}
}

結(jié)果:

總結(jié)

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