Android中音視頻合成的幾種方案詳析
前言
最近工作中遇到了音視頻處理的需求,Android下音視頻合成,在當(dāng)前調(diào)研方案中主要有三大類方法:MediaMux硬解碼,mp4parser,F(xiàn)Fmepg。三種方法均可實現(xiàn),但是也有不同的局限和問題,先將實現(xiàn)和問題記錄于此,便于之后的總結(jié)學(xué)習(xí)。下面話不多說了,來一起看看詳細(xì)的介紹吧。
方法一(Fail)
利用MediaMux實現(xiàn)音視頻的合成。
效果:可以實現(xiàn)音視頻的合并,利用Android原生的VideoView和SurfaceView播放正常,大部分的播放器也播放正常,但是,但是,在上傳Youtube就會出現(xiàn)問題:音頻不連續(xù),分析主要是上傳Youtube時會被再次的壓縮,可能在壓縮的過程中出現(xiàn)音頻的幀率出現(xiàn)問題。
分析:在MediaCodec.BufferInfo的處理中,時間戳presentationTimeUs出現(xiàn)問題,導(dǎo)致Youtube的壓縮造成音頻的紊亂。
public static void muxVideoAndAudio(String videoPath, String audioPath, String muxPath) {
try {
MediaExtractor videoExtractor = new MediaExtractor();
videoExtractor.setDataSource(videoPath);
MediaFormat videoFormat = null;
int videoTrackIndex = -1;
int videoTrackCount = videoExtractor.getTrackCount();
for (int i = 0; i < videoTrackCount; i++) {
videoFormat = videoExtractor.getTrackFormat(i);
String mimeType = videoFormat.getString(MediaFormat.KEY_MIME);
if (mimeType.startsWith("video/")) {
videoTrackIndex = i;
break;
}
}
MediaExtractor audioExtractor = new MediaExtractor();
audioExtractor.setDataSource(audioPath);
MediaFormat audioFormat = null;
int audioTrackIndex = -1;
int audioTrackCount = audioExtractor.getTrackCount();
for (int i = 0; i < audioTrackCount; i++) {
audioFormat = audioExtractor.getTrackFormat(i);
String mimeType = audioFormat.getString(MediaFormat.KEY_MIME);
if (mimeType.startsWith("audio/")) {
audioTrackIndex = i;
break;
}
}
videoExtractor.selectTrack(videoTrackIndex);
audioExtractor.selectTrack(audioTrackIndex);
MediaCodec.BufferInfo videoBufferInfo = new MediaCodec.BufferInfo();
MediaCodec.BufferInfo audioBufferInfo = new MediaCodec.BufferInfo();
MediaMuxer mediaMuxer = new MediaMuxer(muxPath, MediaMuxer.OutputFormat.MUXER_OUTPUT_MPEG_4);
int writeVideoTrackIndex = mediaMuxer.addTrack(videoFormat);
int writeAudioTrackIndex = mediaMuxer.addTrack(audioFormat);
mediaMuxer.start();
ByteBuffer byteBuffer = ByteBuffer.allocate(500 * 1024);
long sampleTime = 0;
{
videoExtractor.readSampleData(byteBuffer, 0);
if (videoExtractor.getSampleFlags() == MediaExtractor.SAMPLE_FLAG_SYNC) {
videoExtractor.advance();
}
videoExtractor.readSampleData(byteBuffer, 0);
long secondTime = videoExtractor.getSampleTime();
videoExtractor.advance();
long thirdTime = videoExtractor.getSampleTime();
sampleTime = Math.abs(thirdTime - secondTime);
}
videoExtractor.unselectTrack(videoTrackIndex);
videoExtractor.selectTrack(videoTrackIndex);
while (true) {
int readVideoSampleSize = videoExtractor.readSampleData(byteBuffer, 0);
if (readVideoSampleSize < 0) {
break;
}
videoBufferInfo.size = readVideoSampleSize;
videoBufferInfo.presentationTimeUs += sampleTime;
videoBufferInfo.offset = 0;
//noinspection WrongConstant
videoBufferInfo.flags = MediaCodec.BUFFER_FLAG_SYNC_FRAME;//videoExtractor.getSampleFlags()
mediaMuxer.writeSampleData(writeVideoTrackIndex, byteBuffer, videoBufferInfo);
videoExtractor.advance();
}
while (true) {
int readAudioSampleSize = audioExtractor.readSampleData(byteBuffer, 0);
if (readAudioSampleSize < 0) {
break;
}
audioBufferInfo.size = readAudioSampleSize;
audioBufferInfo.presentationTimeUs += sampleTime;
audioBufferInfo.offset = 0;
//noinspection WrongConstant
audioBufferInfo.flags = MediaCodec.BUFFER_FLAG_SYNC_FRAME;// videoExtractor.getSampleFlags()
mediaMuxer.writeSampleData(writeAudioTrackIndex, byteBuffer, audioBufferInfo);
audioExtractor.advance();
}
mediaMuxer.stop();
mediaMuxer.release();
videoExtractor.release();
audioExtractor.release();
} catch (IOException e) {
e.printStackTrace();
}
}
方法二(Success)
public static void muxVideoAudio(String videoFilePath, String audioFilePath, String outputFile) {
try {
MediaExtractor videoExtractor = new MediaExtractor();
videoExtractor.setDataSource(videoFilePath);
MediaExtractor audioExtractor = new MediaExtractor();
audioExtractor.setDataSource(audioFilePath);
MediaMuxer muxer = new MediaMuxer(outputFile, MediaMuxer.OutputFormat.MUXER_OUTPUT_MPEG_4);
videoExtractor.selectTrack(0);
MediaFormat videoFormat = videoExtractor.getTrackFormat(0);
int videoTrack = muxer.addTrack(videoFormat);
audioExtractor.selectTrack(0);
MediaFormat audioFormat = audioExtractor.getTrackFormat(0);
int audioTrack = muxer.addTrack(audioFormat);
LogUtil.d(TAG, "Video Format " + videoFormat.toString());
LogUtil.d(TAG, "Audio Format " + audioFormat.toString());
boolean sawEOS = false;
int frameCount = 0;
int offset = 100;
int sampleSize = 256 * 1024;
ByteBuffer videoBuf = ByteBuffer.allocate(sampleSize);
ByteBuffer audioBuf = ByteBuffer.allocate(sampleSize);
MediaCodec.BufferInfo videoBufferInfo = new MediaCodec.BufferInfo();
MediaCodec.BufferInfo audioBufferInfo = new MediaCodec.BufferInfo();
videoExtractor.seekTo(0, MediaExtractor.SEEK_TO_CLOSEST_SYNC);
audioExtractor.seekTo(0, MediaExtractor.SEEK_TO_CLOSEST_SYNC);
muxer.start();
while (!sawEOS) {
videoBufferInfo.offset = offset;
videoBufferInfo.size = videoExtractor.readSampleData(videoBuf, offset);
if (videoBufferInfo.size < 0 || audioBufferInfo.size < 0) {
sawEOS = true;
videoBufferInfo.size = 0;
} else {
videoBufferInfo.presentationTimeUs = videoExtractor.getSampleTime();
//noinspection WrongConstant
videoBufferInfo.flags = videoExtractor.getSampleFlags();
muxer.writeSampleData(videoTrack, videoBuf, videoBufferInfo);
videoExtractor.advance();
frameCount++;
}
}
boolean sawEOS2 = false;
int frameCount2 = 0;
while (!sawEOS2) {
frameCount2++;
audioBufferInfo.offset = offset;
audioBufferInfo.size = audioExtractor.readSampleData(audioBuf, offset);
if (videoBufferInfo.size < 0 || audioBufferInfo.size < 0) {
sawEOS2 = true;
audioBufferInfo.size = 0;
} else {
audioBufferInfo.presentationTimeUs = audioExtractor.getSampleTime();
//noinspection WrongConstant
audioBufferInfo.flags = audioExtractor.getSampleFlags();
muxer.writeSampleData(audioTrack, audioBuf, audioBufferInfo);
audioExtractor.advance();
}
}
muxer.stop();
muxer.release();
LogUtil.d(TAG,"Output: "+outputFile);
} catch (IOException e) {
LogUtil.d(TAG, "Mixer Error 1 " + e.getMessage());
} catch (Exception e) {
LogUtil.d(TAG, "Mixer Error 2 " + e.getMessage());
}
}
方法三
利用mp4parser實現(xiàn)
mp4parser是一個視頻處理的開源工具箱,由于mp4parser里的方法都依靠工具箱里的一些內(nèi)容,所以需要將這些內(nèi)容打包成jar包,放到自己的工程里,才能對mp4parser的方法進(jìn)行調(diào)用。
compile “com.googlecode.mp4parser:isoparser:1.1.21”
問題:上傳Youtube壓縮后,視頻數(shù)據(jù)丟失嚴(yán)重,大部分就只剩下一秒鐘的時長,相當(dāng)于把視頻變成圖片了,囧
public boolean mux(String videoFile, String audioFile, final String outputFile) {
if (isStopMux) {
return false;
}
Movie video;
try {
video = MovieCreator.build(videoFile);
} catch (RuntimeException e) {
e.printStackTrace();
return false;
} catch (IOException e) {
e.printStackTrace();
return false;
}
Movie audio;
try {
audio = MovieCreator.build(audioFile);
} catch (IOException e) {
e.printStackTrace();
return false;
} catch (NullPointerException e) {
e.printStackTrace();
return false;
}
Track audioTrack = audio.getTracks().get(0);
video.addTrack(audioTrack);
Container out = new DefaultMp4Builder().build(video);
FileOutputStream fos;
try {
fos = new FileOutputStream(outputFile);
} catch (FileNotFoundException e) {
e.printStackTrace();
return false;
}
BufferedWritableFileByteChannel byteBufferByteChannel = new
BufferedWritableFileByteChannel(fos);
try {
out.writeContainer(byteBufferByteChannel);
byteBufferByteChannel.close();
fos.close();
if (isStopMux) {
return false;
}
runOnUiThread(new Runnable() {
@Override
public void run() {
mCustomeProgressDialog.setProgress(100);
goShareActivity(outputFile);
// FileUtils.insertMediaDB(AddAudiosActivity.this,outputFile);//
}
});
} catch (IOException e) {
e.printStackTrace();
if (mCustomeProgressDialog.isShowing()) {
mCustomeProgressDialog.dismiss();
}
ToastUtil.showShort(getString(R.string.process_failed));
return false;
}
return true;
}
private static class BufferedWritableFileByteChannel implements WritableByteChannel {
private static final int BUFFER_CAPACITY = 2000000;
private boolean isOpen = true;
private final OutputStream outputStream;
private final ByteBuffer byteBuffer;
private final byte[] rawBuffer = new byte[BUFFER_CAPACITY];
private BufferedWritableFileByteChannel(OutputStream outputStream) {
this.outputStream = outputStream;
this.byteBuffer = ByteBuffer.wrap(rawBuffer);
}
@Override
public int write(ByteBuffer inputBuffer) throws IOException {
int inputBytes = inputBuffer.remaining();
if (inputBytes > byteBuffer.remaining()) {
dumpToFile();
byteBuffer.clear();
if (inputBytes > byteBuffer.remaining()) {
throw new BufferOverflowException();
}
}
byteBuffer.put(inputBuffer);
return inputBytes;
}
@Override
public boolean isOpen() {
return isOpen;
}
@Override
public void close() throws IOException {
dumpToFile();
isOpen = false;
}
private void dumpToFile() {
try {
outputStream.write(rawBuffer, 0, byteBuffer.position());
} catch (IOException e) {
throw new RuntimeException(e);
}
}
}
方法四
利用FFmpeg大法
FFmpeg 由于其豐富的 codec 插件,詳細(xì)的文檔說明,并且與其調(diào)試復(fù)雜量大的編解碼代碼(是的,用 MediaCodec 實現(xiàn)起來十分啰嗦和繁瑣)還是不如調(diào)試一行 ffmpeg 命令來的簡單。
Merge Video /Audio and retain both audios
可以實現(xiàn),兼容性強,但由于是軟解碼,合并速度很慢,忍受不了,而相應(yīng)的FFmpeg優(yōu)化還不太了解,囧…….
總結(jié)
以上就是這篇文章的全部內(nèi)容了,希望本文的內(nèi)容對大家的學(xué)習(xí)或者工作具有一定的參考學(xué)習(xí)價值,如果有疑問大家可以留言交流,謝謝大家對腳本之家的支持。
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