簡陋的swift carthage copy-frameworks 輔助腳本代碼
在看 carthage 時,其中需要配置一個 copy-frameworks 腳本,此腳本特殊的地方,需要手動填寫 Input Files 和 Output Files.一個一個填寫,很糟心~
觀察了下,對應修改的是 xxx.xcodeproj/project.pbxproj 中這個文本文件的特定位置的字段,類似于:
/* Begin PBXShellScriptBuildPhase section */
750D68EC2000817C006235CD /* ShellScript */ = {
isa = PBXShellScriptBuildPhase;
buildActionMask = 2147483647;
files = (
);
inputPaths = (
"$(SRCROOT)/Carthage/Build/iOS/Alamofire.framework",
);
outputPaths = (
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Alamofire.framework",
);
runOnlyForDeploymentPostprocessing = 0;
shellPath = /bin/sh;
shellScript = "/usr/local/bin/carthage copy-frameworks";
};
/* End PBXShellScriptBuildPhase section */
所以,就像著,自動生成 inputPaths 和 outputPaths ,然后直接手動修改 project.pbxproj 文件,試了下,可行.簡單 nodejs 腳本如下:
var glob = require("glob")
// options is optional
let frameWorks = glob.sync("**/*.framework", {
cwd: "path/to/Carthage/Build/iOS/",
})
console.log(frameWorks)
let inputPaths = frameWorks.filter(p=>!p.includes("test")&&!p.includes("Test")).map((p)=>`$(SRCROOT)/Carthage/Build/iOS/${p}`)
let outputPaths = frameWorks.filter(p=>!p.includes("test")&&!p.includes("Test")).map((p)=>`$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/${p}`)
console.log(inputPaths)
console.log(outputPaths)
/*
控制臺的單引號,要手動全局替換為雙引號.
[ "$(SRCROOT)/Carthage/Build/iOS/Alamofire.framework",
"$(SRCROOT)/Carthage/Build/iOS/Bond.framework",
"$(SRCROOT)/Carthage/Build/iOS/Differ.framework",
"$(SRCROOT)/Carthage/Build/iOS/HEXColor.framework",
"$(SRCROOT)/Carthage/Build/iOS/KeychainAccess.framework",
"$(SRCROOT)/Carthage/Build/iOS/Kingfisher.framework",
"$(SRCROOT)/Carthage/Build/iOS/Lottie.framework",
"$(SRCROOT)/Carthage/Build/iOS/Moya.framework",
"$(SRCROOT)/Carthage/Build/iOS/ObjectMapper.framework",
"$(SRCROOT)/Carthage/Build/iOS/PKHUD.framework",
"$(SRCROOT)/Carthage/Build/iOS/ReactiveKit.framework",
"$(SRCROOT)/Carthage/Build/iOS/ReactiveMoya.framework",
"$(SRCROOT)/Carthage/Build/iOS/ReactiveSwift.framework",
"$(SRCROOT)/Carthage/Build/iOS/Realm.framework",
"$(SRCROOT)/Carthage/Build/iOS/RealmSwift.framework",
"$(SRCROOT)/Carthage/Build/iOS/Result.framework",
"$(SRCROOT)/Carthage/Build/iOS/RxBlocking.framework",
"$(SRCROOT)/Carthage/Build/iOS/RxCocoa.framework",
"$(SRCROOT)/Carthage/Build/iOS/RxMoya.framework",
"$(SRCROOT)/Carthage/Build/iOS/RxSwift.framework",
"$(SRCROOT)/Carthage/Build/iOS/SideMenu.framework",
"$(SRCROOT)/Carthage/Build/iOS/SnapKit.framework",
"$(SRCROOT)/Carthage/Build/iOS/SwiftyTimer.framework" ]
[ "$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Alamofire.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Bond.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Differ.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/HEXColor.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/KeychainAccess.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Kingfisher.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Lottie.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Moya.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/ObjectMapper.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/PKHUD.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/ReactiveKit.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/ReactiveMoya.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/ReactiveSwift.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Realm.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/RealmSwift.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/Result.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/RxBlocking.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/RxCocoa.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/RxMoya.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/RxSwift.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/SideMenu.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/SnapKit.framework",
"$(BUILT_PRODUCTS_DIR)/$(FRAMEWORKS_FOLDER_PATH)/SwiftyTimer.framework" ]
*/
以上這篇簡陋的swift carthage copy-frameworks 輔助腳本代碼就是小編分享給大家的全部內(nèi)容了,希望能給大家一個參考,也希望大家多多支持腳本之家。
相關(guān)文章
Swift版使用ThPullRefresh實現(xiàn)下拉上拉刷新數(shù)據(jù)
這篇文章主要介紹了Swift版使用ThPullRefresh實現(xiàn)下拉上拉刷新數(shù)據(jù),需要的朋友可以參考下2016-01-01
swift如何利用系統(tǒng)庫將漢字轉(zhuǎn)換為拼音詳解
將漢字轉(zhuǎn)換為拼音更利于我們大家開發(fā)搜索功能,所以這篇文章主要給大家介紹了關(guān)于swift如何利用系統(tǒng)庫將漢字轉(zhuǎn)換為拼音的相關(guān)資料,文中通過示例代碼介紹的非常詳細,需要的朋友可以參考借鑒,下面來一起看看吧。2017-10-10
Swift 3.0基礎(chǔ)學習之類與結(jié)構(gòu)體
最近在學swift 3.0,主要看的是蘋果的官方文檔,這里只是根據(jù)自己看官方文檔的理解所做的一些記錄,不是完整的翻譯,希望也對你有所幫助。下面這篇文章主要介紹了Swift 3.0基礎(chǔ)學習之類與結(jié)構(gòu)體的相關(guān)資料,需要的朋友可以參考借鑒,下面來一起看看吧。2017-03-03
Swift HTTP加載請求Loading Requests教程
這篇文章主要為大家介紹了Swift HTTP加載請求Loading Requests教程示例,有需要的朋友可以借鑒參考下,希望能夠有所幫助,祝大家多多進步,早日升職加薪2023-02-02

