Android 使用 Path 實(shí)現(xiàn)搜索動(dòng)態(tài)加載動(dòng)畫效果
今天實(shí)現(xiàn)一個(gè)搜索動(dòng)態(tài)加載數(shù)據(jù)的動(dòng)畫效果,還是先看效果吧,用文字描述干巴巴的,看圖說話什么都明白了,

實(shí)現(xiàn)這個(gè)就是使用Path中的getSegment()不斷的去改變它截取片段的start和stop,再結(jié)合動(dòng)畫,今天就分步驟實(shí)現(xiàn)它,看完以后你也會(huì)覺的不是很難,只是沒想到這么實(shí)現(xiàn)而已,所以要多見識(shí),所謂眼界決定你的高度,還是延續(xù)我寫博客的習(xí)慣,一步步分析,第一步就是繪制如下圖:

如果單純的繪制這個(gè)圖很簡單很簡單的,繪制一個(gè)圓,然后再繪制一根線就搞定,但是要考慮這里的效果,就不能這么干了,如果你看了上面的gif圖就知道,其實(shí)這是2個(gè)同心圓,然后前一個(gè)path的起點(diǎn)和后一個(gè)path的起點(diǎn)相連接就是形成一條直線了,但是path中的圖形內(nèi)容也就是這個(gè)圓是怎么繪制出來的呢?如果是繪制圓的話,上面的線起點(diǎn)和終點(diǎn)位置怎么去計(jì)算,這是個(gè)問題,但是我們繪制圓還可以使用繪制橢圓的形式也是可以繪制達(dá)到圓的效果,從45度開始繪制一個(gè)圓,是不是這個(gè)線的起點(diǎn)搞定了,分析圖如下:

那么好,根據(jù)上面的分析開始寫代碼繪制出一個(gè)靜態(tài)的搜索圖:
package com.tuya;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.view.View;
/**
* Created by admin on 2016/12/17.
*/
public class DynamicSearchView2 extends View {
private Paint paint;
private int width;//view的寬度
private int height;//view的高度
private Path searchPath;
private Path circlePath;
private float BigCircleRectWidth;//搜索圓對(duì)應(yīng)的外切正方形邊長
private PathMeasure pathMeasure;
private float[] pos;
public DynamicSearchView2(Context context) {
this(context,null);
}
public DynamicSearchView2(Context context, AttributeSet attrs) {
this(context, attrs,0);
}
public DynamicSearchView2(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
paint = new Paint();
paint.setAntiAlias(true);
paint.setStrokeWidth(3);
paint.setColor(Color.WHITE);
paint.setStyle(Paint.Style.STROKE);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
width = w;
height = h;
initPath();
}
/**
* 初始化path
*/
private void initPath() {
searchPath = new Path();
circlePath = new Path();
if(width>height){//長方形
BigCircleRectWidth = height;
}else if(width<height){
BigCircleRectWidth = width;
}else{
BigCircleRectWidth = width;
}
float smallbordWidth =BigCircleRectWidth/8;
RectF searchRect = new RectF(-smallbordWidth,-smallbordWidth,smallbordWidth,smallbordWidth);
searchPath.addArc(searchRect,45,360);
float bigBordWidth = smallbordWidth*2;
RectF circleRect = new RectF(-bigBordWidth,-bigBordWidth,bigBordWidth,bigBordWidth);
circlePath.addArc(circleRect,45,-360);
pathMeasure = new PathMeasure(circlePath,false);
pos = new float[2];
pathMeasure.getPosTan(0,pos,null);
searchPath.lineTo(pos[0],pos[1]);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.translate(width/2,height/2);//平移畫布把這個(gè)view的中心點(diǎn)當(dāng)做原點(diǎn)
canvas.drawPath(searchPath,paint);
canvas.drawPath(circlePath,paint);
}
}
效果圖:

本來這個(gè)外圓是不需要draw上去的,我在這繪制上去只是告訴你這二個(gè)圓是有一定的聯(lián)系,哪為什么這根線是這樣的呢?我們?cè)诶L制這個(gè)圓的時(shí)候是從45度開始繪制360剛好是一周,形成了一個(gè)圓,現(xiàn)在做個(gè)測試不要360,就寫個(gè)330度,效果如下:

這個(gè)時(shí)候你會(huì)發(fā)現(xiàn)這條線是對(duì)的,導(dǎo)致問題其實(shí)是這樣的,如圖分析:

把繪制橢圓的關(guān)鍵代碼:
searchPath.addArc(searchRect,45,358);
circlePath.addArc(circleRect,45,-358);
不要寫成360,改為358試試,效果圖:

發(fā)現(xiàn)這線是不是正常了,至于外面的圓還有點(diǎn)缺口,第一你可以把358改成359應(yīng)該沒事了,還有就是我們其實(shí)真實(shí)的效果并不需要這個(gè)外面的圓,所以不改也沒事,那么好,第一步算是完成了,現(xiàn)在想想第二步怎么實(shí)現(xiàn),先把第二步的效果用gif展示看下,不然光想沒思路,就像你看美女,第一眼看那,是吧,就不多說了!要有畫面感,

還是畫布分析:

哪我們只要改變startD這個(gè)離起始點(diǎn)的位置值就ok,當(dāng)然有很多種方法,但是Android中基本上都是使用值動(dòng)畫,ok,根據(jù)這個(gè)思路實(shí)現(xiàn)這個(gè)第二步邏輯:
package com.tuya;
import android.animation.Animator;
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.view.View;
/**
* Created by admin on 2016/12/17.
*/
public class DynamicSearchView2 extends View {
private Paint paint;
private int width;//view的寬度
private int height;//view的高度
private Path searchPath;
private Path circlePath;
private float BigCircleRectWidth;//搜索圓對(duì)應(yīng)的外切正方形邊長
private PathMeasure pathMeasure;
private float[] pos;
private float animPercent;//
private ValueAnimator serchStartAnim;
private long animDuration = 2000;//動(dòng)畫時(shí)間
public DynamicSearchView2(Context context) {
this(context,null);
}
public DynamicSearchView2(Context context, AttributeSet attrs) {
this(context, attrs,0);
}
public DynamicSearchView2(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
initPaint();
initAnim();
initAnimListener();
startAnim();
}
/**
* 開始執(zhí)行動(dòng)畫
*/
private void startAnim() {
serchStartAnim.start();
}
/**
* 動(dòng)畫監(jiān)聽
*/
private void initAnimListener() {
serchStartAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
//獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值
animPercent = (float) valueAnimator.getAnimatedValue();
invalidate();
}
});
}
/**
* 初始化動(dòng)畫
*/
private void initAnim() {
serchStartAnim = ValueAnimator.ofFloat(0,1).setDuration(animDuration);
}
/**
* 初始化畫筆
*/
private void initPaint() {
paint = new Paint();
paint.setAntiAlias(true);
paint.setStrokeWidth(3);
paint.setColor(Color.WHITE);
paint.setStyle(Paint.Style.STROKE);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
width = w;
height = h;
initPath();
}
/**
* 初始化path
*/
private void initPath() {
searchPath = new Path();
circlePath = new Path();
if(width>height){//長方形
BigCircleRectWidth = height;
}else if(width<height){
BigCircleRectWidth = width;
}else{
BigCircleRectWidth = width;
}
float smallbordWidth =BigCircleRectWidth/8;
RectF searchRect = new RectF(-smallbordWidth,-smallbordWidth,smallbordWidth,smallbordWidth);
searchPath.addArc(searchRect,45,358);
float bigBordWidth = smallbordWidth*2;
RectF circleRect = new RectF(-bigBordWidth,-bigBordWidth,bigBordWidth,bigBordWidth);
circlePath.addArc(circleRect,45,-358);
pathMeasure = new PathMeasure(circlePath,false);
pos = new float[2];
pathMeasure.getPosTan(0,pos,null);
searchPath.lineTo(pos[0],pos[1]);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.translate(width/2,height/2);//平移畫布把這個(gè)view的中心點(diǎn)當(dāng)做原點(diǎn)
drawSearch(canvas);
}
private void drawSearch(Canvas canvas) {
Path dst = new Path();
pathMeasure.setPath(searchPath,false);
pathMeasure.getSegment(pathMeasure.getLength()*animPercent,pathMeasure.getLength(),dst,true);
canvas.drawPath(searchPath,paint);
}
}
效果:

現(xiàn)在還我們效果還差外圓的大圓的效果了,那么大圓是在小圓動(dòng)畫執(zhí)行完畢后再去做旋轉(zhuǎn)效果的,那好,我們只要監(jiān)聽動(dòng)畫就可以,畫圖:
package com.tuya;
import android.animation.Animator;
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.view.View;
/**
* Created by admin on 2016/12/17.
*/
public class DynamicSearchView2 extends View {
private static final String TAG = "DynamicSearchView2";
private Paint paint;
private int width;//view的寬度
private int height;//view的高度
private Path searchPath;
private Path circlePath;
private float BigCircleRectWidth;//搜索圓對(duì)應(yīng)的外切正方形邊長
private PathMeasure pathMeasure;
private float[] pos;
private float animPercent;//
private ValueAnimator serchStartAnim;
private ValueAnimator bigCircleAnim;//外面大圓運(yùn)動(dòng)的動(dòng)畫
private long animDuration = 2000;//動(dòng)畫時(shí)間
private int drawTag = 1;//區(qū)分是繪制搜索框還是外層圓
public DynamicSearchView2(Context context) {
this(context,null);
}
public DynamicSearchView2(Context context, AttributeSet attrs) {
this(context, attrs,0);
}
public DynamicSearchView2(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
initPaint();
initAnim();
initAnimListener();
startAnim();
}
/**
* 開始執(zhí)行動(dòng)畫
*/
private void startAnim() {
drawTag = 1;
serchStartAnim.start();
invalidate();
}
/**
* 開啟大圓執(zhí)行動(dòng)畫
*/
public void startBigCirCleAnim(){
serchStartAnim.removeAllUpdateListeners();//把上一個(gè)動(dòng)畫監(jiān)聽移除 以免總成詭異的bug
bigCircleAnim.start();
drawTag = 2;
}
/**
* 動(dòng)畫監(jiān)聽
*/
private void initAnimListener() {
serchStartAnim.addListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animator) {
}
@Override
public void onAnimationEnd(Animator animator) {
startBigCirCleAnim();
}
@Override
public void onAnimationCancel(Animator animator) {
}
@Override
public void onAnimationRepeat(Animator animator) {
}
});
serchStartAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
//獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值
animPercent = (float) valueAnimator.getAnimatedValue();
invalidate();
}
});
bigCircleAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
//獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值
animPercent = (float) valueAnimator.getAnimatedValue();
invalidate();
}
});
}
/**
* 初始化動(dòng)畫
*/
private void initAnim() {
bigCircleAnim = ValueAnimator.ofFloat(0,1).setDuration(animDuration);
serchStartAnim = ValueAnimator.ofFloat(0,1).setDuration(animDuration);
}
/**
* 初始化畫筆
*/
private void initPaint() {
paint = new Paint();
paint.setAntiAlias(true);
paint.setStrokeWidth(3);
paint.setColor(Color.WHITE);
paint.setStyle(Paint.Style.STROKE);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
width = w;
height = h;
initPath();
}
/**
* 初始化path
*/
private void initPath() {
searchPath = new Path();
circlePath = new Path();
if(width>height){//長方形
BigCircleRectWidth = height;
}else if(width<height){
BigCircleRectWidth = width;
}else{
BigCircleRectWidth = width;
}
float smallbordWidth =BigCircleRectWidth/8;
RectF searchRect = new RectF(-smallbordWidth,-smallbordWidth,smallbordWidth,smallbordWidth);
searchPath.addArc(searchRect,45,358);
float bigBordWidth = smallbordWidth*2;
RectF circleRect = new RectF(-bigBordWidth,-bigBordWidth,bigBordWidth,bigBordWidth);
circlePath.addArc(circleRect,45,-358);
pathMeasure = new PathMeasure(circlePath,false);
pos = new float[2];
pathMeasure.getPosTan(0,pos,null);
searchPath.lineTo(pos[0],pos[1]);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.translate(width/2,height/2);//平移畫布把這個(gè)view的中心點(diǎn)當(dāng)做原點(diǎn)
drawSearch(canvas);
}
private void drawSearch(Canvas canvas) {
if(drawTag==1){
drawSearchGraph(canvas);
}else if(drawTag==2){
drawBigCircleGraph(canvas);
}
}
/**
* 繪制外層大圓
* @param canvas
*/
private void drawBigCircleGraph(Canvas canvas) {
pathMeasure.setPath(circlePath, false);
Path dst2 = new Path();
float stop = pathMeasure.getLength() * animPercent;
float start = (float) (stop - ((0.5 - Math.abs(animPercent - 0.5)) * 200f));
pathMeasure.getSegment(start, stop, dst2, true);
canvas.drawPath(dst2, paint);
}
/**
* 繪制搜索框
* @param canvas
*/
private void drawSearchGraph(Canvas canvas) {
pathMeasure.setPath(searchPath,false);
Path dst = new Path();
pathMeasure.getSegment(pathMeasure.getLength()*animPercent,pathMeasure.getLength(),dst,true);
canvas.drawPath(dst,paint);
}
}
效果:

發(fā)現(xiàn)轉(zhuǎn)一圈就到頭了,如果有特定的需求肯定是要控制整個(gè)轉(zhuǎn)圈的圈數(shù),如果是網(wǎng)絡(luò)加載的話,除非網(wǎng)絡(luò)特別的好,先不管了,因?yàn)榈认逻€要寫周報(bào),也是很痛苦的
現(xiàn)在還差最后一步就是大圓的運(yùn)動(dòng)完后要繪制搜索框出來,其實(shí)這個(gè)和第一步效果剛好是相關(guān)的,
package com.tuya;
import android.animation.Animator;
import android.animation.ValueAnimator;
import android.content.Context;
import android.graphics.Canvas;
import android.graphics.Color;
import android.graphics.Paint;
import android.graphics.Path;
import android.graphics.PathMeasure;
import android.graphics.RectF;
import android.util.AttributeSet;
import android.view.View;
/**
* Created by admin on 2016/12/17.
*/
public class DynamicSearchView2 extends View {
private static final String TAG = "DynamicSearchView2";
private Paint paint;
private int width;//view的寬度
private int height;//view的高度
private Path searchPath;
private Path circlePath;
private float BigCircleRectWidth;//搜索圓對(duì)應(yīng)的外切正方形邊長
private PathMeasure pathMeasure;
private float[] pos;
private float animPercent;//
private ValueAnimator serchStartAnim;
private ValueAnimator bigCircleAnim;//外面大圓運(yùn)動(dòng)的動(dòng)畫
private ValueAnimator startDrawSearchAnim;//最后一步繪制搜索框
private long animDuration = 2000;//動(dòng)畫時(shí)間
private int drawTag = 1;//區(qū)分是繪制搜索框還是外層圓
public DynamicSearchView2(Context context) {
this(context,null);
}
public DynamicSearchView2(Context context, AttributeSet attrs) {
this(context, attrs,0);
}
public DynamicSearchView2(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init();
}
private void init() {
initPaint();
initAnim();
initAnimListener();
startAnim();
}
/**
* 開始執(zhí)行動(dòng)畫
*/
private void startAnim() {
drawTag = 1;
serchStartAnim.start();
invalidate();
}
/**
* 開啟大圓執(zhí)行動(dòng)畫
*/
public void startBigCirCleAnim(){
serchStartAnim.removeAllUpdateListeners();//把上一個(gè)動(dòng)畫監(jiān)聽移除 以免總成詭異的bug
bigCircleAnim.start();
drawTag = 2;
}
/**
* 最后繪制搜索框的動(dòng)畫
*/
public void drawSearchAanim(){
bigCircleAnim.removeAllUpdateListeners();//把上一個(gè)動(dòng)畫監(jiān)聽移除 以免總成詭異的bug
startDrawSearchAnim.start();
drawTag = 3;
}
/**
* 動(dòng)畫監(jiān)聽
*/
private void initAnimListener() {
bigCircleAnim.addListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animator) {
}
@Override
public void onAnimationEnd(Animator animator) {
drawSearchAanim();
}
@Override
public void onAnimationCancel(Animator animator) {
}
@Override
public void onAnimationRepeat(Animator animator) {
}
});
serchStartAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
//獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值
animPercent = (float) valueAnimator.getAnimatedValue();
invalidate();
}
});
serchStartAnim.addListener(new Animator.AnimatorListener() {
@Override
public void onAnimationStart(Animator animator) {
}
@Override
public void onAnimationEnd(Animator animator) {
startBigCirCleAnim();
}
@Override
public void onAnimationCancel(Animator animator) {
}
@Override
public void onAnimationRepeat(Animator animator) {
}
});
serchStartAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
//獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值
animPercent = (float) valueAnimator.getAnimatedValue();
invalidate();
}
});
bigCircleAnim.addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
//獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值
animPercent = (float) valueAnimator.getAnimatedValue();
invalidate();
}
});
startDrawSearchAnim .addUpdateListener(new ValueAnimator.AnimatorUpdateListener(){
@Override
public void onAnimationUpdate(ValueAnimator valueAnimator) {
//獲取動(dòng)畫在單位時(shí)間內(nèi),每次執(zhí)行的值
animPercent = (float) valueAnimator.getAnimatedValue();
invalidate();
}
});
}
/**
* 初始化動(dòng)畫
*/
private void initAnim() {
bigCircleAnim = ValueAnimator.ofFloat(0,1).setDuration(animDuration);
serchStartAnim = ValueAnimator.ofFloat(0,1).setDuration(animDuration);
startDrawSearchAnim = ValueAnimator.ofFloat(1,0).setDuration(animDuration);
}
/**
* 初始化畫筆
*/
private void initPaint() {
paint = new Paint();
paint.setAntiAlias(true);
paint.setStrokeWidth(6);
paint.setColor(Color.WHITE);
paint.setStyle(Paint.Style.STROKE);
}
@Override
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
super.onSizeChanged(w, h, oldw, oldh);
width = w;
height = h;
initPath();
}
/**
* 初始化path
*/
private void initPath() {
searchPath = new Path();
circlePath = new Path();
if(width>height){//長方形
BigCircleRectWidth = height;
}else if(width<height){
BigCircleRectWidth = width;
}else{
BigCircleRectWidth = width;
}
float smallbordWidth =BigCircleRectWidth/8;
RectF searchRect = new RectF(-smallbordWidth,-smallbordWidth,smallbordWidth,smallbordWidth);
searchPath.addArc(searchRect,45,358);
float bigBordWidth = smallbordWidth*2;
RectF circleRect = new RectF(-bigBordWidth,-bigBordWidth,bigBordWidth,bigBordWidth);
circlePath.addArc(circleRect,45,-358);
pathMeasure = new PathMeasure(circlePath,false);
pos = new float[2];
pathMeasure.getPosTan(0,pos,null);
searchPath.lineTo(pos[0],pos[1]);
}
@Override
protected void onDraw(Canvas canvas) {
super.onDraw(canvas);
canvas.translate(width/2,height/2);//平移畫布把這個(gè)view的中心點(diǎn)當(dāng)做原點(diǎn)
drawSearch(canvas);
}
private void drawSearch(Canvas canvas) {
if(drawTag==1){
drawSearchGraph(canvas);
}else if(drawTag==2){
drawBigCircleGraph(canvas);
}else if(drawTag==3){
drawSearchBox(canvas);
}
}
/**
* 最后一步繪制搜索框 從終點(diǎn)到起點(diǎn)
* @param canvas
*/
private void drawSearchBox(Canvas canvas) {
pathMeasure.setPath(searchPath, false);
Path dst3 = new Path();
pathMeasure.getSegment(pathMeasure.getLength() * animPercent, pathMeasure.getLength(), dst3, true);
canvas.drawPath(dst3, paint);
}
/**
* 繪制外層大圓
* @param canvas
*/
private void drawBigCircleGraph(Canvas canvas) {
pathMeasure.setPath(circlePath, false);
Path dst2 = new Path();
float stop = pathMeasure.getLength() * animPercent;
float start = (float) (stop - ((0.5 - Math.abs(animPercent - 0.5)) * 200f));
pathMeasure.getSegment(start, stop, dst2, true);
canvas.drawPath(dst2, paint);
}
/**
* 繪制搜索框
* @param canvas
*/
private void drawSearchGraph(Canvas canvas) {
pathMeasure.setPath(searchPath,false);
Path dst = new Path();
pathMeasure.getSegment(pathMeasure.getLength()*animPercent,pathMeasure.getLength(),dst,true);
canvas.drawPath(dst,paint);
}
}
效果:

github: https://github.com/zhouguizhi/PathSearch
總結(jié)
以上所述是小編給大家介紹的Android 使用 Path 實(shí)現(xiàn)搜索動(dòng)態(tài)加載動(dòng)畫效果,希望對(duì)大家有所幫助,如果大家有任何疑問請(qǐng)給我留言,小編會(huì)及時(shí)回復(fù)大家的。在此也非常感謝大家對(duì)腳本之家網(wǎng)站的支持!
相關(guān)文章
Android編程實(shí)現(xiàn)手機(jī)自帶內(nèi)部存儲(chǔ)路徑的獲取方法
這篇文章主要介紹了Android編程實(shí)現(xiàn)手機(jī)自帶內(nèi)部存儲(chǔ)路徑的獲取方法,涉及Android針對(duì)掛載點(diǎn)信息的獲取技巧,具有一定參考借鑒價(jià)值,需要的朋友可以參考下2015-11-11
Android帶圓形數(shù)字進(jìn)度的自定義進(jìn)度條示例
本篇文章主要介紹了Android帶圓形數(shù)字進(jìn)度的自定義進(jìn)度條示例,小編覺得挺不錯(cuò)的,現(xiàn)在分享給大家,也給大家做個(gè)參考。一起跟隨小編過來看看吧2017-02-02
Android中TextView實(shí)現(xiàn)分段顯示不同顏色的字符串
在做項(xiàng)目的時(shí)候,遇到過一行文字有兩種顏色。在菜鳥的時(shí)候直接會(huì)想到用多個(gè)TextView來實(shí)現(xiàn),所以下面這篇文章主要給大家介紹了關(guān)于Android中TextView如何實(shí)現(xiàn)分段顯示不同顏色字符串的相關(guān)資料,需要的朋友可以參考下。2017-12-12
簡單學(xué)習(xí)Android Socket的使用方法
這篇文章主要幫助大家簡單學(xué)習(xí)Android Socket的使用方法,感興趣的小伙伴們可以參考一下2016-03-03
Android?PickerScrollView滑動(dòng)選擇控件使用方法詳解
這篇文章主要為大家詳細(xì)介紹了Android?PickerScrollView滑動(dòng)選擇控件,文中示例代碼介紹的非常詳細(xì),具有一定的參考價(jià)值,感興趣的小伙伴們可以參考一下2022-04-04
Android View實(shí)現(xiàn)圓形進(jìn)度條
這篇文章主要為大家詳細(xì)介紹了Android View實(shí)現(xiàn)圓形進(jìn)度條,文中示例代碼介紹的非常詳細(xì),具有一定的參考價(jià)值,感興趣的小伙伴們可以參考一下2021-08-08

