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Android自定義控件實現(xiàn)折線圖

 更新時間:2018年12月25日 09:29:12   作者:王世暉  
這篇文章主要為大家詳細介紹了Android自定義控件實現(xiàn)折線圖,具有一定的參考價值,感興趣的小伙伴們可以參考一下

本文實例實現(xiàn)一個如下圖所示的Android折線圖,供大家參考,具體內容如下

首先是控件繪圖區(qū)域的劃分,控件左邊取一小部分(控件總寬度的八分之一)繪制表頭,右邊剩余的部分繪制表格

確定表格的行列數(shù),首先繪制一個三行八列的網格,設置好行列的坐標后開始繪制

/*繪制三條橫線*/
for(int i=0;i<3;i++){
  canvas.drawLine(textWide, mLineYs[i], totalWidth, mLineYs[i], mPaintLine);
}
/*繪制八條豎線*/
for(int i=0;i<8;i++){
  canvas.drawLine(mLineXs[i], 0, mLineXs[i], totalHeight, mPaintLine);
}

網格繪制完成后,開始繪制折線圖

根據(jù)輸入的節(jié)點數(shù)據(jù),分別繪制兩條折線

通過canvas的drawLine方法依次連接兩點即可

在每個數(shù)據(jù)節(jié)點處繪制一個小圓,突出顯示

/*繪制第一條折線的路徑*/
for (int i = 0; i < mPerformance_1.length - 1; i++) {
  /*折線圖的折線的畫筆設置粗一點*/
  mPaintLine.setStrokeWidth(5);
  /*計算當前節(jié)點的坐標值*/
  float prePointX =mLineXs[i];
  float prePointY =mLineYs[2] - (mLineYs[2] - mLineYs[mPerformance_1[i].type]) * animCurrentValue;
  /*計算下一個節(jié)點的坐標值*/
  float nextPointX=mLineXs[i + 1];
  float nextPointY=mLineYs[2] - (mLineYs[2] - mLineYs[mPerformance_1[i + 1].type]) * animCurrentValue;
  /*連接當前坐標和下一個坐標,繪制線段*/
  canvas.drawLine(prePointX, prePointY, nextPointX, nextPointY, mPaintLine1);
  /*當前節(jié)點坐標處繪制小圓*/
  canvas.drawCircle(prePointX, prePointY, mSmallDotRadius, mPointPaint);
}

兩條折線重合的地方,需要特殊考慮,比如希望兩條折線重合的地方折線變?yōu)榘咨?/p>

設置下兩條折線的畫筆即可

mPaintLine2.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SCREEN));
mPaintLine1.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SCREEN));

測試代碼及效果;

final Random random=new Random();
final LineChartView myView=(LineChartView)findViewById(R.id.custom_view);
final LineChartView.Performance[] performances1=new LineChartView.Performance[8];
final LineChartView.Performance[] performances2=new LineChartView.Performance[8];
myView.setOnClickListener(new View.OnClickListener(){
  @Override
  public void onClick(View v){
    for(int i=0;i<performances1.length;i++){
      switch (random.nextInt(2016)%3){
        case 0:
          performances1[i]= LineChartView.Performance.WIN;
          break;
        case 1:
          performances1[i]= LineChartView.Performance.DRAW;
          break;
        case 2:
          performances1[i]= LineChartView.Performance.LOSE;
          break;
        default:
          performances1[i]= LineChartView.Performance.LOSE;
          break;
      }
      switch (random.nextInt(2016)%3){
        case 0:
          performances2[i]= LineChartView.Performance.WIN;
          break;
        case 1:
          performances2[i]= LineChartView.Performance.DRAW;
          break;
        case 2:
          performances2[i]= LineChartView.Performance.LOSE;
          break;
        default:
          performances1[i]= LineChartView.Performance.LOSE;
          break;
      }
    }
    myView.setPerformances(performances1,performances2);
  }
});

完整代碼如下:

public class LineChartView extends View {
  private Context context;
  /*動畫插值器*/
  DecelerateInterpolator mDecelerateInterpolator = new DecelerateInterpolator();
  /*動畫刷新的次數(shù)*/
  private int mDuration = 10;
  /*當前動畫進度值*/
  private int mCurrentTime = 0;
  private Performance[] mPerformance_1, mPerformance_2;
  /*兩條折線的顏色*/
  private int mLineColor1, mLineColor2;
  /*繪制表頭文字畫筆*/
  private Paint mPaintText = new Paint();
  /*繪制表格的畫筆*/
  private Paint mPaintLine = new Paint();
  /*第一條折線的畫筆*/
  private Paint mPaintLine1 =new Paint();
  /*第二條折線的畫筆*/
  private Paint mPaintLine2 =new Paint();
  /*坐標點的小圓點畫筆*/
  private Paint mPointPaint = new Paint();
  private float mSmallDotRadius = 4;
  private TypedValue typedValue;
  private int mPaintClolor;
  /*Handler刷新界面產生動畫效果*/
  private Handler mHandler = new Handler();
  private Runnable mAnimation = new Runnable() {
    @Override
    public void run() {
      if (mCurrentTime < mDuration) {
        mCurrentTime++;
        LineChartView.this.invalidate();
      }
    }
  };
 
  public LineChartView(Context context) {
    super(context);
    this.context=context;
    init();
  }
 
  public LineChartView(Context context, AttributeSet attrs) {
    super(context, attrs);
    this.context=context;
    init();
  }
 
  public LineChartView(Context context, AttributeSet attrs, int defStyleAttr) {
    super(context, attrs, defStyleAttr);
    this.context=context;
    init();
  }
 
  public enum Performance {
    WIN(0),
    DRAW(1),
    LOSE(2);
    public int type;
    Performance(int type) {
      this.type = type;
    }
  }
 
  public void setPerformances(Performance[] performance1, Performance[] performance2) {
    if (performance1 == null) {
      performance1 = new Performance[0];
    }
    if (performance2 == null) {
      performance2 = new Performance[0];
    }
    mPerformance_1 = Arrays.copyOf(performance1, performance1.length > 8 ? 8 : performance1.length);
    mPerformance_2 = Arrays.copyOf(performance2, performance2.length > 8 ? 8 : performance2.length);
    if (isShown()) {
      mCurrentTime = 0;
      this.invalidate();
    }
  }
 
  /**
   * 設置折線1的顏色
   *
   * @param mLineColor1
   */
  public void setLineColor1(int mLineColor1) {
    this.mLineColor1 = mLineColor1;
  }
 
  /**
   * 設置折線2的顏色
   *
   * @param mLineColor2
   */
  public void setLineColor2(int mLineColor2) {
    this.mLineColor2 = mLineColor2;
  }
 
  private void init() {
    mLineColor1=Color.BLUE;
    mLineColor2 = Color.GREEN;
    typedValue=new TypedValue();
    context.getTheme().resolveAttribute(R.attr.title_bar,typedValue,true);
    mPaintClolor =getResources().getColor(typedValue.resourceId);
 
    final LineChartView.Performance[] performances1=new LineChartView.Performance[8];
    final LineChartView.Performance[] performances2=new LineChartView.Performance[8];
    final Random random=new Random();
    for(int i=0;i<performances1.length;i++){
      switch (random.nextInt(2016)%3){
        case 0:
          performances1[i]= LineChartView.Performance.WIN;
          break;
        case 1:
          performances1[i]= LineChartView.Performance.DRAW;
          break;
        case 2:
          performances1[i]= LineChartView.Performance.LOSE;
          break;
        default:
          performances1[i]= LineChartView.Performance.LOSE;
          break;
      }
      switch (random.nextInt(2016)%3){
        case 0:
          performances2[i]= LineChartView.Performance.WIN;
          break;
        case 1:
          performances2[i]= LineChartView.Performance.DRAW;
          break;
        case 2:
          performances2[i]= LineChartView.Performance.LOSE;
          break;
        default:
          performances1[i]= LineChartView.Performance.LOSE;
          break;
      }
    }
    setPerformances(performances1,performances2);
  }
 
 
  /**
   * @param canvas
   */
  @Override
  protected void onDraw(Canvas canvas) {
    super.onDraw(canvas);
    /*獲取控件總寬高*/
    float totalWidth = getWidth();
    float totalHeight = getHeight();
    /*左邊取總寬度的八分之一繪制表格頭部*/
    float textWide = totalWidth / 8;
    /*左邊留一點空白*/
    float left_offset = 10;
    /*折線圖的總寬度等于控件的總寬度減去表頭和留白*/
    float chartWide = totalWidth - textWide - left_offset;
    /*一共三行,設置每一行的垂直坐標*/
    float[] mLineYs = new float[]{totalHeight / 8, totalHeight / 2, totalHeight * 7 / 8};
    /*一共八列,設置每一列的水平坐標*/
    float[] mLineXs = new float[]{
        textWide + left_offset + chartWide * 0 / 8,
        textWide + left_offset + chartWide * 1 / 8,
        textWide + left_offset + chartWide * 2 / 8,
        textWide + left_offset + chartWide * 3 / 8,
        textWide + left_offset + chartWide * 4 / 8,
        textWide + left_offset + chartWide * 5 / 8,
        textWide + left_offset + chartWide * 6 / 8,
        textWide + left_offset + chartWide * 7 / 8,
    };
 
    /*繪制表頭文字*/
    mPaintText.setStyle(Paint.Style.FILL);
    mPaintText.setColor(mPaintClolor);
    mPaintText.setAlpha(226);
    mPaintText.setTextSize(28);
    /*從中間開始繪制*/
    mPaintText.setTextAlign(Paint.Align.CENTER);
    /*測量文字大小,并計算偏移量*/
    Paint.FontMetrics fontMetrics = mPaintText.getFontMetrics();
    float textBaseLineOffset = (fontMetrics.bottom - fontMetrics.top) / 2 - fontMetrics.bottom;
    canvas.drawText("勝場", textWide / 2, mLineYs[0] + textBaseLineOffset, mPaintText);
    canvas.drawText("平局", textWide / 2, mLineYs[1] + textBaseLineOffset, mPaintText);
    canvas.drawText("負場", textWide / 2, mLineYs[2] + textBaseLineOffset, mPaintText);
 
    /*繪制表格畫筆設置*/
    mPaintLine.setStyle(Paint.Style.STROKE);
    mPaintLine.setAntiAlias(true);
    mPaintLine.setColor(mPaintClolor);
    mPaintLine.setAlpha(80);
    mPaintLine.setStrokeWidth(1);
    /*開始繪制表格*/
    /*繪制三條橫線*/
    for(int i=0;i<3;i++){
      canvas.drawLine(textWide, mLineYs[i], totalWidth, mLineYs[i], mPaintLine);
    }
    /*繪制八條豎線*/
    for(int i=0;i<8;i++){
      canvas.drawLine(mLineXs[i], 0, mLineXs[i], totalHeight, mPaintLine);
    }
    /*折線圖畫筆設置*/
    mPaintLine1.setStyle(Paint.Style.STROKE);
    /*設置透明度,取值范圍為0~255,數(shù)值越小越透明,0表示完全透明*/
    mPaintLine1.setAlpha(0);
    mPaintLine1.setAntiAlias(true);
    mPaintLine1.setColor(mLineColor1);
    mPaintLine1.setStrokeWidth(5);
    mPaintLine2.setStyle(Paint.Style.STROKE);
    /*設置透明度,取值范圍為0~255,數(shù)值越小越透明,0表示完全透明*/
    mPaintLine2.setAlpha(0);
    mPaintLine2.setAntiAlias(true);
    mPaintLine2.setColor(mLineColor2);
    mPaintLine2.setStrokeWidth(5);
    if (typedValue.resourceId==R.color.white){
      /*PorterDuff.Mode.SCREEN 上下層都顯示。*/
      mPaintLine2.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SCREEN));
      mPaintLine1.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.SCREEN));
    }else {
      /*PorterDuff.Mode.DARKEN 上下層都顯示。變暗*/
      mPaintLine2.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DARKEN));
      mPaintLine1.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DARKEN));
    }
    /*畫節(jié)點處的小圓點的畫筆設置*/
    mPointPaint.setStyle(Paint.Style.STROKE);
    mPointPaint.setAntiAlias(true);
    mPointPaint.setColor(mPaintClolor);
 
 
    /*計算當前動畫進度對應的數(shù)值*/
    float animCurrentValue = mDecelerateInterpolator.getInterpolation(1.0f * mCurrentTime / mDuration);
    mPaintLine.setColor(mLineColor1);
    /*繪制第一條折線的路徑*/
    for (int i = 0; i < mPerformance_1.length - 1; i++) {
      /*折線圖的折線的畫筆設置粗一點*/
      mPaintLine.setStrokeWidth(5);
      /*計算當前節(jié)點的坐標值*/
      float prePointX =mLineXs[i];
      float prePointY =mLineYs[2] - (mLineYs[2] - mLineYs[mPerformance_1[i].type]) * animCurrentValue;
      /*計算下一個節(jié)點的坐標值*/
      float nextPointX=mLineXs[i + 1];
      float nextPointY=mLineYs[2] - (mLineYs[2] - mLineYs[mPerformance_1[i + 1].type]) * animCurrentValue;
      /*連接當前坐標和下一個坐標,繪制線段*/
      canvas.drawLine(prePointX, prePointY, nextPointX, nextPointY, mPaintLine1);
      /*當前節(jié)點坐標處繪制小圓*/
      canvas.drawCircle(prePointX, prePointY, mSmallDotRadius, mPointPaint);
    }
    /*第一個折線圖的最后一個節(jié)點的坐標*/
    float lastPointX=mLineXs[mPerformance_1.length - 1];
    float lastPointY= mLineYs[2] - (mLineYs[2] - mLineYs[mPerformance_1[mPerformance_1.length - 1].type]) * animCurrentValue;
    /*繪制最后一個節(jié)點的外圍小圓*/
    canvas.drawCircle(lastPointX,lastPointY ,mSmallDotRadius, mPointPaint);
 
    /*繪制第二條折線*/
    mPaintLine.setColor(mLineColor2);
    for (int i = 0; i < mPerformance_2.length - 1; i++) {
      /*折線圖的折線的畫筆設置粗一點*/
      mPaintLine.setStrokeWidth(5);
      /*計算當前節(jié)點的坐標值*/
      float prePointX =mLineXs[i];
      float prePointY =mLineYs[2] - (mLineYs[2] - mLineYs[mPerformance_2[i].type]) * animCurrentValue;
      /*計算下一個節(jié)點的坐標值*/
      float nextPointX=mLineXs[i + 1];
      float nextPointY=mLineYs[2] - (mLineYs[2] - mLineYs[mPerformance_2[i + 1].type]) * animCurrentValue;
      /*連接當前坐標和下一個坐標,繪制線段*/
      canvas.drawLine(prePointX, prePointY, nextPointX, nextPointY, mPaintLine2);
      /*當前節(jié)點坐標處繪制小圓*/
      canvas.drawCircle(prePointX, prePointY, mSmallDotRadius, mPointPaint);
    }
     /*第一個折線圖的最后一個節(jié)點的坐標*/
    lastPointX=mLineXs[mPerformance_2.length - 1];
    lastPointY= mLineYs[2] - (mLineYs[2] - mLineYs[mPerformance_2[mPerformance_2.length - 1].type]) * animCurrentValue;
    /*繪制最后一個節(jié)點的外圍小圓*/
    canvas.drawCircle(lastPointX,lastPointY ,mSmallDotRadius, mPointPaint);
    mHandler.postDelayed(mAnimation, 20);
  }
}

以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支持腳本之家。

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