C#實現(xiàn)剪刀石頭布游戲
更新時間:2020年10月11日 11:42:02 作者:必勝蝦
這篇文章主要為大家詳細介紹了C#實現(xiàn)剪刀石頭布游戲,文中示例代碼介紹的非常詳細,具有一定的參考價值,感興趣的小伙伴們可以參考一下
本文實例為大家分享了C#實現(xiàn)剪刀石頭布游戲的具體代碼,供大家參考,具體內容如下
游戲界面如下所示:
首先我們必須知道要創(chuàng)建三個類玩家類,電腦類,裁判類
1、玩家類中的代碼為
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PlayGame { class Player { public int showFist(string str) { int num = 0; switch (str) { case "剪刀": num = 1; break; case "石頭": num = 2; break; case "布": num = 3; break; } return num; } } }
2、電腦類中的代碼為
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PlayGame { class Computer { /// <summary> /// 存儲電腦出的拳頭 /// </summary> public string fist { get; set; } public int cpuShowFist() { Random r = new Random(); int cnum=r.Next(1,4); switch(cnum) { case 1: this.fist = "剪刀"; break; case 2: this.fist = "石頭"; break; case 3: this.fist = "布"; break; } return cnum; } } }
3、裁判類中的代碼為
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PlayGame { class Judge { public enum Result { 電腦贏,玩家贏,平局 } public static Result caipan(int playerNum, int cpuNum) { if ((playerNum - cpuNum) == 1 || (playerNum - cpuNum) == -2) return Result.玩家贏; else if((playerNum-cpuNum)==0) return Result.平局; else return Result.電腦贏; } } }
4、其他的事件代碼
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Windows.Forms; namespace PlayGame { public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void btncut_Click(object sender, EventArgs e) { NewMethod(btncut.Text); } private void NewMethod(string str) { lblPlayer.Text = str; Player player = new Player(); int playerNum = player.showFist(str); Computer cpu = new Computer(); int cpuNum = cpu.cpuShowFist(); lblComputer.Text = cpu.fist; PlayGame.Judge.Result res = Judge.caipan(playerNum, cpuNum); lblJudge.Text = res.ToString(); } private void btnstone_Click(object sender, EventArgs e) { NewMethod(btnstone.Text); } private void btnbu_Click(object sender, EventArgs e) { NewMethod(btnbu.Text); } } }
以上就是本文的全部內容,希望對大家的學習有所幫助,也希望大家多多支持腳本之家。