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JS實現(xiàn)移動端在線簽協(xié)議功能

 更新時間:2019年08月22日 15:23:02   作者:_Dreams  
這篇文章主要介紹了JS實現(xiàn)移動端在線簽協(xié)議功能,本文給大家介紹的非常詳細(xì),具有一定的參考借鑒價值,需要的朋友可以參考下

在一個風(fēng)和日麗的下午,剛準(zhǔn)備下班,突然接到需求說要做一個在線簽協(xié)議功能,當(dāng)時心里想著不就百度一頓拷貝就完事了嗎(因為我沒用過canvas,所謂初生牛犢不怕虎 ),誰知做起來如此吃力,下面就來記錄下歷程。

協(xié)議模板

 

分析

如上圖,需要做的就是做一個簽字板可以在上面寫字,寫完后點擊完成可以生成如上圖的圖片所示,把簽好的字放到指定的位置。

做這個第一反應(yīng)肯定就是使用canvas繪制路徑

我的思路是:

一個字一個字寫,每寫一個字點一下記錄,最后拼接,但想到用戶體驗問題就pass了這個思路。

最后的思路:一行可以寫很多個字,可以讓用戶滑動canvas,一直寫下去(因為協(xié)議模板最后還要抄寫一段話)

canvas繪制路徑--實現(xiàn)簽名功能

 

<canvas id="canvas" style="top:0">您的手機不支持在線簽署</canvas>

const canvasPaint = {};//定義一個全局對象,把canvas的各種狀態(tài)存進去
canvasPaint.canvas = document.getElementById("canvas");
canvasPaint.ctx = document.getElementById("canvas").getContext("2d");
canvasPaint.ctx.lineCap = 'round';//讓結(jié)束線帽呈現(xiàn)圓滑狀
canvasPaint.ctx.lineJoin = 'round';//交匯時呈現(xiàn)圓滑狀
canvasPaint.ctx.strokeWidth = 5;//描邊寬度
canvasPaint.ctx.lineWidth = 5;//線條寬度

初始化好畫布后,我們需要監(jiān)聽畫布上的滑動事件

canvasPaint.canvas.addEventListener('touchstart', startEventHandler, {passive: false});
function startEventHandler(event) {
 event.preventDefault();
 canvasPaint.ctx.beginPath();//每次都是一個新路徑,不寫會和上個字的最后一筆連起來
 canvasPaint.canvas.addEventListener('touchmove', moveEventHandler, {passive: false});
 canvasPaint.canvas.addEventListener('touchend', endEventHandler, {passive: false});
}

passive: false 和 event.preventDefault() 這兩個是絕配哦, event.preventDefault() 阻止默認(rèn)行為,防止在畫布上寫字時觸發(fā)了瀏覽器自帶的下拉動作之類的。那 passive: false 是谷歌56版本后提出的新屬性,設(shè)置為 false 就是告訴瀏覽器我有阻止默認(rèn)行為的代碼,剛開始不要給我滑動,你需要執(zhí)行我的 event.preventDefault() 這句代碼,如果設(shè)置為了 true ,瀏覽器會自動忽略這句代碼,從而不能阻止成功,默認(rèn)是 true ,所以這里就是坑之一了。

我們繼續(xù)編寫移動劃線邏輯

function moveEventHandler(event) {
 event.preventDefault();
 var coverPos = canvasPaint.canvas.getBoundingClientRect();
 canvasPaint.mouseX = event.clientX - coverPos.left;
 canvasPaint.mouseY = event.clientY - coverPos.top;
 if (canvasPaint.canPaint) {//后續(xù)為拖動畫布功能設(shè)置的狀態(tài)
 canvasPaint.ctx.lineTo(//使用lineTo將移動過的坐標(biāo)繪制成線
 canvasPaint.mouseX,
 canvasPaint.mouseY
 );
 canvasPaint.ctx.stroke();//繪制
 }
}
function endEventHandler(event) {
 event.preventDefault();
 //抬起手指時取消move和end事件的監(jiān)聽
 canvasPaint.canvas.removeEventListener('touchmove', moveEventHandler, false);
 canvasPaint.canvas.removeEventListener('touchend', endEventHandler, false);
}

canvas--清除屏幕功能

這個功能比較簡單就一句話

function clearCanvas() {
 canvasPaint.ctx.clearRect(0, 0, canvasPaint.canvas.width, canvasPaint.canvas.height);
}

提交簽名功能

首先需要將畫布上的文字轉(zhuǎn)換為img對象,然后使用drawImage繪制到協(xié)議上去

preLoadImg(['/assets/index/images/agree.jpg', canvasPaint.canvas.toDataURL()], result);
//agree.jpg為協(xié)議名,canvasPaint.canvas.toDataURL()就是簽好的字轉(zhuǎn)換為base64的結(jié)果
function preLoadImg(source, callBack, args) {
 var pr = [];
 source.forEach(url => {
 var p = loadImage(url)
 .then(function (img) {
 return img;
 })
 .catch(function (err) {
 console.log(err);
 });
 pr.push(p);
 });

 Promise.all(pr)
 .then(function (imgArray) {
 callBack(imgArray, args);
 });

}
function loadImage(url) {
 return new Promise((resolve, reject) => {
 var img = new Image();
 img.onload = function () {
 resolve(img);
 };
 img.onerror = reject;
 img.src = url;
 });
}

由于img賦值src是異步的,我們必須要一個完整的image對象,所以我們使用promise包裝,使得我們所有圖片都轉(zhuǎn)換完之后再將結(jié)果傳入回調(diào)函數(shù)(result)中

function result(imgArr) {
 drawName(imgArr);
}
function drawName(imgArr) {
 //繪制名字和底部的名字和日期
 canvasPaint.canvas2 = document.getElementById('canvas2');
 canvasPaint.context2 = canvasPaint.canvas2.getContext('2d');
 canvasPaint.ratio = canvasPaint.canvas.height / canvasPaint.canvas.width; //計算畫布比例
 canvasPaint.context2.drawImage(imgArr[0], 0, 0, 500, 707);//img0是底圖原協(xié)議
 canvasPaint.context2.save();
 canvasPaint.context2.translate(50, 190);
 canvasPaint.context2.rotate(270 * Math.PI / 180);
 canvasPaint.context2.drawImage(imgArr[1], 80, 50, 33, 33 * canvasPaint.ratio);//畫反轉(zhuǎn)后的名字
 canvasPaint.context2.restore();
 canvasPaint.context2.save();
 canvasPaint.context2.translate(67, 723);//下方的字
 canvasPaint.context2.rotate(270 * Math.PI / 180);
 canvasPaint.context2.drawImage(imgArr[1], 80, 50, 33, 33 * canvasPaint.ratio);//畫反轉(zhuǎn)后的名字
 canvasPaint.context2.restore();
 canvasPaint.context2.save();
 canvasPaint.context2.translate(400, 625);//下方的字
 canvasPaint.context2.font = "11px 微軟雅黑";
 canvasPaint.context2.fillStyle = "#000";
 canvasPaint.context2.textAlign = "center";
 canvasPaint.context2.textBaseline = "middle";
 var time = new Date().toLocaleString().split(' ')[0];
 canvasPaint.context2.fillText(time, 0, 0);
 canvasPaint.context2.restore();
 prevDrawStatement();
}

這里最主要的還是要理解下畫布的rotate和translate方法,就可以把文字旋轉(zhuǎn)任意角度和放到任意位置了

長字手寫--畫布拖動

 

上面簽字完成后,我們其實已經(jīng)用了另一個canvas合成了文字和原協(xié)議,現(xiàn)在我們要做無限拖動功能,其實也很簡單。

在此之前我們需要清空之前的畫布

function prevDrawStatement() {
 clearCanvas();//清除畫布
 canvasPaint.finish.innerHTML = "提交抄寫";
 canvasPaint.pencilBtn.style.display = 'block';
 canvasPaint.secondState.style.display = 'block';
 canvasPaint.tips.innerHTML = "(最后一步)請抄寫屏幕上方引號內(nèi)的確認(rèn)語句";
 canvasPaint.tips.style.color = 'red';
 setTimeout(function () {
 canvasPaint.tips.style.color = '#666';
 }, 2000);
 state = STATEMENT;//開始寫句子
}

右上角有個移動簽字板功能,這里實現(xiàn)的是左右移動,相關(guān)代碼如下

function togglePencil() {
 if (canvasPaint.canPaint) {
 canvasPaint.canPaint = false;
 canvasPaint.pencilBtn.innerText = "使用簽字筆";
 //不能簽字時應(yīng)該把開始寫字事件去掉,同時加上document事件
 canvasPaint.canvas.removeEventListener('touchstart', startEventHandler, false);
 document.addEventListener('touchstart', documentStartEventHandler, {passive: false});
 } else {
 canvasPaint.canPaint = true;
 canvasPaint.pencilBtn.innerText = "移動簽字板";
 //能簽字時應(yīng)該把開始寫字事件綁定上去,同時去掉document事件
 canvasPaint.canvas.addEventListener('touchstart', startEventHandler, {passive: false});
 document.removeEventListener('touchstart', documentStartEventHandler, false);
 }
}
function documentStartEventHandler(event) {
 event.preventDefault();
 canvasPaint.y = event.clientY;
 canvasPaint.top = parseFloat(canvasPaint.canvas.style.top);//畫板距離頂部的值
 document.addEventListener('touchmove', documentMoveEventHandler, {passive: false});
 document.addEventListener('touchend', documentEndEventHandler, {passive: false});
}
function documentMoveEventHandler(event) {
 event.preventDefault();
 canvasPaint.newY = event.clientY - canvasPaint.y;
 if (!canvasPaint.canPaint) {
 canvasPaint.canvas.style.top = canvasPaint.newY + canvasPaint.top + 'px';
 if (parseFloat(canvasPaint.canvas.style.top) > 0) {//限制邊界
  canvasPaint.canvas.style.top = 0 + 'px';
 }
 }
}

function documentEndEventHandler(event) {
 event.preventDefault();
}

合成長句到協(xié)議中并顯示最終圖片

提交抄寫按鈕點擊后執(zhí)行下面的函數(shù)

function statementDraw(imgArr) {
 canvasPaint.context2.save();
 canvasPaint.context2.translate(52, 690);
 canvasPaint.context2.rotate(270 * Math.PI / 180);
 canvasPaint.context2.drawImage(imgArr[0], 80, 50, 33, 33 * canvasPaint.ratio);//畫反轉(zhuǎn)后的名字
 canvasPaint.context2.restore();
 console.log(canvasPaint.canvas2.toDataURL());
 document.getElementById('resultImg').setAttribute('src', canvasPaint.canvas2.toDataURL());
 document.getElementById('resultImg').style.position = 'absolute';
 document.getElementById('resultImg').style.left = 0;
 document.getElementById('resultImg').style.top = 0;
 document.getElementById('resultImg').style.zIndex = 50;
}


在一個風(fēng)和日麗的下午,剛準(zhǔn)備下班,突然接到需求說要做一個在線簽協(xié)議功能,當(dāng)時心里想著不就百度一頓拷貝就完事了嗎(因為我沒用過canvas,所謂初生牛犢不怕虎 ),誰知做起來如此吃力,下面就來記錄下歷程。

協(xié)議模板

分析

如上圖,需要做的就是做一個簽字板可以在上面寫字,寫完后點擊完成可以生成如上圖的圖片所示,把簽好的字放到指定的位置。

做這個第一反應(yīng)肯定就是使用canvas繪制路徑

我的思路是:

一個字一個字寫,每寫一個字點一下記錄,最后拼接,但想到用戶體驗問題就pass了這個思路。

最后的思路:一行可以寫很多個字,可以讓用戶滑動canvas,一直寫下去(因為協(xié)議模板最后還要抄寫一段話)

canvas繪制路徑--實現(xiàn)簽名功能

<canvas id="canvas" style="top:0">您的手機不支持在線簽署</canvas>

const canvasPaint = {};//定義一個全局對象,把canvas的各種狀態(tài)存進去
canvasPaint.canvas = document.getElementById("canvas");
canvasPaint.ctx = document.getElementById("canvas").getContext("2d");
canvasPaint.ctx.lineCap = 'round';//讓結(jié)束線帽呈現(xiàn)圓滑狀
canvasPaint.ctx.lineJoin = 'round';//交匯時呈現(xiàn)圓滑狀
canvasPaint.ctx.strokeWidth = 5;//描邊寬度
canvasPaint.ctx.lineWidth = 5;//線條寬度

初始化好畫布后,我們需要監(jiān)聽畫布上的滑動事件

canvasPaint.canvas.addEventListener('touchstart', startEventHandler, {passive: false});
function startEventHandler(event) {
 event.preventDefault();
 canvasPaint.ctx.beginPath();//每次都是一個新路徑,不寫會和上個字的最后一筆連起來
 canvasPaint.canvas.addEventListener('touchmove', moveEventHandler, {passive: false});
 canvasPaint.canvas.addEventListener('touchend', endEventHandler, {passive: false});
}

passive: false 和 event.preventDefault() 這兩個是絕配哦, event.preventDefault() 阻止默認(rèn)行為,防止在畫布上寫字時觸發(fā)了瀏覽器自帶的下拉動作之類的。那 passive: false 是谷歌56版本后提出的新屬性,設(shè)置為 false 就是告訴瀏覽器我有阻止默認(rèn)行為的代碼,剛開始不要給我滑動,你需要執(zhí)行我的 event.preventDefault() 這句代碼,如果設(shè)置為了 true ,瀏覽器會自動忽略這句代碼,從而不能阻止成功,默認(rèn)是 true ,所以這里就是坑之一了。

我們繼續(xù)編寫移動劃線邏輯

function moveEventHandler(event) {
 event.preventDefault();
 var coverPos = canvasPaint.canvas.getBoundingClientRect();
 canvasPaint.mouseX = event.clientX - coverPos.left;
 canvasPaint.mouseY = event.clientY - coverPos.top;
 if (canvasPaint.canPaint) {//后續(xù)為拖動畫布功能設(shè)置的狀態(tài)
 canvasPaint.ctx.lineTo(//使用lineTo將移動過的坐標(biāo)繪制成線
  canvasPaint.mouseX,
  canvasPaint.mouseY
 );
 canvasPaint.ctx.stroke();//繪制
 }
}
function endEventHandler(event) {
 event.preventDefault();
 //抬起手指時取消move和end事件的監(jiān)聽
 canvasPaint.canvas.removeEventListener('touchmove', moveEventHandler, false);
 canvasPaint.canvas.removeEventListener('touchend', endEventHandler, false);
}

canvas--清除屏幕功能

這個功能比較簡單就一句話

function clearCanvas() {
 canvasPaint.ctx.clearRect(0, 0, canvasPaint.canvas.width, canvasPaint.canvas.height);
}

提交簽名功能

首先需要將畫布上的文字轉(zhuǎn)換為img對象,然后使用drawImage繪制到協(xié)議上去

preLoadImg(['/assets/index/images/agree.jpg', canvasPaint.canvas.toDataURL()], result);
//agree.jpg為協(xié)議名,canvasPaint.canvas.toDataURL()就是簽好的字轉(zhuǎn)換為base64的結(jié)果
function preLoadImg(source, callBack, args) {
 var pr = [];
 source.forEach(url => {
 var p = loadImage(url)
  .then(function (img) {
  return img;
  })
  .catch(function (err) {
  console.log(err);
  });
 pr.push(p);
 });

 Promise.all(pr)
 .then(function (imgArray) {
  callBack(imgArray, args);
 });

}
function loadImage(url) {
 return new Promise((resolve, reject) => {
 var img = new Image();
 img.onload = function () {
  resolve(img);
 };
 img.onerror = reject;
 img.src = url;
 });
}

由于img賦值src是異步的,我們必須要一個完整的image對象,所以我們使用promise包裝,使得我們所有圖片都轉(zhuǎn)換完之后再將結(jié)果傳入回調(diào)函數(shù)(result)中

function result(imgArr) {
 drawName(imgArr);
}
function drawName(imgArr) {
 //繪制名字和底部的名字和日期
 canvasPaint.canvas2 = document.getElementById('canvas2');
 canvasPaint.context2 = canvasPaint.canvas2.getContext('2d');
 canvasPaint.ratio = canvasPaint.canvas.height / canvasPaint.canvas.width; //計算畫布比例
 canvasPaint.context2.drawImage(imgArr[0], 0, 0, 500, 707);//img0是底圖原協(xié)議
 canvasPaint.context2.save();
 canvasPaint.context2.translate(50, 190);
 canvasPaint.context2.rotate(270 * Math.PI / 180);
 canvasPaint.context2.drawImage(imgArr[1], 80, 50, 33, 33 * canvasPaint.ratio);//畫反轉(zhuǎn)后的名字
 canvasPaint.context2.restore();
 canvasPaint.context2.save();
 canvasPaint.context2.translate(67, 723);//下方的字
 canvasPaint.context2.rotate(270 * Math.PI / 180);
 canvasPaint.context2.drawImage(imgArr[1], 80, 50, 33, 33 * canvasPaint.ratio);//畫反轉(zhuǎn)后的名字
 canvasPaint.context2.restore();
 canvasPaint.context2.save();
 canvasPaint.context2.translate(400, 625);//下方的字
 canvasPaint.context2.font = "11px 微軟雅黑";
 canvasPaint.context2.fillStyle = "#000";
 canvasPaint.context2.textAlign = "center";
 canvasPaint.context2.textBaseline = "middle";
 var time = new Date().toLocaleString().split(' ')[0];
 canvasPaint.context2.fillText(time, 0, 0);
 canvasPaint.context2.restore();
 prevDrawStatement();
}


這里最主要的還是要理解下畫布的rotate和translate方法,就可以把文字旋轉(zhuǎn)任意角度和放到任意位置了

長字手寫--畫布拖動

上面簽字完成后,我們其實已經(jīng)用了另一個canvas合成了文字和原協(xié)議,現(xiàn)在我們要做無限拖動功能,其實也很簡單。

在此之前我們需要清空之前的畫布

function prevDrawStatement() {
 clearCanvas();//清除畫布
 canvasPaint.finish.innerHTML = "提交抄寫";
 canvasPaint.pencilBtn.style.display = 'block';
 canvasPaint.secondState.style.display = 'block';
 canvasPaint.tips.innerHTML = "(最后一步)請抄寫屏幕上方引號內(nèi)的確認(rèn)語句";
 canvasPaint.tips.style.color = 'red';
 setTimeout(function () {
 canvasPaint.tips.style.color = '#666';
 }, 2000);
 state = STATEMENT;//開始寫句子
}

右上角有個移動簽字板功能,這里實現(xiàn)的是左右移動,相關(guān)代碼如下

function togglePencil() {
 if (canvasPaint.canPaint) {
 canvasPaint.canPaint = false;
 canvasPaint.pencilBtn.innerText = "使用簽字筆";
 //不能簽字時應(yīng)該把開始寫字事件去掉,同時加上document事件
 canvasPaint.canvas.removeEventListener('touchstart', startEventHandler, false);
 document.addEventListener('touchstart', documentStartEventHandler, {passive: false});
 } else {
 canvasPaint.canPaint = true;
 canvasPaint.pencilBtn.innerText = "移動簽字板";
 //能簽字時應(yīng)該把開始寫字事件綁定上去,同時去掉document事件
 canvasPaint.canvas.addEventListener('touchstart', startEventHandler, {passive: false});
 document.removeEventListener('touchstart', documentStartEventHandler, false);
 }
}
function documentStartEventHandler(event) {
 event.preventDefault();
 canvasPaint.y = event.clientY;
 canvasPaint.top = parseFloat(canvasPaint.canvas.style.top);//畫板距離頂部的值
 document.addEventListener('touchmove', documentMoveEventHandler, {passive: false});
 document.addEventListener('touchend', documentEndEventHandler, {passive: false});
}
function documentMoveEventHandler(event) {
 event.preventDefault();
 canvasPaint.newY = event.clientY - canvasPaint.y;
 if (!canvasPaint.canPaint) {
 canvasPaint.canvas.style.top = canvasPaint.newY + canvasPaint.top + 'px';
 if (parseFloat(canvasPaint.canvas.style.top) > 0) {//限制邊界
  canvasPaint.canvas.style.top = 0 + 'px';
 }
 }
}

function documentEndEventHandler(event) {
 event.preventDefault();
}

合成長句到協(xié)議中并顯示最終圖片

提交抄寫按鈕點擊后執(zhí)行下面的函數(shù)

function statementDraw(imgArr) {
 canvasPaint.context2.save();
 canvasPaint.context2.translate(52, 690);
 canvasPaint.context2.rotate(270 * Math.PI / 180);
 canvasPaint.context2.drawImage(imgArr[0], 80, 50, 33, 33 * canvasPaint.ratio);//畫反轉(zhuǎn)后的名字
 canvasPaint.context2.restore();
 console.log(canvasPaint.canvas2.toDataURL());
 document.getElementById('resultImg').setAttribute('src', canvasPaint.canvas2.toDataURL());
 document.getElementById('resultImg').style.position = 'absolute';
 document.getElementById('resultImg').style.left = 0;
 document.getElementById('resultImg').style.top = 0;
 document.getElementById('resultImg').style.zIndex = 50;
}

總結(jié)

以上所述是小編給大家介紹的JS實現(xiàn)移動端在線簽協(xié)議功能,希望對大家有所幫助,如果大家有任何疑問請給我留言,小編會及時回復(fù)大家的。在此也非常感謝大家對腳本之家網(wǎng)站的支持!
如果你覺得本文對你有幫助,歡迎轉(zhuǎn)載,煩請注明出處,謝謝!

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