C語言實(shí)現(xiàn)自動發(fā)牌程序
C語言自動發(fā)牌程序,供大家參考,具體內(nèi)容如下
一副撲克有52張牌,打橋牌時應(yīng)將牌分給4個人。請設(shè)計一個程序完成自動發(fā)牌的工作。要求:黑桃用S (Spaces)表示,紅桃用H (Hearts)表示,方塊用D (Diamonds)表示,梅花用C (Clubs)表示。
分析:
要設(shè)置數(shù)組表現(xiàn)撲克牌
要設(shè)置數(shù)組表現(xiàn)玩家
要給撲克牌做特定標(biāo)識,得到結(jié)果后玩家要知道自己手中黑桃有哪些、方塊有哪些
初步想法:
設(shè)置4個字符數(shù)組保存4種梅花牌,設(shè)置4個字符數(shù)組表示4名玩家分配到的牌
每張牌隨機(jī)發(fā)給4名玩家,當(dāng)玩家的持牌數(shù)達(dá)到13,不再分配給該名玩家牌
代碼展示:
void mycode_13()
{
srand(unsigned(time(NULL)));
/*全部牌*/
char S[13] = { '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', 'K', 'A' };
char H[13] = { '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', 'K', 'A' };
char D[13] = { '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', 'K', 'A' };
char C[13] = { '2', '3', '4', '5', '6', '7', '8', '9', 'T', 'J', 'Q', 'K', 'A' };
/*4個玩家*/
char player1[13], player2[13], player3[13], player4[13];
int p1 = 0, p2 = 0, p3 = 0, p4 = 0;
distribution(S, player1, player2, player3, player4, &p1, &p2, &p3, &p4);
distribution(H, player1, player2, player3, player4, &p1, &p2, &p3, &p4);
distribution(D, player1, player2, player3, player4, &p1, &p2, &p3, &p4);
distribution(C, player1, player2, player3, player4, &p1, &p2, &p3, &p4);
puts("運(yùn)行結(jié)束");
for (int i = 0; i < 13; i++)
printf("%c ", player1[i]);
putchar('\n');
for (int i = 0; i < 13; i++)
printf("%c ", player2[i]);
putchar('\n');
for (int i = 0; i < 13; i++)
printf("%c ", player3[i]);
putchar('\n');
for (int i = 0; i < 13; i++)
printf("%c ", player4[i]);
}
void distribution(char * S_H_D_C, char * player1, char * player2, char * player3, char * player4, int *p1, int *p2, int *p3, int *p4)
{
static int h = 1;
int r;
int a = *p1, b = *p2, c = *p3, d = *p4;
for (int i = 0; i < 13; i++)
{
r = (rand() % 4) + 1;
while ((r == 1 && (*p1) == 13) || (r == 2 && (*p2) == 13) || (r == 3 && (*p3) == 13) || (r == 4 && (*p4) == 13))
r = (rand() % 4) + 1;
switch (r)
{
case 1:
player1[(*p1)++] = S_H_D_C[i];
break;
case 2:
player2[(*p2)++] = S_H_D_C[i];
break;
case 3:
player3[(*p3)++] = S_H_D_C[i];
break;
case 4:
player4[(*p4)++] = S_H_D_C[i];
break;
default:
break;
}
}
switch (h++)
{
case 1:
printf("黑桃:\n");
break;
case 2:
printf("紅桃:\n");
break;
case 3:
printf("方塊:\n");
break;
case 4:
printf("梅花:\n");
break;
}
printf("Player1:");
for (int i = a; i < (*p1); i++)
printf("%c ", player1[i]);
putchar('\n');
printf("Player2:");
for (int i = b; i < (*p2); i++)
printf("%c ", player2[i]);
putchar('\n');
printf("Player3:");
for (int i = c; i < (*p3); i++)
printf("%c ", player3[i]);
putchar('\n');
printf("Player4:");
for (int i = d; i < (*p4); i++)
printf("%c ", player4[i]);
putchar('\n');
}
以下代碼保證了當(dāng)某個人得到13張牌后不在得牌
r = (rand() % 4) + 1; while ((r == 1 && (*p1) == 13) || (r == 2 && (*p2) == 13) || (r == 3 && (*p3) == 13) || (r == 4 && (*p4) == 13)) r = (rand() % 4) + 1;
以上就是本文的全部內(nèi)容,希望對大家的學(xué)習(xí)有所幫助,也希望大家多多支持腳本之家。
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