Qt實現(xiàn)簡單動態(tài)時鐘
本文實例為大家分享了Qt實現(xiàn)簡單動態(tài)時鐘的具體代碼,供大家參考,具體內(nèi)容如下
任務(wù)實現(xiàn):
通過Qt語言使用計時器實現(xiàn)一個簡單的動態(tài)時鐘;
實現(xiàn)效果:
實現(xiàn)過程:
整體過程主要分為兩個部分:
1.繪制一個表盤所需的元素:時分秒針,刻度,還可以插入鐘面背景圖片;
2.讓所繪制的指針動起來(使用計時器并關(guān)聯(lián)系統(tǒng)時間);
整體代碼:
dialog.h
#ifndef DIALOG_H #define DIALOG_H #include <QDialog> QT_BEGIN_NAMESPACE namespace Ui { class Dialog; } QT_END_NAMESPACE class Dialog : public QDialog { Q_OBJECT public: Dialog(QWidget *parent = nullptr); ~Dialog(); void paintEvent(QPaintEvent *event); void drawSecond(QPainter *painter); void drawMinute(QPainter *painter); void drawHour(QPainter *painter); void drawClock(QPainter *painter); private: Ui::Dialog *ui; }; #endif // DIALOG_H
dialog.cpp
#include "dialog.h" #include "ui_dialog.h" #include <QPainter> #include <QTime> #include <QTimer> #include <QPixmap> #include <QPen> Dialog::Dialog(QWidget *parent) : QDialog(parent) , ui(new Ui::Dialog) { ui->setupUi(this); resize(959,959); setWindowTitle("My Clock"); QTimer *timer = new QTimer(this); timer->start(1000); //信號的鏈接 connect(timer,SIGNAL(timeout()),this,SLOT(update())); } Dialog::~Dialog() { delete ui; } void Dialog::paintEvent(QPaintEvent *event) { QPainter painter(this); QPixmap map(":/Resrouse/Pic.jpg"); QRect q(0,0,959,959); QRect q2(0,0,width(),height()); painter.drawPixmap(q2,map,q); //防止圖形走樣 painter.setRenderHint(QPainter::Antialiasing,true); //使得窗口可調(diào)節(jié),圖形隨之變形 painter.setWindow(0,0,200,200); //重新設(shè)置坐標(biāo)軸的原點位置 painter.translate(100,100); //調(diào)用繪制圖像函數(shù),分別繪制時分秒 drawClock(&painter); drawSecond(&painter); drawMinute(&painter); drawHour(&painter); } void Dialog::drawSecond(QPainter *painter) { static const QPoint Second[4]= { QPoint(2, 5), QPoint(0, 18), QPoint(-2, 5), QPoint(0, -90) }; //獲取當(dāng)前系統(tǒng)時間currentTime(); QTime time = QTime::currentTime(); //設(shè)置繪制顏色 painter->setBrush(Qt::red); painter->setPen(Qt::red); //save進(jìn)行保存 painter->save(); //完成繪制(時間換算傾斜角度) painter->rotate(6.0*time.second()); painter->drawConvexPolygon(Second,4); //ratate進(jìn)行復(fù)位 painter->restore(); } void Dialog::drawMinute(QPainter *painter) { static const QPoint Minute[4]= { QPoint(2, 5), QPoint(0, 16), QPoint(-2, 5), QPoint(0, -70) }; QTime time = QTime::currentTime(); painter->setBrush(Qt::blue); painter->setPen(Qt::blue); painter->save(); painter->rotate(6.0*(time.minute()+time.second()/60.0)); painter->drawConvexPolygon(Minute,4); painter->restore(); } void Dialog::drawHour(QPainter *painter) { static const QPoint Hour[4]= { QPoint(2, 5), QPoint(0, 13), QPoint(-2, 5), QPoint(0, -40) }; QTime time = QTime::currentTime(); painter->setBrush(Qt::yellow); painter->setPen(Qt::yellow); painter->save(); painter->rotate(30.0*(time.hour()+time.minute()/60.0)); painter->drawConvexPolygon(Hour,4); painter->restore(); } void Dialog::drawClock(QPainter *painter) { QPen pen; pen.setWidth(2); pen.setColor(Qt::white); painter->setPen(pen); //繪制鐘表刻度盤和數(shù)字 for (int i = 1; i <=60; ++i) { painter->save(); painter->rotate(6*i);//坐標(biāo)軸旋轉(zhuǎn)6度 //分別繪制長短線 if (i % 5 == 0) { painter->drawLine(0, -98, 0, -82); painter->drawText(-20, -82, 40, 40,Qt::AlignHCenter | Qt::AlignTop,QString::number(i/5)); } else { painter->drawLine(0, -98, 0, -88); } painter->restore();//繪制圖形后復(fù)位坐標(biāo)系 } }
表盤繪制:
使用paintEvent()函數(shù),以結(jié)構(gòu)體形式來儲存每一個指針的大小位置,并進(jìn)行繪制;
下面用秒針的繪制作為例子:
void Dialog::drawSecond(QPainter *painter) { static const QPoint Second[4]= { QPoint(3, 5), QPoint(0, 18), QPoint(-3, 5), QPoint(0, -90) }; //獲取當(dāng)前系統(tǒng)時間currentTime(); QTime time = QTime::currentTime(); //設(shè)置繪制顏色 painter->setBrush(Qt::red); painter->setPen(Qt::red); //save進(jìn)行保存 painter->save(); //完成繪制(時間換算傾斜角度) painter->rotate(6.0*time.second()); painter->drawConvexPolygon(Second,4); //ratate進(jìn)行復(fù)位 painter->restore(); }
調(diào)用時間:
設(shè)置計時器的時間為1000ms,即1s;
QTimer *timer = new QTimer(this); timer->start(1000); //信號的鏈接 connect(timer,SIGNAL(timeout()),this,SLOT(update()));
其他:
1.圖片的插入:
map中內(nèi)容可替換為自行導(dǎo)入的資源文件
QPixmap map(":/Resrouse/Pic.jpg"); QRect q(0,0,959,959); QRect q2(0,0,width(),height()); painter.drawPixmap(q2,map,q);
2.繪制顏色的改變:
QPen pen; //設(shè)置畫筆的寬度 pen.setWidth(2); //設(shè)置畫筆的顏色 pen.setColor(Qt::white); //調(diào)用設(shè)置的畫筆參數(shù) painter->setPen(pen);
以上就是本文的全部內(nèi)容,希望對大家的學(xué)習(xí)有所幫助,也希望大家多多支持腳本之家。
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