Qt實現(xiàn)簡單動態(tài)時鐘
本文實例為大家分享了Qt實現(xiàn)簡單動態(tài)時鐘的具體代碼,供大家參考,具體內(nèi)容如下
任務(wù)實現(xiàn):
通過Qt語言使用計時器實現(xiàn)一個簡單的動態(tài)時鐘;
實現(xiàn)效果:

實現(xiàn)過程:
整體過程主要分為兩個部分:
1.繪制一個表盤所需的元素:時分秒針,刻度,還可以插入鐘面背景圖片;
2.讓所繪制的指針動起來(使用計時器并關(guān)聯(lián)系統(tǒng)時間);
整體代碼:
dialog.h
#ifndef DIALOG_H
#define DIALOG_H
#include <QDialog>
QT_BEGIN_NAMESPACE
namespace Ui { class Dialog; }
QT_END_NAMESPACE
class Dialog : public QDialog
{
Q_OBJECT
public:
Dialog(QWidget *parent = nullptr);
~Dialog();
void paintEvent(QPaintEvent *event);
void drawSecond(QPainter *painter);
void drawMinute(QPainter *painter);
void drawHour(QPainter *painter);
void drawClock(QPainter *painter);
private:
Ui::Dialog *ui;
};
#endif // DIALOG_H
dialog.cpp
#include "dialog.h"
#include "ui_dialog.h"
#include <QPainter>
#include <QTime>
#include <QTimer>
#include <QPixmap>
#include <QPen>
Dialog::Dialog(QWidget *parent)
: QDialog(parent)
, ui(new Ui::Dialog)
{
ui->setupUi(this);
resize(959,959);
setWindowTitle("My Clock");
QTimer *timer = new QTimer(this);
timer->start(1000);
//信號的鏈接
connect(timer,SIGNAL(timeout()),this,SLOT(update()));
}
Dialog::~Dialog()
{
delete ui;
}
void Dialog::paintEvent(QPaintEvent *event)
{
QPainter painter(this);
QPixmap map(":/Resrouse/Pic.jpg");
QRect q(0,0,959,959);
QRect q2(0,0,width(),height());
painter.drawPixmap(q2,map,q);
//防止圖形走樣
painter.setRenderHint(QPainter::Antialiasing,true);
//使得窗口可調(diào)節(jié),圖形隨之變形
painter.setWindow(0,0,200,200);
//重新設(shè)置坐標(biāo)軸的原點位置
painter.translate(100,100);
//調(diào)用繪制圖像函數(shù),分別繪制時分秒
drawClock(&painter);
drawSecond(&painter);
drawMinute(&painter);
drawHour(&painter);
}
void Dialog::drawSecond(QPainter *painter)
{
static const QPoint Second[4]=
{
QPoint(2, 5),
QPoint(0, 18),
QPoint(-2, 5),
QPoint(0, -90)
};
//獲取當(dāng)前系統(tǒng)時間currentTime();
QTime time = QTime::currentTime();
//設(shè)置繪制顏色
painter->setBrush(Qt::red);
painter->setPen(Qt::red);
//save進(jìn)行保存
painter->save();
//完成繪制(時間換算傾斜角度)
painter->rotate(6.0*time.second());
painter->drawConvexPolygon(Second,4);
//ratate進(jìn)行復(fù)位
painter->restore();
}
void Dialog::drawMinute(QPainter *painter)
{
static const QPoint Minute[4]=
{
QPoint(2, 5),
QPoint(0, 16),
QPoint(-2, 5),
QPoint(0, -70)
};
QTime time = QTime::currentTime();
painter->setBrush(Qt::blue);
painter->setPen(Qt::blue);
painter->save();
painter->rotate(6.0*(time.minute()+time.second()/60.0));
painter->drawConvexPolygon(Minute,4);
painter->restore();
}
void Dialog::drawHour(QPainter *painter)
{
static const QPoint Hour[4]=
{
QPoint(2, 5),
QPoint(0, 13),
QPoint(-2, 5),
QPoint(0, -40)
};
QTime time = QTime::currentTime();
painter->setBrush(Qt::yellow);
painter->setPen(Qt::yellow);
painter->save();
painter->rotate(30.0*(time.hour()+time.minute()/60.0));
painter->drawConvexPolygon(Hour,4);
painter->restore();
}
void Dialog::drawClock(QPainter *painter)
{
QPen pen;
pen.setWidth(2);
pen.setColor(Qt::white);
painter->setPen(pen);
//繪制鐘表刻度盤和數(shù)字
for (int i = 1; i <=60; ++i)
{
painter->save();
painter->rotate(6*i);//坐標(biāo)軸旋轉(zhuǎn)6度
//分別繪制長短線
if (i % 5 == 0)
{
painter->drawLine(0, -98, 0, -82);
painter->drawText(-20, -82, 40, 40,Qt::AlignHCenter | Qt::AlignTop,QString::number(i/5));
}
else
{
painter->drawLine(0, -98, 0, -88);
}
painter->restore();//繪制圖形后復(fù)位坐標(biāo)系
}
}
表盤繪制:
使用paintEvent()函數(shù),以結(jié)構(gòu)體形式來儲存每一個指針的大小位置,并進(jìn)行繪制;
下面用秒針的繪制作為例子:
void Dialog::drawSecond(QPainter *painter)
{
static const QPoint Second[4]=
{
QPoint(3, 5),
QPoint(0, 18),
QPoint(-3, 5),
QPoint(0, -90)
};
//獲取當(dāng)前系統(tǒng)時間currentTime();
QTime time = QTime::currentTime();
//設(shè)置繪制顏色
painter->setBrush(Qt::red);
painter->setPen(Qt::red);
//save進(jìn)行保存
painter->save();
//完成繪制(時間換算傾斜角度)
painter->rotate(6.0*time.second());
painter->drawConvexPolygon(Second,4);
//ratate進(jìn)行復(fù)位
painter->restore();
}
調(diào)用時間:
設(shè)置計時器的時間為1000ms,即1s;
QTimer *timer = new QTimer(this); timer->start(1000); //信號的鏈接 connect(timer,SIGNAL(timeout()),this,SLOT(update()));
其他:
1.圖片的插入:
map中內(nèi)容可替換為自行導(dǎo)入的資源文件
QPixmap map(":/Resrouse/Pic.jpg");
QRect q(0,0,959,959);
QRect q2(0,0,width(),height());
painter.drawPixmap(q2,map,q);
2.繪制顏色的改變:
QPen pen; //設(shè)置畫筆的寬度 pen.setWidth(2); //設(shè)置畫筆的顏色 pen.setColor(Qt::white); //調(diào)用設(shè)置的畫筆參數(shù) painter->setPen(pen);
以上就是本文的全部內(nèi)容,希望對大家的學(xué)習(xí)有所幫助,也希望大家多多支持腳本之家。
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