Java HashMap源碼及并發(fā)環(huán)境常見(jiàn)問(wèn)題解決
HashMap源碼簡(jiǎn)單分析:
1 一切需要從HashMap屬性字段說(shuō)起:
/** The default initial capacity - MUST be a power of two. 初始容量 */ static final int DEFAULT_INITIAL_CAPACITY = 1 << 4; // aka 16 /** * The maximum capacity, used if a higher value is implicitly specified * by either of the constructors with arguments. * MUST be a power of two <= 1<<30. 最大容量 */ static final int MAXIMUM_CAPACITY = 1 << 30; /** * The load factor used when none specified in constructor. * 默認(rèn)的負(fù)載因子,當(dāng)map的size>=負(fù)載因子*capacity時(shí)候并且插入元素時(shí)候的table[i]!=null進(jìn)行擴(kuò)容 * 擴(kuò)容判斷邏輯:java.util.HashMap#addEntry函數(shù)中 * */ static final float DEFAULT_LOAD_FACTOR = 0.75f; /** * An empty table instance to share when the table is not inflated. */ static final Entry<?,?>[] EMPTY_TABLE = {}; /** * The table, resized as necessary. Length MUST Always be a power of two. 哈希表 */ transient Entry<K,V>[] table = (Entry<K,V>[]) EMPTY_TABLE; /** * The number of key-value mappings contained in this map. map的大小 */ transient int size; /** * The next size value at which to resize (capacity * load factor). * @serial */ // If table == EMPTY_TABLE then this is the initial capacity at which the // table will be created when inflated. 擴(kuò)容的閾值 = capacity * 負(fù)載因子 int threshold; /** * The load factor for the hash table. 負(fù)載因子,默認(rèn)是0.75,可以在創(chuàng)建HashMap時(shí)候通過(guò)構(gòu)造函數(shù)指定 * * @serial */ final float loadFactor; /** * The number of times this HashMap has been structurally modified * Structural modifications are those that change the number of mappings in * the HashMap or otherwise modify its internal structure (e.g., * rehash). This field is used to make iterators on Collection-views of * the HashMap fail-fast. (See ConcurrentModificationException). * 修改次數(shù):例如進(jìn)行rehash或者返回hashMap視圖時(shí)候如果發(fā)生修改可以fast-fail */ transient int modCount; /** * The default threshold of map capacity above which alternative hashing is * used for String keys. Alternative hashing reduces the incidence of * collisions due to weak hash code calculation for String keys. * <p/> * This value may be overridden by defining the system property * {@code jdk.map.althashing.threshold}. A property value of {@code 1} * forces alternative hashing to be used at all times whereas * {@code -1} value ensures that alternative hashing is never used. * rehash時(shí)候判斷的一個(gè)閾值 */ static final int ALTERNATIVE_HASHING_THRESHOLD_DEFAULT = Integer.MAX_VALUE;
2: 接下來(lái)查看一下HashMap的put方法:
/** * Associates the specified value with the specified key in this map. * If the map previously contained a mapping for the key, the old * value is replaced. * * @param key key with which the specified value is to be associated * @param value value to be associated with the specified key * @return the previous value associated with <tt>key</tt>, or * <tt>null</tt> if there was no mapping for <tt>key</tt>. * (A <tt>null</tt> return can also indicate that the map * previously associated <tt>null</tt> with <tt>key</tt>.) */ public V put(K key, V value) { if (table == EMPTY_TABLE) {//初始化哈希表 inflateTable(threshold); } if (key == null) //如果key 為null 存儲(chǔ)到table[0]位置 return putForNullKey(value); int hash = hash(key); //計(jì)算hash值 int i = indexFor(hash, table.length);//計(jì)算entry在table中的位置 //for循環(huán)邏輯用于修改key對(duì)應(yīng)的value的 for (Entry<K,V> e = table[i]; e != null; e = e.next) { Object k; if (e.hash == hash && ((k = e.key) == key || key.equals(k))) { V oldValue = e.value; e.value = value; e.recordAccess(this); return oldValue;//如果是更新返回舊值 } } //修改次數(shù)++ modCount++; //添加元素到哈希表中 addEntry(hash, key, value, i); // 如果是添加元素則返回null return null; }
3 put中調(diào)用的inflateTable方法:
/** * Inflates the table. */ private void inflateTable(int toSize) { // Find a power of 2 >= toSize //計(jì)算大于等于toSize的最小的2的整數(shù)次冪的值 int capacity = roundUpToPowerOf2(toSize); //計(jì)算擴(kuò)容閾值 threshold = (int) Math.min(capacity * loadFactor, MAXIMUM_CAPACITY + 1); //初始化哈希表 table = new Entry[capacity]; //更新一下rehash的判斷條件,便于以后判斷是否rehash initHashSeedAsNeeded(capacity); }
4 put方法中調(diào)用的indexFor方法:
/** * Returns index for hash code h. 返回哈希值對(duì)應(yīng)的哈希表索引 */ static int indexFor(int h, int length) { // assert Integer.bitCount(length) == 1 : "length must be a non-zero power of 2"; //使用&操作,而不使用取余原因:均勻分布在哈希表中 。length-1目的是:由于table的長(zhǎng)度都是2的整數(shù)次冪進(jìn)行擴(kuò)容,length-1的二進(jìn)制全是1,計(jì)算效率高 return h & (length-1); }
5 put方法中調(diào)用的addEntry方法:
/** * Adds a new entry with the specified key, value and hash code to * the specified bucket. It is the responsibility of this * method to resize the table if appropriate. * * Subclass overrides this to alter the behavior of put method. */ void addEntry(int hash, K key, V value, int bucketIndex) { //判斷是否擴(kuò)容,只有size大于等于閾值而且當(dāng)前插入table[i]!=null(就是able[i]已經(jīng)被占用則擴(kuò)容) if ((size >= threshold) && (null != table[bucketIndex])) { resize(2 * table.length); hash = (null != key) ? hash(key) : 0; //如果需要擴(kuò)容的話則需要更新再次重新計(jì)算哈希表位置 bucketIndex = indexFor(hash, table.length); } //將值插入到哈希表中 createEntry(hash, key, value, bucketIndex); }
6 addEntry方法中調(diào)用的createEntry方法:
/** * Like addEntry except that this version is used when creating entries * as part of Map construction or "pseudo-construction" (cloning, * deserialization). This version needn't worry about resizing the table. * * Subclass overrides this to alter the behavior of HashMap(Map), * clone, and readObject. */ void createEntry(int hash, K key, V value, int bucketIndex) { // 獲取到哈希表指定位置 Entry<K,V> e = table[bucketIndex]; // 鏈表的頭插入方式進(jìn)行插入,插入邏輯在Entry的構(gòu)造器中。然后將新節(jié)點(diǎn)存儲(chǔ)到 table[bucketIndex]中 table[bucketIndex] = new Entry<>(hash, key, value, e); size++;//更新size即可 }
Entry構(gòu)造器:
/** * * @param h hash值 * @param k key * @param v value * @param n 原始鏈表 */ Entry(int h, K k, V v, Entry<K,V> n) { value = v; //將原始鏈表接該節(jié)點(diǎn)后面 next = n; key = k; hash = h; }
7 接下來(lái)看一下java.util.HashMap#addEntry擴(kuò)容機(jī)制:
當(dāng)進(jìn)行擴(kuò)容時(shí)候需要重新計(jì)算哈希值和在哈希表中的位置。
void addEntry(int hash, K key, V value, int bucketIndex) { //滿足擴(kuò)容條件進(jìn)行擴(kuò)容 if ((size >= threshold) && (null != table[bucketIndex])) { //擴(kuò)容,2倍進(jìn)行擴(kuò)容 resize(2 * table.length); //重新計(jì)算哈數(shù)值 hash = (null != key) ? hash(key) : 0; //重新計(jì)算哈希表中的位置 bucketIndex = indexFor(hash, table.length); } createEntry(hash, key, value, bucketIndex); }
接下來(lái)看一下java.util.HashMap#resize方法:
/** * Rehashes the contents of this map into a new array with a * larger capacity. This method is called automatically when the * number of keys in this map reaches its threshold. * * If current capacity is MAXIMUM_CAPACITY, this method does not * resize the map, but sets threshold to Integer.MAX_VALUE. * This has the effect of preventing future calls. * * @param newCapacity the new capacity, MUST be a power of two; * must be greater than current capacity unless current * capacity is MAXIMUM_CAPACITY (in which case value * is irrelevant). */ void resize(int newCapacity) { Entry[] oldTable = table; int oldCapacity = oldTable.length; if (oldCapacity == MAXIMUM_CAPACITY) {//判斷當(dāng)前old容量是否最最大容量,是的話更新閾值 threshold = Integer.MAX_VALUE; return; } //創(chuàng)建新的表 Entry[] newTable = new Entry[newCapacity]; //元素轉(zhuǎn)移,根據(jù)initHashSeedAsNeeded結(jié)果判斷是否進(jìn)行rehash transfer(newTable, initHashSeedAsNeeded(newCapacity)); // 新表賦給table table = newTable; //更新閾值 threshold = (int)Math.min(newCapacity * loadFactor, MAXIMUM_CAPACITY + 1); }
關(guān)于HashMap在并發(fā)情況下的常見(jiàn)問(wèn)題,其實(shí)在多線程環(huán)境下使用HashMap本來(lái)就是有風(fēng)險(xiǎn)錯(cuò)誤的,但是一般面試卻喜歡這么問(wèn),下面列舉一下自己印象中的常見(jiàn)問(wèn)題:
1:在進(jìn)行擴(kuò)容時(shí)候,其他線程是否可以進(jìn)行進(jìn)行插入操作(多線程環(huán)境下可能會(huì)導(dǎo)致HashMap進(jìn)入死循環(huán),此處暫不考慮)?
答:首先HashMap就不是一個(gè)線程安全的容器,所以在多線程環(huán)境下使用就是錯(cuò)誤的。其次在擴(kuò)容時(shí)候可以進(jìn)行插入的,但是不安全。例如:
當(dāng)主線程在調(diào)用transfer方法進(jìn)行復(fù)制元素:
/** * Transfers all entries from current table to newTable. */ void transfer(Entry[] newTable, boolean rehash) { int newCapacity = newTable.length; for (Entry<K,V> e : table) { while(null != e) { Entry<K,V> next = e.next; if (rehash) { e.hash = null == e.key ? 0 : hash(e.key); } int i = indexFor(e.hash, newCapacity); e.next = newTable[i]; newTable[i] = e; e = next; } } }
此時(shí)另一個(gè)線程在添加新元素是可以的,新元素添加到table中。如果子線程需要擴(kuò)容的話可以進(jìn)行擴(kuò)容,然后將新容器賦給table。而此時(shí)主線程轉(zhuǎn)移元素的工作就是將table中元素轉(zhuǎn)移到newTable中。注意main線程的transfer方法:
如果main線程剛進(jìn)入transfer方法時(shí)候newTable大小是32的話,由于子線程的添加操作導(dǎo)致table此時(shí)元素如果有128的話。則128個(gè)元素就會(huì)存儲(chǔ)到大小為32的newTable中(此處不會(huì)擴(kuò)容)。這就會(huì)導(dǎo)致HashMap性能下降!??!
可以使用多線程環(huán)境進(jìn)行debug查看即可確定(推薦Idea的debug,的確強(qiáng)大,尤其是Evaluate Expression功能)。
2:進(jìn)行擴(kuò)容時(shí)候元素是否需要重新Hash?
這個(gè)需要具體情況判斷,調(diào)用initHashSeedAsNeeded方法判斷(判斷邏輯這里先不介紹)。
/** * Rehashes the contents of this map into a new array with a * larger capacity. This method is called automatically when the * number of keys in this map reaches its threshold. * * If current capacity is MAXIMUM_CAPACITY, this method does not * resize the map, but sets threshold to Integer.MAX_VALUE. * This has the effect of preventing future calls. * * @param newCapacity the new capacity, MUST be a power of two; * must be greater than current capacity unless current * capacity is MAXIMUM_CAPACITY (in which case value * is irrelevant). */ void resize(int newCapacity) { Entry[] oldTable = table; int oldCapacity = oldTable.length; if (oldCapacity == MAXIMUM_CAPACITY) { threshold = Integer.MAX_VALUE; return; } Entry[] newTable = new Entry[newCapacity]; //initHashSeedAsNeeded 判斷是否需要重新Hash transfer(newTable, initHashSeedAsNeeded(newCapacity)); table = newTable; threshold = (int)Math.min(newCapacity * loadFactor, MAXIMUM_CAPACITY + 1); }
然后進(jìn)行轉(zhuǎn)移元素:
/** * Transfers all entries from current table to newTable. */ void transfer(Entry[] newTable, boolean rehash) { int newCapacity = newTable.length; //多線程環(huán)境下,如果其他線程導(dǎo)致table快速擴(kuò)大。newTable在此處無(wú)法擴(kuò)容會(huì)導(dǎo)致性能下降。但是如果后面有再次調(diào)用put方法的話可以再次觸發(fā)resize。 for (Entry<K,V> e : table) { while(null != e) { Entry<K,V> next = e.next; if (rehash) { //判斷是否需要重新Hash e.hash = null == e.key ? 0 : hash(e.key); } int i = indexFor(e.hash, newCapacity); e.next = newTable[i]; newTable[i] = e; e = next; } } }
3:如何判斷是否需要重新Hash?
/** * Initialize the hashing mask value. We defer initialization until we * really need it. */ final boolean initHashSeedAsNeeded(int capacity) { // hashSeed降低hash碰撞的hash種子,初始值為0 boolean currentAltHashing = hashSeed != 0; //ALTERNATIVE_HASHING_THRESHOLD: 當(dāng)map的capacity容量大于這個(gè)值的時(shí)候并滿足其他條件時(shí)候進(jìn)行重新hash boolean useAltHashing = sun.misc.VM.isBooted() && (capacity >= Holder.ALTERNATIVE_HASHING_THRESHOLD); //TODO 異或操作,二者滿足一個(gè)條件即可rehash boolean switching = currentAltHashing ^ useAltHashing; if (switching) { // 更新hashseed的值 hashSeed = useAltHashing ? sun.misc.Hashing.randomHashSeed(this) : 0; } return switching; }
4:HashMap在多線程環(huán)境下進(jìn)行put操作如何導(dǎo)致的死循環(huán)?
死循環(huán)產(chǎn)生時(shí)機(jī):
當(dāng)兩個(gè)線程同時(shí)需要進(jìn)行擴(kuò)容,而且對(duì)哈希表同一個(gè)桶(table[i])進(jìn)行擴(kuò)容時(shí)候,一個(gè)線程剛好確定e和next元素之后,線程被掛起。此時(shí)另一個(gè)線程得到cpu并順利對(duì)該桶完成轉(zhuǎn)移(需要要求被轉(zhuǎn)移之后的線程1中的e和next指的元素在新哈希表的同一個(gè)桶中,此時(shí)e和next被逆序了)。接著線程從掛起恢復(fù)回來(lái)時(shí)候就會(huì)陷入死循環(huán)中。參考:https://coolshell.cn/articles/9606.html
產(chǎn)生原因:主要由于并發(fā)操作,對(duì)用一個(gè)桶的兩個(gè)節(jié)點(diǎn)構(gòu)成了環(huán),導(dǎo)致對(duì)環(huán)進(jìn)行無(wú)法轉(zhuǎn)移完畢元素陷入死循環(huán)。
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