C語言實現掃雷游戲簡易版
更新時間:2020年11月29日 17:07:56 作者:看滿山暴雨打落花一定很熱鬧
這篇文章主要為大家詳細介紹了C語言實現掃雷游戲簡易版,文中示例代碼介紹的非常詳細,具有一定的參考價值,感興趣的小伙伴們可以參考一下
本文實例為大家分享了C語言實現掃雷游戲的簡易版,供大家參考,具體內容如下
game.h
#pragma once #include <stdio.h> #include <string.h> #include <time.h> #include <windows.h> #define ROW 12 #define COL 12 #define NUMS 20 #pragma warning(disable:4996) void Menu(); void Game();
game.c
#include "game.h" void Menu() { printf("###########################\n"); printf("## 1.Play 2. Exit ##\n"); printf("###########################\n"); printf("請輸入# "); } void SetMines(char board[][COL], int row, int col) { int num = NUMS; while (num) { int x = rand() % 10 + 1; int y = rand() % 10 + 1; if (board[x][y] == '0') { board[x][y] = '1'; num--; } } } int GetNums(char board[][COL], int row, int col, int x, int y) { return board[x - 1][y - 1] + board[x - 1][y] + \ board[x - 1][y + 1] + board[x][y + 1] + \ board[x + 1][y + 1] + board[x + 1][y] + \ board[x + 1][y - 1] + board[x][y - 1] - 8 * '0'; } void ShowBoard(char board[][COL], int row, int col) { printf(" "); for (int i = 1; i < col - 1; i++) { printf(" %2d ", i); } printf("\n"); printf("-------------------------------------------\n"); for (int i = 1; i < row - 1; i++) { printf("%2d|", i); for (int j = 1; j < col - 1; j++) { printf(" %c |", board[i][j]); } printf("\n"); printf("-------------------------------------------\n"); } } void Game() { system("cls"); srand((unsigned long)time(NULL)); char show_board[ROW][COL]; char mine_board[ROW][COL]; memset(show_board, '*', sizeof(show_board)); memset(mine_board, '0', sizeof(mine_board)); SetMines(mine_board, ROW, COL); int count = (ROW - 2) * (COL - 2) - NUMS; int x = 0; int y = 0; do { ShowBoard(show_board, ROW, COL); printf("請輸入坐標# "); scanf("%d %d", &x, &y); if (x < 1 || x > ROW - 2 || y < 1 || y > COL - 2) { printf("輸入位置越界,請重新輸入!\n"); continue; } if (show_board[x][y] != '*') { printf("該位置已經被排除!\n"); continue; } if (mine_board[x][y] == '1') { break; } int num = GetNums(mine_board, ROW, COL, x, y); show_board[x][y] = num + '0'; count--; system("cls"); } while (count > 0); if (count > 0) { printf("你被炸死了!\n"); ShowBoard(mine_board, ROW, COL); } else { printf("恭喜,你通過游戲!\n"); } }
main.c
#include "game.h" void Menu() { printf("###########################\n"); printf("## 1.Play 2. Exit ##\n"); printf("###########################\n"); printf("請輸入# "); } void SetMines(char board[][COL], int row, int col) { int num = NUMS; while (num) { int x = rand() % 10 + 1; int y = rand() % 10 + 1; if (board[x][y] == '0') { board[x][y] = '1'; num--; } } } int GetNums(char board[][COL], int row, int col, int x, int y) { return board[x - 1][y - 1] + board[x - 1][y] + \ board[x - 1][y + 1] + board[x][y + 1] + \ board[x + 1][y + 1] + board[x + 1][y] + \ board[x + 1][y - 1] + board[x][y - 1] - 8 * '0'; } void ShowBoard(char board[][COL], int row, int col) { printf(" "); for (int i = 1; i < col - 1; i++) { printf(" %2d ", i); } printf("\n"); printf("-------------------------------------------\n"); for (int i = 1; i < row - 1; i++) { printf("%2d|", i); for (int j = 1; j < col - 1; j++) { printf(" %c |", board[i][j]); } printf("\n"); printf("-------------------------------------------\n"); } } void Game() { system("cls"); srand((unsigned long)time(NULL)); char show_board[ROW][COL]; char mine_board[ROW][COL]; memset(show_board, '*', sizeof(show_board)); memset(mine_board, '0', sizeof(mine_board)); SetMines(mine_board, ROW, COL); int count = (ROW - 2) * (COL - 2) - NUMS; int x = 0; int y = 0; do { ShowBoard(show_board, ROW, COL); printf("請輸入坐標# "); scanf("%d %d", &x, &y); if (x < 1 || x > ROW - 2 || y < 1 || y > COL - 2) { printf("輸入位置越界,請重新輸入!\n"); continue; } if (show_board[x][y] != '*') { printf("該位置已經被排除!\n"); continue; } if (mine_board[x][y] == '1') { break; } int num = GetNums(mine_board, ROW, COL, x, y); show_board[x][y] = num + '0'; count--; system("cls"); } while (count > 0); if (count > 0) { printf("你被炸死了!\n"); ShowBoard(mine_board, ROW, COL); } else { printf("恭喜,你通過游戲!\n"); } }
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