浮動AppBar中的textField焦點回滾問題解決

完整問題描述
SliverAppBar的floating=true,pinned=false模式中嵌套的TextField,會在獲取焦點時觸發(fā)CustomScrollView滾動到頂部。
問題表現(xiàn)
CustomScrollView和SliverAppBar的介紹和演示,參見官方文檔。
在floating=true和pinned=false 這兩個組合參數(shù)的模式下,SliverAppBar表現(xiàn)為:列表向上滑動時隨列表向上滑動直至消失。
列表在任何位置向下滑動時,會立即從上方滑入直至全部展現(xiàn)。
如果該組件內(nèi)嵌套了TextField,在列表上滑一段距離,再下滑至SliverAppBar及其內(nèi)嵌套的TextField出現(xiàn)時(此時列表尚未滑動到頂端),點擊TextField使其獲取焦點以輸入文字,此時列表會立即滾動至頂。
如圖:

初步探索
開始調(diào)試問題,嘗試了各種參數(shù)組合,只要pinned為true就沒有這個問題,因為SliverAppBar總會展現(xiàn)在最頂端。然后想到了在獲取焦點的同時,將CustomScrollView的physics設(shè)置為 NeverScrollableScrollPhysics(意為禁止?jié)L動),此時并不影響CustomScrollView的滾動位置,然后在輸入完成或失去焦點時,再取消禁止?jié)L動的狀態(tài),即可避免獲取焦點時列表滾動至頂端的問題。解決代碼如下:
class CustomScrollTextFieldPage extends StatefulWidget {
const CustomScrollTextFieldPage({Key? key}) : super(key: key);
@override
State<CustomScrollTextFieldPage> createState() =>
_CustomScrollTextFieldPageState();
}
class _CustomScrollTextFieldPageState extends State<CustomScrollTextFieldPage> {
final textController = TextEditingController();
final editableTextController = TextEditingController();
bool focused = false;
final focusNode = FocusNode();
final buttonFocus = FocusNode();
final textFocus = FocusNode();
@override
void initState() {
super.initState();
focusNode.addListener(_onFocus);
}
@override
void dispose() {
focusNode.removeListener(_onFocus);
super.dispose();
}
_onFocus() {
setState(() {
focused = focusNode.hasFocus;
});
}
@override
Widget build(BuildContext context) {
return Scaffold(
body: GestureDetector(
behavior: HitTestBehavior.translucent,
onTapDown: () {
FocusManager.instance.rootScope.requestFocus(FocusNode());
},
child: CustomScrollView(
physics: focused ? const NeverScrollableScrollPhysics() : null,
slivers: <Widget>[
SliverAppBar(
floating: true,
pinned: false,
expandedHeight: 250.0,
flexibleSpace: FlexibleSpaceBar(
expandedTitleScale: 1,
title: Row(
crossAxisAlignment: CrossAxisAlignment.end,
children: [
Expanded(
child: TextField(
focusNode: focusNode,
controller: textController,
onEditingComplete: () {
FocusManager.instance.rootScope.requestFocus(FocusNode());
},
style: const TextStyle(color: Colors.white),
decoration: const InputDecoration(
border: UnderlineInputBorder(
borderSide: BorderSide(color: Colors.white),
),
focusedBorder: UnderlineInputBorder(
borderSide: BorderSide(color: Colors.white),
),
),
),
),
Padding(
padding: EdgeInsets.symmetric(horizontal: 16),
child: IconButton(
visualDensity:
VisualDensity(horizontal: 0, vertical: -4),
padding: EdgeInsets.zero,
onPressed: () {
print('btn clicked');
buttonFocus.requestFocus();
},
focusNode: buttonFocus,
icon: Icon(Icons.heart_broken),
),
)
],
),
),
),
SliverGrid(
gridDelegate: const SliverGridDelegateWithMaxCrossAxisExtent(
maxCrossAxisExtent: 200.0,
mainAxisSpacing: 10.0,
crossAxisSpacing: 10.0,
childAspectRatio: 4.0,
),
delegate: SliverChildBuilderDelegate(
(BuildContext context, int index) {
return Container(
alignment: Alignment.center,
color: Colors.teal[100 * (index % 9)],
child: Text('Grid Item $index'),
);
},
childCount: 20,
),
),
SliverFixedExtentList(
itemExtent: 50.0,
delegate: SliverChildBuilderDelegate(
(BuildContext context, int index) {
return Container(
alignment: Alignment.center,
color: Colors.lightBlue[100 * (index % 9)],
child: Text('List Item $index'),
);
},
),
),
],
),
),
);
}
}
這個解決方法有點不完美的表現(xiàn),就是輸入完成時不點擊頁面,而是直接點擊收起鍵盤,這時不會觸發(fā)onTapDown也不會觸發(fā) onEditingComplete ,就需要在屏幕再點擊或者滑動時才能重置列表的可滾動狀態(tài)。
更好的解決辦法
經(jīng)過進一步測試,發(fā)現(xiàn)在輸入框內(nèi)的EditableText中對focus進行了監(jiān)聽,在獲取焦點時遞歸調(diào)用了RenderObject的showOnScreen方法,會一直向上追溯Render樹,最終調(diào)用到RenderSliverList中,觸發(fā)了滾動事件。
是不是可以在TextField外包裹一個自定義了RenderBox的組件,把這個showOnScreen調(diào)用給切斷呢?于是翻了下官方的幾個組件寫法,照貓畫虎寫了個自定義的組件
class IgnoreShowOnScreenWidget extends SingleChildRenderObjectWidget {
const IgnoreShowOnScreenWidget({
Key? key,
Widget? child,
this.ignoreShowOnScreen = true,
}) : super(key: key, child: child);
final bool ignoreShowOnScreen;
@override
RenderObject createRenderObject(BuildContext context) {
return IgnoreShowOnScreenRenderObject(
ignoreShowOnScreen: ignoreShowOnScreen,
);
}
}
class IgnoreShowOnScreenRenderObject extends RenderProxyBox {
IgnoreShowOnScreenRenderObject({
RenderBox? child,
this.ignoreShowOnScreen = true,
});
final bool ignoreShowOnScreen;
@override
void showOnScreen({
RenderObject? descendant,
Rect? rect,
Duration duration = Duration.zero,
Curve curve = Curves.ease,
}) {
if (!ignoreShowOnScreen) {
return super.showOnScreen(
descendant: descendant,
rect: rect,
duration: duration,
curve: curve,
);
}
}
}
使用方法
class CustomScrollTextFieldPage extends StatefulWidget {
const CustomScrollTextFieldPage({Key? key}) : super(key: key);
@override
State<CustomScrollTextFieldPage> createState() =>
_CustomScrollTextFieldPageState();
}
class _CustomScrollTextFieldPageState extends State<CustomScrollTextFieldPage> {
final textController = TextEditingController();
final focusNode = FocusNode();
@override
Widget build(BuildContext context) {
return Scaffold(
body: GestureDetector(
behavior: HitTestBehavior.translucent,
onTap: () {
FocusManager.instance.rootScope.requestFocus(FocusNode());
},
child: CustomScrollView(
slivers: <Widget>[
SliverAppBar(
floating: true,
pinned: false,
expandedHeight: 250.0,
flexibleSpace: FlexibleSpaceBar(
expandedTitleScale: 1,
title: Row(
crossAxisAlignment: CrossAxisAlignment.end,
children: [
Expanded(
child: IgnoreShowOnScreenWidget(
child: TextField(
focusNode: focusNode ,
controller: textController ,
style: const TextStyle(color: Colors.white),
decoration: const InputDecoration(
border: UnderlineInputBorder(
borderSide: BorderSide(color: Colors.white),
),
focusedBorder: UnderlineInputBorder(
borderSide: BorderSide(color: Colors.white),
),
),
),
),
),
Padding(
padding: EdgeInsets.symmetric(horizontal: 16),
child: IconButton(
visualDensity:
VisualDensity(horizontal: 0, vertical: -4),
padding: EdgeInsets.zero,
onPressed: () {
print('btn clicked');
},
icon: Icon(Icons.heart_broken),
),
)
],
),
),
),
SliverGrid(
gridDelegate: const SliverGridDelegateWithMaxCrossAxisExtent(
maxCrossAxisExtent: 200.0,
mainAxisSpacing: 10.0,
crossAxisSpacing: 10.0,
childAspectRatio: 4.0,
),
delegate: SliverChildBuilderDelegate(
(BuildContext context, int index) {
return Container(
alignment: Alignment.center,
color: Colors.teal[100 * (index % 9)],
child: Text('Grid Item $index'),
);
},
childCount: 20,
),
),
SliverFixedExtentList(
itemExtent: 50.0,
delegate: SliverChildBuilderDelegate(
(BuildContext context, int index) {
return Container(
alignment: Alignment.center,
color: Colors.lightBlue[100 * (index % 9)],
child: Text('List Item $index'),
);
},
),
),
],
),
),
);
}
}
初步嘗試,確實可以更方便地解決問題。
效果如圖:

目前還未發(fā)現(xiàn)有什么副作用,如果哪位大神有更好的解決辦法,
以上就是浮動AppBar中的textField焦點回滾問題解決的詳細內(nèi)容,更多關(guān)于AppBar浮動textField焦點回滾的資料請關(guān)注腳本之家其它相關(guān)文章!
相關(guān)文章
Android 中圖片和按鈕按下狀態(tài)變化實例代碼解析
這篇文章通過實例代碼給大家總結(jié)了android 中圖片和按鈕按下狀態(tài)變化問題,本文通過實例代碼給大家介紹的非常詳細,感興趣的朋友跟隨腳本之家小編一起學(xué)習(xí)吧2018-06-06
深入學(xué)習(xí)Android?ANR?的原理分析及解決辦法
Android系統(tǒng)中,AMS和WMS會檢測App的響應(yīng)時間,如果App在特定時間無法相應(yīng)屏幕觸摸或鍵盤輸入時間,或者特定事件沒有處理完畢,就會出現(xiàn)ANR。本文將帶領(lǐng)大學(xué)深入學(xué)習(xí)一下ANR的原理及解決辦法,感興趣的同學(xué)可以學(xué)習(xí)一下2021-11-11
android?studio?項目?:UI設(shè)計高精度實現(xiàn)簡單計算器
這篇文章主要介紹了android?studio?項目?:UI設(shè)計高精度實現(xiàn)簡單計算器,自主完成一個簡單APP的設(shè)計工作,綜合應(yīng)用已經(jīng)學(xué)到的Android?UI設(shè)計技巧,下面來看看實驗實現(xiàn)過程2021-12-12
Android實例代碼理解設(shè)計模式SOLID六大原則
程序設(shè)計領(lǐng)域, SOLID (單一功能、開閉原則、里氏替換、接口隔離以及依賴反轉(zhuǎn))是由羅伯特·C·馬丁在21世紀早期 引入的記憶術(shù)首字母縮略字,指代了面向?qū)ο缶幊毯兔嫦驅(qū)ο笤O(shè)計的基本原則2021-10-10
Android?RecyclerChart其它圖表繪制示例詳解
這篇文章主要為大家介紹了Android?RecyclerChart其它圖表繪制示例詳解,有需要的朋友可以借鑒參考下,希望能夠有所幫助,祝大家多多進步,早日升職加薪2022-12-12

