基于C#實(shí)現(xiàn)簡(jiǎn)易的鍵盤(pán)記錄器
利用HOOK技術(shù)來(lái)做一個(gè)鍵盤(pán)記錄器,看看一天下來(lái),我們點(diǎn)擊了多少次鍵盤(pán),哪些鍵的使用頻率最高。
實(shí)現(xiàn)功能
使用C#實(shí)現(xiàn)一個(gè)鍵盤(pán)記錄器
開(kāi)發(fā)環(huán)境
開(kāi)發(fā)工具: Visual Studio 2013
.NET Framework版本:4.5
實(shí)現(xiàn)代碼
public class HookUtil { #region windows api /// <summary> /// 安裝鉤子 /// </summary> [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int SetWindowsHookEx(int idHook, HookProc lpfn, IntPtr hInstance, int threadId); public delegate int HookProc(int nCode, Int32 wParam, IntPtr lParam); /// <summary> /// 繼續(xù)下一個(gè)鉤子 /// </summary> [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern int CallNextHookEx(int idHook, int nCode, Int32 wParam, IntPtr lParam); /// <summary> /// 卸載鉤子 /// </summary> [DllImport("user32.dll", CharSet = CharSet.Auto, CallingConvention = CallingConvention.StdCall)] public static extern bool UnhookWindowsHookEx(int idHook); /// <summary> ///獲取當(dāng)前線程編號(hào)(線程鉤子需要用到) [DllImport("kernel32.dll")] static extern int GetCurrentThreadId(); /// <summary> /// 獲取當(dāng)前實(shí)例的函數(shù) /// </summary> [DllImport("kernel32.dll")] public static extern IntPtr GetModuleHandle(string name); /// <summary> /// 獲取按鍵的狀態(tài) /// </summary> /// <param name="pbKeyState"></param> /// <returns></returns> [DllImport("user32")] public static extern int GetKeyboardState(byte[] pbKeyState); /// <summary> /// 將指定的虛擬鍵碼和鍵盤(pán)狀態(tài)翻譯為相應(yīng)的字符或字符串 /// </summary> [DllImport("user32")] public static extern int ToAscii(int uVirtKey, int uScanCode, byte[] lpbKeyState,byte[] lpwTransKey,int fuState); #endregion /// <summary> /// 鍵盤(pán)結(jié)構(gòu) /// </summary> [StructLayout(LayoutKind.Sequential)] public class KeyboardHookStruct { public int vkCode; //定一個(gè)虛擬鍵碼。該代碼必須有一個(gè)價(jià)值的范圍1至254 public int scanCode; // 指定的硬件掃描碼的關(guān)鍵 public int flags; // 鍵標(biāo)志 public int time; // 指定的時(shí)間戳記的這個(gè)訊息 public int dwExtraInfo; // 指定額外信息相關(guān)的信息 } //定義為鍵盤(pán)鉤子 public int WH_KEYBOARD_LL = 13; //相關(guān)鍵盤(pán)事件 public event KeyEventHandler KeyDownEvent; public event KeyPressEventHandler KeyPressEvent; public event KeyEventHandler KeyUpEvent; //相關(guān)動(dòng)作 private const int WM_KEYDOWN = 0x100;//KEYDOWN private const int WM_KEYUP = 0x101;//KEYUP private const int WM_SYSKEYDOWN = 0x104;//SYSKEYDOWN private const int WM_SYSKEYUP = 0x105;//SYSKEYUP //hookid private int hookID = 0; //向下傳遞數(shù)據(jù) public Keys NoNextKeyCode; /// <summary> /// 安裝鉤子 /// </summary> public void StartHook() { if (hookID == 0) { HookProc hookProc = new HookProc(KeyboardHookProc); hookID = SetWindowsHookEx(WH_KEYBOARD_LL, hookProc, GetModuleHandle(System.Diagnostics.Process.GetCurrentProcess().MainModule.ModuleName), 0); if (hookID == 0) { StopHook(); throw new Exception("安裝鍵盤(pán)鉤子失敗"); } } } public void StopHook() { bool isStop = true; if (hookID != 0) { isStop = UnhookWindowsHookEx(hookID); hookID = 0; } if (!isStop) throw new Exception("卸載鍵盤(pán)鉤子失??!"); } /// <summary> /// 監(jiān)聽(tīng)事件 /// </summary> private int KeyboardHookProc(int nCode, Int32 wParam, IntPtr lParam) { if ((nCode >= 0) && (KeyDownEvent != null || KeyUpEvent != null || KeyPressEvent != null)) { KeyboardHookStruct MyKeyboardHookStruct = (KeyboardHookStruct)Marshal.PtrToStructure(lParam, typeof(KeyboardHookStruct)); //按下處理 if (KeyDownEvent != null && (wParam == WM_KEYDOWN || wParam == WM_SYSKEYDOWN)) { Keys keyData = (Keys)MyKeyboardHookStruct.vkCode; KeyEventArgs e = new KeyEventArgs(keyData); KeyDownEvent(this, e); //阻止向下傳遞 if (NoNextKeyCode == keyData) { return hookID; } } //按下并抬起處理 if (KeyPressEvent != null && wParam == WM_KEYDOWN) { byte[] keyState = new byte[256]; GetKeyboardState(keyState); byte[] inBuffer = new byte[2]; if (ToAscii(MyKeyboardHookStruct.vkCode, MyKeyboardHookStruct.scanCode, keyState, inBuffer, MyKeyboardHookStruct.flags) == 1) { KeyPressEventArgs e = new KeyPressEventArgs((char)inBuffer[0]); KeyPressEvent(this, e); } } // 抬起處理 if (KeyUpEvent != null && (wParam == WM_KEYUP || wParam == WM_SYSKEYUP)) { Keys keyData = (Keys)MyKeyboardHookStruct.vkCode; KeyEventArgs e = new KeyEventArgs(keyData); KeyUpEvent(this, e); } } return CallNextHookEx(hookID, nCode, wParam, lParam); } ~HookUtil() { StopHook(); } }
HookUtil keyHook = new HookUtil(); private void btnBegin_Click(object sender, EventArgs e) { keyHook.KeyDownEvent += new KeyEventHandler(hook_KeyDown);//鉤住按下事件 keyHook.StartHook(); btnBegin.Enabled = false; btnEnd.Enabled = true; } private void btnEnd_Click(object sender, EventArgs e) { keyHook.StopHook(); btnBegin.Enabled = true; btnEnd.Enabled = false; } private void btnInfo_Click(object sender, EventArgs e) { string path = System.AppDomain.CurrentDomain.BaseDirectory + "log\\" + DateTime.Now.ToString("yyyy-MM-dd") + ".txt"; if (!File.Exists(path)) { MessageBox.Show("還未監(jiān)聽(tīng)到數(shù)據(jù),請(qǐng)操作后再查看"); return; } var list = File.ReadAllLines(path).ToList().GroupBy(s => s).Select(s => new { s.Key, s.ToList().Count }).OrderByDescending(s => s.Count); FrmInfo frm = new FrmInfo(); frm.Show(); foreach (var item in list) { frm.addItems(new string[] { "", item.Key, item.Count + "" }); } } private void hook_KeyDown(object sender, KeyEventArgs e) { if (!listKey.Contains(e.KeyData)) { if (Control.ModifierKeys != Keys.None) { WriteLog(Control.ModifierKeys + "+" + e.KeyData); } else { WriteLog(e.KeyData + ""); } } else { WriteLog(e.KeyData + ""); } }
實(shí)現(xiàn)效果
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