如何實(shí)現(xiàn)一定概率選中某一個字母
更新時(shí)間:2013年05月31日 10:21:10 作者:
本篇文章是對如何實(shí)現(xiàn)一定概率選中某一個字母的解決方法進(jìn)行了詳細(xì)的分析介紹,需要的朋友參考下
在C#版看到這一篇文章,手邊現(xiàn)在正開著MacBook上網(wǎng)
實(shí)在不太想重新開Windows跟Visual Studio來編碼
正好我也在練習(xí)C++ Template,那就很剛好試著用Template來實(shí)踐一下
//
// main.cpp
// RandomTest
//
// Created by Cloud on 2011/4/10.
// Copyright 2011年 Orz. All rights reserved.
//
#include <iostream>
#include <vector>
using namespace std;
template<class T>
class RandomWord
{
T m_Word;
int m_Probability;
public:
RandomWord(T word, int probability):m_Word(word),m_Probability(probability){}
T getWord() { return m_Word; }
int getProbability() { return m_Probability; }
};
template<class T>
class RandManager
{
vector<RandomWord<T> > m_randomList;
int m_sumOfProbability;
public:
RandManager() :m_randomList(), m_sumOfProbability(0)
{
}
void AddRandomWord(RandomWord<T> word)
{
if(m_sumOfProbability <= 100)
m_randomList.push_back(word);
cout<<"Add word:"<<word.getWord()<<endl;
cout<<"Probability:"<<m_sumOfProbability;
cout<<"-"<<word.getProbability() + m_sumOfProbability<<endl;
m_sumOfProbability += word.getProbability();
}
void RandomGenerate(int randNum)
{
cout<<"Random:"<<randNum<<endl;
int sum = 0;
for(int i = 0 ; i < m_randomList.size() ; i++)
{
RandomWord<T> orz = m_randomList[i];
if( (sum <= randNum) && (randNum < (orz.getProbability() + sum)))
{
cout<<"Generate:"<<orz.getWord()<<endl;
break;
}
else
{
sum += orz.getProbability();
}
}
}
};
int main (int argc, const char * argv[])
{
RandManager<char> manager;
manager.AddRandomWord(RandomWord<char>('A',10));
manager.AddRandomWord(RandomWord<char>('B',10));
manager.AddRandomWord(RandomWord<char>('C',35));
manager.AddRandomWord(RandomWord<char>('D',25));
manager.AddRandomWord(RandomWord<char>('E',20));
srand(time(NULL));
manager.RandomGenerate(rand()%100);
return 0;
}
實(shí)在不太想重新開Windows跟Visual Studio來編碼
正好我也在練習(xí)C++ Template,那就很剛好試著用Template來實(shí)踐一下
復(fù)制代碼 代碼如下:
//
// main.cpp
// RandomTest
//
// Created by Cloud on 2011/4/10.
// Copyright 2011年 Orz. All rights reserved.
//
#include <iostream>
#include <vector>
using namespace std;
template<class T>
class RandomWord
{
T m_Word;
int m_Probability;
public:
RandomWord(T word, int probability):m_Word(word),m_Probability(probability){}
T getWord() { return m_Word; }
int getProbability() { return m_Probability; }
};
template<class T>
class RandManager
{
vector<RandomWord<T> > m_randomList;
int m_sumOfProbability;
public:
RandManager() :m_randomList(), m_sumOfProbability(0)
{
}
void AddRandomWord(RandomWord<T> word)
{
if(m_sumOfProbability <= 100)
m_randomList.push_back(word);
cout<<"Add word:"<<word.getWord()<<endl;
cout<<"Probability:"<<m_sumOfProbability;
cout<<"-"<<word.getProbability() + m_sumOfProbability<<endl;
m_sumOfProbability += word.getProbability();
}
void RandomGenerate(int randNum)
{
cout<<"Random:"<<randNum<<endl;
int sum = 0;
for(int i = 0 ; i < m_randomList.size() ; i++)
{
RandomWord<T> orz = m_randomList[i];
if( (sum <= randNum) && (randNum < (orz.getProbability() + sum)))
{
cout<<"Generate:"<<orz.getWord()<<endl;
break;
}
else
{
sum += orz.getProbability();
}
}
}
};
int main (int argc, const char * argv[])
{
RandManager<char> manager;
manager.AddRandomWord(RandomWord<char>('A',10));
manager.AddRandomWord(RandomWord<char>('B',10));
manager.AddRandomWord(RandomWord<char>('C',35));
manager.AddRandomWord(RandomWord<char>('D',25));
manager.AddRandomWord(RandomWord<char>('E',20));
srand(time(NULL));
manager.RandomGenerate(rand()%100);
return 0;
}
相關(guān)文章
opencv實(shí)現(xiàn)定時(shí)錄像功能
這篇文章主要為大家詳細(xì)介紹了opencv實(shí)現(xiàn)定時(shí)錄像功能,具有一定的參考價(jià)值,感興趣的小伙伴們可以參考一下2018-06-06用VC++6.0的控制臺實(shí)現(xiàn)2048小游戲的程序
本文是作者拜讀劉地同學(xué)的《C語言控制臺版2048》之后感覺非常不錯,添加了注釋之后分享給大家的,方便更多的初學(xué)者閱讀學(xué)習(xí),有需要的小伙伴參考下。2015-03-03Qt線程QThread開啟和安全退出的實(shí)現(xiàn)
本文主要介紹了Qt線程QThread開啟和安全退出的實(shí)現(xiàn),文中通過示例代碼介紹的非常詳細(xì),對大家的學(xué)習(xí)或者工作具有一定的參考學(xué)習(xí)價(jià)值,需要的朋友們下面隨著小編來一起學(xué)習(xí)學(xué)習(xí)吧2023-06-06C++中臨時(shí)對象的常見產(chǎn)生情況及其解決的方案
這篇文章主要是探討常見的臨時(shí)對象產(chǎn)生的情況,及其如何避免和解決這種臨時(shí)對象產(chǎn)生的方式。具有一定的參考價(jià)值,感興趣的小伙伴們可以參考一下2021-09-09