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C#波形圖控件制作示例程序

 更新時(shí)間:2013年11月29日 10:00:08   作者:  
這篇文章主要介紹了C#波形圖控件的制作方法,大家參考使用


首先添加一個(gè)timer,50s

復(fù)制代碼 代碼如下:

using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Drawing;
using System.Data;
using System.Text;
using System.Windows.Forms;

namespace High_Tech_Watch
{
    public partial class UserControl1 : UserControl
    {
        public UserControl1()
        {
            InitializeComponent();
        }

        int[] oldLine;
        int SIZE = 15; //方格的大小
        Pen LINEPEN = new Pen(Color.FromArgb(3,64, 129), 1); //背景線條顏色
        Pen FORELINEPEN = new Pen(Color.LightBlue);  //前景線條顏色
        private void UserControl1_Paint(object sender, PaintEventArgs e)
        {
            Graphics g = e.Graphics;
            int Bvalue;
            Bvalue = Value;
            if (shake != 0)
            {
                Random ro = new Random();
                int r = ro.Next(0, shake);
                Value += (ro.Next(-shake, 0) / 2) + r/2;
                if (Value>100)
                {
                    Value = 100;
                }
                if (Value < 0)
                {
                    Value = 0;
                }
            }
            int h = (int)(this.Size.Height / SIZE);
            int w = (int)(this.Size.Width / SIZE )+ 1;//這里加1保證了滾動(dòng)時(shí)最右側(cè)垂直線及時(shí)出現(xiàn)
            for (; h >= 0;h-- )
            {
                g.DrawLine(LINEPEN, new Point(0, h * SIZE), new Point(this.Size.Width, h * SIZE));
            }
            for (; w>=0;w-- )
            {
                g.DrawLine(LINEPEN, new Point((w * SIZE) - limits, 0), new Point((w * SIZE) - limits, this.Size.Height));
            }
            for (int i = oldLine.Length - 1,j = 0;i >j ;j++ )
            {
                g.DrawLine(FORELINEPEN, new Point(j,(this.Height - (int)(((float)oldLine[j] / (float)100) * (float)this.Height) ) -1),
                    new Point(j + 1, (this.Height - (int)(((float)oldLine[j+1] / (float)100) * (float)this.Height))-1) );
            }
            for (int i = oldLine.Length - 1, j = 0; i > j; j++)
            {
                oldLine[j] = oldLine[j + 1];
            }
            oldLine[oldLine.Length - 1] = Value;
            pintLightPoint(e);
            Value = Bvalue;
        }

        private void pintLightPoint(PaintEventArgs e)
        {
            Graphics g = e.Graphics;
            g.DrawImage(global::High_Tech_Watch.Resource1.未標(biāo)題_2,new Rectangle(new Point(this.Width - 50,this.Height - (int)(((float)lightPointValue / (float)100) * (float)this.Height ) - 10),new Size(20,20)));

        }

        int lightPointValue = 50;
        int limits = 0;//滾動(dòng)就靠他了,是一個(gè)范圍
        private void timer1_Tick(object sender, EventArgs e)
        {
            limits++;
            if (limits >= SIZE)
            {
                limits = 0;
            }
            this.Invalidate();
        }

        private void UserControl1_Load(object sender, EventArgs e)
        {

            oldLine = new int[this.Width - 40];

        }

        int shake = 0;
        [DefaultValue(0),Description("抖動(dòng)率,值控件輸入的值自動(dòng)抖動(dòng)(禁用是為0)"),Category("屬性值")]
        public int Shake
        {
            get{return shake;}
            set{shake = value;}
        }
        [DefaultValue(0),Description("當(dāng)前數(shù)值"),Category("屬性值")]
        public int Value
        {
            get { return lightPointValue; }
            set { lightPointValue = value; }
        }
        [Description("當(dāng)前數(shù)值"), Category("屬性值")]
        public Pen LinePen
        {
            get { return LINEPEN; }
            set
            {
                LINEPEN = value;
                this.Invalidate();
            }
        }

        private void UserControl1_Resize(object sender, EventArgs e)
        {

            if ((this.Width - 40) > oldLine.Length)
            {
                 int[] newArry = new int[this.Width - 40];
                oldLine.CopyTo(newArry, newArry.Length - oldLine.Length);
                oldLine = new int[this.Width - 40];
                oldLine = newArry;
            }
            if ((this.Width - 40) < oldLine.Length)
            {
                int[] newArry = new int[this.Width - 40];
                for (int i = newArry.Length - 1,j = oldLine.Length - 1; i >=0 ;i--,j-- )
                {
                   newArry[i] = oldLine[j];
                }
                oldLine = new int[this.Width - 40];
                oldLine = newArry;
            }

        }
    }
}

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