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C#橋接模式完整實例

 更新時間:2015年07月16日 12:05:57   作者:宋勇野  
這篇文章主要介紹了C#橋接模式,以實例形式較為詳細的分析了C#橋接模式的實現(xiàn)原理與相關(guān)技巧,具有一定參考借鑒價值,需要的朋友可以參考下

本文實例講述了C#橋接模式實現(xiàn)方法。分享給大家供大家參考。具體如下:

C#代碼如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
  public class HandAddressList:HandSetSoft
  {
    public override void Run()
    {
      Console.WriteLine("運行手機通訊錄");
    }
  }
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
  public class HandBrandM:HandSetBrand
  {
    public override void Run()
    {
      soft.Run();
    }
  }
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
  public class HandBrandN:HandSetBrand
  {
    public override void Run()
    {
      soft.Run();
    }
  }
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
 public abstract class HandSetBrand
  {
    protected HandSetSoft soft;
    public void SetHandSetSoft(HandSetSoft soft) 
    {
      this.soft = soft;
    }
    public abstract void Run();
  }
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
  public class HandSetGame:HandSetSoft
  {
    public override void Run()
    {
      Console.WriteLine("運行手機游戲");
    }
  }
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
  public class HandSetMP3:HandSetSoft
  {
    public override void Run()
    {
      Console.WriteLine("運行手機MP3");
    }
  }
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
 public abstract class HandSetSoft
  {
    public abstract void Run();
  }
}
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
  class Program
  {
    static void Main(string[] args)
    {
      HandSetBrand ab;
      ab = new HandBrandN();
      ab.SetHandSetSoft(new HandSetGame());
      ab.Run();
      ab.SetHandSetSoft(new HandAddressList());
      ab.Run();
      ab = new HandBrandM();
      ab.SetHandSetSoft(new HandSetGame());
      ab.Run();
      ab.SetHandSetSoft(new HandAddressList());
      ab.Run();
      ab.SetHandSetSoft(new HandSetMP3());
      ab.Run();
      Console.ReadKey();
    }
  }
}

HandAddressList.cs如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
  public class HandAddressList:HandSetSoft
  {
    public override void Run()
    {
      Console.WriteLine("運行手機通訊錄");
    }
  }
}

HandBrandM.cs如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
  public class HandBrandM:HandSetBrand
  {
    public override void Run()
    {
      soft.Run();
    }
  }
}

HandBrandN.cs如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
  public class HandBrandN:HandSetBrand
  {
    public override void Run()
    {
      soft.Run();
    }
  }
}

HandSetBrand.cs如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
 public abstract class HandSetBrand
  {
    protected HandSetSoft soft;
    public void SetHandSetSoft(HandSetSoft soft) 
    {
      this.soft = soft;
    }
    public abstract void Run();
  }
}

HandSetGame.cs如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
  public class HandSetGame:HandSetSoft
  {
    public override void Run()
    {
      Console.WriteLine("運行手機游戲");
    }
  }
}

HandSetMP3.cs如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
  public class HandSetMP3:HandSetSoft
  {
    public override void Run()
    {
      Console.WriteLine("運行手機MP3");
    }
  }
}

HandSetSoft.cs如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
 public abstract class HandSetSoft
  {
    public abstract void Run();
  }
}

Program.cs如下:

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ConsoleApplication1
{
  class Program
  {
    static void Main(string[] args)
    {
      HandSetBrand ab;
      ab = new HandBrandN();
      ab.SetHandSetSoft(new HandSetGame());
      ab.Run();
      ab.SetHandSetSoft(new HandAddressList());
      ab.Run();
      ab = new HandBrandM();
      ab.SetHandSetSoft(new HandSetGame());
      ab.Run();
      ab.SetHandSetSoft(new HandAddressList());
      ab.Run();
      ab.SetHandSetSoft(new HandSetMP3());
      ab.Run();
      Console.ReadKey();
    }
  }
}

希望本文所述對大家的C#程序設計有所幫助。

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