C#如何對(duì)多線程、多任務(wù)管理(demo)
下面一段內(nèi)容有項(xiàng)目需求有項(xiàng)目分析,通過一個(gè)小demo給大家展示下C#如何對(duì)多線程、多任務(wù)管理的。
項(xiàng)目需求:假設(shè)多個(gè)任務(wù)需要執(zhí)行,每個(gè)任務(wù)不是一時(shí)半會(huì)能完成(需要能看到中間執(zhí)行狀況);
多個(gè)任務(wù) 根據(jù)條件不同 可能需要不同的處理
項(xiàng)目分析: 多線程并發(fā)執(zhí)行多任務(wù);
對(duì)任務(wù)進(jìn)行管理,追蹤中間執(zhí)行狀態(tài);
運(yùn)用策略模式抽象執(zhí)行類;
public enum TaskStatus { wait = 0, working = 1, stop = 2, suspend = 3, complete = 4, fail = 5, other = 99 } public class Task { public TaskDelegate<ParaStatus> taskStatus; public TaskDelegate<ParaInfo> taskInfo; public TaskDelegate<ParaProcess> taskProcess; private TaskStatus _status = TaskStatus.wait; private IExecuter _Executer { get; set; } private Guid _taskId; private Thread thread; private string _name; public Task(Guid id, IExecuter Executer) { _taskId = id; _Executer = Executer; _Executer.TaskId = id; _Executer.Task = this; } public void Wait() { ChangeStatus(TaskStatus.wait); } public string Name { get { return _name; } set { _name = value; } } public Guid TaskId { get { return _taskId; } } public TaskStatus Status { get { return _status; } set { _status = value; } } public void Start() { if (thread == null) { thread = new Thread(_Executer.Do); } else if (thread.ThreadState == ThreadState.Stopped) { thread = new Thread(_Executer.Do); } thread.Start(); ChangeStatus(TaskStatus.working); } public void ChangeStatus(TaskStatus s) { Status = s; ParaStatus ps = new ParaStatus(TaskId); ps.Status = Status; if (taskStatus != null) taskStatus(ps); } public void Stop() { if (thread != null) { if (thread.IsAlive) { try { thread.Abort(); } catch { } } } ChangeStatus(TaskStatus.stop); } public void Suspend() { try { thread.Suspend(); } catch { } ChangeStatus(TaskStatus.suspend); } public void Resume() { if (thread.IsAlive) { thread.Resume(); } ChangeStatus(TaskStatus.working); } } public interface IExecuter { Guid TaskId { get; set; } Task Task { get; set; } void Do(); } public class Executer : IExecuter { public void Execute() { } #region IExecute public Guid TaskId { get; set; } public Task Task { get; set; } public void Do() { for (int i = 1; i <= 100; i++) { if (Task.taskProcess != null) { Thread.Sleep(1000); ParaProcess pp = new ParaProcess(TaskId); pp.Rate = (double)i / 100; Task.taskProcess(pp); } } if (Task.taskStatus != null) { Task.ChangeStatus(TaskStatus.complete); } } #endregion } public class TaskManager { public List<Task> Tasks = new List<Task>(); /// <summary> /// 添加任務(wù) /// </summary> public Task AddTask(Task task) { try { Tasks.Add(task); task.Wait(); } catch (Exception e) { } return task; } public void StartTask(Task task) { task.Start(); } /// <summary> /// 停止任務(wù) /// </summary> /// <param name="downloader"></param> public void StopTask(Task task) { task.Stop(); } public void SuspendTask(Task task) { task.Suspend(); } public void ResumeTask(Task task) { task.Resume(); } /// <summary> /// 刪除任務(wù)(自動(dòng)終止未停止的任務(wù)) /// </summary> /// <param name="downloader"></param> public void DeleteTask(Task task, bool deleteFile) { //先停止任務(wù) task.Stop(); while (task.Status == TaskStatus.working) { Thread.Sleep(50); } //從任務(wù)列表中刪除任務(wù) if (Tasks.Contains(task)) { Tasks.Remove(task); } } } /// </summary> /// <param name="para">泛型參數(shù)</param> public delegate void TaskDelegate<T>(T para); /// <summary> /// /// </summary> public class ParaStatus { public ParaStatus(Guid task) { TaskId = task; } public Guid TaskId { get; set; } public TaskStatus Status { get; set; } } public class ParaInfo { public ParaInfo(Guid task) { TaskId = task; } public Guid TaskId { get; set; } public string Info { get; set; } } public class ParaProcess { public ParaProcess(Guid task) { TaskId = task; } public Guid TaskId { get; set; } public double Rate { get; set; } }
以上代碼內(nèi)容就是C#對(duì)多線程、多任務(wù)管理的方法,希望對(duì)大家有所幫助。
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