學(xué)習(xí)二維動(dòng)態(tài)數(shù)組指針做矩陣運(yùn)算的方法
本文分享了利用二維動(dòng)態(tài)數(shù)組指針做矩陣運(yùn)算的實(shí)現(xiàn)代碼。
1. 頭文件
// juzhen 2.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include "stdlib.h"
#include "windows.h"
#define OK 0
#define NG -1
typedef struct mat
{
int nRow; /* 行數(shù) */
int nCol; /* 列數(shù) */
int* pData; /* 指向矩??體的指? */
}MAT;
2. 程序代碼
#include "stdafx.h"
#include "Matrix_cal.h"
/* Entity and initial matrix of the application matrix function */
int MATAlloc(MAT *pMat, int nRow, int nCol)
{
pMat->pData = (int *) malloc (nRow * nCol * sizeof(int) );
if(NULL == pMat->pData)
{
printf("Memary is error!\n");
return NG;
}
for(int i=0; i<nRow; ++i)
{
for(int j=0; j<nCol; ++j)
{
*(pMat->pData + i*nCol + j)=0;
}
}
pMat->nRow = nRow;
pMat->nCol = nCol;
return OK;
}
/* Release the memory space and reset the matrix data function */
void MATFree(MAT* pMat)
{
free(pMat->pData);
pMat->pData = NULL;
pMat->nRow = 0;
pMat->nCol = 0;
}
/* Import of matrix function */
int MATAssign (MAT* pMat1, const MAT* pMat2)
{
MATAlloc(pMat1, pMat2->nRow, pMat2->nCol);
for(int i=0; i < pMat1->nRow; ++i)
{
for(int j=0; j < pMat1->nCol; ++j)
{
*(pMat1->pData + i * pMat1->nCol + j) = *(pMat2->pData + i * pMat1->nCol + j);
}
}
return OK;
}
/* Matrix sum function */
int MATAdd(const MAT* pMat1, const MAT* pMat2, MAT* pMat3)
{
MATAlloc(pMat3, pMat1->nRow, pMat1->nCol);
if((pMat1->nRow == pMat2->nRow) && (pMat1->nCol == pMat2->nCol))
{
for(int i=0; i<pMat1->nRow; ++i)
{
for(int j=0; j<pMat1->nCol; ++j)
{
*(pMat3->pData + i * pMat3->nCol + j) = *(pMat1->pData + i * pMat1->nCol + j) + *(pMat2->pData + i * pMat1->nCol + j);
}
}
return OK;
}
else
{
printf("Not add!\n");
return NG;
}
}
/* Matrix subtraction function */
int MATSub(const MAT* pMat1, const MAT* pMat2, MAT* pMat3)
{
MATAlloc(pMat3, pMat1->nRow, pMat1->nCol);
if((pMat1->nRow == pMat2->nRow) && (pMat1->nCol == pMat2->nCol))
{
for(int i=0; i<pMat1->nRow; ++i)
{
for(int j=0; j<pMat1->nCol; ++j)
{
*(pMat3->pData + i * pMat3->nCol + j) = *(pMat1->pData + i * pMat1->nCol + j) - *(pMat2->pData + i * pMat1->nCol + j);
}
}
return OK;
}
else
{
printf("Not Sub!\n");
return NG;
}
}
/* Matrix clear */
void MATClear(MAT* pMat)
{
for(int i=0; i<pMat->nRow; ++i)
{
for(int j=0; j<pMat->nCol; ++j)
{
*(pMat->pData + i * pMat->nCol + j)=0;
}
}
}
/* Matrix multiplication C function */
void MATMulC (MAT* pMat, int C)
{
for(int i=0; i<pMat->nRow; ++i)
{
for(int j=0; j<pMat->nCol; ++j)
{
*(pMat->pData + i * pMat->nCol + j) = C * (*(pMat->pData + i * pMat->nCol + j) );
}
}
}
/* Matrix multiplication function */
int MATMul (const MAT* pMat1, const MAT* pMat2, MAT* pMat3)
{
MATAlloc(pMat3, pMat1->nRow, pMat2->nCol);
if(pMat1->nCol == pMat2->nRow)
{
for(int i=0; i<pMat1->nRow; ++i)
{
for(int j=0; j<pMat2->nCol; ++j)
{
for(int k=0; k<pMat1->nCol; ++k)
{
*(pMat3->pData + i * pMat2->nCol+j) += *(pMat1->pData + i * pMat2->nRow + k) * (*(pMat2->pData + k * pMat2->nCol + j) );
}
}
}
return OK;
}
else
{
printf("not Mul\n");
return NG;
}
}
/* Matrix transpose function */
int MATTransport(const MAT* pMat1, MAT* pMat2)
{
MATAlloc(pMat2, pMat1->nCol, pMat1->nRow);
for(int i=0; i<pMat1->nRow; ++i)
{
for(int j=0; j<pMat1->nCol; ++j)
{
*(pMat2->pData + j * pMat1->nRow + i) = *(pMat1->pData + i * pMat1->nCol + j);
}
}
return OK;
}
/*
bool Check_digit(char *kk)
{
int a = strlen(kk);
for(int i = 0; i<a; ++i)
{
if( ( (int) (*(kk + i) ) > 48) && ( (int) (*(kk + i) ) < 57 || (int) (*(kk + i) ) == 32) )
{
return 1;
}
}
return 0;
}
*/
/* Matrix initialization */
void MATinit(MAT *pMat)
{
bool kos=1;
int nRow = 0, nCol = 0;
printf("Please input the number of rows: ");
scanf_s("%d",&nRow);
putchar('\n');
printf("Please input the number of columns: ");
scanf_s("%d",&nCol);
putchar('\n');
printf("Please input %dX%d Matrix:\n",nRow,nCol);
kos=MATAlloc(pMat,nRow,nCol);
for(int i=0; i<nRow; ++i)
{
for(int j=0; j<nCol; ++j)
{
scanf("%d", pMat->pData + i*nCol + j);
}
}
}
/*char arr[100][100]={0};
for(int i=0; i<nRow; ++i)
{
for(int j=0; j<nCol; ++j)
{
scanf("%c", &arr[i][j]);
kos = Check_digit(&arr[i][j]);
}
}
//ks= atoi(arr[0]);
while(kos)
{
printf(" input is error,Please input again!");
for(int i=0; i<nRow; ++i)
{
for(int j=0; j<nCol; ++j)
{
scanf("%c", arr[i]);
}
}
kos = Check_digit(arr[0]);
//ks= atoi(arr[0]);
}
for(int i=0; i<nRow; ++i)
{
for(int j=0; j<nCol; ++j)
{
*(pMat->pData + i*nCol + j) = atoi(&arr[i][j]);
}
}
}
*/
/* Output matrix */
void Print(MAT *pMat)
{
printf("The result is:\n");
for(int i = 0; i < pMat->nRow; ++i)
{
for(int j=0; j<pMat->nCol; ++j)
{
printf("%d ",*( pMat->pData + i * pMat->nCol + j) );
}
putchar('\n');
}
}
int _tmain(int argc, _TCHAR* argv[])
{
int nRow = 1,nCol = 1,sign = 1,C = 1,work = 1,sigal=0;
MAT Mat, Mat1, Mat2;
MAT *pMat = &Mat;
MAT *pMat1 = &Mat1;
MAT *pMat2 = &Mat2;
while(work)
{
system("cls");
printf(" Welcome To The Matrix Operation system! \n");
printf("------------------------------------------------\n");
printf("1: Open The Generating matrix function!\n");
printf("2: Open The Release matrix function!\n");
printf("3: Open The Import matrix function!\n");
printf("4: Open The Add matrix function!\n");
printf("5: Open The Matrix subtraction function!\n");
printf("6: Open The Clear matrix function!\n");
printf("7: Open The Matrix multiplication C function!\n");
printf("8: Open The Matrix multiplication function!\n");
printf("9: Open The Matrix transpose function!\n");
printf("------------------------------------------------\n");
printf("Please Select operation type:");
scanf("%d",&sign);
switch(sign)
{
case 1:
{
MATinit(pMat);
Print(pMat);
}
break;
case 2:
{
MATinit(pMat);
Print(pMat);
MATFree(pMat);
}
break;
case 3:
{
MATinit(pMat2);
MATAssign (pMat1, pMat2);
Print(pMat1);
}
break;
case 4:
{
MATinit(pMat1);
MATinit(pMat2);
sigal = MATAdd(pMat1, pMat2,pMat);
if(0 == sigal)
{
Print(pMat);
}
}
break;
case 5:
{
MATinit(pMat1);
MATinit(pMat2);
sigal = MATSub(pMat1, pMat2,pMat);
if(0 == sigal)
{
Print(pMat);
}
}
break;
case 6:
{
MATinit(pMat);
Print(pMat);
MATClear(pMat);
Print(pMat);
}
break;
case 7:
{
printf("Please input the number of C: ");
scanf("%d",&C);
putchar('\n');
MATinit(pMat);
MATMulC (pMat, C);
Print(pMat);
}
break;
case 8:
{
MATinit(pMat1);
MATinit(pMat2);
sigal = MATMul (pMat1, pMat2, pMat);
if(0 == sigal)
{
Print(pMat);
}
}
break;
case 9:
{
MATinit(pMat1);
MATTransport(pMat1, pMat2);
Print(pMat2);
}
break;
default: printf("input is error!");
}
printf("Whether exit the Matrix calculation system?(1 is not exit,0 is exit)\n"); //whether exit the system.
scanf("%d", &work);
fflush(stdin);
while (work != 0 && work != 1) //work must is 1 or 0.
{
printf(" Input is error,Please input again!\n");
scanf("%d", &work);
fflush(stdin);
}
}
printf("\n-------------Thanks For You Using The Matrix Calculation System !--------------\n");
Sleep(2000); //deley some times.
return 0;
}
以上就是實(shí)現(xiàn)二維動(dòng)態(tài)數(shù)組指針做矩陣運(yùn)算的代碼,希望對(duì)大家的學(xué)習(xí)有所幫助。
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