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C#圖片處理3種高級應(yīng)用

 更新時間:2015年10月14日 10:43:55   作者:吳劍  
本文介紹C#圖片處理高級應(yīng)用,這些功能并無多大技術(shù)含量。全部基于.Net Framework類庫完成,代碼中包含了C#圖片處理的一些基礎(chǔ)知識,與大家分享,個人能力有限,不足之處還請及時指正。

利用C#圖片處理的一些基本和高級應(yīng)用,解決了顯示排版時想讓相片縮略圖列表非常統(tǒng)一、整齊、和美觀,每張縮略圖大小固定為120 x 90且不拉伸變形,用戶頭像讓縮略圖比原圖更清晰,上傳的圖片下加一個半透明的LOGO水印等等要求。
高縮略圖清晰度

之前一直認(rèn)為縮略圖不可能比原圖清晰,直到某天一位產(chǎn)品的同事給我看某網(wǎng)站的效果。于是開始尋找.NET下實(shí)現(xiàn)代碼,仔細(xì)觀察縮略圖確實(shí)比原圖更清晰了一些,但代價(jià)是縮略圖文件比原圖更大,所以如果你想讓一張占滿顯示器屏幕的超大圖片更清晰,那么圖片占用空間和網(wǎng)絡(luò)流量就必需考慮了,如果是互聯(lián)網(wǎng)應(yīng)用,建議縮略圖在200像素以內(nèi)的使用該方法。當(dāng)然如果哪位有更好的代碼即能讓圖片文件大小變化不大又讓圖片更清晰還請分享。

圖片剪裁

 

算法:以原圖中心作為裁剪中心,最大范圍的對原圖進(jìn)行裁剪,然后對裁剪結(jié)果等比縮放。

圖片水印

詳細(xì)代碼:

封裝了幾個通用的方法,如發(fā)現(xiàn)有BUG或漏洞還請及時指正。

using System;
using System.Collections.Generic;
using System.Text;
using System.IO;
using System.Drawing;
using System.Drawing.Drawing2D;
using System.Drawing.Imaging;

namespace WuJian.Common
{
 public class Image
 {
  #region 正方型裁剪并縮放

  /// <summary>
  /// 正方型裁剪
  /// 以圖片中心為軸心,截取正方型,然后等比縮放
  /// 用于頭像處理
  /// </summary>
  /// <remarks>吳劍 2012-08-08</remarks>
  /// <param name="fromFile">原圖Stream對象</param>
  /// <param name="fileSaveUrl">縮略圖存放地址</param>
  /// <param name="side">指定的邊長(正方型)</param>
  /// <param name="quality">質(zhì)量(范圍0-100)</param>
  public static void CutForSquare(System.IO.Stream fromFile, string fileSaveUrl, int side, int quality)
  {
   //創(chuàng)建目錄
   string dir = Path.GetDirectoryName(fileSaveUrl);
   if (!Directory.Exists(dir))
    Directory.CreateDirectory(dir);

   //原始圖片(獲取原始圖片創(chuàng)建對象,并使用流中嵌入的顏色管理信息)
   System.Drawing.Image initImage = System.Drawing.Image.FromStream(fromFile, true);

   //原圖寬高均小于模版,不作處理,直接保存
   if (initImage.Width <= side && initImage.Height <= side)
   {
    initImage.Save(fileSaveUrl, System.Drawing.Imaging.ImageFormat.Jpeg);
   }
   else
   {
    //原始圖片的寬、高
    int initWidth = initImage.Width;
    int initHeight = initImage.Height;

    //非正方型先裁剪為正方型
    if (initWidth != initHeight)
    {
     //截圖對象
     System.Drawing.Image pickedImage = null;
     System.Drawing.Graphics pickedG = null;

     //寬大于高的橫圖
     if (initWidth > initHeight)
     {
      //對象實(shí)例化
      pickedImage = new System.Drawing.Bitmap(initHeight, initHeight);
      pickedG = System.Drawing.Graphics.FromImage(pickedImage);
      //設(shè)置質(zhì)量
      pickedG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
      pickedG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
      //定位
      Rectangle fromR = new Rectangle((initWidth - initHeight) / 2, 0, initHeight, initHeight);
      Rectangle toR = new Rectangle(0, 0, initHeight, initHeight);
      //畫圖
      pickedG.DrawImage(initImage, toR, fromR, System.Drawing.GraphicsUnit.Pixel);
      //重置寬
      initWidth = initHeight;
     }
     //高大于寬的豎圖
     else
     {
      //對象實(shí)例化
      pickedImage = new System.Drawing.Bitmap(initWidth, initWidth);
      pickedG = System.Drawing.Graphics.FromImage(pickedImage);
      //設(shè)置質(zhì)量
      pickedG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
      pickedG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
      //定位
      Rectangle fromR = new Rectangle(0, (initHeight - initWidth) / 2, initWidth, initWidth);
      Rectangle toR = new Rectangle(0, 0, initWidth, initWidth);
      //畫圖
      pickedG.DrawImage(initImage, toR, fromR, System.Drawing.GraphicsUnit.Pixel);
      //重置高
      initHeight = initWidth;
     }

     //將截圖對象賦給原圖
     initImage = (System.Drawing.Image)pickedImage.Clone();
     //釋放截圖資源
     pickedG.Dispose();
     pickedImage.Dispose();
    }

    //縮略圖對象
    System.Drawing.Image resultImage = new System.Drawing.Bitmap(side, side);
    System.Drawing.Graphics resultG = System.Drawing.Graphics.FromImage(resultImage);
    //設(shè)置質(zhì)量
    resultG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
    resultG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
    //用指定背景色清空畫布
    resultG.Clear(Color.White);
    //繪制縮略圖
    resultG.DrawImage(initImage, new System.Drawing.Rectangle(0, 0, side, side), new System.Drawing.Rectangle(0, 0, initWidth, initHeight), System.Drawing.GraphicsUnit.Pixel);

    //關(guān)鍵質(zhì)量控制
    //獲取系統(tǒng)編碼類型數(shù)組,包含了jpeg,bmp,png,gif,tiff
    ImageCodecInfo[] icis = ImageCodecInfo.GetImageEncoders();
    ImageCodecInfo ici = null;
    foreach (ImageCodecInfo i in icis)
    {
     if (i.MimeType == "image/jpeg" || i.MimeType == "image/bmp" || i.MimeType == "image/png" || i.MimeType == "image/gif")
     {
      ici = i;
     }
    }
    EncoderParameters ep = new EncoderParameters(1);
    ep.Param[0] = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, (long)quality);

    //保存縮略圖
    resultImage.Save(fileSaveUrl, ici, ep);

    //釋放關(guān)鍵質(zhì)量控制所用資源
    ep.Dispose();

    //釋放縮略圖資源
    resultG.Dispose();
    resultImage.Dispose();

    //釋放原始圖片資源
    initImage.Dispose();
   }
  }

  #endregion

  #region 自定義裁剪并縮放

  /// <summary>
  /// 指定長寬裁剪
  /// 按模版比例最大范圍的裁剪圖片并縮放至模版尺寸
  /// </summary>
  /// <remarks>吳劍 2012-08-08</remarks>
  /// <param name="fromFile">原圖Stream對象</param>
  /// <param name="fileSaveUrl">保存路徑</param>
  /// <param name="maxWidth">最大寬(單位:px)</param>
  /// <param name="maxHeight">最大高(單位:px)</param>
  /// <param name="quality">質(zhì)量(范圍0-100)</param>
  public static void CutForCustom(System.IO.Stream fromFile, string fileSaveUrl, int maxWidth, int maxHeight, int quality)
  {
   //從文件獲取原始圖片,并使用流中嵌入的顏色管理信息
   System.Drawing.Image initImage = System.Drawing.Image.FromStream(fromFile, true);

   //原圖寬高均小于模版,不作處理,直接保存
   if (initImage.Width <= maxWidth && initImage.Height <= maxHeight)
   {
    initImage.Save(fileSaveUrl, System.Drawing.Imaging.ImageFormat.Jpeg);
   }
   else
   {
    //模版的寬高比例
    double templateRate = (double)maxWidth / maxHeight;
    //原圖片的寬高比例
    double initRate = (double)initImage.Width / initImage.Height;

    //原圖與模版比例相等,直接縮放
    if (templateRate == initRate)
    {
     //按模版大小生成最終圖片
     System.Drawing.Image templateImage = new System.Drawing.Bitmap(maxWidth, maxHeight);
     System.Drawing.Graphics templateG = System.Drawing.Graphics.FromImage(templateImage);
     templateG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
     templateG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
     templateG.Clear(Color.White);
     templateG.DrawImage(initImage, new System.Drawing.Rectangle(0, 0, maxWidth, maxHeight), new System.Drawing.Rectangle(0, 0, initImage.Width, initImage.Height), System.Drawing.GraphicsUnit.Pixel);
     templateImage.Save(fileSaveUrl, System.Drawing.Imaging.ImageFormat.Jpeg);
    }
    //原圖與模版比例不等,裁剪后縮放
    else
    {
     //裁剪對象
     System.Drawing.Image pickedImage = null;
     System.Drawing.Graphics pickedG = null;

     //定位
     Rectangle fromR = new Rectangle(0, 0, 0, 0);//原圖裁剪定位
     Rectangle toR = new Rectangle(0, 0, 0, 0);//目標(biāo)定位

     //寬為標(biāo)準(zhǔn)進(jìn)行裁剪
     if (templateRate > initRate)
     {
      //裁剪對象實(shí)例化
      pickedImage = new System.Drawing.Bitmap(initImage.Width, (int)System.Math.Floor(initImage.Width / templateRate));
      pickedG = System.Drawing.Graphics.FromImage(pickedImage);

      //裁剪源定位
      fromR.X = 0;
      fromR.Y = (int)System.Math.Floor((initImage.Height - initImage.Width / templateRate) / 2);
      fromR.Width = initImage.Width;
      fromR.Height = (int)System.Math.Floor(initImage.Width / templateRate);

      //裁剪目標(biāo)定位
      toR.X = 0;
      toR.Y = 0;
      toR.Width = initImage.Width;
      toR.Height = (int)System.Math.Floor(initImage.Width / templateRate);
     }
     //高為標(biāo)準(zhǔn)進(jìn)行裁剪
     else
     {
      pickedImage = new System.Drawing.Bitmap((int)System.Math.Floor(initImage.Height * templateRate), initImage.Height);
      pickedG = System.Drawing.Graphics.FromImage(pickedImage);

      fromR.X = (int)System.Math.Floor((initImage.Width - initImage.Height * templateRate) / 2);
      fromR.Y = 0;
      fromR.Width = (int)System.Math.Floor(initImage.Height * templateRate);
      fromR.Height = initImage.Height;

      toR.X = 0;
      toR.Y = 0;
      toR.Width = (int)System.Math.Floor(initImage.Height * templateRate);
      toR.Height = initImage.Height;
     }

     //設(shè)置質(zhì)量
     pickedG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
     pickedG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;

     //裁剪
     pickedG.DrawImage(initImage, toR, fromR, System.Drawing.GraphicsUnit.Pixel);

     //按模版大小生成最終圖片
     System.Drawing.Image templateImage = new System.Drawing.Bitmap(maxWidth, maxHeight);
     System.Drawing.Graphics templateG = System.Drawing.Graphics.FromImage(templateImage);
     templateG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.High;
     templateG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;
     templateG.Clear(Color.White);
     templateG.DrawImage(pickedImage, new System.Drawing.Rectangle(0, 0, maxWidth, maxHeight), new System.Drawing.Rectangle(0, 0, pickedImage.Width, pickedImage.Height), System.Drawing.GraphicsUnit.Pixel);

     //關(guān)鍵質(zhì)量控制
     //獲取系統(tǒng)編碼類型數(shù)組,包含了jpeg,bmp,png,gif,tiff
     ImageCodecInfo[] icis = ImageCodecInfo.GetImageEncoders();
     ImageCodecInfo ici = null;
     foreach (ImageCodecInfo i in icis)
     {
      if (i.MimeType == "image/jpeg" || i.MimeType == "image/bmp" || i.MimeType == "image/png" || i.MimeType == "image/gif")
      {
       ici = i;
      }
     }
     EncoderParameters ep = new EncoderParameters(1);
     ep.Param[0] = new EncoderParameter(System.Drawing.Imaging.Encoder.Quality, (long)quality);

     //保存縮略圖
     templateImage.Save(fileSaveUrl, ici, ep);
     //templateImage.Save(fileSaveUrl, System.Drawing.Imaging.ImageFormat.Jpeg);

     //釋放資源
     templateG.Dispose();
     templateImage.Dispose();

     pickedG.Dispose();
     pickedImage.Dispose();
    }
   }

   //釋放資源
   initImage.Dispose();
  }
  #endregion

  #region 等比縮放

  /// <summary>
  /// 圖片等比縮放
  /// </summary>
  /// <remarks>吳劍 2012-08-08</remarks>
  /// <param name="fromFile">原圖Stream對象</param>
  /// <param name="savePath">縮略圖存放地址</param>
  /// <param name="targetWidth">指定的最大寬度</param>
  /// <param name="targetHeight">指定的最大高度</param>
  /// <param name="watermarkText">水印文字(為""表示不使用水印)</param>
  /// <param name="watermarkImage">水印圖片路徑(為""表示不使用水印)</param>
  public static void ZoomAuto(System.IO.Stream fromFile, string savePath, System.Double targetWidth, System.Double targetHeight, string watermarkText, string watermarkImage)
  {
   //創(chuàng)建目錄
   string dir = Path.GetDirectoryName(savePath);
   if (!Directory.Exists(dir))
    Directory.CreateDirectory(dir);

   //原始圖片(獲取原始圖片創(chuàng)建對象,并使用流中嵌入的顏色管理信息)
   System.Drawing.Image initImage = System.Drawing.Image.FromStream(fromFile, true);

   //原圖寬高均小于模版,不作處理,直接保存
   if (initImage.Width <= targetWidth && initImage.Height <= targetHeight)
   {
    //文字水印
    if (watermarkText != "")
    {
     using (System.Drawing.Graphics gWater = System.Drawing.Graphics.FromImage(initImage))
     {
      System.Drawing.Font fontWater = new Font("黑體", 10);
      System.Drawing.Brush brushWater = new SolidBrush(Color.White);
      gWater.DrawString(watermarkText, fontWater, brushWater, 10, 10);
      gWater.Dispose();
     }
    }

    //透明圖片水印
    if (watermarkImage != "")
    {
     if (File.Exists(watermarkImage))
     {
      //獲取水印圖片
      using (System.Drawing.Image wrImage = System.Drawing.Image.FromFile(watermarkImage))
      {
       //水印繪制條件:原始圖片寬高均大于或等于水印圖片
       if (initImage.Width >= wrImage.Width && initImage.Height >= wrImage.Height)
       {
        Graphics gWater = Graphics.FromImage(initImage);

        //透明屬性
        ImageAttributes imgAttributes = new ImageAttributes();
        ColorMap colorMap = new ColorMap();
        colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
        colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);
        ColorMap[] remapTable = { colorMap };
        imgAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);

        float[][] colorMatrixElements = { 
         new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
         new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
         new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
         new float[] {0.0f, 0.0f, 0.0f, 0.5f, 0.0f},//透明度:0.5
         new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
        };

        ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);
        imgAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
        gWater.DrawImage(wrImage, new Rectangle(initImage.Width - wrImage.Width, initImage.Height - wrImage.Height, wrImage.Width, wrImage.Height), 0, 0, wrImage.Width, wrImage.Height, GraphicsUnit.Pixel, imgAttributes);

        gWater.Dispose();
       }
       wrImage.Dispose();
      }
     }
    }

    //保存
    initImage.Save(savePath, System.Drawing.Imaging.ImageFormat.Jpeg);
   }
   else
   {
    //縮略圖寬、高計(jì)算
    double newWidth = initImage.Width;
    double newHeight = initImage.Height;

    //寬大于高或?qū)挼扔诟撸M圖或正方)
    if (initImage.Width > initImage.Height || initImage.Width == initImage.Height)
    {
     //如果寬大于模版
     if (initImage.Width > targetWidth)
     {
      //寬按模版,高按比例縮放
      newWidth = targetWidth;
      newHeight = initImage.Height * (targetWidth / initImage.Width);
     }
    }
    //高大于寬(豎圖)
    else
    {
     //如果高大于模版
     if (initImage.Height > targetHeight)
     {
      //高按模版,寬按比例縮放
      newHeight = targetHeight;
      newWidth = initImage.Width * (targetHeight / initImage.Height);
     }
    }

    //生成新圖
    //新建一個bmp圖片
    System.Drawing.Image newImage = new System.Drawing.Bitmap((int)newWidth, (int)newHeight);
    //新建一個畫板
    System.Drawing.Graphics newG = System.Drawing.Graphics.FromImage(newImage);

    //設(shè)置質(zhì)量
    newG.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.HighQualityBicubic;
    newG.SmoothingMode = System.Drawing.Drawing2D.SmoothingMode.HighQuality;

    //置背景色
    newG.Clear(Color.White);
    //畫圖
    newG.DrawImage(initImage, new System.Drawing.Rectangle(0, 0, newImage.Width, newImage.Height), new System.Drawing.Rectangle(0, 0, initImage.Width, initImage.Height), System.Drawing.GraphicsUnit.Pixel);

    //文字水印
    if (watermarkText != "")
    {
     using (System.Drawing.Graphics gWater = System.Drawing.Graphics.FromImage(newImage))
     {
      System.Drawing.Font fontWater = new Font("宋體", 10);
      System.Drawing.Brush brushWater = new SolidBrush(Color.White);
      gWater.DrawString(watermarkText, fontWater, brushWater, 10, 10);
      gWater.Dispose();
     }
    }

    //透明圖片水印
    if (watermarkImage != "")
    {
     if (File.Exists(watermarkImage))
     {
      //獲取水印圖片
      using (System.Drawing.Image wrImage = System.Drawing.Image.FromFile(watermarkImage))
      {
       //水印繪制條件:原始圖片寬高均大于或等于水印圖片
       if (newImage.Width >= wrImage.Width && newImage.Height >= wrImage.Height)
       {
        Graphics gWater = Graphics.FromImage(newImage);

        //透明屬性
        ImageAttributes imgAttributes = new ImageAttributes();
        ColorMap colorMap = new ColorMap();
        colorMap.OldColor = Color.FromArgb(255, 0, 255, 0);
        colorMap.NewColor = Color.FromArgb(0, 0, 0, 0);
        ColorMap[] remapTable = { colorMap };
        imgAttributes.SetRemapTable(remapTable, ColorAdjustType.Bitmap);

        float[][] colorMatrixElements = { 
         new float[] {1.0f, 0.0f, 0.0f, 0.0f, 0.0f},
         new float[] {0.0f, 1.0f, 0.0f, 0.0f, 0.0f},
         new float[] {0.0f, 0.0f, 1.0f, 0.0f, 0.0f},
         new float[] {0.0f, 0.0f, 0.0f, 0.5f, 0.0f},//透明度:0.5
         new float[] {0.0f, 0.0f, 0.0f, 0.0f, 1.0f}
        };

        ColorMatrix wmColorMatrix = new ColorMatrix(colorMatrixElements);
        imgAttributes.SetColorMatrix(wmColorMatrix, ColorMatrixFlag.Default, ColorAdjustType.Bitmap);
        gWater.DrawImage(wrImage, new Rectangle(newImage.Width - wrImage.Width, newImage.Height - wrImage.Height, wrImage.Width, wrImage.Height), 0, 0, wrImage.Width, wrImage.Height, GraphicsUnit.Pixel, imgAttributes);
        gWater.Dispose();
       }
       wrImage.Dispose();
      }
     }
    }

    //保存縮略圖
    newImage.Save(savePath, System.Drawing.Imaging.ImageFormat.Jpeg);

    //釋放資源
    newG.Dispose();
    newImage.Dispose();
    initImage.Dispose();
   }
  }

  #endregion

  #region 其它

  /// <summary>
  /// 判斷文件類型是否為WEB格式圖片
  /// (注:JPG,GIF,BMP,PNG)
  /// </summary>
  /// <param name="contentType">HttpPostedFile.ContentType</param>
  /// <returns></returns>
  public static bool IsWebImage(string contentType)
  {
   if (contentType == "image/pjpeg" || contentType == "image/jpeg" || contentType == "image/gif" || contentType == "image/bmp" || contentType == "image/png")
   {
    return true;
   }
   else
   {
    return false;
   }
  }

  #endregion

 }//end class
}

以上就是C#圖片處理的高級應(yīng)用,希望對大家的學(xué)習(xí)有所幫助。

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