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js實(shí)現(xiàn)簡(jiǎn)單計(jì)算器

 更新時(shí)間:2015年11月22日 10:18:54   投稿:hebedich  
一個(gè)簡(jiǎn)潔的網(wǎng)頁(yè)JS計(jì)算器,附詳細(xì)代碼釋義。通過(guò)下邊的效果演示就可以看到,這是一個(gè)挺小的js網(wǎng)頁(yè)計(jì)算器,界面美化的我想還是不錯(cuò)的,畢竟在沒(méi)有使用任何圖片修飾的情況下,很好看,而且功能挺實(shí)用,可以完成基本的數(shù)學(xué)算數(shù)運(yùn)算。

參考部分資料,編寫(xiě)一個(gè)簡(jiǎn)單的計(jì)算器案例,雖然完成了正常需求,但是也有不滿之處,待后續(xù)實(shí)力提升后再來(lái)補(bǔ)充,先把不足之處列出:

  1:本來(lái)打算只要打開(kāi)頁(yè)面,計(jì)算器的輸入框會(huì)顯示一個(gè)默認(rèn)為0的狀態(tài),但是在輸入框加入默認(rèn)顯示為0的時(shí)候,選擇數(shù)據(jù)輸入時(shí),該0會(huì)顯示輸入數(shù)字的前面,例如”0123“,由于能力有限,待后續(xù)實(shí)力提升再來(lái)補(bǔ)充完善!

  2:目前只能實(shí)現(xiàn)鼠標(biāo)控制選擇按鈕,待完善鍵盤(pán)錄入功能。

  3:乘法的那個(gè)符號(hào)在本來(lái)想改成”ד這個(gè)符號(hào)的,待后續(xù)完善。

  附圖片一張:

  html部分:

<!DOCTYPE html>
<html lang="en">
<head>
  <meta charset="utf-8">
  <title>計(jì)算器</title>
</head>
<body onload="onLoad()">
<div id="calculator">
  <div class="LOGO">
    <span class="name">簡(jiǎn)單的計(jì)算器</span>
    <span class="verson">@liumobai v1.0</span>
  </div>
  <div id="shuRu">
    <!--screen輸入欄-->
    <div class="screen">
      <input type="text" id="screenName" name="screenName" class="screen" value="" onfocus="jsq(this)">
    </div>
  </div>
  <div id="keys">
    <!-- operators and other keys -->
    <!--第一排-->
    <input type="button" id="7" onclick="jsq(this.id)" value="7" class="buttons">
    <input type="button" id="8" onclick="jsq(this.id)" value="8" class="buttons">
    <input type="button" id="9" onclick="jsq(this.id)" value="9" class="buttons">
    <input type="button" id="Back" onclick="tuiGe()" value="Back" class="buttons">
    <input type="button" id="C" onclick="clearNum()" value="C" class="buttons" style="margin-right:0px">
    <!--第二排-->
    <input type="button" id="4" onclick="jsq(this.id)" value="4" class="buttons">
    <input type="button" id="5" onclick="jsq(this.id)" value="5" class="buttons">
    <input type="button" id="6" onclick="jsq(this.id)" value="6" class="buttons">
    <input type="button" id="*" onclick="jsq(this.id)" value="*" class="buttons">
    <input type="button" id="/" onclick="jsq(this.id)" value="/" class="buttons" style="margin-right:0px">
    <!--第三排-->
    <input type="button" id="1" onclick="jsq(this.id)" value="1" class="buttons">
    <input type="button" id="2" onclick="jsq(this.id)" value="2" class="buttons">
    <input type="button" id="3" onclick="jsq(this.id)" value="3" class="buttons">
    <input type="button" id="+" onclick="jsq(this.id)" value="+" class="buttons">
    <input type="button" id="-" onclick="jsq(this.id)" value="-" class="buttons" style="margin-right:0px">
    <!--第四排-->
    <input type="button" id="0" onclick="jsq(this.id)" value="0" class="buttons">
    <input type="button" id="00" onclick="jsq(this.id)" value="00" class="buttons">
    <input type="button" id="." onclick="jsq(this.id)" value="." class="buttons">
    <input type="button" id="%" onclick="jsq(this.id)" value="%" class="buttons">
    <input type="button" id="eva" onclick="eva()" value="=" class="buttons" style="margin-right:0px">
  </div>
  <div class="footer">
    <span class="aside">歡迎使用JavaScript計(jì)算器</span>
      <span class="link">
        <a href="#" title="聲明" target="_blank">反饋</a>
      </span>
  </div>
</div>
</body>
</html>

  JS部分:

<script>
  var num = 0; // 定義第一個(gè)輸入的數(shù)據(jù)
  function jsq(num) {
    //獲取當(dāng)前輸入
    document.getElementById('screenName').value += document.getElementById(num).value;
  }
  function eva() {
    //計(jì)算輸入結(jié)果
    document.getElementById("screenName").value = eval(document.getElementById("screenName").value);
  }
  function clearNum() {
    //清0
    document.getElementById("screenName").value = null;
    document.getElementById("screenName").focus();
  }
  function tuiGe() {
    //退格
    var arr = document.getElementById("screenName");
    arr.value = arr.value.substring(0, arr.value.length - 1);
  }
  function onLoad(){
    //加載完畢后光標(biāo)自動(dòng)對(duì)應(yīng)到輸入框
    document.getElementById("screenName").focus();
  }
</script>

  CSS部分: 

/*Basic reset*/
*{
  margin:0;
  padding:0;
  box-sizing: border-box;
  font: 14px Arial,sans-serif;
}
html{
  height:100%;
  background-color:lightslategrey;
}

#calculator{
  margin: 15px auto;
  width:330px;
  height:400px;
  border: 1px solid lightgray;
  background-color:darkgrey;
  padding:15px;
}

/*LOGO*/
.LOGO{
  height:20px;

}
.LOGO .name{
  float:left;
  line-height:30px;
}
.LOGO .verson{
  float:right;
  line-height:30px;
}
/*screen*/
#shuRu{
  margin-top:15px;
}
.screen{
  margin-top:5px;
  width:300px;
  height:40px;
  text-align: right;
  padding-right:10px;
  font-size:20px;
}
#keys{
  border:1px solid lightgray;
  height:223px;
  margin-top:25px;
  padding:8px;
}
#keys .last{
  margin-right:0px;
}
.footer{
  margin-top:20px;
  height:20px;
}
.footer .link{
  float:right;
}

#keys .buttons{
  float:left;
  width: 42px;
  height: 36px;
  text-align:center;
  background-color:lightgray;
  margin: 0 17px 20px 0;
}

接下來(lái)再給大家分享一則實(shí)例

<html>
<head>
    <title>Untitled</title>
    <style type="text/css">
       input[type=button]
       {
           width:25px;
           height:25px;
       }
    </style>
    <script type="text/javascript">
       var result=0;
      var point=false;       //判斷是小數(shù)點(diǎn)前還是后
      var multiple=0.1;         //初始化小數(shù)點(diǎn)后的倍率
      var sort=0;              //標(biāo)記加減乘除
      var temp=0;                //記錄上一輪結(jié)果
      function onbutton0()    //數(shù)字按鈕動(dòng)作
       {
         var name=document.getElementByIdx_x("show");
           if(!point) result=10*result+0;       //小數(shù)點(diǎn)前的處理
           else                                    //小數(shù)點(diǎn)后的處理
           {
              result=result+multiple*0;
              multiple=multiple*0.1;
           }
           name.value=String(result);
       }
       function onbutton1()
       {
         var name=document.getElementByIdx_x("show");
           if(!point) result=10*result+1;
           else
           {
              result=result+multiple*1;
              multiple=multiple*0.1;
           }
           name.value=String(result);
       }
       function onbutton2()
       {
         var name=document.getElementByIdx_x("show");
           if(!point) result=10*result+2;
           else
           {
              result=result+multiple*2;
              multiple=multiple*0.1;
           }
           name.value=String(result);
       }
       function onbutton3()
       {
         var name=document.getElementByIdx_x("show");
           if(!point) result=10*result+3;
           else
           {
              result=result+multiple*3;
              multiple=multiple*0.1;
           }
           name.value=String(result);
       }
       function onbutton4()
       {
         var name=document.getElementByIdx_x("show");
           if(!point) result=10*result+4;
           else
           {
              result=result+multiple*4;
              multiple=multiple*0.1;
           }
           name.value=String(result);
       }
       function onbutton5()
       {
         var name=document.getElementByIdx_x("show");
           if(!point) result=10*result+5;
           else
           {
              result=result+multiple*5;
              multiple=multiple*0.1;
           }
           name.value=String(result);
       }
       function onbutton6()
       {
         var name=document.getElementByIdx_x("show");
           if(!point) result=10*result+6;
           else
           {
              result=result+multiple*6;
              multiple=multiple*0.1;
           }
           name.value=String(result);
       }
       function onbutton7()
       {
         var name=document.getElementByIdx_x("show");
           if(!point) result=10*result+7;
           else
           {
              result=result+multiple*7;
              multiple=multiple*0.1;
           }
           name.value=String(result);
       }
       function onbutton8()
       {
         var name=document.getElementByIdx_x("show");
           if(!point) result=10*result+8;
           else
           {
              result=result+multiple*8;
              multiple=multiple*0.1;
           }
           name.value=String(result);
       }
       function onbutton9()
       {
         var name=document.getElementByIdx_x("show");
           if(!point) result=10*result+9;
           else
           {
              result=result+multiple*9;
              multiple=multiple*0.1;
           }
           name.value=String(result);
       }
       function onbutton_point()           //小數(shù)點(diǎn)按鈕
       {
          var name=document.getElementByIdx_x("show");
           point=true;
           name.value=String(result)+".";
       }
       function onbutton_back()        //退格按鈕
       {
           var name=document.getElementByIdx_x("show");
           var temp=name.value;
           name.value="";
           for(var i=0;i<temp.length-1;i++)
              name.value+=temp[i];
       }
       function onbutton_plus()
       {
           var name=document.getElementByIdx_x("show");
           point=false;
           multiple=0.1;
           switch (sort)                       //遇到下一個(gè)操作符時(shí)判斷上一個(gè)操作符是什么,并進(jìn)行上一個(gè)操作符的計(jì)算
           {                                  //eg:1+2+3=  遇到第二個(gè)+時(shí)判斷前一個(gè)符號(hào),發(fā)現(xiàn)是+則進(jìn)行+運(yùn)算,得到3賦給result
              case 1:result=result+temp;
                   break;
              case 2:result=temp-result;
                   break;
              case 3:result=temp*result;
                   break;
              case 4:result=temp/result;
                   break;
           }
           sort=1;
           temp=result;
           result=0;
           name.value="0";
       }
       function onbutton_minus()
       {
           var name=document.getElementByIdx_x("show");
           point=false;
           multiple=0.1;
           switch (sort)
           {
              case 1:result=result+temp;
                   break;
              case 2:result=temp-result;
                   break;
              case 3:result=temp*result;
                   break;
              case 4:result=temp/result;
                   break;
           }
           sort=2;
           temp=result;
           result=0;
           name.value="0";
       }
       function onbutton_mult()
       {
           var name=document.getElementByIdx_x("show");
           point=false;
           multiple=0.1;
           switch (sort)
           {
              case 1:result=result+temp;
                   break;
              case 2:result=temp-result;
                   break;
              case 3:result=temp*result;
                   break;
              case 4:result=temp/result;
                   break;
           }
           sort=3;
           temp=result;
           result=0;
           name.value="0";
       }
       function onbutton_div()
       {
           var name=document.getElementByIdx_x("show");
           point=false;
           multiple=0.1;
           switch (sort)
           {
              case 1:result=result+temp;
                   break;
              case 2:result=temp-result;
                   break;
              case 3:result=temp*result;
                   break;
              case 4:result=temp/result;
                   break;
           }
           sort=4;
           temp=result;
           result=0;
           name.value="0";
       }
       function onbutton_equal()
       {
           var name=document.getElementByIdx_x("show");
           point=false;                //重置
           multiple=0.1;               //重置
           switch (sort)
           {
              case 1:result=result+temp;
                   break;
              case 2:result=temp-result;
                   break;
              case 3:result=temp*result;
                   break;
              case 4:result=temp/result;
                   break;
           }
           sort=0;                       //重置
           temp=result;
           result=0;
           name.value=String(temp);
       }
       function onbutton_clear()   //重置為初始狀態(tài)
       {
           result=0;
         point=false;      
         multiple=0.1;        //初始化小數(shù)點(diǎn)后的倍率
         sort=0;             //標(biāo)記加減乘除
         temp=0;               //記錄上一輪結(jié)果
         var name=document.getElementByIdx_x("show");
         name.value="0";
       }
    </script>
</head>
 
<body>
    <table align="center">
      <tr>
        <td colspan="5"><input type="text" value="0" id="show"></td>
      </tr>
      <tr>
         <td><input type="button" value="7" onclick="onbutton7();"></td>
         <td><input type="button" value="8" onclick="onbutton8();"></td>
         <td><input type="button" value="9" onclick="onbutton9();"></td>
         <td><input type="button" value="/" onclick="onbutton_div();"></td>
         <td><input type="button" value="<" onclick="onbutton_back();"></td>
      </tr>
      <tr>
        <td><input type="button" value="4" onclick="onbutton4();"></td>
         <td><input type="button" value="5" onclick="onbutton5();"></td>
         <td><input type="button" value="6" onclick="onbutton6();"></td>
         <td><input type="button" value="*" onclick="onbutton_mult();"></td>
         <td><input type="button" value="C" onclick="onbutton_clear();"></td>
      </tr>
      <tr>
        <td><input type="button" value="1" onclick="onbutton1();"></td>
         <td><input type="button" value="2" onclick="onbutton2();"></td>
         <td><input type="button" value="3" onclick="onbutton3();"></td>
         <td><input type="button" value="-" onclick="onbutton_minus();"></td>
         <td rowspan="2"><input type="button" value="=" style="width:25px;height:57px;" onclick="onbutton_equal();"></td>
      </tr>
      <tr>
        <td colspan="2"><input type="button" value="0" style="width:57px;height:25px;" onclick="onbutton0();"></td>
         <td><input type="button" value="." onclick="onbutton_point();"></td>
         <td><input type="button" value="+" onclick="onbutton_plus();"></td>
      </tr>
   </table>
</body>
</html>

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