Android藍牙通信聊天實現(xiàn)發(fā)送和接受功能
很不錯的藍牙通信demo實現(xiàn)發(fā)送和接受功能,就用了兩個類就實現(xiàn)了,具體內(nèi)容如下
說下思路把 主要有兩個類 主界面類 和 藍牙聊天服務(wù)類 。 首先創(chuàng)建線程 實際上就是創(chuàng)建BluetoothChatService() (藍牙聊天服務(wù)類) 這個時候把handler 傳過去 這樣就可以操作UI 界面了,在線程中不斷輪詢讀取藍牙消息,當主界面點擊發(fā)送按鈕時 調(diào)用BluetoothChatService 的發(fā)送方法write 方法,這里的write 方法 使用了handler 發(fā)送消息,在主界面顯示,另一個 客戶端 不斷讀取藍牙消息 類似的有個read 方法 同樣顯示到界面上去,這樣就完成了通信了。
import java.util.ArrayList;
import java.util.Set;
import android.app.Activity;
import android.app.AlertDialog;
import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.content.BroadcastReceiver;
import android.content.Context;
import android.content.DialogInterface;
import android.content.Intent;
import android.content.IntentFilter;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.util.Log;
import android.view.Menu;
import android.view.MenuItem;
import android.view.View;
import android.view.View.OnClickListener;
import android.view.Window;
import android.widget.Button;
import android.widget.EditText;
import android.widget.TextView;
import android.widget.Toast;
public class BluetoothChat extends Activity {
// Message types sent from the BluetoothChatService Handler
public static final int MESSAGE_STATE_CHANGE = 1;
public static final int MESSAGE_READ = 2;
public static final int MESSAGE_WRITE = 3;
public static final int MESSAGE_DEVICE_NAME = 4;
public static final int MESSAGE_TOAST = 5;
// Key names received from the BluetoothChatService Handler
public static final String DEVICE_NAME = "device_name";
public static final String TOAST = "toast";
// Intent request codes
private static final int REQUEST_CONNECT_DEVICE = 1;
private static final int REQUEST_ENABLE_BT = 2;
private TextView mTitle;
private EditText text_chat;
private EditText text_input;
private Button but_On_Off;
private Button but_search; // ------> 在菜單中可以搜索
private Button but_create; // ------> 在菜單中設(shè)置"可被發(fā)現(xiàn)"
private Button mSendButton;
// 連接到的藍牙設(shè)備的名稱
private String mConnectedDeviceName;
// String buffer for outgoing messages
private StringBuffer mOutStringBuffer;
// Local Bluetooth adapter
private BluetoothAdapter mBluetoothAdapter = null;
// Member object for the chat services
private BluetoothChatService mChatService = null;
private ArrayList<String> mPairedDevicesList = new ArrayList<String>();
private ArrayList<String> mNewDevicesList = new ArrayList<String>();
private String[] strName;
private String address;
@Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
requestWindowFeature(Window.FEATURE_CUSTOM_TITLE);
setContentView(R.layout.main);
mTitle = (TextView) this.findViewById(R.id.text_title);
text_chat = (EditText) this.findViewById(R.id.text_chat);
text_input = (EditText) this.findViewById(R.id.text_input);
but_On_Off = (Button) this.findViewById(R.id.but_off_on);
but_search = (Button) this.findViewById(R.id.but_search_div);
but_create = (Button) this.findViewById(R.id.but_cjlj);
mSendButton = (Button) this.findViewById(R.id.but_fsxx);
// 獲得本地的藍牙適配器
mBluetoothAdapter = BluetoothAdapter.getDefaultAdapter();
// 如果為null,說明沒有藍牙設(shè)備
if (mBluetoothAdapter == null) {
Toast.makeText(this, "沒有藍牙設(shè)備", Toast.LENGTH_LONG).show();
finish();
return;
}
if (mBluetoothAdapter.isEnabled()) {
but_On_Off.setText("關(guān)閉藍牙");
} else {
but_On_Off.setText("開啟藍牙");
}
but_On_Off.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
if (!mBluetoothAdapter.isEnabled()) {
mBluetoothAdapter.enable();
Toast.makeText(BluetoothChat.this, "藍牙已開啟",
Toast.LENGTH_SHORT).show();
but_On_Off.setText("關(guān)閉藍牙");
} else {
mBluetoothAdapter.disable();
Toast.makeText(BluetoothChat.this, "藍牙已關(guān)閉",
Toast.LENGTH_SHORT).show();
but_On_Off.setText("開啟藍牙");
}
}
});
but_search.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
searchDevice();
}
});
but_create.setOnClickListener(new OnClickListener() {
@Override
public void onClick(View v) {
final EditText et = new EditText(BluetoothChat.this);
et.setSingleLine();
et.setText(mBluetoothAdapter.getName());
new AlertDialog.Builder(BluetoothChat.this)
.setTitle("請輸入房間名:")
.setView(et)
.setPositiveButton("確定",
new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog,
int which) {
String name = et.getText().toString()
.trim();
if (name.equals("")) {
Toast.makeText(BluetoothChat.this,
"請輸入房間名",
Toast.LENGTH_SHORT).show();
return;
}
// 設(shè)置房間名
mBluetoothAdapter.setName(name);
}
})
.setNegativeButton("取消",
new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog,
int which) {
}
}).create().show();
// 創(chuàng)建連接,也就是設(shè)備本地藍牙設(shè)備可被其他用戶的藍牙搜到
ensureDiscoverable();
}
});
// 獲得一個已經(jīng)配對的藍牙設(shè)備的set集合
Set<BluetoothDevice> pairedDevices = mBluetoothAdapter
.getBondedDevices();
if (pairedDevices.size() > 0) {
for (BluetoothDevice device : pairedDevices) {
mPairedDevicesList.add("已配對:" + device.getName() + "\n"
+ device.getAddress());
}
} else {
Toast.makeText(this, "沒有已配對的設(shè)備", Toast.LENGTH_SHORT).show();
}
// 當發(fā)現(xiàn)一個新的藍牙設(shè)備時注冊廣播
IntentFilter filter = new IntentFilter(BluetoothDevice.ACTION_FOUND);
this.registerReceiver(mReceiver, filter);
// 當搜索完畢后注冊廣播
filter = new IntentFilter(BluetoothAdapter.ACTION_DISCOVERY_FINISHED);
this.registerReceiver(mReceiver, filter);
}
@Override
public void onStart() {
super.onStart();
// If BT is not on, request that it be enabled.
// setupChat() will then be called during onActivityResult
if (!mBluetoothAdapter.isEnabled()) {
Intent enableIntent = new Intent(
BluetoothAdapter.ACTION_REQUEST_ENABLE);
startActivityForResult(enableIntent, REQUEST_ENABLE_BT);
// Otherwise, setup the chat session
} else {
if (mChatService == null)
setupChat();
}
}
@Override
public synchronized void onResume() {
super.onResume();
// Performing this check in onResume() covers the case in which BT was
// not enabled during onStart(), so we were paused to enable it...
// onResume() will be called when ACTION_REQUEST_ENABLE activity
// returns.
if (mChatService != null) {
// Only if the state is STATE_NONE, do we know that we haven't
// started already
if (mChatService.getState() == BluetoothChatService.STATE_NONE) {
// Start the Bluetooth chat services
mChatService.start();
}
}
}
private void setupChat() {
mSendButton.setOnClickListener(new OnClickListener() {
public void onClick(View v) {
// Send a message using content of the edit text widget
String message = text_input.getText().toString();
sendMessage(message);
}
});
// Initialize the BluetoothChatService to perform bluetooth connections
mChatService = new BluetoothChatService(this, mHandler);
// Initialize the buffer for outgoing messages
mOutStringBuffer = new StringBuffer("");
}
@Override
public void onDestroy() {
super.onDestroy();
// Stop the Bluetooth chat services
if (mChatService != null)
mChatService.stop();
// Make sure we're not doing discovery anymore
if (mBluetoothAdapter != null) {
mBluetoothAdapter.cancelDiscovery();
}
// Unregister broadcast listeners
this.unregisterReceiver(mReceiver);
}
/** 使本地的藍牙設(shè)備可被發(fā)現(xiàn) */
private void ensureDiscoverable() {
if (mBluetoothAdapter.getScanMode() != BluetoothAdapter.SCAN_MODE_CONNECTABLE_DISCOVERABLE) {
Intent discoverableIntent = new Intent(
BluetoothAdapter.ACTION_REQUEST_DISCOVERABLE);
discoverableIntent.putExtra(
BluetoothAdapter.EXTRA_DISCOVERABLE_DURATION, 300);
startActivity(discoverableIntent);
}
}
/**
* Sends a message.
*
* @param message
* A string of text to send.
*/
private void sendMessage(String message) {
// Check that we're actually connected before trying anything
if (mChatService.getState() != BluetoothChatService.STATE_CONNECTED) {
Toast.makeText(this, "沒有連接上", Toast.LENGTH_SHORT).show();
return;
}
// Check that there's actually something to send
if (message.length() > 0) {
// Get the message bytes and tell the BluetoothChatService to write
byte[] send = message.getBytes();
mChatService.write(send);
// Reset out string buffer to zero and clear the edit text field
mOutStringBuffer.setLength(0);
text_input.setText(mOutStringBuffer);
}
}
// The Handler that gets information back from the BluetoothChatService
private final Handler mHandler = new Handler() {
@Override
public void handleMessage(Message msg) {
switch (msg.what) {
case MESSAGE_STATE_CHANGE:
switch (msg.arg1) {
case BluetoothChatService.STATE_CONNECTED:
mTitle.setText("已經(jīng)連接");
mTitle.append(mConnectedDeviceName);
// mConversationArrayAdapter.clear();
break;
case BluetoothChatService.STATE_CONNECTING:
mTitle.setText("正在連接中...");
break;
case BluetoothChatService.STATE_LISTEN:
case BluetoothChatService.STATE_NONE:
mTitle.setText("未連接上");
break;
}
break;
case MESSAGE_WRITE:
byte[] writeBuf = (byte[]) msg.obj;
// construct a string from the buffer
String writeMessage = new String(writeBuf);
// mConversationArrayAdapter.add("Me: " + writeMessage);
text_chat.append("我:" + writeMessage + "\n");
break;
case MESSAGE_READ:
byte[] readBuf = (byte[]) msg.obj;
// construct a string from the valid bytes in the buffer
String readMessage = new String(readBuf, 0, msg.arg1);
// mConversationArrayAdapter.add(mConnectedDeviceName+": " +
// readMessage);
text_chat.append(mConnectedDeviceName + ":" + readMessage
+ "\n");
break;
case MESSAGE_DEVICE_NAME:
// save the connected device's name
mConnectedDeviceName = msg.getData().getString(DEVICE_NAME);
Toast.makeText(getApplicationContext(),
"連接到 " + mConnectedDeviceName, Toast.LENGTH_SHORT)
.show();
break;
case MESSAGE_TOAST:
Toast.makeText(getApplicationContext(),
msg.getData().getString(TOAST), Toast.LENGTH_SHORT)
.show();
break;
}
}
};
// 連接藍牙設(shè)備
private void linkDevice() {
if (mBluetoothAdapter.isDiscovering()) {
mBluetoothAdapter.cancelDiscovery();
}
int cou = mPairedDevicesList.size() + mNewDevicesList.size();
if (cou == 0) {
Toast.makeText(BluetoothChat.this, "沒有搜索到可用的藍牙設(shè)備",
Toast.LENGTH_SHORT).show();
return;
}
// 把已經(jīng)配對的藍牙設(shè)備和新發(fā)現(xiàn)的藍牙設(shè)備的名稱都放入數(shù)組中,以便在對話框列表中顯示
strName = new String[cou];
for (int i = 0; i < mPairedDevicesList.size(); i++) {
strName[i] = mPairedDevicesList.get(i);
}
for (int i = mPairedDevicesList.size(); i < strName.length; i++) {
strName[i] = mNewDevicesList.get(i - mPairedDevicesList.size());
}
address = strName[0].substring(strName[0].length() - 17);
new AlertDialog.Builder(BluetoothChat.this)
.setTitle("搜索到的藍牙設(shè)備:")
.setSingleChoiceItems(strName, 0,
new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog,
int which) {
// 當用戶點擊選中的藍牙設(shè)備時,取出選中的藍牙設(shè)備的MAC地址
address = strName[which].split("\\n")[1].trim();
}
})
.setPositiveButton("連接", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
if (address == null) {
Toast.makeText(BluetoothChat.this, "請先連接外部藍牙設(shè)備",
Toast.LENGTH_SHORT).show();
return;
}
Log.i("sxd", "address:" + address);
// Get the BLuetoothDevice object
BluetoothDevice device = mBluetoothAdapter
.getRemoteDevice(address);
// Attempt to connect to the device
mChatService.connect(device);
}
})
.setNegativeButton("取消", new DialogInterface.OnClickListener() {
@Override
public void onClick(DialogInterface dialog, int which) {
}
}).create().show();
}
// 搜索藍牙設(shè)備藍牙設(shè)備
private void searchDevice() {
mTitle.setText("正在努力搜索中...");
setProgressBarIndeterminateVisibility(true);
if (mBluetoothAdapter.isDiscovering()) {
mBluetoothAdapter.cancelDiscovery();
}
mNewDevicesList.clear();
mBluetoothAdapter.startDiscovery();
}
@Override
public boolean onCreateOptionsMenu(Menu menu) {
menu.add(0, 1, 0, "搜索設(shè)備");
menu.add(0, 2, 0, "可被發(fā)現(xiàn)");
return true;
}
private final BroadcastReceiver mReceiver = new BroadcastReceiver() {
@Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
// 當發(fā)現(xiàn)一個新的藍牙設(shè)備時
if (BluetoothDevice.ACTION_FOUND.equals(action)) {
BluetoothDevice device = intent
.getParcelableExtra(BluetoothDevice.EXTRA_DEVICE);
// If it's already paired, skip it, because it's been listed
// already
if (device.getBondState() != BluetoothDevice.BOND_BONDED) {
String s = "未配對: " + device.getName() + "\n"
+ device.getAddress();
if (!mNewDevicesList.contains(s))
mNewDevicesList.add(s);
}
// When discovery is finished, change the Activity title
} else if (BluetoothAdapter.ACTION_DISCOVERY_FINISHED
.equals(action)) {
setProgressBarIndeterminateVisibility(false);
if (mNewDevicesList.size() == 0) {
Toast.makeText(BluetoothChat.this, "沒有發(fā)現(xiàn)新設(shè)備",
Toast.LENGTH_SHORT).show();
}
mTitle.setText("未連接");
linkDevice();
}
}
};
@Override
public boolean onOptionsItemSelected(MenuItem item) {
switch (item.getItemId()) {
case 1:
searchDevice();
return true;
case 2:
// Ensure this device is discoverable by others
ensureDiscoverable();
return true;
}
return false;
}
}
package com.it2388.bluetooth;
/*
* Copyright (C) 2009 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
import java.io.IOException;
import java.io.InputStream;
import java.io.OutputStream;
import java.util.UUID;
import android.bluetooth.BluetoothAdapter;
import android.bluetooth.BluetoothDevice;
import android.bluetooth.BluetoothServerSocket;
import android.bluetooth.BluetoothSocket;
import android.content.Context;
import android.os.Bundle;
import android.os.Handler;
import android.os.Message;
import android.util.Log;
/**
* This class does all the work for setting up and managing Bluetooth
* connections with other devices. It has a thread that listens for incoming
* connections, a thread for connecting with a device, and a thread for
* performing data transmissions when connected.
*
* *這個類做所有的工作,建立和管理藍牙 與其他設(shè)備的連接。它有一個線程監(jiān)聽 傳入的連接,一個用于連接一個設(shè)備的線程,和一個 當連接時執(zhí)行數(shù)據(jù)傳輸?shù)木€程。
*/
public class BluetoothChatService {
// Debugging
private static final String TAG = "BluetoothChatService";
private static final boolean D = true;
// Name for the SDP record when creating server socket 對于SDP記錄名稱創(chuàng)建服務(wù)器套接字時
private static final String NAME = "BluetoothChat";
// Unique UUID for this application
private static final UUID MY_UUID = UUID
.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66");
// Member fields
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
// Constants that indicate the current connection state
public static final int STATE_NONE = 0; // we're doing nothing 我們什么都不做
public static final int STATE_LISTEN = 1; // now listening for incoming 現(xiàn)在監(jiān)聽
// connections
public static final int STATE_CONNECTING = 2; // now initiating an outgoing
// 啟動一個外向
// connection
public static final int STATE_CONNECTED = 3; // now connected to a remote
// 連接到一個遠程
// device
/**
* Constructor. Prepares a new BluetoothChat session.
*
* @param context
* The UI Activity Context
* @param handler
* A Handler to send messages back to the UI Activity
*/
public BluetoothChatService(Context context, Handler handler) {
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
/**
* Set the current state of the chat connection
*
* @param state
* An integer defining the current connection state
*/
private synchronized void setState(int state) {
if (D)
Log.d(TAG, "setState() " + mState + " -> " + state);
mState = state;
// Give the new state to the Handler so the UI Activity can update
mHandler.obtainMessage(BluetoothChat.MESSAGE_STATE_CHANGE, state, -1)
.sendToTarget();
}
/**
* Return the current connection state.
*/
public synchronized int getState() {
return mState;
}
/**
* Start the chat service. Specifically start AcceptThread to begin a
* session in listening (server) mode. Called by the Activity onResume()
*/
public synchronized void start() {
if (D)
Log.d(TAG, "start");
// Cancel any thread attempting to make a connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to listen on a BluetoothServerSocket
if (mAcceptThread == null) {
mAcceptThread = new AcceptThread();
mAcceptThread.start();
}
setState(STATE_LISTEN);
}
/**
* Start the ConnectThread to initiate a connection to a remote device.
*
* @param device
* The BluetoothDevice to connect
*/
public synchronized void connect(BluetoothDevice device) {
if (D)
Log.d(TAG, "connect to: " + device);
// Cancel any thread attempting to make a connection
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Start the thread to connect with the given device
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/**
* Start the ConnectedThread to begin managing a Bluetooth connection
*
* @param socket
* The BluetoothSocket on which the connection was made
* @param device
* The BluetoothDevice that has been connected
*/
public synchronized void connected(BluetoothSocket socket,
BluetoothDevice device) {
if (D)
Log.d(TAG, "connected");
// Cancel the thread that completed the connection
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
// Cancel any thread currently running a connection
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
// Cancel the accept thread because we only want to connect to one
// device
if (mAcceptThread != null) {
mAcceptThread.cancel();
mAcceptThread = null;
}
// Start the thread to manage the connection and perform transmissions
mConnectedThread = new ConnectedThread(socket);
mConnectedThread.start();
// Send the name of the connected device back to the UI Activity
Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(BluetoothChat.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
/**
* Stop all threads
*/
public synchronized void stop() {
if (D)
Log.d(TAG, "stop");
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mAcceptThread != null) {
mAcceptThread.cancel();
mAcceptThread = null;
}
setState(STATE_NONE);
}
/**
* Write to the ConnectedThread in an unsynchronized manner
*
* @param out
* The bytes to write
* @see ConnectedThread#write(byte[])
*/
public void write(byte[] out) {
// Create temporary object
ConnectedThread r;
// Synchronize a copy of the ConnectedThread
synchronized (this) {
if (mState != STATE_CONNECTED)
return;
r = mConnectedThread;
}
// Perform the write unsynchronized
r.write(out);
}
/**
* Indicate that the connection attempt failed and notify the UI Activity.
*/
private void connectionFailed() {
setState(STATE_LISTEN);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(BluetoothChat.TOAST, "不能連接到設(shè)備");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* Indicate that the connection was lost and notify the UI Activity.
*/
private void connectionLost() {
setState(STATE_LISTEN);
// Send a failure message back to the Activity
Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_TOAST);
Bundle bundle = new Bundle();
bundle.putString(BluetoothChat.TOAST, "設(shè)備連接中斷");
msg.setData(bundle);
mHandler.sendMessage(msg);
}
/**
* This thread runs while listening for incoming connections. It behaves
* like a server-side client. It runs until a connection is accepted (or
* until cancelled).
*/
private class AcceptThread extends Thread {
// The local server socket
private final BluetoothServerSocket mmServerSocket;
public AcceptThread() {
BluetoothServerSocket tmp = null;
// Create a new listening server socket
try {
tmp = mAdapter
.listenUsingRfcommWithServiceRecord(NAME, MY_UUID);
} catch (IOException e) {
Log.e("sxd", " ======== ufcomm exception =======", e);
}
mmServerSocket = tmp;
}
public void run() {
if (D)
Log.d(TAG, "BEGIN mAcceptThread" + this);
setName("AcceptThread");
BluetoothSocket socket = null;
// Listen to the server socket if we're not connected
while (mState != STATE_CONNECTED) {
try {
// This is a blocking call and will only return on a
// successful connection or an exception
socket = mmServerSocket.accept();
} catch (IOException e) {
Log.e("sxd", "---> accept socket failed <---", e);
break;
}
// If a connection was accepted
if (socket != null) {
synchronized (BluetoothChatService.this) {
switch (mState) {
case STATE_LISTEN:
case STATE_CONNECTING:
// Situation normal. Start the connected thread.
connected(socket, socket.getRemoteDevice());
break;
case STATE_NONE:
case STATE_CONNECTED:
// Either not ready or already connected. Terminate
// new socket.
try {
socket.close();
} catch (IOException e) {
Log.e(TAG, "Could not close unwanted socket", e);
}
break;
}
}
}
}
if (D)
Log.i(TAG, "END mAcceptThread");
}
public void cancel() {
if (D)
Log.d(TAG, "cancel " + this);
try {
mmServerSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of server failed", e);
}
}
}
/**
* This thread runs while attempting to make an outgoing connection with a
* device. It runs straight through; the connection either succeeds or
* fails.
*/
private class ConnectThread extends Thread {
private final BluetoothSocket mmSocket;
private final BluetoothDevice mmDevice;
public ConnectThread(BluetoothDevice device) {
mmDevice = device;
BluetoothSocket tmp = null;
// Get a BluetoothSocket for a connection with the
// given BluetoothDevice
try {
tmp = device.createRfcommSocketToServiceRecord(MY_UUID);
} catch (IOException e) {
Log.e(TAG, "create() failed", e);
}
mmSocket = tmp;
}
public void run() {
Log.i(TAG, "BEGIN mConnectThread");
setName("ConnectThread");
// Always cancel discovery because it will slow down a connection
mAdapter.cancelDiscovery();
// Make a connection to the BluetoothSocket
try {
// This is a blocking call and will only return on a
// successful connection or an exception
mmSocket.connect();
} catch (IOException e) {
Log.e("sxd", "鏈接發(fā)生了異常", e);
connectionFailed();
// Close the socket
try {
mmSocket.close();
} catch (IOException e2) {
Log.e(TAG,
"unable to close() socket during connection failure",
e2);
}
// Start the service over to restart listening mode
BluetoothChatService.this.start();
return;
}
// Reset the ConnectThread because we're done
synchronized (BluetoothChatService.this) {
mConnectThread = null;
}
// Start the connected thread
connected(mmSocket, mmDevice);
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
/**
* This thread runs during a connection with a remote device. It handles all
* incoming and outgoing transmissions.
*
* 和已經(jīng)建立連接的設(shè)置進行數(shù)據(jù)的傳輸
*/
private class ConnectedThread extends Thread {
private final BluetoothSocket mmSocket;
private final InputStream mmInStream;
private final OutputStream mmOutStream;
public ConnectedThread(BluetoothSocket socket) {
Log.d(TAG, "create ConnectedThread");
mmSocket = socket;
InputStream tmpIn = null;
OutputStream tmpOut = null;
// Get the BluetoothSocket input and output streams
try {
tmpIn = socket.getInputStream();
tmpOut = socket.getOutputStream();
} catch (IOException e) {
Log.e(TAG, "temp sockets not created", e);
}
mmInStream = tmpIn;
mmOutStream = tmpOut;
}
public void run() {
Log.i(TAG, "BEGIN mConnectedThread");
byte[] buffer = new byte[1024];
int bytes;
// Keep listening to the InputStream while connected
while (true) {
try {
// Read from the InputStream
bytes = mmInStream.read(buffer);
// Send the obtained bytes to the UI Activity
mHandler.obtainMessage(BluetoothChat.MESSAGE_READ, bytes,
-1, buffer).sendToTarget();
} catch (IOException e) {
Log.e(TAG, "disconnected", e);
connectionLost();
break;
}
}
}
/**
* Write to the connected OutStream.
*
* @param buffer
* The bytes to write
*/
public void write(byte[] buffer) {
try {
mmOutStream.write(buffer);
// Share the sent message back to the UI Activity
mHandler.obtainMessage(BluetoothChat.MESSAGE_WRITE, -1, -1,
buffer).sendToTarget();
} catch (IOException e) {
Log.e(TAG, "Exception during write", e);
}
}
public void cancel() {
try {
mmSocket.close();
} catch (IOException e) {
Log.e(TAG, "close() of connect socket failed", e);
}
}
}
}
以上就是本文的全部內(nèi)容,希望對大家的學(xué)習有所幫助,也希望大家多多支持腳本之家。
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