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基于Vue3實現(xiàn)高性能拖拽指令

 更新時間:2024年11月28日 08:58:04   作者:樂聞x  
在現(xiàn)代前端開發(fā)中,拖拽功能是增強用戶體驗的重要手段之一,本文將詳細(xì)介紹如何在Vue3中封裝一個拖拽指令并通過實戰(zhàn)例子演示其實現(xiàn)過程,希望對大家有所幫助

前言

在現(xiàn)代前端開發(fā)中,拖拽功能是增強用戶體驗的重要手段之一。本文將詳細(xì)介紹如何在 Vue 3 中封裝一個拖拽指令(v-draggable),并通過實戰(zhàn)例子演示其實現(xiàn)過程。通過這篇教程,您將不僅掌握基礎(chǔ)的拖拽功能,還能了解如何優(yōu)化指令以提升其性能和靈活性,從而為您的項目增色。

封裝拖拽指令思路

我們將封裝一個簡單的拖拽指令,名為 v-draggable,它允許我們在任何元素上添加拖拽功能。

指令邏輯

1.監(jiān)聽鼠標(biāo)事件:我們需要監(jiān)聽 mousedown、mousemove 和 mouseup 事件。

2.計算拖動位置:根據(jù)鼠標(biāo)移動的距離更新元素的位置。

3.清理事件:在拖動結(jié)束后移除事件監(jiān)聽器。

實現(xiàn)步驟

第一步:創(chuàng)建指令文件

在 src 目錄下創(chuàng)建一個名為 directives 的文件夾,并在其中創(chuàng)建一個 draggable.js 文件:

// src/directives/draggable.js
export default {
  mounted(el) {
    el.style.position = 'absolute';

    let startX, startY, initialMouseX, initialMouseY;

    const mousemove = (e) => {
      const dx = e.clientX - initialMouseX;
      const dy = e.clientY - initialMouseY;
      el.style.top = `${startY + dy}px`;
      el.style.left = `${startX + dx}px`;
    };

    const mouseup = () => {
      document.removeEventListener('mousemove', mousemove);
      document.removeEventListener('mouseup', mouseup);
    };

    el.addEventListener('mousedown', (e) => {
      startX = el.offsetLeft;
      startY = el.offsetTop;
      initialMouseX = e.clientX;
      initialMouseY = e.clientY;
      document.addEventListener('mousemove', mousemove);
      document.addEventListener('mouseup', mouseup);
      e.preventDefault();
    });
  }
};

第二步:注冊指令

在 src 目錄下的 main.js 文件中注冊這個指令:

import { createApp } from 'vue';
import App from './App.vue';
import draggable from './directives/draggable';

const app = createApp(App);

app.directive('draggable', draggable);

app.mount('#app');

第三步:使用指令

現(xiàn)在我們可以在任何組件中使用這個拖拽指令。編輯 src/App.vue 文件:

<template>
  <div>
    <h1>Vue 3 拖拽指令示例</h1>
    <div v-draggable class="draggable-box">拖拽我!</div>
  </div>
</template>

<script>
export default {
  name: 'App'
};
</script>

<style>
.draggable-box {
  width: 150px;
  height: 150px;
  background-color: lightblue;
  text-align: center;
  line-height: 150px;
  cursor: move;
  user-select: none;
}
</style>

優(yōu)化拖拽指令

當(dāng)前的拖拽指令已經(jīng)可以基本實現(xiàn)拖拽功能了,但還有一些細(xì)節(jié)需要優(yōu)化,例如:

1.限制拖拽范圍

2.支持觸摸設(shè)備

3.添加節(jié)流來優(yōu)化性能

4.提供一些配置選項

限制拖拽范圍

我們可以通過對元素的位置進行限制,來防止其被拖出指定的范圍。這里我們假定限制在父元素內(nèi)進行拖拽。

// src/directives/draggable.js

export default {
  mounted(el) {
    el.style.position = 'absolute';

    let startX, startY, initialMouseX, initialMouseY;

    const mousemove = (e) => {
      const dx = e.clientX - initialMouseX;
      const dy = e.clientY - initialMouseY;

      let newTop = startY + dy;
      let newLeft = startX + dx;

      // 限制拖拽范圍在父元素內(nèi)
      const parentRect = el.parentElement.getBoundingClientRect();
      const elRect = el.getBoundingClientRect();

      if (newLeft < 0) {
        newLeft = 0;
      } else if (newLeft + elRect.width > parentRect.width) {
        newLeft = parentRect.width - elRect.width;
      }

      if (newTop < 0) {
        newTop = 0;
      } else if (newTop + elRect.height > parentRect.height) {
        newTop = parentRect.height - elRect.height;
      }

      el.style.top = `${newTop}px`;
      el.style.left = `${newLeft}px`;
    };

    const mouseup = () => {
      document.removeEventListener('mousemove', mousemove);
      document.removeEventListener('mouseup', mouseup);
    };

    el.addEventListener('mousedown', (e) => {
      startX = el.offsetLeft;
      startY = el.offsetTop;
      initialMouseX = e.clientX;
      initialMouseY = e.clientY;
      document.addEventListener('mousemove', mousemove);
      document.addEventListener('mouseup', mouseup);
      e.preventDefault();
    });
  }
};

支持觸摸設(shè)備

為了支持觸摸設(shè)備,我們需要添加 touchstart、touchmove 和 touchend 事件監(jiān)聽器。

// src/directives/draggable.js

export default {
  mounted(el) {
    el.style.position = 'absolute';

    let startX, startY, initialMouseX, initialMouseY;

    const move = (e) => {
      let clientX, clientY;
      if (e.touches) {
        clientX = e.touches[0].clientX;
        clientY = e.touches[0].clientY;
      } else {
        clientX = e.clientX;
        clientY = e.clientY;
      }

      const dx = clientX - initialMouseX;
      const dy = clientY - initialMouseY;

      let newTop = startY + dy;
      let newLeft = startX + dx;

      const parentRect = el.parentElement.getBoundingClientRect();
      const elRect = el.getBoundingClientRect();

      if (newLeft < 0) {
        newLeft = 0;
      } else if (newLeft + elRect.width > parentRect.width) {
        newLeft = parentRect.width - elRect.width;
      }

      if (newTop < 0) {
        newTop = 0;
      } else if (newTop + elRect.height > parentRect.height) {
        newTop = parentRect.height - elRect.height;
      }

      el.style.top = `${newTop}px`;
      el.style.left = `${newLeft}px`;
    };

    const up = () => {
      document.removeEventListener('mousemove', move);
      document.removeEventListener('mouseup', up);
      document.removeEventListener('touchmove', move);
      document.removeEventListener('touchend', up);
    };

    const down = (e) => {
      startX = el.offsetLeft;
      startY = el.offsetTop;
      if (e.touches) {
        initialMouseX = e.touches[0].clientX;
        initialMouseY = e.touches[0].clientY;
      } else {
        initialMouseX = e.clientX;
        initialMouseY = e.clientY;
      }
      document.addEventListener('mousemove', move);
      document.addEventListener('mouseup', up);
      document.addEventListener('touchmove', move);
      document.addEventListener('touchend', up);
      e.preventDefault();
    };

    el.addEventListener('mousedown', down);
    el.addEventListener('touchstart', down);
  }
};

添加節(jié)流優(yōu)化性能

為了防止 mousemove 和 touchmove 事件觸發(fā)得太頻繁,我們可以使用節(jié)流(throttle)技術(shù)來優(yōu)化性能。

// src/directives/draggable.js

function throttle(func, limit) {
  let lastFunc;
  let lastRan;
  return function (...args) {
    const context = this;
    if (!lastRan) {
      func.apply(context, args);
      lastRan = Date.now();
    } else {
      clearTimeout(lastFunc);
      lastFunc = setTimeout(function () {
        if (Date.now() - lastRan >= limit) {
          func.apply(context, args);
          lastRan = Date.now();
        }
      }, limit - (Date.now() - lastRan));
    }
  };
}

export default {
  mounted(el) {
    el.style.position = 'absolute';

    let startX, startY, initialMouseX, initialMouseY;

    const move = throttle((e) => {
      let clientX, clientY;
      if (e.touches) {
        clientX = e.touches[0].clientX;
        clientY = e.touches[0].clientY;
      } else {
        clientX = e.clientX;
        clientY = e.clientY;
      }

      const dx = clientX - initialMouseX;
      const dy = clientY - initialMouseY;

      let newTop = startY + dy;
      let newLeft = startX + dx;

      const parentRect = el.parentElement.getBoundingClientRect();
      const elRect = el.getBoundingClientRect();

      if (newLeft < 0) {
        newLeft = 0;
      } else if (newLeft + elRect.width > parentRect.width) {
        newLeft = parentRect.width - elRect.width;
      }

      if (newTop < 0) {
        newTop = 0;
      } else if (newTop + elRect.height > parentRect.height) {
        newTop = parentRect.height - elRect.height;
      }

      el.style.top = `${newTop}px`;
      el.style.left = `${newLeft}px`;
    }, 20);

    const up = () => {
      document.removeEventListener('mousemove', move);
      document.removeEventListener('mouseup', up);
      document.removeEventListener('touchmove', move);
      document.removeEventListener('touchend', up);
    };

    const down = (e) => {
      startX = el.offsetLeft;
      startY = el.offsetTop;
      if (e.touches) {
        initialMouseX = e.touches[0].clientX;
        initialMouseY = e.touches[0].clientY;
      } else {
        initialMouseX = e.clientX;
        initialMouseY = e.clientY;
      }
      document.addEventListener('mousemove', move);
      document.addEventListener('mouseup', up);
      document.addEventListener('touchmove', move);
      document.addEventListener('touchend', up);
      e.preventDefault();
    };

    el.addEventListener('mousedown', down);
    el.addEventListener('touchstart', down);
  }
};

提供配置選項

最后,我們可以通過指令的參數(shù)來提供一些配置選項,例如是否限制在父元素內(nèi)拖拽。

      const dx = clientX - initialMouseX;
      const dy = clientY - initialMouseY;

      let newTop = startY + dy;
      let newLeft = startX + dx;

      if (limitToParent) {
        const parentRect = el.parentElement.getBoundingClientRect();
        const elRect = el.getBoundingClientRect();

        if (newLeft < 0) {
          newLeft = 0;
        } else if (newLeft + elRect.width > parentRect.width) {
          newLeft = parentRect.width - elRect.width;
        }

        if (newTop < 0) {
          newTop = 0;
        } else if (newTop + elRect.height > parentRect.height) {
          newTop = parentRect.height - elRect.height;
        }
      }

      el.style.top = `${newTop}px`;
      el.style.left = `${newLeft}px`;
    }, 20);

    const up = () => {
      document.removeEventListener('mousemove', move);
      document.removeEventListener('mouseup', up);
      document.removeEventListener('touchmove', move);
      document.removeEventListener('touchend', up);
    };

    const down = (e) => {
      startX = el.offsetLeft;
      startY = el.offsetTop;
      if (e.touches) {
        initialMouseX = e.touches[0].clientX;
        initialMouseY = e.touches[0].clientY;
      } else {
        initialMouseX = e.clientX;
        initialMouseY = e.clientY;
      }
      document.addEventListener('mousemove', move);
      document.addEventListener('mouseup', up);
      document.addEventListener('touchmove', move);
      document.addEventListener('touchend', up);
      e.preventDefault();
    };

    el.addEventListener('mousedown', down);
    el.addEventListener('touchstart', down);
  }
};

使用配置選項

現(xiàn)在我們可以通過在使用指令時傳遞參數(shù)來控制是否限制拖拽范圍。例如,編輯 src/App.vue:

<template>
  <div>
    <h1>Vue 3 拖拽指令示例</h1>
    <div v-draggable:limit class="draggable-box">拖拽我!</div>
    <div v-draggable class="draggable-box" style="margin-top: 200px;">我可以拖出容器</div>
  </div>
</template>

<script>
export default {
  name: 'App'
};
</script>

<style>
.draggable-box {
  width: 150px;
  height: 150px;
  background-color: lightblue;
  text-align: center;
  line-height: 150px;
  cursor: move;
  user-select: none;
  margin-bottom: 20px;
}
</style>

在上面的例子中,第一個 div 使用了 v-draggable:limit 指令,這意味著它的拖拽范圍將被限制在父元素內(nèi)。而第二個 div 則沒有這個限制,可以自由拖動。

總結(jié)

通過本文的詳細(xì)講解,我們成功實現(xiàn)并優(yōu)化了一個功能強大的拖拽指令 v-draggable。該指令不僅支持鼠標(biāo)操作,還兼容觸摸設(shè)備,并且通過節(jié)流機制有效地提升了性能。此外,我們還實現(xiàn)了限制拖拽范圍的功能,使得該指令能夠適應(yīng)更多復(fù)雜的應(yīng)用場景。希望本文能幫助您理解和掌握 Vue 3 中自定義指令的封裝與優(yōu)化技巧。

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