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vue 獲取攝像頭拍照并旋轉(zhuǎn)、裁剪生成新的圖片功能實現(xiàn)

 更新時間:2024年12月09日 09:34:41   作者:葉子_o  
本文給大家介紹vue 獲取攝像頭拍照并旋轉(zhuǎn)、裁剪生成新的圖片功能實現(xiàn),主要步驟包括初始化、獲取攝像頭權(quán)限、切換攝像頭、拍照以及對圖片進行旋轉(zhuǎn)和裁剪,同時提到了使用opencv.js和cropperjs進行自動裁剪和手動裁剪的實現(xiàn),感興趣的朋友跟隨小編一起看看吧

描述:
vue項目中,獲取攝像頭進行拍照,并對拍攝的圖片進行旋轉(zhuǎn)、裁剪等處理

html部分

<!-- 攝像頭列表 -->
<el-select v-model="autoVal" size="small" @change="change('auto', true)">
  <el-option
    v-for="item in vidList"
    :key="item.deviceId"
    :value="item.deviceId"
    :label="item.label"
  />
</el-select>
<!-- 拍照按鈕 -->
<el-button size="small" type="primary" @click="getImg('auto')">拍照</el-button>
<!-- 拍照畫面顯示區(qū) -->
<div id="right-bottom" v-loading="loading" class="right-bottom">
  <video v-show="videoFalg" id="video" ref="videoElement" autoplay :srcObject="videoSource" />
  <video v-show="false" id="videoElement" ref="video" autoplay :srcObject="videoSource" />
  <img id="img" src="" alt="">
  <div v-show="!a3Ora4 && !isNewModel" id="videoboder" class="videoboder" />
  <canvas v-show="false" id="canvas" />
  <!-- <video ref="videoElement" autoplay id="video"></video> -->
</div>

第一步:初始化

data() {
	resolutionRatio: '2592x1944',
	a3Ora4: false,
    videoSource: null,
    acrossOrvertical: true, // 橫版
    autoVal: '',
    videoFalg: false,
    constraints: {},
    val: '',
    loading: false,
    imgLoading: false,
    autoSelectedIndex: '',
    vidList: [],
},
mounted() {
	this.getMediaInfo()
},
methods: {
	// 第一步
	getMediaInfo() {
		if (navigator.mediaDevices.getUserMedia || navigator.getUserMedia || navigator.webkitGetUserMedia || navigator.mozGetUserMedia) {
          this.constraints = {
            video: {
              width: { ideal: 2592 },
              height: { ideal: 1944 },
              deviceId: ''
            }
          }
          // 初始化
          this.getUserMedia(this.constraints, this.deSuccess, this.error, '0')
        } else {
          alert('不支持訪問用戶媒體')
        }
	},

第二步:getUserMedia

getUserMedia(constraints, success, error, type) {
    this.videoFalg = type !== '0'
    if (navigator.mediaDevices.getUserMedia) {
      // 最新的標準API
      navigator.mediaDevices.getUserMedia(constraints)
        .then(success)
        .catch(error)
    } else if (navigator.webkitGetUserMedia) {
      // webkit核心瀏覽器
      navigator.webkitGetUserMedia(constraints, success, error)
    } else if (navigator.mozGetUserMedia) {
      // firfox瀏覽器
      navigator.mozGetUserMedia(constraints, success, error)
    } else if (navigator.getUserMedia) {
      // 舊版API
      navigator.getUserMedia(constraints, success, error)
    }
},
success(stream) {
    const video = document.getElementById('video')
    const el = document.getElementById('videoElement')
    const videoElement = this.$refs.videoElement
    // 兼容webkit核心瀏覽器
    if (this.videoFalg) {
      this.videoSource = stream
      videoElement.srcObject = stream
      el.srcObject = stream
    }
    this.loading = false
    video.onloadedmetadata = (e) => {
      video.play()
    }
},
error(err) {
    console.log(err)
},
deSuccess(stream) {
    // 獲取拍照設(shè)備列表
    this.getDevice()
}

第三步,獲取拍照設(shè)備列表

getDevice() {
	  if (!navigator.mediaDevices?.enumerateDevices) {
	     console.log('不支持')
	   } else {
	     navigator.mediaDevices
	       .enumerateDevices()
	       .then((devices) => {
	         devices.forEach((device) => {
	           if (device.kind === 'videoinput') {
	             this.vidList.push(device)
	           }
	         })
	           if (this.vidList.length && localStorage.getItem('videoSelectId')) {
	           	 // 默認選中獲取上次選擇的設(shè)備
	             this.val = localStorage.getItem('videoSelectId')
	             this.change(this.val)
	           }
	       })
	       .catch((err) => {
	         console.error(`${err.name}: ${err.message}`)
	       })
	   }
},

切換攝像頭時執(zhí)行(一定要先釋放上一次使用的攝像頭,再切換新的)

async change() {
	 // 如果 videoSource 不為空,則先釋放攝像頭?。。。。ㄖ攸c)
     if (this.videoSource !== null) {
       this.videoSource.getTracks().forEach(function (track) {
         track.stop()
       })
       this.videoSource = null
     }
     // 這里用定時器,是為了保證上次的攝像頭已經(jīng)完全釋放,再切換到新的設(shè)備(重點)
     setTimeout(() => {
       const index = this.resolutionRatio.lastIndexOf('x')
       const srtSart = this.resolutionRatio.substring(0, index)
       const srtEnd = this.resolutionRatio.substring(index + 1, val.length)
         // 存儲選中的設(shè)備id 
         localStorage.setItem('videoSelectId', this.autoVal)
         this.constraints = {
           video: {
             width: { ideal: srtSart * 1 },
             height: { ideal: srtEnd * 1 },
             deviceId: { exact: this.autoVal }
           }
         }
       }
       this.loading = true
       this.getUserMedia(this.constraints, this.success, this.error, '1')
     }, 1000)
 },

拍照,并將拍照的圖片根據(jù)需要進行旋轉(zhuǎn),獲得新的圖片

注意:以下代碼中包含多個業(yè)務(wù)邏輯,A3/A4、橫版/豎版、旋轉(zhuǎn)指定角度、自動裁剪(opencv.js)、自動裁剪識別失敗后自動彈出手動裁剪彈窗(cropperjs)等,可按需獲取, 此處只做簡單記錄

getImg(type) {
      if (!this.val && !this.autoVal) {
        this.$message.warning('請先選擇設(shè)備')
        return
      }
      this.imgLoading = true
      const el = document.getElementById('videoElement')
      const canvas = document.getElementById('canvas')
      var dpr = window.devicePixelRatio || window.webkitDevicePixelRatio || window.mozDevicePixelRatio || 1
      let base64Url = ''
      const context = canvas.getContext('2d')
      // 清空畫布
      context.clearRect(0, 0, canvas.width, canvas.height)
      context.scale(dpr, dpr)
      if (this.isNewModel || !this.isNewModel && this.a3Ora4) {
        console.log('進入a3')
        console.log('容器寬高')
        console.log('el.videoWidth', el.videoWidth)
        console.log('el.videoHeight', el.videoHeight)
        canvas.width = el.videoWidth * dpr
        canvas.height = el.videoHeight * dpr
        console.log('容器寬高*dpr')
        console.log('canvas.width', canvas.width)
        console.log('canvas.height', canvas.height)
        console.log('el.videoWidth * dpr', el.videoWidth * dpr)
        console.log('el.videoHeight * dpr', el.videoHeight * dpr)
        context.drawImage(el, 0, 0, el.videoWidth, el.videoHeight, 0, 0, canvas.width, canvas.height)
        const imgdata = context.getImageData(0, 0, canvas.width, canvas.height)
        console.log('imgdata', imgdata)
        if (this.isNewModel) {
          // 新模式拍照  ---  為識別圖片后自動裁剪邏輯,此處用到了opencv.js, 可根據(jù)需要忽略
          // eslint-disable-next-line no-undef
          const sourceMat = cv.imread('canvas')
          try {
            // eslint-disable-next-line no-undef
            const convertScaleAbsMat = getRect(sourceMat, 'canvas', this.currentScheme)
            // 有數(shù)據(jù),表示識別成功
            if (convertScaleAbsMat) {
              // eslint-disable-next-line no-undef
              showImage('canvas', convertScaleAbsMat)
            } else {
              // 識別失敗,彈出圖片裁剪彈窗手動裁剪,詳見上一篇
              base64Url = canvas.toDataURL('image/jpeg')
              this.currentType = type
              this.originBase64 = base64Url
              this.cropperVisible = true
              setTimeout(() => {
                this.imgLoading = false
              }, 1000)
              return
            }
            // 防止內(nèi)存泄漏
            if (!sourceMat.isDeleted()) {
              sourceMat.delete()
            }
          } catch (error) {
            console.error('error', error, sourceMat.isDeleted())
            setTimeout(() => {
              this.imgLoading = false
            }, 1000)
            if (!sourceMat.isDeleted()) {
              sourceMat.delete()
            }
          }
        } else {
          // 原模式a3拍照
          const d /* 圖像的總通道*/ = imgdata.data
          for (var ii = 0; ii < d.length; ii += 4) {
            const average = d[ii] * 0.1 + d[ii + 1] * 0.5 + d[ii + 2] * 0.9
            d[ii + 0] = average // 紅
            d[ii + 1] = average // 綠
            d[ii + 2] = average // 藍
          }
          // 4.把處理后的像素信息放回畫布
          context.clearRect(0, 0, canvas.width, canvas.height)
          context.putImageData(imgdata, 0, 0)
        }
        base64Url = canvas.toDataURL('image/jpeg')
        if (!this.acrossOrvertical && this.isNewModel) {
          // 新模式且是豎版
          const image = new Image()
          image.src = base64Url
          const that = this
          // 以下為旋轉(zhuǎn)圖片邏輯
          image.onload = function() {
            const newCanvas = document.createElement('canvas')
            const newContext = newCanvas.getContext('2d')
            newCanvas.width = image.height
            newCanvas.height = image.width
            newContext.clearRect(0, 0, newCanvas.width, newCanvas.height)
            newContext.translate(newCanvas.width / 2, newCanvas.height / 2)
			// rotateVal 為旋轉(zhuǎn)的角度
            newContext.rotate(that.rotateVal * Math.PI / 180)
            newContext.translate(-newCanvas.width / 2, -newCanvas.height / 2)
            newContext.drawImage(image, newCanvas.width / 2 - image.width / 2, newCanvas.height / 2 - image.height / 2, image.width, image.height)
            newContext.translate(newCanvas.width / 2, newCanvas.height / 2)
            // rotateVal 為旋轉(zhuǎn)的角度
            newContext.rotate(-that.rotateVal * Math.PI / 180)
            newContext.translate(-newCanvas.width / 2, -newCanvas.height / 2)
            newContext.restore()
            base64Url = newCanvas.toDataURL('image/jpeg')
            const blob = that.convertBase64UrlToBlob(base64Url)
            const url = window.URL.createObjectURL(that.convertBase64UrlToBlob(base64Url))
            setTimeout(() => {
              that.imgLoading = false
            }, 1000)
            that.$emit('photograph', url, blob, type)
            return
          }
        } else {
          if (this.rotateVal === 180) {
            console.log('是A4/180')
            const image = new Image()
            image.src = base64Url
            const that = this
            image.onload = function() {
            // 旋轉(zhuǎn)180度
              const newCanvas = document.createElement('canvas')
              const newContext = newCanvas.getContext('2d')
              newCanvas.width = image.width
              newCanvas.height = image.height
              newContext.clearRect(0, 0, newCanvas.width, newCanvas.height)
              newContext.translate(newCanvas.width / 2, newCanvas.height / 2)
              newContext.rotate(Math.PI)
              newContext.translate(-newCanvas.width / 2, -newCanvas.height / 2)
              newContext.drawImage(image, 0, 0, image.width, image.height)
              newContext.translate(newCanvas.width / 2, newCanvas.height / 2)
              console.log('旋轉(zhuǎn)180:', that.rotateVal, -that.rotateVal * Math.PI / 180)
              newContext.rotate(-Math.PI)
              newContext.translate(-newCanvas.width / 2, -newCanvas.height / 2)
              newContext.restore()
              base64Url = newCanvas.toDataURL('image/jpeg')
              const blob = that.convertBase64UrlToBlob(base64Url)
              const url = window.URL.createObjectURL(that.convertBase64UrlToBlob(base64Url))
              setTimeout(() => {
                that.imgLoading = false
              }, 1000)
              that.$emit('photograph', url, blob, type)
            }
          } else {
            const blob = this.convertBase64UrlToBlob(base64Url)
            const url = window.URL.createObjectURL(this.convertBase64UrlToBlob(base64Url))
            setTimeout(() => {
              this.imgLoading = false
            }, 1000)
            this.$emit('photograph', url, blob, type)
          }
        }
      } else if (!this.isNewModel && !this.a3Ora4) {
        console.log('進入a4')
        // 橫版
        if (this.acrossOrvertical) {
          canvas.width = el.videoWidth * dpr
          canvas.height = el.videoHeight * dpr
          context.drawImage(el, 200, 200, el.videoWidth - 200, el.videoHeight - 200, 0, 0, (el.videoWidth + 170) * dpr, (el.videoHeight + 230) * dpr)
          const imgdata = context.getImageData(0, 0, canvas.width, canvas.height)
          const d /* 圖像的總通道*/ = imgdata.data
          // 2.遍歷每一個像素
          for (let i = 0; i < d.length; i += 4) {
            const average = d[i] * 0.1 + d[i + 1] * 0.5 + d[i + 2] * 0.9
            d[i + 0] = average // 紅
            d[i + 1] = average // 綠
            d[i + 2] = average // 藍
          }
          // 4.把處理后的像素信息放回畫布
          context.clearRect(0, 0, canvas.width, canvas.height)
          context.putImageData(imgdata, 0, 0)
          base64Url = canvas.toDataURL('image/jpeg')
          if (this.rotateVal === 180) {
            console.log('是A4/180')
            const image = new Image()
            image.src = base64Url
            const that = this
            image.onload = function() {
            // 旋轉(zhuǎn)180度
              const newCanvas = document.createElement('canvas')
              const newContext = newCanvas.getContext('2d')
              newCanvas.width = image.width
              newCanvas.height = image.height
              newContext.clearRect(0, 0, newCanvas.width, newCanvas.height)
              newContext.translate(newCanvas.width / 2, newCanvas.height / 2)
              newContext.rotate(Math.PI)
              newContext.translate(-newCanvas.width / 2, -newCanvas.height / 2)
              newContext.drawImage(image, 0, 0, image.width, image.height)
              newContext.translate(newCanvas.width / 2, newCanvas.height / 2)
              console.log('旋轉(zhuǎn)180:', that.rotateVal, -that.rotateVal * Math.PI / 180)
              newContext.rotate(-Math.PI)
              newContext.translate(-newCanvas.width / 2, -newCanvas.height / 2)
              newContext.restore()
              base64Url = newCanvas.toDataURL('image/jpeg')
              const blob = that.convertBase64UrlToBlob(base64Url)
              const url = window.URL.createObjectURL(that.convertBase64UrlToBlob(base64Url))
              setTimeout(() => {
                that.imgLoading = false
              }, 1000)
              that.$emit('photograph', url, blob, type)
            }
          } else {
            const blob = this.convertBase64UrlToBlob(base64Url)
            const url = window.URL.createObjectURL(this.convertBase64UrlToBlob(base64Url))
            setTimeout(() => {
              this.imgLoading = false
            }, 1000)
            this.$emit('photograph', url, blob, type)
          }
        } else {
          // 豎版
          canvas.width = el.videoWidth * dpr
          canvas.height = el.videoHeight * dpr
          context.drawImage(el, 200, 200, el.videoWidth - 200, el.videoHeight - 200, 0, 0, (el.videoWidth + 170) * dpr, (el.videoHeight + 230) * dpr)
          const imgdata = context.getImageData(0, 0, canvas.width, canvas.height)
          const d /* 圖像的總通道*/ = imgdata.data
          // 2.遍歷每一個像素
          for (let i = 0; i < d.length; i += 4) {
            const average = d[i] * 0.1 + d[i + 1] * 0.5 + d[i + 2] * 0.9
            d[i + 0] = average // 紅
            d[i + 1] = average // 綠
            d[i + 2] = average // 藍
          }
          // 4.把處理后的像素信息放回畫布
          context.clearRect(0, 0, canvas.width, canvas.height)
          context.putImageData(imgdata, 0, 0)
          base64Url = canvas.toDataURL('image/jpeg')
          const image = new Image()
          image.src = base64Url
          const that = this
          image.onload = function() {
            // 旋轉(zhuǎn)90度
            const newCanvas = document.createElement('canvas')
            const newContext = newCanvas.getContext('2d')
            newCanvas.width = image.height
            newCanvas.height = image.width
            newContext.clearRect(0, 0, newCanvas.width, newCanvas.height)
            newContext.translate(newCanvas.width / 2, newCanvas.height / 2)
            newContext.rotate(that.rotateVal * Math.PI / 180)
            newContext.translate(-newCanvas.width / 2, -newCanvas.height / 2)
            newContext.drawImage(image, newCanvas.width / 2 - image.width / 2, newCanvas.height / 2 - image.height / 2, image.width, image.height)
            newContext.translate(newCanvas.width / 2, newCanvas.height / 2)
            newContext.rotate(-that.rotateVal * Math.PI / 180)
            newContext.translate(-newCanvas.width / 2, -newCanvas.height / 2)
            newContext.restore()
            base64Url = newCanvas.toDataURL('image/jpeg')
            const blob = that.convertBase64UrlToBlob(base64Url)
            const url = window.URL.createObjectURL(that.convertBase64UrlToBlob(base64Url))
            setTimeout(() => {
              that.imgLoading = false
            }, 1000)
            that.$emit('photograph', url, blob, type)
          }
        }
      }
    },

到此這篇關(guān)于vue 獲取攝像頭拍照,并旋轉(zhuǎn)、裁剪生成新的圖片的文章就介紹到這了,更多相關(guān)vue 獲取攝像頭拍照內(nèi)容請搜索腳本之家以前的文章或繼續(xù)瀏覽下面的相關(guān)文章希望大家以后多多支持腳本之家!

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