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基于Flutter實現(xiàn)按位置大小比例布局的控件

 更新時間:2023年08月04日 14:09:03   作者:CodeOfCC  
做視頻監(jiān)控項目時需要需要展示多分屏,比如2x2、3x3、414等等,所以本文為大家介紹了如何基于Flutter實現(xiàn)按位置大小比例布局的控件,需要的可以參考一下

前言

做視頻監(jiān)控項目時需要需要展示多分屏,比如2x2、3x3、414等等,如果每一種分屏都單獨實現(xiàn)會很麻煩,而且不能支持用戶定制。最好的方式還是實現(xiàn)一個通用的分屏容器,而且采樣比例計算位置大小,可以適配任意尺寸。

一、如何實現(xiàn)

最直觀的實現(xiàn)方式是獲取控件寬高然后按比例計算,但是flutter在build的時候無法獲取位置寬高信息,只有繪制之后才能獲取,所以這種方式并不容易實現(xiàn),比較簡單的方式應(yīng)該是使用Row、Column結(jié)合Flexible。

1、數(shù)值轉(zhuǎn)成分?jǐn)?shù)

需要轉(zhuǎn)換的數(shù)值

 final Rect rect; //子控件位置大小,比例值范圍0-1

定義一個分?jǐn)?shù)對象

//分?jǐn)?shù)
class Rational {
  int den = 1; //分母
  int num = 0; //分子
  Rational(this.num, this.den);
  //通過double構(gòu)造,accuracy小數(shù)點后精度
  factory Rational.fromDouble(double d, {int accuracy = 5}) {
    int den = 1;
    while (d > d.toInt() && accuracy-- > 0) {
      d *= 10;
      den *= 10;
    }
    return Rational(d.toInt(), den);
  }
}

轉(zhuǎn)成分?jǐn)?shù)并對齊分母

    //將位置大小轉(zhuǎn)成分?jǐn)?shù)
    final width = Rational.fromDouble(rect.width);
    final x = Rational.fromDouble(rect.left);
    final height = Rational.fromDouble(rect.height);
    final y = Rational.fromDouble(rect.top);
    //對齊分母
    if (width.den != x.den) {
      final den = width.den;
      width.den *= x.den;
      width.num *= x.den;
      x.den *= den;
      x.num *= den;
    }
    //對齊分母
    if (height.den != y.den) {
      final den = height.den;
      height.den *= y.den;
      height.num *= y.den;
      y.den *= den;
      y.num *= den;
    }

2、Row+Flexible布局橫向

我們利用Row的自動布局,以及Flexible的比例布局的特性,根據(jù)上面的分?jǐn)?shù)計算出控件比例的位置大小對應(yīng)的flex值即可。

 Row(
      children: [
        Flexible(
          flex: x.num,
          child: Container(),
        ),
        Flexible(
          flex: width.num,
          child: child/*子控件,加上縱向布局則是Column*/
        ),
        Flexible(flex: width.den - width.num - x.num, child: Container()),
      ],
    );
  }

3、Column+Flexible布局縱向

我們利用Column的自動布局,以及Flexible的比例布局的特性,根據(jù)上面的分?jǐn)?shù)計算出控件比例的位置大小對應(yīng)的flex值即可。

Column(
            children: [
              Flexible(
                flex: y.num,
                child: Container(),
              ),
              Flexible(flex: height.num, child: child/*子控件*/),
              Flexible(
                flex: height.den - height.num - y.num,
                child: Container(),
              ),
            ],
          )

二、完整代碼

proportion.dart

import 'package:flutter/material.dart';
//比例布局控件,
class Proportion extends StatelessWidget {
  final Rect rect; //位置大小,比例值范圍0-1
  final Widget child;
  const Proportion({
    super.key,
    this.rect = const Rect.fromLTWH(0, 0, 1, 1),
    required this.child,
  });
  @override
  Widget build(BuildContext context) {
    //實現(xiàn)按比例顯示布局
    final width = Rational.fromDouble(rect.width);
    final x = Rational.fromDouble(rect.left);
    final height = Rational.fromDouble(rect.height);
    final y = Rational.fromDouble(rect.top);
    if (width.den != x.den) {
      final den = width.den;
      width.den *= x.den;
      width.num *= x.den;
      x.den *= den;
      x.num *= den;
    }
    if (height.den != y.den) {
      final den = height.den;
      height.den *= y.den;
      height.num *= y.den;
      y.den *= den;
      y.num *= den;
    }
    return Row(
      children: [
        Flexible(
          flex: x.num,
          child: Container(),
        ),
        Flexible(
          flex: width.num,
          child: Column(
            children: [
              Flexible(
                flex: y.num,
                child: Container(),
              ),
              Flexible(flex: height.num, child: child),
              Flexible(
                flex: height.den - height.num - y.num,
                child: Container(),
              ),
            ],
          ),
        ),
        Flexible(flex: width.den - width.num - x.num, child: Container()),
      ],
    );
  }
}
//分?jǐn)?shù)
class Rational {
  int den = 1; //分母
  int num = 0; //分子
  Rational(this.num, this.den);
  //通過double構(gòu)造,accuracy小數(shù)點后精度
  factory Rational.fromDouble(double d, {int accuracy = 5}) {
    int den = 1;
    while (d > d.toInt() && accuracy-- > 0) {
      d *= 10;
      den *= 10;
    }
    return Rational(d.toInt(), den);
  }
}

常用布局(可選)

proportions.dart

import 'package:flutter/material.dart';
import 'proportion.dart';
//常用布局,需配合stack作為父容器使用
class Proportions {
  Proportions._();
  //全屏
  static List<Proportion> fullScreen({
    required Widget child,
  }) =>
      [
        Proportion(
          rect: const Rect.fromLTWH(0, 0, 1, 1),
          child: child,
        )
      ];
  //二分屏
  static List<Proportion> halfScreen({
    required Widget left,
    required Widget right,
  }) =>
      [
        Proportion(
          rect: const Rect.fromLTWH(0, 0, 0.5, 1),
          child: left,
        ),
        Proportion(
          rect: const Rect.fromLTWH(0.5, 0, 0.5, 1),
          child: right,
        ),
      ];
  //四分屏
  static List<Proportion> quadScreen({
    required List<Widget> children,
  }) {
    return [
      Proportion(
        rect: const Rect.fromLTWH(0, 0, 0.5, 0.5),
        child: children[0],
      ), //左上
      Proportion(
        rect: const Rect.fromLTWH(0.5, 0, 0.5, 0.5),
        child: children[1],
      ), //右上
      Proportion(
        rect: const Rect.fromLTWH(0, 0.5, 0.5, 0.5),
        child: children[2],
      ), //左下
      Proportion(
        rect: const Rect.fromLTWH(0.5, 0.5, 0.5, 0.5),
        child: children[3],
      ), //右下
    ];
  }
  //6  分屏
  static List<Proportion> sixScreen({
    required List<Widget> children,
  }) {
    return [
      Proportion(
        rect: const Rect.fromLTWH(0, 0, 0.666, 0.666),
        child: children[0],
      ), //左上
      Proportion(
        rect: const Rect.fromLTWH(0.666, 0, 0.333, 0.333),
        child: children[1],
      ), //右上
      Proportion(
        rect: const Rect.fromLTWH(0.666, 0.333, 0.333, 0.333),
        child: children[2],
      ), //右中
      Proportion(
        rect: const Rect.fromLTWH(0.666, 0.666, 0.333, 0.333),
        child: children[3],
      ), //右下
      Proportion(
        rect: const Rect.fromLTWH(0.333, 0.666, 0.333, 0.333),
        child: children[4],
      ), //中下
      Proportion(
        rect: const Rect.fromLTWH(0, 0.666, 0.333, 0.333),
        child: children[5],
      ), //左下
    ];
  }
  //8  分屏
  static List<Proportion> eightScreen({
    required List<Widget> children,
  }) {
    return [
      Proportion(
        rect: const Rect.fromLTWH(0, 0, 0.75, 0.75),
        child: children[0],
      ), //左上
      Proportion(
        rect: const Rect.fromLTWH(0.75, 0, 0.25, 0.25),
        child: children[1],
      ), //右上
      Proportion(
        rect: const Rect.fromLTWH(0.75, 0.25, 0.25, 0.25),
        child: children[2],
      ), //右中1
      Proportion(
        rect: const Rect.fromLTWH(0.75, 0.5, 0.25, 0.25),
        child: children[3],
      ), //右中2
      Proportion(
        rect: const Rect.fromLTWH(0.75, 0.75, 0.25, 0.25),
        child: children[4],
      ), //右下
      Proportion(
        rect: const Rect.fromLTWH(0.5, 0.75, 0.25, 0.25),
        child: children[5],
      ), //中下2
      Proportion(
        rect: const Rect.fromLTWH(0.25, 0.75, 0.25, 0.25),
        child: children[6],
      ), //中下1
      Proportion(
        rect: const Rect.fromLTWH(0, 0.75, 0.25, 0.25),
        child: children[7],
      ), //左下
    ];
  }
  //9  分屏
  static List<Proportion> nightScreen({
    required List<Widget> children,
  }) {
    int n = 0;
    return [
      ...children.getRange(0, 9).map(
        (element) {
          final i = n++;
          return Proportion(
            rect: Rect.fromLTWH(
              (i % 3) * 0.333,
              (i ~/ 3) * 0.333,
              0.333,
              0.333,
            ),
            child: element,
          );
        },
      )
    ];
  }
  //16  分屏
  static List<Proportion> sixteenScreen({
    required List<Widget> children,
  }) {
    int n = 0;
    return [
      ...children.getRange(0, 16).map(
        (element) {
          final i = n++;
          return Proportion(
            rect: Rect.fromLTWH((i % 4) * 0.25, (i ~/ 4) * 0.25, 0.25, 0.25),
            child: element,
          );
        },
      )
    ];
  }
  //414分屏
  static List<Proportion> fourOneFourScreen({
    required List<Widget> children,
  }) {
    int n = 0;
    return [
      //左4
      ...children.getRange(0, 4).map(
        (element) {
          final i = n++;
          return Proportion(
            rect: Rect.fromLTWH((i ~/ 4) * 0.25, (i % 4) * 0.25, 0.25, 0.25),
            child: element,
          );
        },
      ),
      //中間
      Proportion(
        rect: const Rect.fromLTWH(0.25, 0, 0.5, 1),
        child: children[4],
      ),
      //右邊4
      ...children.getRange(5, 9).map(
        (element) {
          final i = n++ + 8;
          return Proportion(
            rect: Rect.fromLTWH((i ~/ 4) * 0.25, (i % 4) * 0.25, 0.25, 0.25),
            child: element,
          );
        },
      )
    ];
  }
}

三、使用示例

1、基本用法

設(shè)置子控件位置大小。一般配合stack作為父容器使用

    Proportion(
      rect: Rect.fromLTRB(0, 0, 0.5, 0.5), //子控件位置大小,(0, 0, 0.5, 0.5)表示左上1/4的區(qū)域
      child: ColoredBox(color: Colors.red), //子控件
    );

2、四分屏

final List<int> _nums = [1, 2, 3, 4, 5, 6, 7, 8, 9];
 Stack(
            children: Proportions.quadScreen(children: [
          ..._nums.map((e) => Container(
                constraints: const BoxConstraints.expand(),
                decoration: BoxDecoration(
                    border: Border.all(color: Colors.deepPurple.shade300)),
                child: Center(child: Text("video $e")),
              ))

3、六分屏

final List<int> _nums = [1, 2, 3, 4, 5, 6, 7, 8, 9];
 Stack(
            children: Proportions.sixScreen(children: [
          ..._nums.map((e) => Container(
                constraints: const BoxConstraints.expand(),
                decoration: BoxDecoration(
                    border: Border.all(color: Colors.deepPurple.shade300)),
                child: Center(child: Text("video $e")),
              ))

4、八分屏

final List<int> _nums = [1, 2, 3, 4, 5, 6, 7, 8, 9];
 Stack(
            children: Proportions.eightScreen(children: [
          ..._nums.map((e) => Container(
                constraints: const BoxConstraints.expand(),
                decoration: BoxDecoration(
                    border: Border.all(color: Colors.deepPurple.shade300)),
                child: Center(child: Text("video $e")),
              ))

5、九分屏

final List<int> _nums = [1, 2, 3, 4, 5, 6, 7, 8, 9];
 Stack(
            children: Proportions.nightScreen(children: [
          ..._nums.map((e) => Container(
                constraints: const BoxConstraints.expand(),
                decoration: BoxDecoration(
                    border: Border.all(color: Colors.deepPurple.shade300)),
                child: Center(child: Text("video $e")),
              ))

6、414分屏

final List<int> _nums = [1, 2, 3, 4, 5, 6, 7, 8, 9];
 Stack(
            children: Proportions.fourOneFourScreen(children: [
          ..._nums.map((e) => Container(
                constraints: const BoxConstraints.expand(),
                decoration: BoxDecoration(
                    border: Border.all(color: Colors.deepPurple.shade300)),
                child: Center(child: Text("video $e")),
              ))

始終保持比例

總結(jié)

以上就是今天要講的內(nèi)容,本文用的是比較簡單的方式實現(xiàn)了比例布局控件,其主要特點是可以靈活使用,尤其是方便視頻分屏預(yù)覽的實現(xiàn)。本質(zhì)上也是對一類布局規(guī)則的總結(jié)得出的一個通用的控件,因為考慮到2x2、3x3還是可以寫死的,但是到了4x4、5x5寫死則需要16、25個參數(shù),那就必須改用數(shù)組,也就意味著需要根據(jù)規(guī)則計算位置,那和本文一樣了。所以本文的控件是有實際使用意義的。

到此這篇關(guān)于基于Flutter實現(xiàn)按位置大小比例布局的控件的文章就介紹到這了,更多相關(guān)Flutter布局控件內(nèi)容請搜索腳本之家以前的文章或繼續(xù)瀏覽下面的相關(guān)文章希望大家以后多多支持腳本之家!

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