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WPF自定義實(shí)現(xiàn)雷達(dá)圖控件的示例詳解

 更新時(shí)間:2023年08月28日 11:12:42   作者:流水若冰  
雷達(dá)圖用于表示不同內(nèi)容的占比關(guān)系,在項(xiàng)目中有廣泛的應(yīng)用,但是目前未曾有封裝良好的雷達(dá)圖控件,所以本文分享了如何封裝一個(gè)通用的雷達(dá)圖控件,希望對(duì)大家有所幫助

效果圖

源碼地址:https://gitee.com/LiuShuiRuoBing/code_blog

雷達(dá)圖用于表示不同內(nèi)容的占比關(guān)系,在項(xiàng)目中有廣泛的應(yīng)用,但是目前未曾有封裝良好的雷達(dá)圖控件,鑒于最近項(xiàng)目的使用,于是想要封裝一個(gè)通用的雷達(dá)圖控件,便于日后的擴(kuò)展使用。

首先雷達(dá)圖的繪制大概分為雷達(dá)圖的圖層、雷達(dá)圖的射線、雷達(dá)圖的有效值區(qū)域、雷達(dá)圖有效值在射線上的點(diǎn)、標(biāo)題文字等幾個(gè)部分,封裝的初衷就是想要每個(gè)部分足夠靈活,像圖層層數(shù)、顏色、射線條數(shù)、顏色、粗細(xì)文字顏色等屬性都開發(fā)出來,允許使用者自行設(shè)置。這就需要給雷達(dá)圖控件定義各種不同的依賴屬性。

使用自定義控件來實(shí)現(xiàn)雷達(dá)圖的封裝,首先創(chuàng)建UserControl,并使用Grid來最為父級(jí)容器控件,這里之所以選用Grid而不是Canvas,是因?yàn)镃anvas上的控件屬于絕對(duì)定位,而在Grid中更多的是相對(duì)定位,查看很多原生空間的樣式或者模板會(huì)看到更多的使用布局控件作為底層父級(jí)容器控件。

關(guān)于控件的自定義依賴屬性的知識(shí)點(diǎn),在此不再贅述,說幾個(gè)需要注意的地方,

  • 當(dāng)要?jiǎng)?chuàng)建可以Binding的集合時(shí),需要定義IEnumerable的類型,注冊(cè)時(shí)PropertyMetadata要使用FrameworkPropertyMetadata
  • 當(dāng)需要修改屬性值,UI會(huì)隨之更新時(shí),要在注冊(cè)時(shí),注入PropertyChangedCallback函數(shù)
public IEnumerable<double> LayersPercentList
        {
            get { return (IEnumerable<double>)GetValue(LayersPercentListProperty); }
            set { SetValue(LayersPercentListProperty, value); }
        }
        // Using a DependencyProperty as the backing store for MyProperty.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty LayersPercentListProperty =
            DependencyProperty.Register("LayersPercentList", typeof(IEnumerable<double>), typeof(RadarMapUserControl), new FrameworkPropertyMetadata(null, new PropertyChangedCallback(OnChangedToRefreshRadarMap)));

1.雷達(dá)圖層的繪制

雷達(dá)圖層即雷達(dá)圖有幾層,每一層會(huì)有不同的占比,每一層的顏色也不相同,因此分別定義了下面的依賴屬性,來對(duì)雷達(dá)圖層進(jìn)行設(shè)置,詳細(xì)解釋請(qǐng)看代碼

  • Layers 雷達(dá)圖層數(shù)
  • LayersPercentList 每一層的占比
  • LayerStrokeThickness 每層邊框的粗細(xì)
  • LayerStroke 每層的邊框顏色
  • InnerColor 雷達(dá)圖從內(nèi)到外的漸變色,內(nèi)部顏色
  • OutColor 雷達(dá)圖從內(nèi)到外的漸變色,外部顏色

2.雷達(dá)圖射線

  • Radials 雷達(dá)圖的射線數(shù)
  • Radius 雷達(dá)圖半徑
  • RadialBrush 射線顏色
  • RadialThickness 射線粗細(xì)

3.雷達(dá)圖上的點(diǎn)

  • Values ,普通點(diǎn)的集合,可以綁定
  • ValueRadius 普通點(diǎn)的繪制半徑
  • ValueBrush 普通點(diǎn)的填充色
  • HeightLightValues, 希望高亮點(diǎn)的集合
  • HeighLightRadius,高亮點(diǎn)的半徑
  • HeighLightBrush,高亮點(diǎn)的

4.雷達(dá)圖上的值區(qū)域

  • ValuesAreaFill 值區(qū)域的填充色
  • ValuesAreaStroke 值區(qū)域的邊框色

5.雷達(dá)圖的射線標(biāo)題文字

  • ShowTitle 是否顯示標(biāo)題文字
  • TitleForground 文字的前景色
  • TitleFontSize 文字的字號(hào)
  • TitleFontWeight 字重
  • Titles ,集合, 每條射線要現(xiàn)實(shí)的文字

RadarMapUserControl.xaml 完整代碼

<UserControl x:Class="MT.CustomUserControl.Views.UserControls.RadarMapUserControl"
             xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
             xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
             xmlns:mc="http://schemas.openxmlformats.org/markup-compatibility/2006" 
             xmlns:d="http://schemas.microsoft.com/expression/blend/2008" 
             xmlns:local="clr-namespace:MT.CustomUserControl.Views.UserControls"
             mc:Ignorable="d" 
             d:Background="White"    
             SizeChanged="RadarMapUserControl_SizeChanged"
             >
    <!--雷達(dá)圖-->
    <Grid x:Name="Grid_RadarMap" HorizontalAlignment="Center" VerticalAlignment="Center" MinWidth="300" MinHeight="300" Margin="200"  SizeChanged="RadarMapUserControl_SizeChanged" />
</UserControl>

RadarMapUserControl.cs 完整代碼

using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Globalization;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Media;
using System.Windows.Shapes;
namespace MT.CustomUserControl.Views.UserControls
{
    /// <summary>
    /// QSCC_RadarMapUserControl.xaml 的交互邏輯
    /// </summary>
    public partial class RadarMapUserControl : UserControl
    {
        #region 私有屬性,用于繪圖 
        /// <summary>
        /// 每個(gè)扇區(qū)的角度
        /// </summary>
        private double Angle { set; get; }
        /// <summary>
        /// 用于繪制雷達(dá)圖的層數(shù)的多邊形
        /// </summary>
        private List<Polygon> RadarMapLayersPolygon = new List<Polygon>();
        /// <summary>
        /// 用于繪制雷達(dá)圖的射線
        /// </summary>
        private List<Polyline> RadarMapRadialsPolyline = new List<Polyline>();
        /// <summary>
        /// 用于繪制雷達(dá)圖射線上實(shí)際值的圓點(diǎn),使用多邊形繪制,以實(shí)際值為圓心擴(kuò)展多變形
        /// </summary>
        private List<Polygon> RadarMapRadialsValuesPolygons = new List<Polygon>();
        /// <summary>
        /// 所有的雷達(dá)圖的多變形
        /// </summary>
        private Polygon RadarMapRadialsValuesPolygon = new Polygon();
        #endregion
        #region 雷達(dá)圖圖層
        /// <summary>
        /// 雷達(dá)圖的層數(shù)
        /// </summary>
        public int Layers
        {
            get { return (int)GetValue(LayersProperty); }
            set
            {
                if (value < 1)
                    value = 1;
                SetValue(LayersProperty, value);
            }
        }
        // Using a DependencyProperty as the backing store for Layers.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty LayersProperty =
            DependencyProperty.Register("Layers", typeof(int), typeof(RadarMapUserControl), new PropertyMetadata(4, new PropertyChangedCallback(OnCurrentLayersChanged)));
        private static void OnCurrentLayersChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            RadarMapUserControl userControl = (RadarMapUserControl)d;
            bool needRefresh = false;
            if (userControl.RadarMapLayersPolygon.Count > userControl.Layers)
            {
                int nCnt = userControl.RadarMapLayersPolygon.Count - userControl.Layers;
                userControl.RadarMapLayersPolygon.RemoveRange(userControl.RadarMapLayersPolygon.Count - 1 - nCnt, nCnt);
                needRefresh = true;
            }
            else if (userControl.RadarMapLayersPolygon.Count < userControl.Layers)
            {
                int nCnt = userControl.Layers - userControl.RadarMapLayersPolygon.Count;
                for (int i = 0; i < nCnt; i++)
                {
                    userControl.RadarMapLayersPolygon.Add(new Polygon() { Stroke = userControl.LayerStroke, StrokeThickness = 1 });
                }
                needRefresh = true;
            }
            if (needRefresh)
            {
                userControl.RefreshRadarMap();
            }
        }
        /// <summary>
        /// 雷達(dá)圖分層的規(guī)則,這里使用0-1之間的數(shù)據(jù)標(biāo)識(shí),主要是用比例來表示
        /// 在使用者未指定的情況下,則根據(jù)Layers的層數(shù)來均分
        /// 設(shè)置舉例:雷達(dá)圖分4層,均分每層面積,則LayersPercentList設(shè)置為:
        /// LayersPercentList[0] = 0.25;
        /// LayersPercentList[1] = 0.5;
        /// LayersPercentList[2] = 0.75;
        /// LayersPercentList[3] = 1;
        /// </summary>
        public IEnumerable<double> LayersPercentList
        {
            get { return (IEnumerable<double>)GetValue(LayersPercentListProperty); }
            set { SetValue(LayersPercentListProperty, value); }
        }
        // Using a DependencyProperty as the backing store for MyProperty.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty LayersPercentListProperty =
            DependencyProperty.Register("LayersPercentList", typeof(IEnumerable<double>), typeof(RadarMapUserControl), new FrameworkPropertyMetadata(null, new PropertyChangedCallback(OnChangedToRefreshRadarMap)));
        /// <summary>
        /// 每層邊框的粗細(xì)
        /// </summary>
        public double LayerStrokeThickness
        {
            get { return (double)GetValue(LayerStrokeThicknessProperty); }
            set { SetValue(LayerStrokeThicknessProperty, value); }
        }
        // Using a DependencyProperty as the backing store for LayerStrokeThickness.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty LayerStrokeThicknessProperty =
            DependencyProperty.Register("LayerStrokeThickness", typeof(double), typeof(RadarMapUserControl), new PropertyMetadata(1.0, new PropertyChangedCallback(OnCurrentLayersFillBrushAndStockThicknessChanged)));
        /// <summary>
        /// 每層的邊框顏色
        /// </summary>
        public SolidColorBrush LayerStroke
        {
            get { return (SolidColorBrush)GetValue(LayerStrokeProperty); }
            set { SetValue(LayerStrokeProperty, value); }
        }
        // Using a DependencyProperty as the backing store for LayerStroke.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty LayerStrokeProperty =
            DependencyProperty.Register("LayerStroke", typeof(SolidColorBrush), typeof(RadarMapUserControl), new PropertyMetadata(Brushes.White, new PropertyChangedCallback(OnCurrentLayersFillBrushAndStockThicknessChanged)));
        /// <summary>
        /// 雷達(dá)圖從內(nèi)到外漸變色,內(nèi)部顏色
        /// </summary>
        public Color InnerColor
        {
            get { return (Color)GetValue(InnerColorProperty); }
            set { SetValue(InnerColorProperty, value); }
        }
        // Using a DependencyProperty as the backing store for InnerColor.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty InnerColorProperty =
            DependencyProperty.Register("InnerColor", typeof(Color), typeof(RadarMapUserControl), new PropertyMetadata(Colors.White, new PropertyChangedCallback(OnCurrentLayersFillBrushAndStockThicknessChanged)));
        /// <summary>
        /// 雷達(dá)圖從內(nèi)到外漸變色,外部顏色
        /// </summary>
        public Color OutColor
        {
            get { return (Color)GetValue(OutColorProperty); }
            set { SetValue(OutColorProperty, value); }
        }
        // Using a DependencyProperty as the backing store for OutColor.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty OutColorProperty =
            DependencyProperty.Register("OutColor", typeof(Color), typeof(RadarMapUserControl), new PropertyMetadata(Colors.Purple, new PropertyChangedCallback(OnCurrentLayersFillBrushAndStockThicknessChanged)));
        private static void OnCurrentLayersFillBrushAndStockThicknessChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            RadarMapUserControl userControl = (RadarMapUserControl)d;
            userControl.RefreshLayersFillBrushAndThickness();
        }
        #endregion
        #region 雷達(dá)圖射線
        /// <summary>
        /// 雷達(dá)圖的射線數(shù)
        /// </summary>
        public int Radials
        {
            get { return (int)GetValue(RadialsProperty); }
            set { SetValue(RadialsProperty, value); }
        }
        // Using a DependencyProperty as the backing store for Radials.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty RadialsProperty =
            DependencyProperty.Register("Radials", typeof(int), typeof(RadarMapUserControl), new PropertyMetadata(9, new PropertyChangedCallback(OnCurrentRadialsChanged)));
        private static void OnCurrentRadialsChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            RadarMapUserControl userControl = (RadarMapUserControl)d;
            bool needRefresh = false;
            if (userControl.RadarMapRadialsPolyline.Count > userControl.Radials)
            {
                int nCnt = userControl.RadarMapRadialsPolyline.Count - userControl.Radials;
                userControl.RadarMapRadialsPolyline.RemoveRange(userControl.RadarMapRadialsPolyline.Count - 1 - nCnt, nCnt);
                needRefresh = true;
            }
            else if (userControl.RadarMapRadialsPolyline.Count < userControl.Radials)
            {
                int nCnt = userControl.Radials - userControl.RadarMapRadialsPolyline.Count;
                for (int i = 0; i < nCnt; i++)
                {
                    userControl.RadarMapRadialsPolyline.Add(new Polyline() { Stroke = userControl.RadialBrush, StrokeThickness = 2 });
                }
                needRefresh = true;
            }
            if (userControl.RadarMapRadialsValuesPolygons.Count > userControl.Radials)
            {
                int nCnt = userControl.RadarMapRadialsValuesPolygons.Count - userControl.Radials;
                userControl.RadarMapRadialsValuesPolygons.RemoveRange(userControl.RadarMapRadialsValuesPolygons.Count - 1 - nCnt, nCnt);
                needRefresh = true;
            }
            else if (userControl.RadarMapRadialsValuesPolygons.Count < userControl.Radials)
            {
                int nCnt = userControl.Radials - userControl.RadarMapRadialsValuesPolygons.Count;
                for (int i = 0; i < nCnt; i++)
                {
                    userControl.RadarMapRadialsValuesPolygons.Add(new Polygon() { Stroke = userControl.LayerStroke, StrokeThickness = 1 });
                }
                needRefresh = true;
            }
            if (needRefresh)
                userControl.RefreshRadarMap();
        }
        /// <summary>
        /// 雷達(dá)圖半徑,決定雷達(dá)圖的半徑
        /// </summary>
        public double Radius
        {
            get { return (double)GetValue(RadiusProperty); }
            set { SetValue(RadiusProperty, value); }
        }
        // Using a DependencyProperty as the backing store for Radius.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty RadiusProperty =
            DependencyProperty.Register("Radius", typeof(double), typeof(RadarMapUserControl), new PropertyMetadata(100.0, new PropertyChangedCallback(OnChangedToRefreshRadarMap)));
        /// <summary>
        /// 射線顏色
        /// </summary>
        public SolidColorBrush RadialBrush
        {
            get { return (SolidColorBrush)GetValue(RadialBrushProperty); }
            set { SetValue(RadialBrushProperty, value); }
        }
        // Using a DependencyProperty as the backing store for RadialBrush.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty RadialBrushProperty =
            DependencyProperty.Register("RadialBrush", typeof(SolidColorBrush), typeof(RadarMapUserControl), new PropertyMetadata(Brushes.White, new PropertyChangedCallback(OnCurrentRadialBrushAndThicknessChanged)));
        /// <summary>
        /// 射線粗細(xì)
        /// </summary>
        public double RadialThickness
        {
            get { return (double)GetValue(RadialThicknessProperty); }
            set { SetValue(RadialThicknessProperty, value); }
        }
        // Using a DependencyProperty as the backing store for RadialThickness.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty RadialThicknessProperty =
            DependencyProperty.Register("RadialThickness", typeof(double), typeof(RadarMapUserControl), new PropertyMetadata(1.5, new PropertyChangedCallback(OnCurrentRadialBrushAndThicknessChanged)));
        private static void OnCurrentRadialBrushAndThicknessChanged(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            RadarMapUserControl userControl = (RadarMapUserControl)d;
            userControl.RefreshRadialBrushAndThinkness();
        }
        #endregion
        #region 雷達(dá)圖上點(diǎn)
        /// <summary>
        /// 射線上的所有值點(diǎn)
        /// 1. 注意在使用綁定時(shí),要先將Binding對(duì)象設(shè)置為null,然后將數(shù)據(jù)整合好的ObservableCollection再賦值給綁定對(duì)象,否則不更新
        /// </summary>
        public IEnumerable<double> Values
        {
            get { return (IEnumerable<double>)GetValue(ValuesProperty); }
            set { SetValue(ValuesProperty, value); }
        }
        // Using a DependencyProperty as the backing store for Values.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty ValuesProperty =
            DependencyProperty.Register("Values", typeof(IEnumerable<double>), typeof(RadarMapUserControl), new FrameworkPropertyMetadata(null, new PropertyChangedCallback(OnChangedToRefreshValues)));
        private static void OnChangedToRefreshValues(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            RadarMapUserControl userControl = (RadarMapUserControl)d;
            userControl.DrawRadarMapRadialsValues();
        }
        /// <summary>
        /// 普通值點(diǎn)的繪制半徑
        /// </summary>
        public double ValueRadius
        {
            get { return (double)GetValue(ValueRadiusProperty); }
            set { SetValue(ValueRadiusProperty, value); }
        }
        // Using a DependencyProperty as the backing store for ValueRadius.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty ValueRadiusProperty =
            DependencyProperty.Register("ValueRadius", typeof(double), typeof(RadarMapUserControl), new PropertyMetadata(4.0, new PropertyChangedCallback(OnChangedToRefreshValueRadiusAndBrush)));
        /// <summary>
        /// 普通值點(diǎn)的顏色
        /// </summary>
        public SolidColorBrush ValueBrush
        {
            get { return (SolidColorBrush)GetValue(ValueBrushProperty); }
            set { SetValue(ValueBrushProperty, value); }
        }
        // Using a DependencyProperty as the backing store for ValueBrush.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty ValueBrushProperty =
            DependencyProperty.Register("ValueBrush", typeof(SolidColorBrush), typeof(RadarMapUserControl), new PropertyMetadata(Brushes.Red, new PropertyChangedCallback(OnChangedToRefreshValueRadiusAndBrush)));
        /// <summary>
        /// 需要高亮點(diǎn)的索引
        /// 1. 注意在使用綁定時(shí),要先將Binding對(duì)象設(shè)置為null,然后將數(shù)據(jù)整合好的ObservableCollection再賦值給綁定對(duì)象,否則不更新
        /// </summary>
        public IEnumerable<double> HeightLightValues
        {
            get { return (IEnumerable<double>)GetValue(HeightLightValuesProperty); }
            set { SetValue(HeightLightValuesProperty, value); }
        }
        // Using a DependencyProperty as the backing store for HeightLightPoints.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty HeightLightValuesProperty =
            DependencyProperty.Register("HeightLightValues", typeof(IEnumerable<double>), typeof(RadarMapUserControl), new FrameworkPropertyMetadata(null, new PropertyChangedCallback(OnChangedToRefreshValues)));
        /// <summary>
        /// 光亮點(diǎn)的半徑
        /// </summary>
        public double HeighLightRadius
        {
            get { return (double)GetValue(HeighLightRadiusProperty); }
            set { SetValue(HeighLightRadiusProperty, value); }
        }
        // Using a DependencyProperty as the backing store for HeighLightValueRadius.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty HeighLightRadiusProperty =
            DependencyProperty.Register("HeighLightRadius", typeof(double), typeof(RadarMapUserControl), new PropertyMetadata(6.0, new PropertyChangedCallback(OnChangedToRefreshValueRadiusAndBrush)));
        /// <summary>
        /// 高亮點(diǎn)的顏色
        /// </summary>
        public SolidColorBrush HeighLightBrush
        {
            get { return (SolidColorBrush)GetValue(HeighLightBrushProperty); }
            set { SetValue(HeighLightBrushProperty, value); }
        }
        // Using a DependencyProperty as the backing store for MyProperty.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty HeighLightBrushProperty =
            DependencyProperty.Register("HeighLightBrush", typeof(SolidColorBrush), typeof(RadarMapUserControl), new PropertyMetadata(Brushes.Yellow, new PropertyChangedCallback(OnChangedToRefreshValueRadiusAndBrush)));
        private static void OnChangedToRefreshValueRadiusAndBrush(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            RadarMapUserControl userControl = (RadarMapUserControl)d;
            userControl.RefreshValuesRadiusAndBrush();
        }
        #endregion
        #region 雷達(dá)圖值區(qū)域
        /// <summary>
        /// 雷達(dá)圖值區(qū)域填充色
        /// </summary>
        public SolidColorBrush ValuesAreaFill
        {
            get { return (SolidColorBrush)GetValue(ValuesAreaFillProperty); }
            set { SetValue(ValuesAreaFillProperty, value); }
        }
        // Using a DependencyProperty as the backing store for ValuesAreaFill.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty ValuesAreaFillProperty =
            DependencyProperty.Register("ValuesAreaFill", typeof(SolidColorBrush), typeof(RadarMapUserControl), new PropertyMetadata(Brushes.Red, new PropertyChangedCallback(OnChangedToRefreshValuesAreaFillAndStrokeBrush)));
        /// <summary>
        /// 雷達(dá)圖值區(qū)域邊框色
        /// </summary>
        public SolidColorBrush ValuesAreaStroke
        {
            get { return (SolidColorBrush)GetValue(ValuesAreaStrokeProperty); }
            set { SetValue(ValuesAreaStrokeProperty, value); }
        }
        // Using a DependencyProperty as the backing store for ValuesAreaStroke.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty ValuesAreaStrokeProperty =
            DependencyProperty.Register("ValuesAreaStroke", typeof(SolidColorBrush), typeof(RadarMapUserControl), new PropertyMetadata(Brushes.Gray, new PropertyChangedCallback(OnChangedToRefreshValuesAreaFillAndStrokeBrush)));
        private static void OnChangedToRefreshValuesAreaFillAndStrokeBrush(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            RadarMapUserControl userControl = (RadarMapUserControl)d;
            userControl.RefreshValuesAreaBrushAndStroke();
        }
        #endregion
        #region 雷達(dá)圖的射線標(biāo)題文字
        /// <summary>
        /// 是否顯示Title
        /// </summary>
        public bool ShowTitle
        {
            get { return (bool)GetValue(ShowTitleProperty); }
            set { SetValue(ShowTitleProperty, value); }
        }
        // Using a DependencyProperty as the backing store for ShowTitle.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty ShowTitleProperty =
            DependencyProperty.Register("ShowTitle", typeof(bool), typeof(RadarMapUserControl), new PropertyMetadata(false, new PropertyChangedCallback(OnChangedToRefreshTitles)));
        /// <summary>
        /// 文字的前景色
        /// </summary>
        public SolidColorBrush TitleForground
        {
            get { return (SolidColorBrush)GetValue(TitleForgroundProperty); }
            set { SetValue(TitleForgroundProperty, value); }
        }
        // Using a DependencyProperty as the backing store for TitleForground.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty TitleForgroundProperty =
            DependencyProperty.Register("TitleForground", typeof(SolidColorBrush), typeof(RadarMapUserControl), new PropertyMetadata(Brushes.Black, new PropertyChangedCallback(OnChangedToRefreshTitles)));
        /// <summary>
        /// 文字的字號(hào)
        /// </summary>
        public int TitleFontSize
        {
            get { return (int)GetValue(TitleFontSizeProperty); }
            set { SetValue(TitleFontSizeProperty, value); }
        }
        // Using a DependencyProperty as the backing store for TitleFontSize.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty TitleFontSizeProperty =
            DependencyProperty.Register("TitleFontSize", typeof(int), typeof(RadarMapUserControl), new PropertyMetadata(14, new PropertyChangedCallback(OnChangedToRefreshTitles)));
        /// <summary>
        /// FontWeight
        /// </summary>
        public FontWeight TitleFontWeight 
        {
            get { return (FontWeight)GetValue(TitleFontWeightProperty); }
            set { SetValue(TitleFontWeightProperty, value); }
        }
        // Using a DependencyProperty as the backing store for TitleFontWeights.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty TitleFontWeightProperty =
            DependencyProperty.Register("TitleFontWeights", typeof(FontWeight), typeof(RadarMapUserControl), new PropertyMetadata(FontWeights.Normal, new PropertyChangedCallback(OnChangedToRefreshTitles)));
        /// <summary>
        /// Title要顯示的文字
        /// </summary>
        public IEnumerable<string> Titles   
        {
            get { return (IEnumerable<string>)GetValue(TitlesProperty); }
            set { SetValue(TitlesProperty, value); }
        }
        // Using a DependencyProperty as the backing store for MyProperty.  This enables animation, styling, binding, etc...
        public static readonly DependencyProperty TitlesProperty =
            DependencyProperty.Register("Titles", typeof(IEnumerable<string>), typeof(RadarMapUserControl), new FrameworkPropertyMetadata(null, new PropertyChangedCallback(OnChangedToRefreshTitles)));
        private static void OnChangedToRefreshTitles(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            RadarMapUserControl userControl = (RadarMapUserControl)d;
            userControl.RefreshRadarMap();
        }
        #endregion
        private static void OnChangedToRefreshRadarMap(DependencyObject d, DependencyPropertyChangedEventArgs e)
        {
            RadarMapUserControl userControl = (RadarMapUserControl)d;
            userControl.RefreshRadarMap();
        }
        public RadarMapUserControl()
        {           
            SolidColorBrush polygonFill = new SolidColorBrush((Color)ColorConverter.ConvertFromString("#7653a7"));
            //繪制圖層
            List<Color> colors = GetSingleColorList(OutColor, InnerColor, Layers);
            for (int i = 0; i < Layers; i++)
            {
                RadarMapLayersPolygon.Add(new Polygon() {Fill= new SolidColorBrush(colors[i]),  Stroke = LayerStroke, StrokeThickness = LayerStrokeThickness });
            }
            //繪制射線以及線上值
            for (int i = 0; i < Radials; i++)
            {
                RadarMapRadialsPolyline.Add(new Polyline() { Stroke = RadialBrush, StrokeThickness = RadialThickness });
                RadarMapRadialsValuesPolygons.Add(new Polygon() { Fill = ValueBrush, StrokeThickness = 1 });
            }
            //雷達(dá)圖值組成的區(qū)域
            RadarMapRadialsValuesPolygon = new Polygon() { Fill = ValuesAreaFill, Stroke = ValuesAreaStroke, Opacity = 0.2 };
            InitializeComponent();
        }
        private void RadarMapUserControl_SizeChanged(object sender, SizeChangedEventArgs e)
        {
            RefreshRadarMap();
        }
        /// <summary>
        /// 刷新雷達(dá)圖的層的填充色和層線粗細(xì)
        /// </summary>
        private void RefreshLayersFillBrushAndThickness()
        {
            //繪制雷達(dá)圖層的多邊形
            List<Color> colors = GetSingleColorList(OutColor, InnerColor, Layers);
            for (int i = 0; i < Layers; i++)
            {
                RadarMapLayersPolygon[i].Fill = new SolidColorBrush(colors[i]);
                RadarMapLayersPolygon[i].Stroke = LayerStroke;
                RadarMapLayersPolygon[i].StrokeThickness = LayerStrokeThickness;
            }
        }
        /// <summary>
        /// 刷新射線的顏色和粗細(xì)
        /// </summary>
        private void RefreshRadialBrushAndThinkness()
        {
            foreach (var item in RadarMapRadialsPolyline)
            {
                item.Stroke = RadialBrush;
                item.StrokeThickness = RadialThickness;
            }
        }
        /// <summary>
        /// 刷新雷達(dá)圖
        /// </summary>
        private void RefreshRadarMap()
        {
            Grid_RadarMap.Children.Clear();
            //首先清除一下polygon里存儲(chǔ)的數(shù)據(jù)
            for (int i = 0; i < Layers; i++)
            {
                RadarMapLayersPolygon[i]?.Points?.Clear();
            }
            for (int i = 0; i < Radials; i++)
            {
                RadarMapRadialsPolyline[i]?.Points?.Clear();
            }
            //如果設(shè)置了LayersPercentList,并且LayersPercentList的元素個(gè)數(shù)與層數(shù)相同則按照LayersPercentList畫每層的占比,否則均分每層占比
            List<double> layersPercents = new List<double>();
            if (LayersPercentList != null && LayersPercentList.Count() == Layers && LayersPercentList.Max() < 1)
            {
                foreach (var item in LayersPercentList)
                {
                    layersPercents.Add(item);
                }
            }
            else
            {
                double gap = 1.0 / Layers;
                for (int i = 0; i < Layers; i++)
                {
                    layersPercents.Add(gap * i + gap); //計(jì)算每層的默認(rèn)占比
                }
            }
            //計(jì)算每個(gè)扇區(qū)的角度
            Angle = 360 / Radials;
            //計(jì)算并添加雷達(dá)圖的區(qū)域線和射線上的點(diǎn)
            for (int i = 0; i < Radials; i++)
            {
                //射線上每層的點(diǎn),從外到內(nèi)
                List<Point> points = new List<Point>();
                for (int j = 0; j < Layers; j++)
                {
                    Point p = new Point(Radius + (Radius * layersPercents[Layers - j - 1]) * Math.Cos((Angle * i - 90) * Math.PI / 180),
                                        Radius + (Radius * layersPercents[Layers - j - 1]) * Math.Sin((Angle * i - 90) * Math.PI / 180));
                    points.Add(p);
                    //添加到區(qū)域線中
                    RadarMapLayersPolygon[j].Points.Add(p);
                }
                //添加到射線中
                foreach (var item in points)
                {
                    RadarMapRadialsPolyline[i].Points.Add(item);
                }
                //計(jì)算原點(diǎn)并添加到射線中
                Point p_origin = new Point(Radius + Radius * 0 * Math.Cos((Angle * i - 90) * Math.PI / 180),
                                           Radius + Radius * 0 * Math.Sin((Angle * i - 90) * Math.PI / 180));
                RadarMapRadialsPolyline[i].Points.Add(p_origin);
            }
            //繪制區(qū)域?qū)?
            foreach (var polygon in RadarMapLayersPolygon)
            {
                if (!Grid_RadarMap.Children.Contains(polygon))
                    Grid_RadarMap.Children.Add(polygon);
            }
            //繪制雷達(dá)圖射線
            foreach (var polyline in RadarMapRadialsPolyline)
            {
                if (!Grid_RadarMap.Children.Contains(polyline))
                    Grid_RadarMap.Children.Add(polyline);
            }
            //繪制雷達(dá)圖上的文字
            if (ShowTitle && Titles != null && Titles.Count() == Radials)
            {
                List<string> titleList = Titles.ToList();
                for (int i = 0; i < Radials; i++)
                {
                    Point point = RadarMapLayersPolygon[0].Points[i];
                    string title = titleList[i];
                    TextBlock textBlock = RefreshRadiusTitles(point, title);
                    if (!Grid_RadarMap.Children.Contains(textBlock))
                        Grid_RadarMap.Children.Add(textBlock);
                }
            }
            DrawRadarMapRadialsValues();
        }
        /// <summary>
        /// 刷新雷達(dá)圖上值的點(diǎn)的半徑和填充色,以及高亮點(diǎn)的半徑和填充色
        /// </summary>
        private void RefreshValuesRadiusAndBrush()
        {
            if (Values == null)
                return;
            bool drawHeight = false;
            if (HeightLightValues != null && HeightLightValues.Count() > 0)
                drawHeight = true;
            List<double> values = Values.ToList();
            for (int i = 0; i < RadarMapRadialsValuesPolygon.Points.Count; i++)
            {
                RadarMapRadialsValuesPolygons[i].Points.Clear();
                RadarMapRadialsValuesPolygons[i].Fill = ValueBrush;
                double radius = ValueRadius;
                if (drawHeight)
                {
                    if (HeightLightValues.Contains(values[i]))
                    {
                        radius = HeighLightRadius;
                        RadarMapRadialsValuesPolygons[i].Fill = HeighLightBrush;
                        if (ShowTitle && Titles != null && Titles.Count() > i)
                        {
                            List<string> titleList = Titles.ToList();
                            string heightTitle = titleList[i];
                            foreach (var item in Grid_RadarMap.Children)
                            {
                                if (item is TextBlock)
                                {
                                    TextBlock textBlock = (TextBlock)item;
                                    if (textBlock.Text == heightTitle)
                                    {
                                        textBlock.Foreground = HeighLightBrush;
                                    }
                                }
                            }
                        }
                    }
                }
                Point valuePoint = RadarMapRadialsValuesPolygon.Points[i];
                Point[] calc_points = GetEllipsePoints(valuePoint, radius);
                foreach (var p in calc_points)
                {
                    RadarMapRadialsValuesPolygons[i].Points.Add(p);
                }
                if (!Grid_RadarMap.Children.Contains(RadarMapRadialsValuesPolygons[i]))
                    Grid_RadarMap.Children.Add(RadarMapRadialsValuesPolygons[i]);
            }
        }
        /// <summary>
        /// 刷新雷達(dá)圖值區(qū)域的填充色和邊框色
        /// </summary>
        private void RefreshValuesAreaBrushAndStroke()
        {
            RadarMapRadialsValuesPolygon.Fill = ValuesAreaFill;
            RadarMapRadialsValuesPolygon.Stroke = ValuesAreaStroke;
        }
        /// <summary>
        /// 刷新射線上的文字標(biāo)題
        /// </summary>
        /// <param name="point">圖層最外層的點(diǎn)</param>
        /// <returns></returns>
        private TextBlock RefreshRadiusTitles(Point point, string title)
        {
            TextBlock textBlock = new TextBlock();
            textBlock.FontSize = 20;
            textBlock.Text = title;
            textBlock.Foreground = TitleForground;
            textBlock.FontWeight = FontWeights.Normal;
            textBlock.FontSize = TitleFontSize;
            //計(jì)算文字的實(shí)際像素值
            Rect rect1 = new Rect();
            textBlock.Arrange(rect1);
            double textLength = textBlock.ActualWidth;
            Thickness thickness = new Thickness(point.X + 10, point.Y - 10, 0, 0);
            if (point.X == Radius && point.Y < Radius)
            {
                thickness = new Thickness(point.X - textLength / 2, point.Y - 30, 0, 0);
            }
            else if (point.X == Radius && point.Y >= Radius)
            {
                thickness = new Thickness(point.X - textLength / 2, point.Y + 10, 0, 0);
            }
            else if (point.X < Radius)
            {
                thickness = new Thickness(point.X - 20 - textLength, point.Y - 10, 0, 0);
            }
            else
            {
                thickness = new Thickness(point.X + 10, point.Y - 10, 0, 0);
            }
            textBlock.Margin = thickness;
            return textBlock;
        }
        /// <summary>
        /// 繪制雷達(dá)圖上的點(diǎn)
        /// </summary>
        /// <param name="Values"></param>
        /// <param name="mainType"></param>
        /// <param name="secondType"></param>
        public void DrawRadarMapRadialsValues()
        {
            if (Values == null || Values.Count() != Radials)
                return;
            int fullScore = 100;
            RadarMapRadialsValuesPolygon.Points.Clear();
            for (int i = 0; i < Radials; i++)
            {
                double temp = Values.ToList()[i];
                if (temp <= 0)
                    continue;
                Point value = new Point(Radius + Radius * (temp * 1.0 / fullScore) * Math.Cos((Angle * i - 90) * Math.PI / 180),
                                        Radius + Radius * (temp * 1.0 / fullScore) * Math.Sin((Angle * i - 90) * Math.PI / 180));
                RadarMapRadialsValuesPolygon.Points.Add(value);
            }
            if (!Grid_RadarMap.Children.Contains(RadarMapRadialsValuesPolygon))
                Grid_RadarMap.Children.Add(RadarMapRadialsValuesPolygon);
            RefreshValuesRadiusAndBrush();
        }
        #region 工具類
        /// <summary>
        /// 根據(jù)圓心,擴(kuò)展繪制圓
        /// </summary>
        /// <param name="origin"></param>
        /// <param name="radius"></param>
        /// <returns></returns>
        private Point[] GetEllipsePoints(Point origin, double radius)
        {
            int count = 10;
            Point[] points = new Point[count];
            double angle = 360 / count;
            for (int i = 0; i < count; i++)
            {
                Point p1 = new Point(origin.X + radius * Math.Cos((angle * i - 90) * Math.PI / 180),
                                     origin.Y + radius * Math.Sin((angle * i - 90) * Math.PI / 180));
                points[i] = p1;
            }
            return points;
        }
        /// <summary>
        /// 獲得某一顏色區(qū)間的顏色集合
        /// </summary>
        /// <param name="sourceColor">起始顏色</param>
        /// <param name="destColor">終止顏色</param>
        /// <param name="count">分度數(shù)</param>
        /// <returns>返回顏色集合</returns>
        private List<Color> GetSingleColorList(Color srcColor, Color desColor, int count)
        {
            List<Color> colorFactorList = new List<Color>();
            int redSpan = desColor.R - srcColor.R;
            int greenSpan = desColor.G - srcColor.G;
            int blueSpan = desColor.B - srcColor.B;
            for (int i = 0; i < count; i++)
            {
                Color color = Color.FromRgb(
                    (byte)(srcColor.R + (int)((double)i / count * redSpan)),
                    (byte)(srcColor.G + (int)((double)i / count * greenSpan)),
                    (byte)(srcColor.B + (int)((double)i / count * blueSpan))
                );
                colorFactorList.Add(color);
            }
            return colorFactorList;
        }
        #endregion
    }
}

以上就是WPF自定義實(shí)現(xiàn)雷達(dá)圖控件的示例詳解的詳細(xì)內(nèi)容,更多關(guān)于WPF雷達(dá)圖的資料請(qǐng)關(guān)注腳本之家其它相關(guān)文章!

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