欧美bbbwbbbw肥妇,免费乱码人妻系列日韩,一级黄片

QT實(shí)現(xiàn)TCP客戶端自動(dòng)連接

 更新時(shí)間:2024年12月30日 09:19:26   作者:千冊(cè)  
這篇文章主要為大家詳細(xì)介紹了QT中一個(gè)TCP客戶端自動(dòng)連接的測(cè)試模型,文中的示例代碼講解詳細(xì),感興趣的小伙伴可以跟隨小編一起學(xué)習(xí)一下

版本 1:沒(méi)有取消按鈕

 測(cè)試效果

缺陷:

無(wú)法手動(dòng)停止

測(cè)試代碼

CMakeLists.txt

cmake_minimum_required(VERSION 3.19)
project(AutoConnect LANGUAGES CXX)
 
find_package(Qt6 6.5 REQUIRED COMPONENTS Core Widgets Network)
 
qt_standard_project_setup()
 
qt_add_executable(AutoConnect
    WIN32 MACOSX_BUNDLE
    main.cpp
 
    widget.h
    widget.ui
)
 
target_link_libraries(AutoConnect
    PRIVATE
        Qt::Core
        Qt::Widgets
        Qt6::Network
)
 
include(GNUInstallDirs)
 
install(TARGETS AutoConnect
    BUNDLE  DESTINATION .
    RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
    LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
 
qt_generate_deploy_app_script(
    TARGET AutoConnect
    OUTPUT_SCRIPT deploy_script
    NO_UNSUPPORTED_PLATFORM_ERROR
)
install(SCRIPT ${deploy_script})

main.cpp 

#include "widget.h"
 
#include <QApplication>
 
int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    Widget w;
    w.show();
    return a.exec();
}

widget.h

#ifndef WIDGET_H
#define WIDGET_H
 
#include <QWidget>
#include <QTcpSocket>
#include <QProgressDialog>
#include <QPushButton>
#include <QLabel>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QTextBrowser>
#include <QMouseEvent>
#include <QLineEdit>
#include <QDebug>
#include <QMetaObject>
#include <QProgressBar>
#include <QTimer>
 
class MyTextBrowser:public QTextBrowser
{
public:
    MyTextBrowser(QWidget *parent = nullptr)
        :QTextBrowser(parent)
    {
 
    }
 
    // QWidget interface
protected:
    virtual void mouseDoubleClickEvent(QMouseEvent *event) override{
        if(event->button() == Qt::LeftButton){
            this->clear();
        }
    }
};
 
class Widget : public QWidget
{
    Q_OBJECT
 
public:
    Widget(QWidget *parent = nullptr)
        : QWidget(parent)
    {
        QVBoxLayout *root = new QVBoxLayout(this);
        QHBoxLayout *iplayout = new QHBoxLayout;
        QPushButton *button_connect = new QPushButton("connect",this);
        button_connect->setObjectName("connect");
        QLabel *ip_label = new QLabel("ip",this);
        QLabel *port_label = new QLabel("port",this);
 
        iplayout->addWidget(ip_label);
        iplayout->addWidget(ip_LineEdit);
        iplayout->addWidget(port_label);
        iplayout->addWidget(port_LineEdit);
        iplayout->addWidget(button_connect);
        iplayout->addStretch();
 
        root->addLayout(iplayout);
        root->addWidget(console,1);
 
        //設(shè)置默認(rèn)的測(cè)試網(wǎng)絡(luò)參數(shù)
        ip_LineEdit->setText("127.0.0.1");
        port_LineEdit->setText("6600");
 
        client->setObjectName("client");
 
        QMetaObject::connectSlotsByName(this);
    }
    ~Widget()
    {
    }
public slots:
    void auto_connect(){
        if(client->state() == QAbstractSocket::ConnectedState){
            client->disconnectFromHost();
            client->waitForDisconnected();
        }
 
        //client->waitForConnected();
        std::shared_ptr<QProgressDialog> dialog(new QProgressDialog(this));
        dialog->setLabelText("");
        QProgressBar *bar = new QProgressBar(dialog.get());
        bar->setTextVisible(false);
        dialog->setBar(bar);
        dialog->setLabelText("connecting ... ");
        dialog->setRange(0,0);
        dialog->setCancelButton(nullptr);
        dialog->setWindowFlag(Qt::FramelessWindowHint);
        QMetaObject::Connection conn_accept
            = connect(client,
                      &QTcpSocket::connected,
                      dialog.get(),
                      &QProgressDialog::accept);
        QMetaObject::Connection conn_rejected
            = connect(client,
                      &QTcpSocket::stateChanged,
                      dialog.get(),[this,dialog](){
                          if(this->client->state() ==
                              QAbstractSocket::UnconnectedState){
                              dialog->reject();
                          }
                      });
        bool rtn = false;
        if(conn_accept&&conn_accept){
            QHostAddress ip(ip_LineEdit->text());
            int port = port_LineEdit->text().toInt();
            show_msg(QString("connect %1:%2 ...").arg(ip.toString()).arg(port));
            client->connectToHost(ip,port);
            rtn = dialog->exec();
            qDebug() << "rtn = " << rtn;
            if(rtn == true){
                show_msg(QString("connect %1:%2 success").arg(ip.toString()).arg(port));
            }else{
                show_msg(QString("connect %1:%2 fail").arg(ip.toString()).arg(port));
            }
        }else{
            qDebug() << "error";
        }
 
        if(conn_accept){
            QObject::disconnect(conn_accept);
        }
        if(conn_rejected){
            QObject::disconnect(conn_rejected);
        }
        if(!rtn){
            QTimer::singleShot(10, this, &Widget::auto_connect);
        }
    }
    void on_connect_clicked(){
        qDebug() << "clicked";
        auto_connect();
    }
    void on_client_connected(){
        QTcpSocket *c = (QTcpSocket *)sender();
        qDebug() << c->peerAddress() << "-" << c->peerName() << "-" << c->peerPort();
 
        show_msg(QString("connect %1:%2 ok").arg(c->peerAddress().toString()).arg(c->peerPort()));
    }
    void on_client_disconnected(){
        qDebug() << __func__<<__LINE__;
        show_msg(QString("disconnected"));
        QTimer::singleShot(10, this, &Widget::auto_connect);
    }
    void on_client_errorOccurred(QAbstractSocket::SocketError socketError){
        qDebug() << __func__<<__LINE__ << "socketError:" << socketError;
    }
    void on_client_hostFound(){
        qDebug() << __func__<<__LINE__;
    }
    // void proxyAuthenticationRequired(const QNetworkProxy &proxy, QAuthenticator *authenticator)
    void on_client_stateChanged(QAbstractSocket::SocketState socketState){
        qDebug() << __func__<<__LINE__<< "socketState:"<<socketState;
    }
    void show_msg(QString msg){
        console->append(msg);
    }
 
    void on_client_aboutToClose(){
        qDebug() << __func__<<__LINE__;
    }
    // void bytesWritten(qint64 bytes)
    // void channelBytesWritten(int channel, qint64 bytes)
    void on_client_channelReadyRead(int channel){
        qDebug() << __func__<<__LINE__<< "channel:"<<channel;
    }
    void on_client_readChannelFinished(){
        qDebug() << __func__<<__LINE__;
    }
    void on_client_readyRead(){
        qDebug() << __func__<<__LINE__;
    }
 
public:
    QTcpSocket *client = new QTcpSocket(this);
    MyTextBrowser *console = new MyTextBrowser;
    QLineEdit *ip_LineEdit = new QLineEdit;
    QLineEdit *port_LineEdit = new QLineEdit;
 
private:
};
#endif // WIDGET_H

版本 2:有取消按鈕

測(cè)試效果

點(diǎn)擊canel按鈕后,就不會(huì)自動(dòng)重連了:

測(cè)試代碼

CMakeLists.txt

cmake_minimum_required(VERSION 3.19)
project(AutoConnect LANGUAGES CXX)
 
find_package(Qt6 6.5 REQUIRED COMPONENTS Core Widgets Network)
 
qt_standard_project_setup()
 
qt_add_executable(AutoConnect
    WIN32 MACOSX_BUNDLE
    main.cpp
 
    widget.h
    widget.ui
)
 
target_link_libraries(AutoConnect
    PRIVATE
        Qt::Core
        Qt::Widgets
        Qt6::Network
)
 
include(GNUInstallDirs)
 
install(TARGETS AutoConnect
    BUNDLE  DESTINATION .
    RUNTIME DESTINATION ${CMAKE_INSTALL_BINDIR}
    LIBRARY DESTINATION ${CMAKE_INSTALL_LIBDIR}
)
 
qt_generate_deploy_app_script(
    TARGET AutoConnect
    OUTPUT_SCRIPT deploy_script
    NO_UNSUPPORTED_PLATFORM_ERROR
)
install(SCRIPT ${deploy_script})

main.cpp

#include "widget.h"
 
#include <QApplication>
int MyPushButton::count = 0;
int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    Widget w;
    w.show();
    return a.exec();
}

widget.h

#ifndef WIDGET_H
#define WIDGET_H
#include <QApplication>
#include <QWidget>
#include <QTcpSocket>
#include <QProgressDialog>
#include <QPushButton>
#include <QLabel>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include <QTextBrowser>
#include <QMouseEvent>
#include <QLineEdit>
#include <QDebug>
#include <QMetaObject>
#include <QProgressBar>
#include <QTimer>
 
class MyTextBrowser:public QTextBrowser
{
public:
    MyTextBrowser(QWidget *parent = nullptr)
        :QTextBrowser(parent)
    {
 
    }
 
    // QWidget interface
protected:
    virtual void mouseDoubleClickEvent(QMouseEvent *event) override{
        if(event->button() == Qt::LeftButton){
            this->clear();
        }
    }
};
class MyPushButton:public QPushButton{
    Q_OBJECT
public:
 
    MyPushButton(QWidget *parent = nullptr):
        MyPushButton("",parent)
    {
 
    }
    MyPushButton(const QString &text, QWidget *parent = nullptr)
        :QPushButton(text,parent)
    {
        MyPushButton::count++;
        qDebug() << __func__ << __LINE__ << " create MyPushButton:count = "  << count;
 
    }
    ~MyPushButton(){
        MyPushButton::count--;
        qDebug() << __func__ << __LINE__ << " delete MyPushButton:count = " << count;
    }
public:
    static int count;
signals:
    void user_click();
 
 
    // QWidget interface
protected:
    virtual void mousePressEvent(QMouseEvent *event) override{
        if(event->button() == Qt::LeftButton){
            qDebug() << __func__ << __LINE__ << "user click";
            emit user_click();
        }
    }
};
 
 
class Widget : public QWidget
{
    Q_OBJECT
 
public:
    Widget(QWidget *parent = nullptr)
        : QWidget(parent)
    {
        QVBoxLayout *root = new QVBoxLayout(this);
        QHBoxLayout *iplayout = new QHBoxLayout;
        QPushButton *button_connect = new QPushButton("connect",this);
 
        button_connect->setObjectName("connect");
        QLabel *ip_label = new QLabel("ip",this);
        QLabel *port_label = new QLabel("port",this);
 
        iplayout->addWidget(ip_label);
        iplayout->addWidget(ip_LineEdit);
        iplayout->addWidget(port_label);
        iplayout->addWidget(port_LineEdit);
        //iplayout->addWidget(button_connect);
        button_connect->setVisible(false);
        iplayout->addStretch();
 
        root->addLayout(iplayout);
        root->addWidget(console,1);
 
        //設(shè)置默認(rèn)的測(cè)試網(wǎng)絡(luò)參數(shù)
        ip_LineEdit->setText("127.0.0.1");
        port_LineEdit->setText("6600");
 
        client->setObjectName("client");
 
        QMetaObject::connectSlotsByName(this);
        QTimer::singleShot(10, this, &Widget::auto_connect);
 
        // std::shared_ptr<QProgressDialog> dialog(new QProgressDialog(this));
        // dialog->setCancelButton(new MyPushButton("hello",this));
        // qDebug() << "wait ...";
        // dialog.reset();
        // qDebug() << "byebye ...";
    }
    ~Widget()
    {
    }
public slots:
    void auto_connect(){
        if(client->state() == QAbstractSocket::ConnectedState){
            client->disconnectFromHost();
            client->waitForDisconnected();
        }
        //client->waitForConnected();
        std::shared_ptr<QProgressDialog> dialog(new QProgressDialog(this));
        dialog->setLabelText("");
        QProgressBar *bar = new QProgressBar(dialog.get());
        bar->setTextVisible(false);
        dialog->setBar(bar);
        dialog->setLabelText("connecting ... ");
        dialog->setRange(0,0);
        MyPushButton *cancel_button = new MyPushButton("cancel",dialog.get());
        dialog->setCancelButton(cancel_button);
        dialog->setWindowFlag(Qt::FramelessWindowHint);
        QMetaObject::Connection conn_accept
            = connect(client,
                      &QTcpSocket::connected,
                      dialog.get(),
                      &QProgressDialog::accept);
        QMetaObject::Connection conn_rejected
            = connect(client,
                      &QTcpSocket::stateChanged,
                      dialog.get(),[this,dialog](){
                          if(this->client->state() ==
                              QAbstractSocket::UnconnectedState){
                              qDebug() << "connect error";
                              dialog->reject();
                          }
                      });
 
        QMetaObject::Connection conn_cancel
            = connect(cancel_button,
                      &MyPushButton::user_click,
                      dialog.get(),[this,dialog](){
                          qDebug() << "connect error";
                          dialog->reject();
                          this->m_user_cancel = true;
                          show_msg("user cancel reconnect");
                      });
 
        bool rtn = false;
        if(conn_accept&&conn_accept&&conn_cancel){
            QHostAddress ip(ip_LineEdit->text());
            int port = port_LineEdit->text().toInt();
            show_msg(QString("connect %1:%2 ...").arg(ip.toString()).arg(port));
            client->connectToHost(ip,port);
            rtn = dialog->exec();
            qDebug() << "rtn = " << rtn;
            if(rtn == true){
                show_msg(QString("connect %1:%2 success").arg(ip.toString()).arg(port));
            }else{
                show_msg(QString("connect %1:%2 fail").arg(ip.toString()).arg(port));
            }
        }else{
            qDebug() << "error";
        }
 
        if(conn_accept){
            QObject::disconnect(conn_accept);
        }
        if(conn_rejected){
            QObject::disconnect(conn_rejected);
        }
        if(conn_rejected){
            QObject::disconnect(conn_rejected);
        }
        if(conn_cancel){
            QObject::disconnect(conn_cancel);
        }
 
        if(!rtn){
            if(this->m_user_cancel == false){
                QTimer::singleShot(10, this, &Widget::auto_connect);
            }
        }
    }
    void on_connect_clicked(){
        qDebug() << "clicked";
        auto_connect();
    }
    void on_client_connected(){
        QTcpSocket *c = (QTcpSocket *)sender();
        qDebug() << c->peerAddress() << "-" << c->peerName() << "-" << c->peerPort();
 
        show_msg(QString("connect %1:%2 ok").arg(c->peerAddress().toString()).arg(c->peerPort()));
    }
    void on_client_disconnected(){
        qDebug() << __func__<<__LINE__;
        show_msg(QString("disconnected"));
        QTimer::singleShot(10, this, &Widget::auto_connect);
    }
    void on_client_errorOccurred(QAbstractSocket::SocketError socketError){
        qDebug() << __func__<<__LINE__ << "socketError:" << socketError;
    }
    void on_client_hostFound(){
        qDebug() << __func__<<__LINE__;
    }
    // void proxyAuthenticationRequired(const QNetworkProxy &proxy, QAuthenticator *authenticator)
    void on_client_stateChanged(QAbstractSocket::SocketState socketState){
        qDebug() << __func__<<__LINE__<< "socketState:"<<socketState;
    }
    void show_msg(QString msg){
        console->append(msg);
    }
 
    void on_client_aboutToClose(){
        qDebug() << __func__<<__LINE__;
    }
    // void bytesWritten(qint64 bytes)
    // void channelBytesWritten(int channel, qint64 bytes)
    void on_client_channelReadyRead(int channel){
        qDebug() << __func__<<__LINE__<< "channel:"<<channel;
    }
    void on_client_readChannelFinished(){
        qDebug() << __func__<<__LINE__;
    }
    void on_client_readyRead(){
        qDebug() << __func__<<__LINE__;
    }
 
public:
    bool m_user_cancel = false;
    QTcpSocket *client = new QTcpSocket(this);
    MyTextBrowser *console = new MyTextBrowser;
    QLineEdit *ip_LineEdit = new QLineEdit;
    QLineEdit *port_LineEdit = new QLineEdit;
 
private:
};
#endif // WIDGET_H

以上就是QT實(shí)現(xiàn)TCP客戶端自動(dòng)連接的詳細(xì)內(nèi)容,更多關(guān)于QT TCP客戶端的資料請(qǐng)關(guān)注腳本之家其它相關(guān)文章!

相關(guān)文章

  • C語(yǔ)言之實(shí)現(xiàn)棧的基礎(chǔ)創(chuàng)建

    C語(yǔ)言之實(shí)現(xiàn)棧的基礎(chǔ)創(chuàng)建

    這篇文章主要介紹了C語(yǔ)言之實(shí)現(xiàn)棧的基礎(chǔ)創(chuàng)建,本篇文章通過(guò)簡(jiǎn)要的案例,講解了該項(xiàng)技術(shù)的了解與使用,以下就是詳細(xì)內(nèi)容,需要的朋友可以參考下
    2021-07-07
  • 帶你理解C語(yǔ)言中的漢諾塔公式

    帶你理解C語(yǔ)言中的漢諾塔公式

    大家好,本篇文章主要講的是帶你理解C語(yǔ)言中的漢諾塔公式,感興趣的同學(xué)趕快來(lái)看一看吧,對(duì)你有幫助的話記得收藏一下
    2022-01-01
  • C語(yǔ)言 MD5的源碼實(shí)例詳解

    C語(yǔ)言 MD5的源碼實(shí)例詳解

    這篇文章主要介紹了C語(yǔ)言 MD5的源碼實(shí)例詳解的相關(guān)資料,需要的朋友可以參考下
    2017-01-01
  • 四叉樹(shù)有損位圖壓縮處理程序示例

    四叉樹(shù)有損位圖壓縮處理程序示例

    這篇文章主要介紹了四叉樹(shù)有損位圖壓縮處理程序示例,可以對(duì)24位圖進(jìn)行壓縮,應(yīng)用于windows平臺(tái),需要的朋友可以參考下
    2014-04-04
  • 深入探討Linux靜態(tài)庫(kù)與動(dòng)態(tài)庫(kù)的詳解(一看就懂)

    深入探討Linux靜態(tài)庫(kù)與動(dòng)態(tài)庫(kù)的詳解(一看就懂)

    本篇文章是對(duì)Linux靜態(tài)庫(kù)與動(dòng)態(tài)庫(kù)進(jìn)行了詳細(xì)的分析介紹,需要的朋友參考下
    2013-05-05
  • c++中的單例類(lèi)模板的實(shí)現(xiàn)方法詳解

    c++中的單例類(lèi)模板的實(shí)現(xiàn)方法詳解

    這篇文章主要介紹了c++中的單例類(lèi)模板的實(shí)現(xiàn)方法詳解,文中通過(guò)示例代碼介紹的非常詳細(xì),對(duì)大家的學(xué)習(xí)或者工作具有一定的參考學(xué)習(xí)價(jià)值,需要的朋友們下面隨著小編來(lái)一起學(xué)習(xí)學(xué)習(xí)吧
    2020-03-03
  • C語(yǔ)言的線性表之順序表你了解嗎

    C語(yǔ)言的線性表之順序表你了解嗎

    這篇文章主要為大家詳細(xì)介紹了C語(yǔ)言的線性表之順序表,線性表的順序表示指的是用一組地址連續(xù)的存儲(chǔ)單元依次存儲(chǔ)線性表中的數(shù)據(jù)元素,本文具有一定的參考價(jià)值,感興趣的小伙伴們可以參考一下
    2022-01-01
  • C語(yǔ)言數(shù)組學(xué)習(xí)之特殊矩陣的壓縮存儲(chǔ)

    C語(yǔ)言數(shù)組學(xué)習(xí)之特殊矩陣的壓縮存儲(chǔ)

    矩陣在計(jì)算機(jī)圖形學(xué)、工程計(jì)算中都占有舉足輕重的地位,本文將討論如何將矩陣更有效地存儲(chǔ)在內(nèi)存中,并且能夠方便地提取矩陣中的元素。感興趣的同學(xué)可以了解一下
    2021-12-12
  • C++中cin.getline()和getline()函數(shù)的區(qū)別小結(jié)

    C++中cin.getline()和getline()函數(shù)的區(qū)別小結(jié)

    這篇文章主要介紹了C++中cin.getline()和getline()函數(shù)區(qū)別的相關(guān)資料,文中通過(guò)示例代碼介紹的非常詳細(xì),對(duì)大家的學(xué)習(xí)或者工作具有一定的參考學(xué)習(xí)價(jià)值,需要的朋友們下面隨著小編來(lái)一起學(xué)習(xí)學(xué)習(xí)吧
    2021-03-03
  • 詳解C++11中的類(lèi)型推斷

    詳解C++11中的類(lèi)型推斷

    C++11中為了更好的支持泛型編程,提供了?auto和decltype兩個(gè)關(guān)鍵詞,目的就是提供編譯階段的自動(dòng)類(lèi)型推導(dǎo),這篇文章主要介紹了C++11中的類(lèi)型推斷,需要的朋友可以參考下
    2023-01-01

最新評(píng)論