I>sxx,sxy,syx,syy,px,py?[s=scale, p=perspective]. If offset is in absolute units then px,py are in emu ^ -1 units; otherwise they are an inverse fraction of shape size. Offset IvgSkewOffset. Amount of x,y offset from the shape's location. Default is "2pt,2pt". On VgTri...
www.dbjr.com.cn/shouce/dhtml/vml/vml... 2025-4-25