THREE.Texture = function ( image, mapping, wrapS, wrapT, magFilter, minFilter, format, type, anisotropy ) { THREE.TextureLibrary.push( this ); this.id = THREE.TextureIdCount ++; this.name = ''; this.image = image; this.mapping = mapping !== undefined ? mapping : new THREE.UVMappin...
www.dbjr.com.cn/article/328...htm 2025-6-8