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python實(shí)現(xiàn)生命游戲的示例代碼(Game of Life)

 更新時(shí)間:2018年01月24日 09:20:45   作者:其實(shí)我是一頭豬  
這篇文章主要介紹了python實(shí)現(xiàn)生命游戲的示例代碼(Game of Life),小編覺得挺不錯(cuò)的,現(xiàn)在分享給大家,也給大家做個(gè)參考。一起跟隨小編過來看看吧

生命游戲的算法就不多解釋了,百度一下介紹隨處可見。

因?yàn)榫W(wǎng)上大多數(shù)版本都是基于pygame,matlab等外部庫(kù)實(shí)現(xiàn)的,二維數(shù)組大多是用numpy,使用起來學(xué)習(xí)成本比較高,所以閑暇之余寫一個(gè)不用外部依賴庫(kù),console輸出的版本。

# -*- coding: utf-8 -*- 
from time import sleep 
from copy import deepcopy 
 
WORLD_HIGH = 20 #世界長(zhǎng)度 
WORLD_WIDE = 40 #世界寬度 
ALIVE_CON = 3 #復(fù)活條件 
KEEP_CON = 2 #保有條件 
 
class Cell(object): 
  '''''細(xì)胞對(duì)象''' 
  def __init__(self, pos): 
    '''''自身坐標(biāo)x,y, 已經(jīng)是否還存活''' 
    self.point, self.is_alive = pos, False 
    self.x, self.y = self.point 
   
  def setAlive(self): 
    self.is_alive = True 
     
  def setDied(self): 
    self.is_alive = False 
     
  def display(self): 
    if self.is_alive: 
      return '*' 
    return ' ' 
     
  def displayLinux(self): 
    '''''在linux環(huán)境下可以打印黑白塊''' 
    if self.is_alive: 
      return '\033[0;37;47m \033[0m' 
    return '\033[0;30;40m \033[0m' 
     
class GameManager(object): 
  def __init__(self): 
    self.world = self.initWorld() 
    self.initAliveCell() 
    
  def initWorld(self): 
    world = [] 
    for pos_x in xrange(WORLD_WIDE): 
      column = [] 
      for pos_y in xrange(WORLD_HIGH): 
        column.append(Cell((pos_x, pos_y))) 
      world.append(column) 
    return world 
   
  def initAliveCell(self): 
    from random import choice 
    for high in self.world: 
      for cell in high: 
        if choice((0, 1)) == 0: 
          continue 
        cell.setAlive() 
   
  def getNeighbours(self, cell_obj): 
    alive_count = 0 
    for x_of in xrange(-1, 2): 
      for y_of in xrange(-1, 2): 
        c_x, c_y = cell_obj.x + x_of, cell_obj.y + y_of 
        if ((c_x, c_y) == cell_obj.point) or \ 
          (c_x < 0 or c_x >= WORLD_WIDE) or \ 
          (c_y < 0 or c_y >= WORLD_HIGH): 
          '''''排除自身和越界的點(diǎn)''' 
          continue 
        if self.world[c_x][c_y].is_alive: 
          alive_count += 1 
    return alive_count 
        
  def display(self): 
    print '='*WORLD_WIDE #等號(hào)分割線 
    for index in xrange(WORLD_HIGH): 
      print ''.join([high[index].displayLinux() for high in self.world]) 
    print '='*WORLD_WIDE 
 
  def gameStart(self): 
    while True: 
      self.display() 
      new_world = deepcopy(self.world) 
      for p_x, wide_list in enumerate(self.world): 
        for p_y, _ in enumerate(wide_list): 
          current_cell = new_world[p_x][p_y] 
          nei_num = self.getNeighbours(current_cell) 
          if nei_num == ALIVE_CON: 
            current_cell.setAlive() 
          elif nei_num != KEEP_CON: 
            current_cell.setDied()        
      self.world = new_world 
      sleep(0.2) 
 
if __name__ == '__main__': 
  world = GameManager() 
  try: 
    world.gameStart() 
  except KeyboardInterrupt: 
    '''''防止ctrl+c退出報(bào)錯(cuò)''' 
    pass 

以上就是本文的全部?jī)?nèi)容,希望對(duì)大家的學(xué)習(xí)有所幫助,也希望大家多多支持腳本之家。

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