腳本制作 關(guān)于CS腳本的詳解

幾個(gè)常用的作弊腳本:
1、一鍵買(mǎi)-槍
//ct 按o買(mǎi)ct槍
alias ct "buy;menuse-le-ct 8;menuse-le-ct 4;buy;menuse-le-ct 4;menuse-le-ct 3;buy;menuse-le-ct8;menuse-le-ct 2;buy;menuse-le-ct 8;menuse-le-ct 3;buy;menuse-le-ct 8;menuse-le-ct 3;buy;menuse-le-ct8;menuse-le-ct 4;buy;menuse-le-ct 6;buy;menuse-le-ct 7;buy;menuse-le-ct 8;menuse-le-ct 6;menuse-le-ct0"
bind o "ct"
-----------------------------------------
//t 按p買(mǎi)t槍
alias t "buy;menuse-le-ct 8;menuse-le-ct 4;buy;menuse-le-ct 4;menuse-le-ct 1;buy;menuse-le-ct8;menuse-le-ct 2;buy;menuse-le-ct 8;menuse-le-ct 3;buy;menuse-le-ct 8;menuse-le-ct 3;buy;menuse-le-ct8;menuse-le-ct 4;buy;menuse-le-ct 6;buy;menuse-le-ct 7;menuse-le-ct 0"
bind p t
-----------------------------------------
//通用 按i買(mǎi)常用物品
alias other "buy;menuse-le-ct 8;menuse-le-ct 3;buy;menuse-le-ct 8;menuse-le-ct 3;buy;menuse-le-ct8;menuse-le-ct 4;buy;menuse-le-ct 8;menuse-le-ct 6;buy;menuse-le-ct 8;menuse-le-ct 2;menuse-le-ct0"
bind i other
==========================================
2、//自動(dòng)換槍
alias wsec ".slot2"
alias nop ";"
alias tch0 "alias sitch nop ;txt :[ autotch off ]:;alias tch tch1;init tch tch0"
alias tch1 "alias sitch wsec;txt :[ autotch on ]:;alias tch tch0;init tch tch1"
tch1
==========================================
3、//復(fù)活 按f10復(fù)活為t 按 f9復(fù)活為ctalias tspawn "kill; chooseteam; menuse-le-ct 6;chooseteam; menuse-le-ct 1; menuse-le-ct 1"
alias ctspawn "kill; chooseteam; menuse-le-ct 6; chooseteam; menuse-le-ct 2; menuse-le-ct2"
alias randomspawn "kill; chooseteam; menuse-le-ct 6; chooseteam; menuse-le-ct 5; menuse-le-ct5
alias revive "txt respawning;chooseteam;menuse-le-ct 6;chooseteam;menuse-le-ct5;randomskin"
alias randomskin "menuse-le-ct 5;later 0.1 #slot5;later 0.25 #slot5;later 0.5 slot5;later1.0 slot5"
alias countdown3 "txt == 3 ==;later 1 txt == 2 ==;later 2 txt == 1 =="
alias waitrevive "countdown3;later 3 if is alive nop else revive"
alias respawn_on "alias respawn_t respawn_off;txt respawn after dyingon; alias sigdead waitrevive"
alias respawn_off "alias respawn_t respawn_on ;txt respawn after dying off; aliassigdead"
respawn_off
bind f10 tspawn
bind f9 ctspawn
==========================================
4、//變身腳本:
這個(gè)腳本可以讓t穿上ct的服裝,ct穿上t的服裝,并且可以通過(guò)cd,但使用后準(zhǔn)星和自己的狀態(tài)(血和子彈數(shù)量)都不會(huì)顯示了,也不能買(mǎi)-槍和切換武器,每局開(kāi)始也不必買(mǎi)-槍?zhuān)拥魳尯蟛拍茏邉?dòng),扔槍后再撿回來(lái)就可以了,而且不是每幅地圖都支持這個(gè)腳本(目前炸彈、aztec和italy可以用),某些地圖你只能以旁觀者進(jìn)入或者從不同的地方掉下摔死......
1、復(fù)制以下的代碼保存成bs.cfg(文件名字隨便你自己)文件復(fù)制到cstrike目錄下,如果你用作弊器,直接把代碼復(fù)制到作弊器的cfg文件里,按鍵也可以自己綁定(第二步就略過(guò)不看)
2、進(jìn)入游戲,看到地圖介紹后點(diǎn)ok,不要選擇ct或t,按~呼出控制臺(tái),輸入exec bs.cfg后回車(chē),再按~關(guān)閉控制臺(tái)。或者在cstrike目錄下找到autoexec.cfg,在其中添加一行execbs.cfg也可以。
3、按[再按t你就會(huì)成為一名穿上ct服裝的t,按]再按i你就會(huì)成為一名穿上t服裝的ct。
本腳本通過(guò)一切反作弊檢測(cè),不用作弊器單獨(dú)載入后槍會(huì)沒(méi)有準(zhǔn)星,一局只能一開(kāi)始用,如果想恢復(fù),按m再選11或者22就可以了,如果想再變身,只能重連服務(wù)器
//skin script modified
alias ctskin "buyequip;wait;menuse-le-ct 1;menuse-le-ct 10;wait;menuse-le-ct10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct10"
bind t "ctskin"
alias tskin "buyequip;wait;menuse-le-ct 2;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct10;wait;menuse-le-ct 10;wait;menuse-le-ct
10;wait;menuse-le-ct 10;wait;menuse-le-ct 10"
bind i "tskin"
bind "[" "chooseteam;menuse-le-ct 1;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct10"
bind "]" "chooseteam;menuse-le-ct 2;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct 10;wait;menuse-le-ct10"
==========================================
5、//超級(jí)跳
alias +sjump "+jump;+duck"
alias -sjump "-jump;-duck"
bind space +sjump
==========================================
6、//自動(dòng)改名 按j自動(dòng)改名
alias defaultnickname "#name etalking|`zhuan.sha.zwqbi.d`" //changeyour default nickname
alias akname0 "defaultnickname"
alias akname1 "#name ~^etalking|ra41n4g$3-rmz0b|^~;alias akname akname2;later 1akname"
alias akname2 "#name ~^etalking|hq4-xl0$r1-c4t|^~;alias akname akname3;later 1akname"
alias akname3 "#name ~^etalking|l3-n4k1n49rbn4g|^~;alias akname akname4;later 1akname"
alias akname4 "#name ~^etalking|c$h3x0t3r$z0|^~;alias akname akname5;later 1 akname"
alias akname5 "#name ~^etalking|4dom$1-nqk9r|^~;alias akname akname6;later 1 akname"
alias akname6 "#name ~^etalking|$9uzx1n41i0rxk1|^~;alias akname akname7;later 1akname"
alias akname7 "#name ~^etalking|0$wun4z0rqn-$|^~;alias akname akname8;later 1 akname"
alias akname8 "#name ~^etalking|pqw$n4gm3m$1|^~;alias akname akname9;later 1 akname"
alias akname9 "#name ~^etalking|4$zw$-k1ck0r|^~;alias akname akname10;later 1 akname"
alias akname10 "#name ~^etalking|4nt1-1n4c4t0r|^~;alias akname akname11;later 1akname"
alias akname11 "#name ~^etalking|$t30lzw$-tzh%|^~;alias akname akname12;later 1akname"
alias akname12 "#name ~^etalking|k1cxk1n4m3|^~;alias akname akname13;later 1 akname"
alias akname13 "#name ~^etalking|n0o$zw$z0b1l|^~;alias akname akname14;later 1akname"
alias akname14 "#name ~^etalking|c0,qn-$0k1cl3|^~;alias akname akname15;later 1akname"
alias akname15 "#name ~^etalking|w4yzw$zp01n1t|^~;alias akname akname16;later 1akname"
alias akname16 "#name ~^etalking|41rzw$zw$0lf|^~;alias akname akname17;later 1akname"
alias akname17 "#name ~^etalking|g0nqz1n44l3$|^~;alias akname akname18;later 1akname"
alias akname18 "#name ~^etalking|n0-f3#,xs5$4rz|^~;alias akname akname19;later1 akname"
alias akname19 "#name ~^etalking|c0c4i1n42$n3|^~;alias akname akname20;later 1akname"
alias akname20 "#name ~^etalking|n0-n41n4m8$v|^~;alias akname akname21;later 1akname"
alias akname21 "#name ~^etalking|tzum$2-m4l9rbq0|^~;alias akname akname22;later1 akname"
alias akname22 "#name ~^etalking|gc!r4t$6npdm4|^~;alias akname akname23;later 1akname"
alias akname23 "#name ~^etalking|p1$$2-m4l9-0flf|^~;alias akname akname24;later1 akname"
alias akname24 "#name ~^etalking|l4ugh,xs51ng|^~;alias akname akname25;later 1akname"
alias akname25 "#name~^etalking|j4c!knpdm~@4$z$|^~;aliasakname akname26;later 1 akname"
alias akname26 "#name ~^etalking|rc1$1n4ulnpdm*,0r|^~;alias akname akname27;later1 akname"
alias akname27 "#name ~^etalking|gr4n2-m4l9tdp6a|^~;alias akname akname28;later1 akname"
alias akname28 "#name ~^etalking|gnpdm^4yl0vrtd|^~;alias akname akname29;later1 akname"
alias akname29 "#name~^etalking|pu$-$ay@)7npdm|^~;aliasakname akname30;later 1 akname"
alias akname30 "#name ~^etalking|f*1t$6l,xs5x!b7.|^~;alias akname akname31;later1 akname"
alias akname31 "#name ~^etalking|ca4b$21ck0-om|^~;alias akname akname32;later 1akname"
alias akname32 "#name ~^etalking|dq7-nnpdm~!l)$r|^~;alias akname akname33;later1 akname"
alias akname33 "#name ~^etalking|k2-m4l1ck09wb|^~;alias akname akname34;later 1akname"
alias akname34 "#name ~^etalking|c&h2-m4l90x0u3p|^~;alias akname akname35;later1 akname"
alias akname35 "#name ~^etalking|4dom$1ck01-nq|^~;alias akname akname36;later 1akname"
alias akname36 "#name ~^etalking|$9ut$6zx1i0r|^~;alias akname akname37;later 1akname"
alias akname37 "#name ~^etalking|0$wun2-m4l94z0r|^~;alias akname akname38;later1 akname"
alias akname38 "#name ~^etalking|pqw$t$6n4gm3|^~;alias akname akname39;later 1akname"
alias akname39 "#name ~^etalking|4$-k1cx1it$k0r|^~;alias akname akname40;later1 akname"
alias akname40 "#name ~^etalking|34t-/wolrt$|^~;alias akname akname41;later 1 akname"
alias akname41 "#name ~^etalking|ra1ck04g$3-rm|^~;alias akname akname42;later 1akname"
alias akname42 "#name ~^etalking|hq4-x2-m4l9l0$r|^~;alias akname akname43;later1 akname"
alias akname43 "#name ~^etalking|l3-t$6n4k9rb|^~;alias akname akname44;later 1akname"
alias akname44 "#name ~^etalking|c$hdelx0t3r|^~;alias akname akname45;later 1 akname"
alias akname45 "#name ~^etalking|gans2-m4l9ini-nq|^~;alias akname akname46;later1 akname"
alias akname46 "#name ~^etalking|$9uzx1it$60r|^~;alias akname akname47;later 1akname"
alias akname47 "#name ~^etalking|0$wu2-m4l9n4z0r|^~;alias akname akname48;later1 akname"
alias akname48 "#name ~^etalking|pqw$n4gm3|^~;alias akname akname49;later 1 akname"
alias akname49 "#name ~^etalking|4$-kt$61ck0r|^~;alias akname akname50;later 1akname"
alias akname50 "#name ~^etalking|34t-m$h0rt$|^~;alias akname akname51;later 1 akname"
alias akname51 "#name ~^etalking|ra4g2-m4l9$3-rm|^~;alias akname akname52;later1 akname"
alias akname52 "#name ~^etalking|hq4t$6-xl0$r|^~;alias akname akname53;later 1akname"
alias akname53 "#name ~^etalking|l3-nx1it$t$64k9rb|^~;alias akname akname54;later1 akname"
alias akname54 "#name ~^etalking|c$hx1it$wuliaot3r|^~;alias akname akname55;later1 akname"
alias akname55 "#name ~^etalking|4domx1it$$1-nq|^~;alias akname akname56;later1 akname"
alias akname56 "#name ~^etalking|$9uz2-m4l9xdel0r|^~;alias akname akname57;later1 akname"
alias akname57 "#name ~^etalking|0t$6$sp*|*|^~;alias akname akname58;later 1 akname"
alias akname58 "#name ~^etalking|pqw$nst$6hm3|^~;alias akname akname59;later 1akname"
alias akname59 "#name ~^etalking|4$-j2-m4l9ackk0r|^~;alias akname akname60;later1 akname"
alias akname60 "#name ~^etalking|kuk-x1it$m$h0rt$|^~;alias akname akname1;later1 akname"
alias akname_t1 "akname1;alias akname akname1;alias akname_t akname_t0;text antikickname:on"
alias akname_t0 "akname0;alias akname akname0;alias akname_t akname_t1;text antikickname:off"
alias akname_t "akname_t1"
bind j "akname_t"
==========================================
7、//開(kāi)關(guān)式穿墻 按一下 x 開(kāi),再按一下關(guān)
alias auto_t auto_on
alias auto_on "alias auto_t auto_off; autowall 1; txt autowall on"
alias auto_off "alias auto_t auto_on; autowall 0; txt autowall off"
bind x auto_t
==========================================
8、//快速補(bǔ)充子彈 在自己基地按 e 可以補(bǔ)滿所有子彈、手雷、閃光,也可以用在小步快走
alias i_ammo ".buyammo1;.buyammo1;.buyammo1;.buyammo1;.buyammo1;.buyammo2;.buyammo2;.buyammo2;.buyammo2;.buyammo2"
alias +reload1 "aspeed 1;i_ammo;#+reload;speed 1.8;wall 1;#cl_timeout 99999999999999"
alias -reload1 "#-reload;speed 1;aspeed 1"
bind e "+reload1"
==========================================
9、//大沖刺 按 v 可以調(diào)整自動(dòng)開(kāi)槍的加速度;按b 可以調(diào)整沖刺速度;按 q 可以加速?zèng)_刺并自動(dòng)瞄準(zhǔn)開(kāi)槍?zhuān)砰_(kāi)后按之前設(shè)置的加速度并取消自瞄開(kāi)槍
alias sjsd1 "aspeed 6;#cl_timeout 99999999999999"
alias sjsd2 "aspeed 9;#cl_timeout 99999999999999"
alias sjsd3 "aspeed 12;#cl_timeout 99999999999999"
alias sjsd "sjsd1"
alias spoffjs1 "alias sjsd sjsd1;bind v spoffjs2;aspeed 6;#cl_timeout 99999999999999;txtaspeed 6"
alias spoffjs2 "alias sjsd sjsd2;bind v spoffjs3;aspeed 9;#cl_timeout 99999999999999;txtaspeed 9"
alias spoffjs3 "alias sjsd sjsd3;bind v spoffjs4;aspeed 12;#cl_timeout 99999999999999;txtaspeed 12"
alias sd1 "speed 90.0"
alias sd2 "speed 128.0"
alias sd3 "speed 256.0"
alias sd "sd3"
alias ss1 "alias sd sd1;bind b ss2;speed 90.0;txt speed 90"
alias ss2 "alias sd sd2;bind b ss3;speed 128.0;txt speed 128"
alias ss3 "alias sd sd3;bind b ss1;speed 256.0;txt speed 256"
alias jd "#+jump;#+duck;#+moveright;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#wait;#-jump;#-duck;#-moveright"
alias +rush "aspeed 1;sd;shoot 1;aim 1;aswitch1;#cl_timeout 999999999999990;txt:rushon"
alias -rush "jd;sjsd;speed 1;shoot 0;aim 0;aswitch0;#cl_timeout 999999999999999;txt:rushoff"
bind v "spoffjs4"
bind b "ss3"
bind q "+rush"
==========================================
10、// 按 r 鍵 開(kāi)/關(guān)雷達(dá)顯示
alias radar_t radar_off
alias radar_off “alias radar_t radar_on; hideradar“
alias radar_on “alias radar_t radar_off; drawradar“
bind r "radar_t"
==========================================
11、//按 l 鍵改變準(zhǔn)星顏色
alias ccc "adjust_crosshair"
bind l ccc
==========================================
12、//無(wú)后坐力
alias dev1 "developer 1"
alias dev0 "developer 0"
alias att "+attack"
alias +on "+attack; +lookdown"
alias -on "-attack; -lookdown"
alias em ""
alias antion "bind / antioff; wait; bind mouse1 r0; wait; bind , r0; wait; bind.r0; wait; bind mwheelup r0; wait; bind mwheeldown r0; dev1; echo no-recoil on;dev0"
alias antioff "bind mouse1 +attack; wait; bind , em; wait; bind . em; wait; bindmwheelup em; wait; bind mwheeldown em; wait; bind / antion; wait; dev1; echo no-recoiloff; dev0"
alias cl0 "cl_pitchspeed 0"
alias cl1 "cl_pitchspeed 0.5"
alias cl2 "cl_pitchspeed 1"
alias cl3 "cl_pitchspeed 1.5"
alias cl4 "cl_pitchspeed 2"
alias cl5 "cl_pitchspeed 2.5"
alias cl6 "cl_pitchspeed 3"
alias cl7 "cl_pitchspeed 3.5"
alias cl8 "cl_pitchspeed 4"
alias cl9 "cl_pitchspeed 4.5"
alias cl10 "cl_pitchspeed 5"
alias cl11 "cl_pitchspeed 5.5"
alias cl12 "cl_pitchspeed 6"
alias cl13 "cl_pitchspeed 6.5"
alias cl14 "cl_pitchspeed 7"
alias cl15 "cl_pitchspeed 7.5"
alias cl16 "cl_pitchspeed 8"
alias cl17 "cl_pitchspeed 8.5"
alias cl18 "cl_pitchspeed 9"
alias cl19 "cl_pitchspeed 9.5"
alias cl20 "cl_pitchspeed 10"
alias cl21 "cl_pitchspeed 11"
alias cl22 "cl_pitchspeed 12"
alias cl23 "cl_pitchspeed 13"
alias cl24 "cl_pitchspeed 14"
alias cl25 "cl_pitchspeed 15"
alias cl26 "cl_pitchspeed16"
alias cl27 "cl_pitchspeed 17"
alias cl28 "cl_pitchspeed 18"
alias cl29 "cl_pitchspeed 19"
alias cl30 "cl_pitchspeed 20"
alias cl31 "cl_pitchspeed 22"
alias cl32 "cl_pitchspeed 24"
alias cl33 "cl_pitchspeed 26"
alias cl34 "cl_pitchspeed 28"
alias cl35 "cl_pitchspeed 30"
alias cl36 "cl_pitchspeed 32"
alias cl37 "cl_pitchspeed 34"
alias cl38 "cl_pitchspeed 36"
alias cl39 "cl_pitchspeed 38"
alias cl40 "cl_pitchspeed 40"
alias ec0 "dev1; echo recoil 0; dev0"
alias ec1 "dev1; echo recoil 0+; dev0"
alias ec2 "dev1; echo recoil 1; dev0"
alias ec3 "dev1; echo recoil 1+; dev0"
alias ec4 "dev1; echo recoil 2; dev0"
alias ec5 "dev1; echo recoil 2+; dev0"
alias ec6 "dev1; echo recoil 3; dev0"
alias ec7 "dev1; echo recoil 3+; dev0"
alias ec8 "dev1; echo recoil 4; dev0"
alias ec9 "dev1; echo recoil 4+; dev0"
alias ec10 "dev1; echo recoil 5; dev0"
alias ec11 "dev1; echo recoil 5+; dev0"
alias ec12 "dev1; echo recoil 6; dev0"
alias ec13 "dev1; echo recoil 6+; dev0"
alias ec14 "dev1; echo recoil 7; dev0"
alias ec15 "dev1; echo recoil 7+; dev0"
alias ec16 "dev1; echo recoil 8; dev0"
alias ec17 "dev1; echo recoil 8+; dev0"
alias ec18 "dev1; echo recoil 9; dev0"
alias ec19 "dev1; echo recoil 9+; dev0"
alias ec20 "dev1; echo recoil 10; dev0"
alias ec21 "dev1; echo recoil 11; dev0"
alias ec22 "dev1; echo recoil 12; dev0"
alias ec23 "dev1; echo recoil 13; dev0"
alias ec24 "dev1; echo recoil 14; dev0"
alias ec25 "dev1; echo recoil 15; dev0"
alias ec26 "dev1; echo recoil 16; dev0"
alias ec27 "dev1; echo recoil 17; dev0"
alias ec28 "dev1; echo recoil 18; dev0"
alias ec29 "dev1; echo recoil 19; dev0"
alias ec30 "dev1; echo recoil 20; dev0"
alias ec31 "dev1; echo recoil 22; dev0"
alias ec32 "dev1; echo recoil 24; dev0"
alias ec33 "dev1; echo recoil 26; dev0"
alias ec34 "dev1; echo recoil 28; dev0"
alias ec35 "dev1; echo recoil 30; dev0"
alias ec36 "dev1; echo recoil 32; dev0"
alias ec37 "dev1; echo recoil 34; dev0"
alias ec38 "dev1; echo recoil 36; dev0"
alias ec39 "dev1; echo recoil 38; dev0"
alias ec40 "dev1; echo recoil 40; dev0"
alias r0 "ec0; cl0; bind mouse1 +attack; bind, r1; bind mwheelup r1"
alias r1 "ec1; cl1; bind mouse1 +on; bind , r2; bind. r0; bind mwheelup r2; bind mwheeldown r0"
alias r2 "ec2; cl2; bind mouse1 +on; bind , r3; bind. r1; bind mwheelup r3; bind mwheeldown r1"
alias r3 "ec3; cl3; bind mouse1 +on; bind , r4; bind. r2; bind mwheelup r4; bind mwheeldown r2"
alias r4 "ec4; cl4; bind mouse1 +on; bind , r5; bind. r3; bind mwheelup r5; bind mwheeldown r3"
alias r5 "ec5; cl5; bind mouse1 +on; bind , r6; bind. r4; bind mwheelup r6; bind mwheeldown r4"
alias r6 "ec6; cl6; bind mouse1 +on; bind , r7; bind. r5; bind mwheelup r7; bind mwheeldown r5"
alias r7 "ec7; cl7; bind mouse1 +on; bind , r8; bind. r6; bind mwheelup r8; bind mwheeldown r6"
alias r8 "ec8; cl8; bind mouse1 +on; bind , r9; bind. r7; bind mwheelup r9; bind mwheeldown r7"
alias r9 "ec9; cl9; bind mouse1 +on; bind , r10;bind . r8; bind mwheelup r10; bind mwheeldown r8"
alias r10 "ec10; cl10; bind mouse1 +on; bind , r11; bind . r9; bindmwheelup r11; bind mwheeldown r9"
alias r11 "ec11; cl11; bind mouse1 +on; bind , r12; bind . r10; bind mwheelup r12;bind mwheeldown r10"
alias r12 "ec12; cl12; bind mouse1 +on; bind , r13; bind . r11; bind mwheelup r13;bind mwheeldown r11"
alias r13 "ec13; cl13; bind mouse1 +on; bind , r14; bind . r12; bind mwheelup r14;bind mwheeldown r12"
alias r14 "ec14; cl14; bind mouse1 +on; bind , r15; bind . r13; bind mwheelup r15;bind mwheeldown r13"
alias r15 "ec15; cl15; bind mouse1 +on; bind , r16; bind . r14; bind mwheelup r16;bind mwheeldown r14"
alias r16 "ec16; cl16; bind mouse1 +on; bind , r17; bind . r15; bind mwheelup r17;bind mwheeldown r15"
alias r17 "ec17; cl17; bind mouse1 +on; bind , r18; bind . r16; bind mwheelup r18;bind mwheeldown r16"
alias r18 "ec18; cl18; bind mouse1 +on; bind , r19; bind . r17; bind mwheelup r19;bind mwheeldown r17"
alias r19 "ec19; cl19; bind mouse1 +on; bind , r20; bind . r18; bind mwheelup r20;bind mwheeldown r18"
alias r20 "ec20; cl20; bind mouse1 +on; bind , r21; bind . r19; bind mwheelup r21;bind mwheeldown r19"
alias r21 "ec21; cl21; bind mouse1 +on; bind , r22; bind . r20; bind mwheelup r22;bind mwheeldown r20"
alias r22 "ec22; cl22; bind mouse1 +on; bind , r23; bind . r21; bind mwheelup r23;bind mwheeldown r21"
alias r23 "ec23; cl23; bind mouse1 +on; bind , r24; bind . r22; bind mwheelup r24;bind mwheeldown r22"
alias r24 "ec24; cl24; bind mouse1 +on; bind , r25; bind . r23; bind mwheelup r25;bind mwheeldown r23"
alias r25 "ec25; cl25; bind mouse1 +on; bind , r26; bind . r24; bind mwheelup r26;bind mwheeldown r24"
alias r26 "ec26; cl26; bind mouse1 +on; bind , r27; bind . r25; bind mwheelup r27;bind mwheeldown r25"
alias r27 "ec27; cl27; bind mouse1 +on; bind , r28; bind . r26; bind mwheelup r28;bind mwheeldown r26"
alias r28 "ec28; cl28; bind mouse1 +on; bind , r29; bind . r27; bind mwheelup r29;bind mwheeldown r27"
alias r29 "ec29; cl29; bind mouse1 +on; bind , r30; bind . r28; bind mwheelup r30;bind mwheeldown r28"
alias r30 "ec30; cl30; bind mouse1 +on; bind , r31; bind . r29; bind mwheelup r31;bind mwheeldown r29"
alias r31 "ec31; cl31; bind mouse1 +on; bind , r32; bind . r30; bind mwheelup r32;bind mwheeldown r30"
alias r32 "ec32; cl32; bind mouse1 +on; bind , r33; bind . r31; bind mwheelup r33;bind mwheeldown r31"
alias r33 "ec33; cl33; bind mouse1 +on; bind , r34; bind . r32; bind mwheelup r34;bind mwheeldown r32"
alias r34 "ec34; cl34; bind mouse1 +on; bind , r35; bind . r33; bind mwheelup r35;bind mwheeldown r33"
alias r35 "ec35; cl35; bind mouse1 +on; bind , r36; bind . r34; bind mwheelup r36;bind mwheeldown r34"
alias r36 "ec36; cl36; bind mouse1 +on; bind , r37; bind . r35; bind mwheelup r37;bind mwheeldown r35"
alias r37 "ec37; cl37; bind mouse1 +on; bind , r38; bind . r36; bind mwheelup r38;bind mwheeldown r36"
alias r38 "ec38; cl38; bind mouse1 +on; bind , r39; bind . r37; bind mwheelup r39;bind mwheeldown r37"
alias r39 "ec39; cl39; bind mouse1 +on; bind , r40; bind . r38; bind mwheelup r40;bind mwheeldown r38"
alias r40 "ec40; cl40; bind mouse1 +on; bind . r39; bind mwheeldown r39"
bind / "antion"
==========================================
13、//按 x 鍵狙擊去掉awp黑圈
sec1 是去掉黑圈
sec2 是恢復(fù)黑圈
alias dev1 "developer 1"
alias dev0 "developer 0"
alias snp "snp1"
alias snp1 "+attack2; wait; -attack2;hud_draw 0; alias snp snp2;dev1;echo -[zoom1]-;dev0"
alias snp2 "+attack2; wait; -attack2;alias snp snp3;dev1;echo -[zoom 2]-;dev0"
alias snp3 "+attack2; wait; -attack2;hud_draw 1;weapon_knife;lastinv; alias snpsnp1;dev1;echo -[unzoom]-;dev0"
alias sec "sec1"
alias sec1 "bind mouse2 snp; alias sec sec2;dev1;echo sniper blackout loaded;dev0"
alias sec2 "bind mouse2 +attack2; alias sec sec1; hud_draw 1;dev1;echo sniper blackoutunloaded;dev0"
bind x sec1
bind x sec2
==========================================
14、自動(dòng)識(shí)別槍支vec
alias vec-pis "pistolvec"
alias vec-ump "umpvec"
alias vec-smg "mp5ve"
alias vec-ak "akvec"
alias vec-sig "sigvec"
alias vec-aug "augvec"
alias vec-colt "coltvec"
alias vec-scout "scoutvec"
alias vec-para "paravec"
alias vec-knife "knifevec"
alias vswitch-s "later 0.5 bammo"
alias vswitch-on "vec_switch 1;alias siground vswitch-s"
alias vswitch-off "vec_switch 0;alias siground"
你可以用記事本新建一個(gè)cheat.cfg文件,選擇你所需要的腳本,復(fù)制粘貼到cheat.cfg中,再在作弊器的主cfg文件的最后加入execcheat.cfg,或者直接復(fù)制到作弊器的主cfg里,就可以在游戲中按相應(yīng)的健使用作弊功能了
怎樣才能一槍暴頭
一、vec(瞄準(zhǔn)點(diǎn))編寫(xiě)簡(jiǎn)介
在公開(kāi)的作弊器中常常包含有幾個(gè)“.cfg”的腳本文件,vec的腳本定義放在其中。一般命名為vec.cfg,也就是作弊器的瞄準(zhǔn)點(diǎn)文件,ogc類(lèi)作弊器為aimbot.cfg
在此,我來(lái)說(shuō)說(shuō)如和使用作弊器的武器vec自動(dòng)識(shí)別功能(vectch設(shè)定為1)來(lái)加載你的自定義vec腳本。(需作弊器支持,暴-力作弊器一般都有該功能!)
下面以自定義的sg550(b48,ct專(zhuān)用快阻)來(lái)進(jìn)行說(shuō)明。
----------------------------------
alias sg550-vecst "avadd 0 21.57 8.45 3.91;avadd 0 22.64 7.1 3"
alias sg550-vecdu "avadd 1 24.8 4.32 4.5;avadd 1 26.35 4.65 3.5"
alias sg550-vec "avclear;sg550-vecst;sg550-vecdu; recoil 0; nospread 1; txt (b48)sg550's vec"
----------------------------------
第1行語(yǔ)句定義了敵人在站立的情況下,瞄準(zhǔn)點(diǎn)的坐標(biāo)。
第2行語(yǔ)句定義了敵人在蹲下的情況下,瞄準(zhǔn)點(diǎn)的坐標(biāo)。
第3行語(yǔ)句完整定義了sg550的射擊參數(shù)。
要點(diǎn):
1、sg550-vec名稱(chēng)不能變。否則,作弊器無(wú)法自動(dòng)調(diào)用該vec。
2、以上的瞄準(zhǔn)點(diǎn)還需要recoil(反后坐)、nospread(反子彈散布)等參數(shù)的配合,才能達(dá)到良好的效果。
3、avclear命令,一定要寫(xiě)在最前面。用來(lái)清除你前面所使用武器的瞄準(zhǔn)點(diǎn)參數(shù)。
4、txt命令是顯示提示信息用的。你手中換成sg550,就會(huì)在屏幕左偏下的位置顯示“(b48) sg550's vec”。如果你還想讓其他人都知道,就加上“#saysg550's vec is ready!be careful your head!”。
完整語(yǔ)句:alias sg550-vec "avclear;sg550-vecst;sg550-vecdu; recoil 0; nospread 1;txt (b48) sg550's vec; #say sg550's vec is ready! be careful your head!"
設(shè)置手動(dòng)識(shí)別vec,也需作弊器支持
打開(kāi)vec.cfg文件,查找vectch,確定為vectch 1。查找exec vecs,改成exec myvecs。并在后面加入以下腳本語(yǔ)句:
alias pingvecs0 "exec myvecs;bind f4 pingvecs1;txt my normal vecs"
alias pingvecs1 "exec vecs01-30;bind f4 pingvecs2;txt ping 01~30 vecs"
alias pingvecs2 "exec vecs31-60;bind f4 pingvecs3;txt ping 31~60 vecs"
alias pingvecs3 "exec vecs61-90;bind f4 pingvecs4;txt ping 61~90 vecs"
alias pingvecs4 "exec vecs91-120;bind f4 pingvecs5;txt ping 91~120 vecs"
alias pingvecs5 "exec vecs121-150;bind f4 pingvecs6;txt ping 121~150 vecs"
alias pingvecs6 "exec vecs151-180;bind f4 pingvecs0;txt ping 151~180 vecs"
bind f4 "pingvecs1"
這樣,我就可以根據(jù)與cs服務(wù)器連接的ping值,按“f4”鍵切換我自己定義的針對(duì)不同ping速的vec配置文件。其實(shí)ping<200時(shí),差別不大!
二、vec坐標(biāo)定義:
1、height(y軸): 人物高度。以胃部為原點(diǎn)0;0~30之間為有效值范圍。
2、forward(z軸): 前偏移。以人物的右肩相對(duì)平行的位置為原點(diǎn)0;0~15之間為有效值范圍。
3、right(x軸): 右偏移。
4、duck: 是否蹲下。0處于站立狀態(tài),1處于蹲下?tīng)顟B(tài)。
例如:alias vec-name "avadd 0 21 6 0;avadd 1 27 4 0"
其中的各部分的定義如下:
avadd(aim vector add):添加瞄準(zhǔn)點(diǎn)命令
0 = 對(duì)手站立時(shí)的瞄準(zhǔn)點(diǎn)
1 = 對(duì)手蹲下時(shí)的瞄準(zhǔn)點(diǎn)
21(27) :高度(height)x軸
6(4) :前偏移(forward)y軸
0(0) :右偏移(right)z軸
暴頭點(diǎn)的最佳范圍分別如下:(僅供參考,不同作弊器、不同ping都是有差異的,可以在游戲中打開(kāi)作弊器的控制臺(tái)輸入 avdraw 1 此時(shí)在人物上會(huì)出現(xiàn)1個(gè)紅點(diǎn),這就是瞄準(zhǔn)點(diǎn),你可以自行修改)
------------------------------------
高度:21.1~22.8(對(duì)手站立),26.8~27.4(對(duì)手蹲下)。
如果是joolz系列的作弊器則有所不同,如下。
24.0~24.5(對(duì)手站立),28.3~29.5(對(duì)手蹲下)。
前偏移:6.3~7.3(對(duì)手站立),推薦值6.8。
3.3~4.9或者7.8~8.5(對(duì)手蹲下),推薦從7.8~8.5之間選擇,推薦值8.3。
右偏移:1.5~2.3或者2.9~3.4(站、蹲都可),推薦值3.1。
------------------------------------
為什么“前偏移”和“右偏移”中有兩個(gè)取值范圍?
這是因?yàn)閜ing值對(duì)這兩個(gè)坐標(biāo)的影響很大。
第一個(gè)取值范圍適合ping值低的使用,第二個(gè)取值范圍適合ping值高的使用。
(具體的ping值分界點(diǎn)應(yīng)該是多少,我也不太清楚。請(qǐng)大家自己試試?。?/p>
× × × × × ×
接下來(lái)我們?cè)俳又催@個(gè)樣板。
------------------------------------
alias vec-num "avadd 0 21 6 0;avadd 1 27 4 0"
alias vec-name "avclear;vec_num;recoil 1.43;height_correction 0;cl_bob 0;cl_bobup0;txt vec tutorial vec;#say test vec"
------------------------------------
avclear是用來(lái)清除掉你前面所選擇的武器的vec,否則新的vec無(wú)法正常使用。
recoil反后坐力系數(shù):
這個(gè)是一個(gè)好的vec的精華之所在。和武器正確對(duì)應(yīng)的recoil,使你所射出的子彈,能保持擊中在目標(biāo)的同一點(diǎn)上。一般取值為 1.5—2
著名的h34d有個(gè)比較詳細(xì)的分段vec,可以供大家參考:
站著時(shí):
alias avsheaddoc "avadd 0 25 12 0" //standing head doc
alias avschest "avadd 0 12 3.5 0" //standing chest
alias avscrotch "avadd 0 -5 -2 0" //standingcrotch
alias avslthigh "avadd 0 -9 -2 6" //standingleft thigh
alias avsrthigh "avadd 0 -9 2 -4" //standingright thigh
alias avslshin "avadd 0 -24 -4 6.5" //standing left shin
alias avsrshin "avadd 0 -22 7 -4" //standing right shin<br>alias avslfoot "avadd 0 -32 -7 5" //standing foot left
alias avsrfoot "avadd 0 -33 5 -4" //standing foot right
alias avsheadf "avadd 0 25 5 2" //standinghead abso f
alias avsrarm "avadd 0 13.5 6 6" //standingright arm
alias avslarm "avadd 0 13.5 6 -6" //standingleft arm
蹲著時(shí):
alias avdheaddoc "avadd 1 30 3 0" //crouchingheaddoc
alias avdchest "avadd 1 15 -2 -4" //crouchingchest
alias avdcrotch "avadd 1 8 -3.5 -2" //crouching crotch
alias avdlthigh "avadd 1 4 -16 2" //crouchingleft thigh
alias avdrthigh "avadd 1 5 0 -8" //crouchingright thigh
alias avdlshin "avadd 1 -5 -12 11" //crouching left shin
alias avdrshin "avadd 1 -5 4 -7" //crouchingright shin
alias avdlfoot "avadd 1 -13 -17 5" //crouching foot left
alias avdrfoot "avadd 1 -13 0 -7" //crouchingfoot right
alias avdheadf "avadd 1 26 3 0.75" //crouching head absof
alias avdrarm "avadd 1 17 -2 5" //crouching right arm
alias avdlarm "avadd 1 17 -2 -5" //crouchingleft arm
另一個(gè)著名的joolz4.11的更詳細(xì)
alias othervecs "avadd 0 20 6 2 13.5 6 -6 15 6 6 10 -3 0 -32 -7 5 -32 5 -4.5;avadd1 20 3 2 17 -2 -5 15 -5 8 -17 0 -8 -15 -16 5"
alias neckhigh "avclear;avadd 0 15.6 5 -1;avadd 1 20 0 0;othervecs" aliasneckmedium "avclear;avadd 0 13 6.5 -1;avadd 1 18.5 1 0;othervecs"
alias necklow "avclear;avadd 0 11.5 7 -1;avadd 1 17 2 0;othervecs"
alias chesthigh "avclear;avadd 0 8 8.5 0;avadd 1 10.5 1 0;othervecs"
alias chestmedium "avclear;avadd 0 6 7 0;avadd 1 9 0 0;othervecs"
alias chestlow "avclear;avadd 0 4 5.5 0;avadd 1 7.5 -1 0;othervecs"
alias stomachhigh "avclear;avadd 0 2 4.5 0;avadd 1 6 1 -1.5;othervecs"
alias stomachmedium "avclear;avadd -0.5 0 3.5 0;avadd 1 4.5 -0.5 -1.5;othervecs"
alias stomachlow "avclear;avadd 0 -3 2.5 0;avadd 1 3 -2 -1.5;othervecs"
alias testieshigh "avclear;avadd 0 -5 1.5 0;avadd 1 2 -6 -3;othervecs"
alias testiesmedium "avclear;avadd 0 -8 0.5 0;avadd 1 0 -8 -3;othervecs"
alias testieslow "avclear;avadd 0 -11 -0.5 0;avadd 1 -2 -10 -3;othervecs"
送上vec編輯器一個(gè):
點(diǎn)擊瀏覽該文件
ΘΘΘ復(fù)活腳本類(lèi)詳解ΘΘΘ
by cs_007
實(shí)現(xiàn)所有此類(lèi)腳本的關(guān)鍵是cs菜單要選數(shù)字菜單
alias huo "later 5;.chooseteam;.menuse-le-ct 6;.chooseteam;.menuse-le-ct5;.menuse-le-ct 5"
alias sigdead "later 2 huo"
放到作弊器的腳本文件里,懂腳本的自己加個(gè)開(kāi)關(guān)
死后自動(dòng)復(fù)活,我記的這個(gè)功能應(yīng)該是,最早在點(diǎn)通俱樂(lè)部里見(jiàn)到過(guò),放到cs下和作弊器下其實(shí)就那么簡(jiǎn)單.研究的人對(duì)比下就知道了,
還可以加入的功能還有很多一鍵,變過(guò)去殺人,變回來(lái)殺人,隨時(shí)變換殺人,
上邊的功能大多數(shù)老鳥(niǎo)都能實(shí)現(xiàn),只不過(guò)個(gè)人實(shí)現(xiàn)起來(lái)的手段不太一樣,可操作性也不一樣了
以下腳本無(wú)需作弊器支持,可用在普通cs比賽中ize=2>用法 將下列單個(gè)或全部腳本用記事本編輯保存于 a.cfg ,注意按鍵綁定不要重復(fù),放在cs的cstrike目錄下游戲后按~呼出控制臺(tái)后輸入 exec a.cfg 就好了
1、左右微晃腳本
就是在按方向的時(shí)候(按一小下,不要一直按著),比如說(shuō)按A(往左)一下后腳本會(huì)自動(dòng)的往右晃動(dòng)一個(gè)相等的幅度,只一小下,對(duì)射擊精度無(wú)影響,就是慘了對(duì)方的狙擊手了.晃這一下能氣死他,你要是連著按左右?guī)紫潞缶蜁?huì)一直在小頻率內(nèi)晃動(dòng).專(zhuān)用來(lái)搞狙擊手的.
alias w3 "wait; wait; wait"
alias w9 "w3; w3; w3"
alias +runleft "+moveleft"
alias -runleft "-moveleft; +moveright; w9; -moveright"
alias +runright "+moveright"
alias -runright "-moveright; +moveleft; w9; -moveleft"
alias +runforward "+forward"
alias -runforward "-forward; +back; w9; -back"
alias +runback "+back"
alias -runback "-back; +forward; w9; -forward"
bind w "+runforward"
bind s "+runback"
bind a "+runleft"
bind d "+runright"
=====================================================
2、慢步走腳本
按開(kāi)火可以切換兩種模式,一種就是慢步走,開(kāi)幾槍后切換到跑,如果跑停住之后會(huì)自動(dòng)切換到慢步走(另:往左右也是慢步的)
alias "walktoggle" "walk"
alias run "-speed; bind mouse1 +attack; alias walktoggle walk"
alias walk "+speed; bind mouse1 +wakeup; alias walktoggle run"
alias +wakeup "+attack; -speed"
alias -wakeup "-attack; bind mouse1 +attack; alias walktoggle walk"
bind w "+forward;walktoggle;-forward"
=====================================================
3、準(zhǔn)星擴(kuò)散
效果似乎不太明顯(人眼觀察不出的),但是實(shí)際效果很好.自己可以調(diào)節(jié)準(zhǔn)星的擴(kuò)散頻率.(在游戲中按鼠標(biāo)左鍵調(diào)整準(zhǔn)星擴(kuò)散度)
alias "crs" "crs1"
alias "crs1" "cl_crosshair_size small; alias crs crs2"
alias "crs2" "cl_crosshair_size medium; alias crs crs3"
alias "crs3" "cl_crosshair_size large; alias crs crs4"
alias "crs4" "cl_crosshair_size medium; alias crs crs1"
bind mouse1 "+attack;crs;-attack"
=====================================================
4、消音槍
這個(gè)腳本源于awp開(kāi)手電后聲音會(huì)變小。放一槍?zhuān)蛛姇?huì)自動(dòng)的開(kāi)啟和關(guān)閉.點(diǎn)射的時(shí)候基本就沒(méi)有聲音了,推薦用m4帶消音器,(游戲中按L鍵開(kāi)啟消音槍模式)
alias +lightattack "+attack; impulse 100"
alias -lightattack "-attack; impulse 100"
alias l_attack "l_attackon"
alias l_attackon "bind mouse1 +lightattack; developer 1; echo lite attack on; developer0; alias l_attack l_attackoff"
alias l_attackoff "bind mouse1 +attack; developer 1; echo lite attack off; developer0; alias l_attack l_attackon"
bind l "l_attack"
=====================================================
5、awp切換腳本
這個(gè)腳本在任何情況下你都和用c4換awp的速度一樣(用q鍵切換awp)
alias +quiksilencer "+attack2; wait; wait; wait"
alias -quiksilencer "-attack2; weapon_knife; wait; wait; lastinv"
bind q "+quiksilencer"
=====================================================
6、提高射擊精度
改腳本主要是提高了一點(diǎn)彈道,沒(méi)多大實(shí)際效果(在游戲中按end鍵開(kāi)啟)
alias d1 "developer 1"
alias d0 "developer 0"
alias +whore "+speed;+attack"
alias -whore "-attack;-speed"
alias whoreon "bind mouse1 +whore;d1;echo ::scout whore: 0n::;d0;alias whore_switchwhoreoff"
alias whoreoff "bind mouse1 +attack;d1;echo ::scout whore: 0ff::;d0;alias whore_switchwhoreon"
alias whore_switch "pwnon"
bind end "whore_switch"
=====================================================
7、快速扔雷
這個(gè)腳本效果很明顯,不用發(fā)愁老是在扔雷的時(shí)候被人跳出來(lái)做掉了,扔雷切回武器只在一瞬間而已(在游戲中按鼠標(biāo)右鍵扔雷)
alias +hethro "weapon_hegrenade; wait; wait; +attack"
alias -hethro " wait; -attack"
bind "mouse2" "+hethro"
=====================================================
8、快速拔刀,松開(kāi)收刀ont>
alias +quickstab "weapon_knife;wait;+attack2"
alias -quickstab "-attack2;lastinv"
=====================================================
9、蹲跳,超級(jí)跳
alias +cjump "+jump; +duck"
alias -cjump "-jump; -duck"
alias cjump "cjump_on"
alias cjump_on "bind space +cjump; alias cjump cjump_off"
alias cjump_off "bind space +jump; alias cjump cjump_on"
=====================================================
10、自動(dòng)完成安裝c4-炸-藥
alias +plant_c4 "weapon_c4;wait;wait;+attack;+duck;radio1;menuse-le-ct1;say_team i am planting c4 , cover!;slot10"
alias -plant_c4 "-attack;-duck;lastinv;slot10"
=====================================================
11、開(kāi)火模式 單發(fā)/3發(fā)/連-發(fā)
alias burstswitch mode1
alias single "unbind mouse1; +attack; wait; -attack; bind mouse1 single"
alias burst "unbind mouse1; single; single; single; single; single; single; single;bind mouse1 burst"
alias mode1 "bind mouse1 burst; dvon; echo burst fire; dvoff; alias burstswitchmode2"
alias mode2 "bind mouse1 +attack; dvon; echo standard fire; dvoff; alias burstswitchmode3"
alias mode3 "bind mouse1 single; dvon; echo single fire; dvoff; alias burstswitchmode1"
=====================================================
12、換左/右手持槍
alias changehand hand_left
alias hand_left "setinfo lefthand 1;cl_righthand 0;alias changehand hand_right;wait;wait;wait;weapon_knife;lastinv;dvon;echoleft handed;dvoff"
alias hand_right "setinfo lefthand 0;cl_righthand 1;alias changehand hand_left;wait;wait;wait;weapon_knife;lastinv;dvon;echoright handed;dvoff"
=====================================================
13、顯示時(shí)間
alias timer "dvon; dvoff;timeleft"
=====================================================
14、改變準(zhǔn)星顏色
alias ccc "dvon; echo crosshair colorchanged ; dvoff;adjust_crosshair"
=====================================================
15、 普通功能通知隊(duì)友
alias +rls "+reload;say_team [reload]"//換彈夾并通知隊(duì)友
alias -rls "-reload"
alias +dr "+use;say_team [defusing bomb/rescuing hostage]"//拆炸彈或救人質(zhì)并通知隊(duì)友
alias -dr "-use"
=====================================================
16、快速切換手雷
alias +metasw "bind mouse2 qgsw"
alias -metasw "bind mouse2 +attack2;alias qgsw qgswhg"
alias qrgsw “weapon_hegrenade;weapon_flashbang;weapon_smokegrenade"
alias qgsw qgswhg
alias qgswhg "qrgsw;weapon_hegrenade;dvon; echo quick se-le-ct he grenade;dvoff;alias qgsw qgswfb"
alias qgswfb "qrgsw;weapon_flashbang;dvon; echo quick se-le-ct flashbang; dvoff;aliasqgsw qgswsg"
alias qgswsg "qrgsw;weapon_smokegrenade;dvon; echo quick se-le-ct smoke grenade;dvoff;alias qgsw qgswhg"
=====================================================
17、錄制demo
alias rec_t rec_off
alias rec_off "alias rec_t rec_on;dvon; echo now recording demo to http://www.ahsrst.cnm;dvoff;record nicktemp"
alias rec_on "alias rec_t rec_off;dvon; echo now record stopped; dvoff;stop"
=====================================================
18、隊(duì)長(zhǎng)戰(zhàn)術(shù)功能
//沖a點(diǎn)/到a點(diǎn)協(xié)助防守
alias cs_a "dvon;echo go to a ; dvoff;say_team attack/defence a"
//沖b點(diǎn)/到b點(diǎn)協(xié)助防守。
alias cs_b "dvon;echo go to b ; dvoff;say_team attack/defence b"
=====================================================
19、改變夜視儀對(duì)比度
alias nvg_u "+nvgadjust; wait; +nvgadjust; wait; +nvgadjust"
alias nvg_d "-nvgadjust; wait; -nvgadjust; wait; -nvgadjust"
=====================================================
20、開(kāi)/關(guān)雷達(dá)顯示
alias radar_t radar_off
alias radar_off "alias radar_t radar_on; hideradar"
alias radar_on "alias radar_t radar_off; drawradar"
=====================================================
21、開(kāi)/關(guān)武器模型的顯示,消除雜點(diǎn)
alias tg_alpha alpha_on
alias alpha_on "gl_alphamin 0.999;r_drawviewmodel 0;alias tg_alpha
alpha_off;dvon;echo clear view;dvoff"
alias alpha_off "gl_alphamin 0.25;r_drawviewmodel 1;alias tg_alpha
alpha_on;dvon;echo normal view;dvoff"
=====================================================
22、切換顯示fps,ping等其它信息
alias tsn shownet1
alias shownet1 "net_graph 1;cl_showfps 0;net_graphsolid 1;alias tsn shownet2"
alias shownet2 "net_graphsolid 0;alias tsn shownet3"
alias shownet3 "net_graph 2;alias tsn shownet4"
alias shownet4 "net_graph 3;alias tsn shownet5"
alias shownet5 "net_graph 0;cl_showfps 1;alias tsn shownetoff"
alias shownetoff "net_graph 0;cl_showfps 0;alias tsn shownet1"
=====================================================
23、 模擬上網(wǎng)的ping
alias sim_lag fl100
alias fl100 "fakelag 50;dvon;echo your ping is 100 now..;dvoff;alias sim_lag
fl200"
alias fl200 "fakelag 100;dvon;echo your ping is 200 now..;dvoff;alias sim_lag
fl300"
alias fl300 "fakelag 150;dvon;echo your ping is 300 now..;dvoff;alias sim_lag
fl400"
alias fl400 "fakelag 200;dvon;echo your ping is 400 now..;dvoff;alias sim_lag
fl0"
alias fl0 "fakelag 0;dvon;echo your ping is 0 now;dvoff;alias sim_lag fl100"
=====================================================
24、打包購(gòu)買(mǎi)|購(gòu)買(mǎi)式腳本和變位分配式腳本
alias "smg1" "buyequip;menuse-le-ct 1;buy;menuse-le-ct 3;menuse-le-ct
1;wammo;buyequip;menuse-le-ct 4; clmenu;say_team i am buy [mp5 value
pack]"//買(mǎi)防彈衣mp5、滿的主彈夾、和手雷
alias "smg1f" "buyequip;menuse-le-ct 2;buy;menuse-le-ct 3;menuselect
1;wammo;buyequip;menuse-le-ct 4;buy;menuse-le-ct 1;menuse-le-ct 3;
sammo;buyequip;menuse-le-ct 3;buyequip;menuse-le-ct 6;buyequip;menuse-le-ct
3;buyequip;menuse-le-ct 5; clmenu;say_team i am buy [mp5 navy full
pack]"//買(mǎi)防彈衣和頭盔、mp5、desert eagle
.50ae沙漠之鷹、滿的所有彈夾和三種手雷、拆彈器
alias "ar1" "buyequip;menuse-le-ct 2;buy;menuse-le-ct 4;menuse-le-ct 3;buy;menuse-le-ct
4;menuse-le-ct 1;wammo;buyequip;menuse-le-ct 4;buyequip;menuse-le-ct
3;buyequip;menuse-le-ct 6;buyequip;menuse-le-ct 3;clmenu;say_team i am buy
[m4a1/ak47 normal
pack]"//買(mǎi)防彈衣和頭盔、m4a1或ak47、滿的主彈夾、手雷和2個(gè)閃光彈、拆彈器
alias "ar1f" "buyequip;menuse-le-ct 2;buy;menuse-le-ct 4;menuse-le-ct 3;buy;menuse-le-ct
4;menuse-le-ct 1;wammo;buyequip;menuse-le-ct 4;buyequip;menuse-le-ct
3;buyequip;menuse-le-ct 6;buy;menuse-le-ct 1;menuse-le-ct 3;buyequip;menuse-le-ct
3;sammo;clmenu;say_team i am buy [m4a1/ak47 full
pack]"//買(mǎi)防彈衣和頭盔、m4a1或ak47、沙漠之鷹、滿的所有彈夾、手雷和2個(gè)閃光彈、拆彈器
alias "ara1" "buyequip;menuse-le-ct 1;buy;menuse-le-ct 4;menuse-le-ct 4;buy;menuse-le-ct
4;menuse-le-ct 2;wammo;buyequip;menuse-le-ct 4;buyequip;menuse-le-ct
3;buyequip;menuse-le-ct 6; clmenu;say_team i am buy [sg552/aug normal
pack]"//買(mǎi)防彈衣、sg552或aug、滿的主彈夾、手雷和1個(gè)閃光彈、拆彈器
alias "ara1f" "buyequip;menuse-le-ct 2;buy;menuse-le-ct 4;menuse-le-ct
4;buy;menuse-le-ct 4;menuse-le-ct 2;wammo;buyequip;menuse-le-ct 4;buy;menuse-le-ct
1;menuse-le-ct 3;bs2;buyequip;menuse-le-ct 3;buyequip;menuse-le-ct
6;buyequip;menuse-le-ct 3;clmenu;say_team i am buy [sg552/aug full
pack]"//買(mǎi)防彈衣和頭盔、sg552或aug、滿的主彈夾、沙漠之鷹、2個(gè)手-槍彈夾、手雷和2個(gè)閃光彈、拆彈器
alias "snfs" "buyequip;menuse-le-ct 1;buy;menuse-le-ct 4;menuse-le-ct
6;wammo;buyequip;menuse-le-ct 4; clmenu;say_team i am buy [awm/p value
pack]"//買(mǎi)防彈衣、awm/p、滿的主彈夾、手雷
alias "snff" "buyequip;menuse-le-ct 2;buy;menuse-le-ct 4;menuse-le-ct
6;wammo;buy;menuse-le-ct 1;menuse-le-ct 3;sammo;buyequip;menuse-le-ct
4;buyequip;menuse-le-ct 3;buyequip;menuse-le-ct 6;buyequip;menuse-le-ct
3;buyequip;menuse-le-ct 5; clmenu;say_team i am buy [awm/p full
pack]"//買(mǎi)防彈衣和頭盔、awm/p、沙漠之鷹、滿的所有彈夾、和三種手雷、拆彈器
alias +metabuy "bind del smg1f;bind end ar1f;bind pgdn snff;bind home
ara1f"//變位購(gòu)買(mǎi)增強(qiáng)包
alias -metabuy "bind del smg1;bind end ar1;bind pgdn snfs;bind home
ara1"//還原變位購(gòu)買(mǎi)普通包
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