ÇГQÓÃÓÚ GUI º¯”µ(sh¨´)µÄ¡°®”(d¨¡ng)ǰ¡±´°¿Ú¡£
GUISwitch ( ´°¿Ú¾ä±ú )
…¢”µ(sh¨´)
´°¿Ú¾ä±ú | ÒªÇГQµ½µÄ´°¿Ú¾ä±ú£¬ |
·µ»ØÖµ
³É¹¦£º | ·µ»ØÉÏÒ»‚€¡°®”(d¨¡ng)ǰ¡±´°¿ÚµÄ¾ä±ú¡£ |
ʧ”¡£º | ·µ»ØÒ»‚€¿ÕµÄ¾ä±ú¡£ |
×¢Òâ
ÔS¶à GUI º¯”µ(sh¨´)£¨ÔÚ›]ÓÐÖ¸¶¨Ä¿˜Ë(bi¨¡o)´°¿Ú•r£©¶¼Êǰѡ°®”(d¨¡ng)ǰ¡±´°¿Ú×÷žéĬÕJ(r¨¨n)´°¿ÚÄ¿˜Ë(bi¨¡o)£¬¡°®”(d¨¡ng)ǰ¡±´°¿Úͨ³£ÊÇÖ¸ÓÉ GUICreate „“(chu¨¤ng)½¨µÄ×îºóÒ»‚€´°¿Ú¡£±¾º¯”µ(sh¨´)ʹµÃÎÒ‚ƒÄ܉òÖ¸¶¨ÆäËü´°¿Ú³Éžé¡°®”(d¨¡ng)ǰ¡±´°¿Ú¡£
ÏàêP(gu¨¡n)
GUICreate, GUIDelete
ʾÀý
#include <GUIConstants.au3>
$parent1= GUICreate("Parent1")
$parent2= GUICreate("Parent2", -1, -1, 100, 100)
GUISwitch($parent2)
GUISetState()
Do
$msg=GUIGetMsg()
until $msg = $GUI_EVENT_CLOSE
GUISwitch($parent1)
GUISetState()
Do
$msg=GUIGetMsg()
until $msg = $GUI_EVENT_CLOSE